/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2017 F4EXB // // written by Edouard Griffiths // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include "glscopenggui.h" #include "glscopeng.h" #include "ui_glscopenggui.h" #include "util/simpleserializer.h" const double GLScopeNGGUI::amps[11] = { 0.2, 0.1, 0.05, 0.02, 0.01, 0.005, 0.002, 0.001, 0.0005, 0.0002, 0.0001 }; GLScopeNGGUI::GLScopeNGGUI(QWidget* parent) : QWidget(parent), ui(new Ui::GLScopeNGGUI), m_messageQueue(0), m_glScope(0), m_scopeVis(0), m_sampleRate(0), m_traceLenMult(1), m_timeBase(1), m_timeOffset(0) { qDebug("GLScopeNGGUI::GLScopeNGGUI"); setEnabled(false); ui->setupUi(this); } GLScopeNGGUI::~GLScopeNGGUI() { delete ui; } void GLScopeNGGUI::setBuddies(MessageQueue* messageQueue, ScopeVisNG* scopeVis, GLScopeNG* glScope) { qDebug("GLScopeNGGUI::setBuddies"); m_messageQueue = messageQueue; m_scopeVis = scopeVis; m_glScope = glScope; // initialize display combo ui->onlyX->setChecked(true); ui->onlyY->setChecked(false); ui->horizontalXY->setChecked(false); ui->verticalXY->setChecked(false); ui->polar->setChecked(false); m_glScope->setDisplayMode(GLScopeNG::DisplayX); // initialize trigger combo ui->trigPos->setChecked(true); ui->trigNeg->setChecked(false); ui->trigBoth->setChecked(false); ui->trigOneShot->setChecked(false); ui->trigOneShot->setEnabled(false); ui->freerun->setChecked(true); // Add a trace ScopeVisNG::TraceData traceData; fillTraceData(traceData); m_scopeVis->addTrace(traceData); // Add a trigger ScopeVisNG::TriggerData triggerData; fillTriggerData(triggerData); m_scopeVis->addTrigger(triggerData); setEnabled(true); connect(m_glScope, SIGNAL(sampleRateChanged(int)), this, SLOT(on_scope_sampleRateChanged(int))); ui->traceMode->clear(); fillProjectionCombo(ui->traceMode); ui->trigMode->clear(); fillProjectionCombo(ui->trigMode); m_scopeVis->configure(2*m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, (uint32_t) (m_glScope->getTraceSize() * (ui->trigPre->value()/100.0f)), ui->freerun->isChecked()); m_scopeVis->configure(m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, (uint32_t) (m_glScope->getTraceSize() * (ui->trigPre->value()/100.0f)), ui->freerun->isChecked()); setTraceLenDisplay(); setTimeScaleDisplay(); setTimeOfsDisplay(); setAmpScaleDisplay(); setAmpOfsDisplay(); } void GLScopeNGGUI::setSampleRate(int sampleRate) { m_sampleRate = sampleRate; } void GLScopeNGGUI::on_scope_sampleRateChanged(int sampleRate) { //m_sampleRate = m_glScope->getSampleRate(); m_sampleRate = sampleRate; ui->sampleRateText->setText(tr("%1\nkS/s").arg(m_sampleRate / 1000.0f, 0, 'f', 2)); setTraceLenDisplay(); setTimeScaleDisplay(); setTimeOfsDisplay(); } void GLScopeNGGUI::resetToDefaults() { } QByteArray GLScopeNGGUI::serialize() const { // TODO SimpleSerializer s(1); return s.final(); } bool GLScopeNGGUI::deserialize(const QByteArray& data) { // TODO SimpleDeserializer d(data); if(!d.isValid()) { resetToDefaults(); return false; } if(d.getVersion() == 1) { return true; } else { resetToDefaults(); return false; } } void GLScopeNGGUI::on_onlyX_toggled(bool checked) { if (checked) { ui->onlyY->setChecked(false); ui->horizontalXY->setChecked(false); ui->verticalXY->setChecked(false); ui->polar->setChecked(false); m_glScope->setDisplayMode(GLScopeNG::DisplayX); } } void GLScopeNGGUI::on_onlyY_toggled(bool checked) { if (checked) { ui->onlyX->setChecked(false); ui->horizontalXY->setChecked(false); ui->verticalXY->setChecked(false); ui->polar->setChecked(false); m_glScope->setDisplayMode(GLScopeNG::DisplayY); } } void GLScopeNGGUI::on_horizontalXY_toggled(bool checked) { if (checked) { ui->onlyX->setChecked(false); ui->onlyY->setChecked(false); ui->verticalXY->setChecked(false); ui->polar->setChecked(false); m_glScope->setDisplayMode(GLScopeNG::DisplayXYH); } } void GLScopeNGGUI::on_verticalXY_toggled(bool checked) { if (checked) { ui->onlyX->setChecked(false); ui->onlyY->setChecked(false); ui->horizontalXY->setChecked(false); ui->polar->setChecked(false); m_glScope->setDisplayMode(GLScopeNG::DisplayXYV); } } void GLScopeNGGUI::on_polar_toggled(bool checked) { if (checked) { ui->onlyX->setChecked(false); ui->onlyY->setChecked(false); ui->horizontalXY->setChecked(false); ui->verticalXY->setChecked(false); m_glScope->setDisplayMode(GLScopeNG::DisplayPol); } } void GLScopeNGGUI::on_traceIntensity_valueChanged(int value) { ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(value)); m_glScope->setDisplayTraceIntensity(value); } void GLScopeNGGUI::on_gridIntensity_valueChanged(int value) { ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(value)); m_glScope->setDisplayGridIntensity(value); } void GLScopeNGGUI::on_time_valueChanged(int value) { m_timeBase = value; setTimeScaleDisplay(); m_glScope->setTimeBase(m_timeBase); } void GLScopeNGGUI::on_timeOfs_valueChanged(int value) { if ((value < 0) || (value > 100)) { return; } m_timeOffset = value; setTimeOfsDisplay(); m_scopeVis->configure(m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, (uint32_t) (m_glScope->getTraceSize() * (ui->trigPre->value()/100.0f)), ui->freerun->isChecked()); } void GLScopeNGGUI::on_traceLen_valueChanged(int value) { if ((value < 1) || (value > 100)) { return; } m_traceLenMult = value; m_scopeVis->configure(m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, (uint32_t) (m_glScope->getTraceSize() * (ui->trigPre->value()/100.0f)), ui->freerun->isChecked()); setTraceLenDisplay(); setTimeScaleDisplay(); setTimeOfsDisplay(); } void GLScopeNGGUI::on_traceMode_currentIndexChanged(int index) { setAmpScaleDisplay(); setAmpOfsDisplay(); changeCurrentTrace(); } void GLScopeNGGUI::on_amp_valueChanged(int value) { setAmpScaleDisplay(); changeCurrentTrace(); } void GLScopeNGGUI::on_ofsCoarse_valueChanged(int value) { setAmpOfsDisplay(); changeCurrentTrace(); } void GLScopeNGGUI::on_ofsFine_valueChanged(int value) { setAmpOfsDisplay(); changeCurrentTrace(); } void GLScopeNGGUI::on_traceDelay_valueChanged(int value) { // TODO } void GLScopeNGGUI::on_trigMode_currentIndexChanged(int index) { setTrigLevelDisplay(); changeCurrentTrigger(); } void GLScopeNGGUI::on_trigCount_valueChanged(int value) { QString text; text.sprintf("%02d", value); ui->trigCountText->setText(text); changeCurrentTrigger(); } void GLScopeNGGUI::on_trigPos_toggled(bool checked) { if (checked) { ui->trigNeg->setChecked(false); ui->trigBoth->setChecked(false); } changeCurrentTrigger(); } void GLScopeNGGUI::on_trigNeg_toggled(bool checked) { if (checked) { ui->trigPos->setChecked(false); ui->trigBoth->setChecked(false); } changeCurrentTrigger(); } void GLScopeNGGUI::on_trigBoth_toggled(bool checked) { if (checked) { ui->trigNeg->setChecked(false); ui->trigPos->setChecked(false); } changeCurrentTrigger(); } void GLScopeNGGUI::on_trigLevelCoarse_valueChanged(int value) { setTrigLevelDisplay(); changeCurrentTrigger(); } void GLScopeNGGUI::on_trigLevelFine_valueChanged(int value) { setTrigLevelDisplay(); changeCurrentTrigger(); } void GLScopeNGGUI::on_trigDelay_valueChanged(int value) { setTrigDelayDisplay(); changeCurrentTrigger(); } void GLScopeNGGUI::on_trigPre_valueChanged(int value) { setTrigPreDisplay(); m_scopeVis->configure(m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, (uint32_t) (m_glScope->getTraceSize() * (ui->trigPre->value()/100.0f)), ui->freerun->isChecked()); // TODO: implement one shot feature } void GLScopeNGGUI::on_trigOneShot_toggled(bool checked) { m_scopeVis->configure(m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, (uint32_t) (m_glScope->getTraceSize() * (ui->trigPre->value()/100.0f)), ui->freerun->isChecked()); // TODO: implement one shot feature } void GLScopeNGGUI::on_freerun_toggled(bool checked) { if (checked) { ui->trigOneShot->setChecked(false); ui->trigOneShot->setEnabled(false); } else { ui->trigOneShot->setEnabled(true); } m_scopeVis->configure(m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, (uint32_t) (m_glScope->getTraceSize() * (ui->trigPre->value()/100.0f)), ui->freerun->isChecked()); // TODO: implement one shot feature } void GLScopeNGGUI::setTimeScaleDisplay() { m_sampleRate = m_glScope->getSampleRate(); double t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate) / (double) m_timeBase; if(t < 0.000001) { t = round(t * 100000000000.0) / 100.0; ui->timeText->setText(tr("%1\nns").arg(t)); } else if(t < 0.001) { t = round(t * 100000000.0) / 100.0; ui->timeText->setText(tr("%1\nµs").arg(t)); } else if(t < 1.0) { t = round(t * 100000.0) / 100.0; ui->timeText->setText(tr("%1\nms").arg(t)); } else { t = round(t * 100.0) / 100.0; ui->timeText->setText(tr("%1\ns").arg(t)); } } void GLScopeNGGUI::setTraceLenDisplay() { uint n_samples = m_traceLenMult * ScopeVisNG::m_traceChunkSize; if (n_samples < 1000) { ui->traceLenText->setToolTip(tr("%1S").arg(n_samples)); } else if (n_samples < 1000000) { ui->traceLenText->setToolTip(tr("%1kS").arg(n_samples/1000.0)); } else { ui->traceLenText->setToolTip(tr("%1MS").arg(n_samples/1000000.0)); } m_sampleRate = m_glScope->getSampleRate(); qreal t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate); if(t < 0.000001) ui->traceLenText->setText(tr("%1\nns").arg(t * 1000000000.0)); else if(t < 0.001) ui->traceLenText->setText(tr("%1\nµs").arg(t * 1000000.0)); else if(t < 1.0) ui->traceLenText->setText(tr("%1\nms").arg(t * 1000.0)); else ui->traceLenText->setText(tr("%1\ns").arg(t * 1.0)); } void GLScopeNGGUI::setTimeOfsDisplay() { qreal dt = m_glScope->getTraceSize() * (m_timeOffset/100.0) / m_sampleRate; if(dt < 0.000001) ui->timeOfsText->setText(tr("%1\nns").arg(dt * 1000000000.0)); else if(dt < 0.001) ui->timeOfsText->setText(tr("%1\nµs").arg(dt * 1000000.0)); else if(dt < 1.0) ui->timeOfsText->setText(tr("%1\nms").arg(dt * 1000.0)); else ui->timeOfsText->setText(tr("%1\ns").arg(dt * 1.0)); } void GLScopeNGGUI::setAmpScaleDisplay() { ScopeVisNG::ProjectionType projectionType = (ScopeVisNG::ProjectionType) ui->traceMode->currentIndex(); float ampValue = amps[ui->amp->value()]; if (projectionType == ScopeVisNG::ProjectionMagDB) { float displayValue = ampValue*500.0f; if (displayValue < 10.0f) { ui->ampText->setText(tr("%1\ndB").arg(displayValue, 0, 'f', 2)); } else { ui->ampText->setText(tr("%1\ndB").arg(displayValue, 0, 'f', 1)); } } else { qreal a = ampValue*10.0f; if(a < 0.000001) ui->ampText->setText(tr("%1\nn").arg(a * 1000000000.0)); else if(a < 0.001) ui->ampText->setText(tr("%1\nµ").arg(a * 1000000.0)); else if(a < 1.0) ui->ampText->setText(tr("%1\nm").arg(a * 1000.0)); else ui->ampText->setText(tr("%1").arg(a * 1.0)); } } void GLScopeNGGUI::setAmpOfsDisplay() { ScopeVisNG::ProjectionType projectionType = (ScopeVisNG::ProjectionType) ui->traceMode->currentIndex(); float o = (ui->ofsCoarse->value() * 10.0f) + (ui->ofsFine->value() / 20.0f); if (projectionType == ScopeVisNG::ProjectionMagDB) { ui->ofsText->setText(tr("%1\ndB").arg(o/10.0f - 100.0f, 0, 'f', 1)); } else { float a; if (projectionType == ScopeVisNG::ProjectionMagLin) { a = o/2000.0f; } else { a = o/1000.0f; } if(fabs(a) < 0.000001f) ui->ofsText->setText(tr("%1\nn").arg(a * 1000000000.0)); else if(fabs(a) < 0.001f) ui->ofsText->setText(tr("%1\nµ").arg(a * 1000000.0)); else if(fabs(a) < 1.0f) ui->ofsText->setText(tr("%1\nm").arg(a * 1000.0)); else ui->ofsText->setText(tr("%1").arg(a * 1.0)); } } void GLScopeNGGUI::setTrigLevelDisplay() { float t = (ui->trigLevelCoarse->value() / 100.0f) + (ui->trigLevelFine->value() / 20000.0f); ScopeVisNG::ProjectionType projectionType = (ScopeVisNG::ProjectionType) ui->trigMode->currentIndex(); ui->trigLevelCoarse->setToolTip(QString("Trigger level coarse: %1 %").arg(ui->trigLevelCoarse->value() / 100.0f)); ui->trigLevelFine->setToolTip(QString("Trigger level fine: %1 ppm").arg(ui->trigLevelFine->value() * 50)); if (projectionType == ScopeVisNG::ProjectionMagDB) { ui->trigLevelText->setText(tr("%1\ndB").arg(100.0 * (t - 1.0), 0, 'f', 1)); } else { float a; if (projectionType == ScopeVisNG::ProjectionMagLin) { a = 1.0 + t; } else { a = t; } if(fabs(a) < 0.000001) ui->trigLevelText->setText(tr("%1\nn").arg(a * 1000000000.0f)); else if(fabs(a) < 0.001) ui->trigLevelText->setText(tr("%1\nµ").arg(a * 1000000.0f)); else if(fabs(a) < 1.0) ui->trigLevelText->setText(tr("%1\nm").arg(a * 1000.0f)); else ui->trigLevelText->setText(tr("%1").arg(a * 1.0f)); } } void GLScopeNGGUI::setTrigDelayDisplay() { unsigned int n_samples_delay = m_traceLenMult * ScopeVisNG::m_traceChunkSize * ui->trigDelay->value(); if (n_samples_delay < 1000) { ui->trigDelayText->setToolTip(tr("%1S").arg(n_samples_delay)); } else if (n_samples_delay < 1000000) { ui->trigDelayText->setToolTip(tr("%1kS").arg(n_samples_delay/1000.0)); } else if (n_samples_delay < 1000000000) { ui->trigDelayText->setToolTip(tr("%1MS").arg(n_samples_delay/1000000.0)); } else { ui->trigDelayText->setToolTip(tr("%1GS").arg(n_samples_delay/1000000000.0)); } m_sampleRate = m_glScope->getSampleRate(); float t = (n_samples_delay * 1.0f / m_sampleRate); if(t < 0.000001) ui->trigDelayText->setText(tr("%1\nns").arg(t * 1000000000.0)); else if(t < 0.001) ui->trigDelayText->setText(tr("%1\nµs").arg(t * 1000000.0)); else if(t < 1.0) ui->trigDelayText->setText(tr("%1\nms").arg(t * 1000.0)); else ui->trigDelayText->setText(tr("%1\ns").arg(t * 1.0)); } void GLScopeNGGUI::setTrigPreDisplay() { float dt = m_glScope->getTraceSize() * (ui->trigPre->value()/100.0f) / m_sampleRate; if(dt < 0.000001) ui->trigPreText->setText(tr("%1\nns").arg(dt * 1000000000.0f)); else if(dt < 0.001) ui->trigPreText->setText(tr("%1\nµs").arg(dt * 1000000.0f)); else if(dt < 1.0) ui->trigPreText->setText(tr("%1\nms").arg(dt * 1000.0f)); else ui->trigPreText->setText(tr("%1\ns").arg(dt * 1.0f)); } void GLScopeNGGUI::changeCurrentTrace() { ScopeVisNG::TraceData traceData; fillTraceData(traceData); uint32_t currentTraceIndex = ui->trace->value(); m_scopeVis->changeTrace(traceData, currentTraceIndex); } void GLScopeNGGUI::changeCurrentTrigger() { ScopeVisNG::TriggerData triggerData; fillTriggerData(triggerData); uint32_t currentTriggerIndex = ui->trig->value(); m_scopeVis->changeTrigger(triggerData, currentTriggerIndex); } void GLScopeNGGUI::fillProjectionCombo(QComboBox* comboBox) { comboBox->addItem("Real", ScopeVisNG::ProjectionReal); comboBox->addItem("Imag", ScopeVisNG::ProjectionImag); comboBox->addItem("Mag", ScopeVisNG::ProjectionMagLin); comboBox->addItem("MagdB", ScopeVisNG::ProjectionMagDB); comboBox->addItem("Phi", ScopeVisNG::ProjectionPhase); comboBox->addItem("dPhi", ScopeVisNG::ProjectionDPhase); } void GLScopeNGGUI::fillTraceData(ScopeVisNG::TraceData& traceData) { traceData.m_projectionType = (ScopeVisNG::ProjectionType) ui->traceMode->currentIndex(); traceData.m_inputIndex = 0; traceData.m_amp = 0.2 / amps[ui->amp->value()]; traceData.m_traceDelay = 0; if (traceData.m_projectionType == ScopeVisNG::ProjectionMagLin) { traceData.m_ofs = ((10.0 * ui->ofsCoarse->value()) + (ui->ofsFine->value() / 20.0)) / 2000.0f; } else { traceData.m_ofs = ((10.0 * ui->ofsCoarse->value()) + (ui->ofsFine->value() / 20.0)) / 1000.0f; } } void GLScopeNGGUI::fillTriggerData(ScopeVisNG::TriggerData& triggerData) { triggerData.m_projectionType = (ScopeVisNG::ProjectionType) ui->traceMode->currentIndex(); triggerData.m_inputIndex = 0; triggerData.m_triggerLevel = (ui->trigLevelCoarse->value() / 100.0) + (ui->trigLevelFine->value() / 20000.0); triggerData.m_triggerPositiveEdge = ui->trigPos->isChecked(); triggerData.m_triggerBothEdges = ui->trigBoth->isChecked(); triggerData.m_triggerDelay = ui->trigDelay->value(); triggerData.m_triggerRepeat = ui->trigCount->value(); } void GLScopeNGGUI::applySettings() { } bool GLScopeNGGUI::handleMessage(Message* message) { return false; }