#include "gui/glscopegui.h" #include "dsp/scopevis.h" #include "dsp/dspcommands.h" #include "gui/glscope.h" #include "util/simpleserializer.h" #include "ui_glscopegui.h" #include #include const qreal GLScopeGUI::amps[11] = { 0.2, 0.1, 0.05, 0.02, 0.01, 0.005, 0.002, 0.001, 0.0005, 0.0002, 0.0001 }; GLScopeGUI::GLScopeGUI(QWidget* parent) : QWidget(parent), ui(new Ui::GLScopeGUI), m_messageQueue(NULL), m_scopeVis(NULL), m_glScope(NULL), m_sampleRate(1), m_displayData(GLScope::ModeIQ), m_displayOrientation(Qt::Horizontal), m_displays(GLScope::DisplayBoth), m_timeBase(1), m_timeOffset(0), m_amplification(0), m_ampOffset(0), m_displayGridIntensity(1), m_triggerChannel(ScopeVis::TriggerFreeRun), m_triggerLevel(0.0), m_triggerPositiveEdge(true) { ui->setupUi(this); } GLScopeGUI::~GLScopeGUI() { delete ui; } void GLScopeGUI::setBuddies(MessageQueue* messageQueue, ScopeVis* scopeVis, GLScope* glScope) { m_messageQueue = messageQueue; m_scopeVis = scopeVis; m_glScope = glScope; connect(m_glScope, SIGNAL(traceSizeChanged(int)), this, SLOT(on_scope_traceSizeChanged(int))); connect(m_glScope, SIGNAL(sampleRateChanged(int)), this, SLOT(on_scope_sampleRateChanged(int))); applySettings(); } void GLScopeGUI::setSampleRate(int sampleRate) { m_sampleRate = sampleRate; setTimeScaleDisplay(); setTimeOfsDisplay(); } void GLScopeGUI::resetToDefaults() { m_displayData = GLScope::ModeIQ; m_displayOrientation = Qt::Horizontal; m_timeBase = 1; m_timeOffset = 0; m_amplification = 0; m_displayGridIntensity = 5; applySettings(); } QByteArray GLScopeGUI::serialize() const { SimpleSerializer s(1); s.writeS32(1, m_displayData); s.writeS32(2, m_displayOrientation); s.writeS32(3, m_timeBase); s.writeS32(4, m_timeOffset); s.writeS32(5, m_amplification); s.writeS32(6, m_displayGridIntensity); s.writeS32(7, m_ampOffset); s.writeS32(8, m_displays); s.writeS32(9, m_triggerChannel); s.writeS32(10, m_triggerLevel); s.writeBool(11, m_triggerPositiveEdge); return s.final(); } bool GLScopeGUI::deserialize(const QByteArray& data) { SimpleDeserializer d(data); if(!d.isValid()) { resetToDefaults(); return false; } if(d.getVersion() == 1) { d.readS32(1, &m_displayData, GLScope::ModeIQ); d.readS32(2, &m_displayOrientation, Qt::Horizontal); d.readS32(3, &m_timeBase, 1); d.readS32(4, &m_timeOffset, 0); d.readS32(5, &m_amplification, 0); d.readS32(6, &m_displayGridIntensity, 5); if(m_timeBase < 0) m_timeBase = 1; d.readS32(7, &m_ampOffset, 0); d.readS32(8, &m_displays, GLScope::DisplayBoth); d.readS32(9, &m_triggerChannel, ScopeVis::TriggerFreeRun); ui->trigMode->setCurrentIndex(m_triggerChannel); d.readS32(10, &m_triggerLevel, 0); ui->trigLevel->setValue(m_triggerLevel); setTrigLevelDisplay(); d.readBool(11, &m_triggerPositiveEdge, true); ui->slopePos->setChecked(m_triggerPositiveEdge); ui->slopeNeg->setChecked(!m_triggerPositiveEdge); applySettings(); applyTriggerSettings(); return true; } else { resetToDefaults(); return false; } } void GLScopeGUI::applySettings() { ui->dataMode->setCurrentIndex(m_displayData); if (m_displays == GLScope::DisplayBoth) { if(m_displayOrientation == Qt::Horizontal) { m_glScope->setOrientation(Qt::Horizontal); ui->horizView->setChecked(true); ui->vertView->setChecked(false); ui->onlyPrimeView->setChecked(false); ui->onlySecondView->setChecked(false); } else { m_glScope->setOrientation(Qt::Vertical); ui->horizView->setChecked(false); ui->vertView->setChecked(true); ui->onlyPrimeView->setChecked(false); ui->onlySecondView->setChecked(false); } } else if (m_displays == GLScope::DisplayFirstOnly) { m_glScope->setDisplays(GLScope::DisplayFirstOnly); ui->onlyPrimeView->setChecked(true); ui->horizView->setChecked(false); ui->vertView->setChecked(false); ui->onlySecondView->setChecked(false); } else if (m_displays == GLScope::DisplaySecondOnly) { m_glScope->setDisplays(GLScope::DisplaySecondOnly); ui->onlySecondView->setChecked(true); ui->onlyPrimeView->setChecked(false); ui->horizView->setChecked(false); ui->vertView->setChecked(false); } ui->time->setValue(m_timeBase); ui->timeOfs->setValue(m_timeOffset); ui->amp->setValue(m_amplification); ui->ampOfs->setValue(m_ampOffset); ui->gridIntensity->setSliderPosition(m_displayGridIntensity); } void GLScopeGUI::applyTriggerSettings() { Real triggerLevel; if (m_triggerChannel == ScopeVis::TriggerMagDb) { triggerLevel = m_triggerLevel - 100.0; } else { triggerLevel = m_triggerLevel / 100.0; } m_glScope->setTriggerChannel((ScopeVis::TriggerChannel) m_triggerChannel); m_glScope->setTriggerLevel(m_triggerLevel / 100.0); m_scopeVis->configure(m_messageQueue, (ScopeVis::TriggerChannel) m_triggerChannel, triggerLevel, m_triggerPositiveEdge); } void GLScopeGUI::setTrigLevelDisplay() { if (m_triggerChannel == ScopeVis::TriggerMagDb) { ui->trigText->setText(tr("%1dB").arg(m_triggerLevel - 100.0, 0, 'f', 0)); } else if (m_triggerChannel == ScopeVis::TriggerPhase) { ui->trigText->setText(tr("%1π").arg(m_triggerLevel / 100.0, 0, 'f', 2)); } else { ui->trigText->setText(tr("%1").arg(m_triggerLevel / 100.0, 0, 'f', 2)); } } void GLScopeGUI::setAmpScaleDisplay() { if (m_glScope->getDataMode() == GLScope::ModeMagdBPha) { ui->ampText->setText(tr("%1\ndB").arg(amps[m_amplification]*500.0, 0, 'f', 1)); } else { ui->ampText->setText(tr("%1").arg(amps[m_amplification]*10.0, 0, 'f', 3)); } } void GLScopeGUI::setAmpOfsDisplay() { if (m_glScope->getDataMode() == GLScope::ModeMagdBPha) { ui->ampOfsText->setText(tr("%1\ndB").arg(m_ampOffset - 100.0, 0, 'f', 0)); } else if (m_glScope->getDataMode() == GLScope::ModeMagLinPha) { ui->ampOfsText->setText(tr("%1").arg(m_ampOffset/200.0, 0, 'f', 3)); } else { ui->ampOfsText->setText(tr("%1").arg(m_ampOffset/100.0, 0, 'f', 2)); } } void GLScopeGUI::on_amp_valueChanged(int value) { m_amplification = value; setAmpScaleDisplay(); m_glScope->setAmp(0.2 / amps[m_amplification]); } void GLScopeGUI::on_ampOfs_valueChanged(int value) { m_ampOffset = value; setAmpOfsDisplay(); m_glScope->setAmpOfs(value/100.0); // scale to [-1.0,1.0] } void GLScopeGUI::on_scope_traceSizeChanged(int) { setTimeScaleDisplay(); setTimeOfsDisplay(); } void GLScopeGUI::on_scope_sampleRateChanged(int) { setTimeScaleDisplay(); setTimeOfsDisplay(); } void GLScopeGUI::setTimeScaleDisplay() { m_sampleRate = m_glScope->getSampleRate(); qreal t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate) / (qreal)m_timeBase; /* std::cerr << "GLScopeGUI::setTimeScaleDisplay: sample rate: " << m_glScope->getSampleRate() << " traceSize: " << m_glScope->getTraceSize() << " timeBase: " << m_timeBase << " glScope @" << m_glScope << std::endl; */ if(t < 0.000001) ui->timeText->setText(tr("%1\nns").arg(t * 1000000000.0)); else if(t < 0.001) ui->timeText->setText(tr("%1\nµs").arg(t * 1000000.0)); else if(t < 1.0) ui->timeText->setText(tr("%1\nms").arg(t * 1000.0)); else ui->timeText->setText(tr("%1\ns").arg(t * 1.0)); } void GLScopeGUI::setTimeOfsDisplay() { qreal dt = m_glScope->getTraceSize() * (m_timeOffset/100.0) / m_sampleRate; if(dt < 0.000001) ui->timeOfsText->setText(tr("%1\nns").arg(dt * 1000000000.0)); else if(dt < 0.001) ui->timeOfsText->setText(tr("%1\nµs").arg(dt * 1000000.0)); else if(dt < 1.0) ui->timeOfsText->setText(tr("%1\nms").arg(dt * 1000.0)); else ui->timeOfsText->setText(tr("%1\ns").arg(dt * 1.0)); //ui->timeOfsText->setText(tr("%1").arg(value/100.0, 0, 'f', 2)); } void GLScopeGUI::on_time_valueChanged(int value) { m_timeBase = value; setTimeScaleDisplay(); m_glScope->setTimeBase(m_timeBase); } void GLScopeGUI::on_timeOfs_valueChanged(int value) { m_timeOffset = value; setTimeOfsDisplay(); m_glScope->setTimeOfsProMill(value*10); } void GLScopeGUI::on_dataMode_currentIndexChanged(int index) { m_displayData = index; switch(index) { case 0: // i+q m_glScope->setMode(GLScope::ModeIQ); break; case 1: // mag(lin)+pha m_glScope->setMode(GLScope::ModeMagLinPha); break; case 2: // mag(dB)+pha m_glScope->setMode(GLScope::ModeMagdBPha); break; case 3: // derived1+derived2 m_glScope->setMode(GLScope::ModeDerived12); break; case 4: // clostationary m_glScope->setMode(GLScope::ModeCyclostationary); break; default: break; } setAmpScaleDisplay(); setAmpOfsDisplay(); } void GLScopeGUI::on_horizView_clicked() { m_displayOrientation = Qt::Horizontal; m_displays = GLScope::DisplayBoth; if(ui->horizView->isChecked()) { ui->vertView->setChecked(false); ui->onlyPrimeView->setChecked(false); ui->onlySecondView->setChecked(false); m_glScope->setOrientation(Qt::Horizontal); m_glScope->setDisplays(GLScope::DisplayBoth); } else { ui->horizView->setChecked(true); m_glScope->setOrientation(Qt::Horizontal); m_glScope->setDisplays(GLScope::DisplayBoth); } } void GLScopeGUI::on_vertView_clicked() { m_displayOrientation = Qt::Vertical; m_displays = GLScope::DisplayBoth; if(ui->vertView->isChecked()) { ui->horizView->setChecked(false); ui->onlyPrimeView->setChecked(false); ui->onlySecondView->setChecked(false); m_glScope->setOrientation(Qt::Vertical); m_glScope->setDisplays(GLScope::DisplayBoth); } else { ui->vertView->setChecked(true); m_glScope->setOrientation(Qt::Vertical); m_glScope->setDisplays(GLScope::DisplayBoth); } } void GLScopeGUI::on_onlyPrimeView_clicked() { m_displays = GLScope::DisplayFirstOnly; if(ui->onlyPrimeView->isChecked()) { ui->horizView->setChecked(false); ui->vertView->setChecked(false); ui->onlySecondView->setChecked(false); m_glScope->setDisplays(GLScope::DisplayFirstOnly); } else { ui->onlyPrimeView->setChecked(true); m_glScope->setDisplays(GLScope::DisplayFirstOnly); } } void GLScopeGUI::on_onlySecondView_clicked() { m_displays = GLScope::DisplaySecondOnly; if(ui->onlySecondView->isChecked()) { ui->horizView->setChecked(false); ui->vertView->setChecked(false); ui->onlyPrimeView->setChecked(false); m_glScope->setDisplays(GLScope::DisplaySecondOnly); } else { ui->onlySecondView->setChecked(true); m_glScope->setDisplays(GLScope::DisplaySecondOnly); } } void GLScopeGUI::on_gridIntensity_valueChanged(int index) { m_displayGridIntensity = index; if(m_glScope != NULL) m_glScope->setDisplayGridIntensity(m_displayGridIntensity); } void GLScopeGUI::on_trigMode_currentIndexChanged(int index) { m_triggerChannel = index; setTrigLevelDisplay(); applyTriggerSettings(); } void GLScopeGUI::on_trigLevel_valueChanged(int value) { m_triggerLevel = value; setTrigLevelDisplay(); applyTriggerSettings(); } void GLScopeGUI::on_slopePos_clicked() { m_triggerPositiveEdge = true; if(ui->slopePos->isChecked()) { ui->slopeNeg->setChecked(false); } else { ui->slopePos->setChecked(true); } applyTriggerSettings(); } void GLScopeGUI::on_slopeNeg_clicked() { m_triggerPositiveEdge = false; if(ui->slopeNeg->isChecked()) { ui->slopePos->setChecked(false); } else { ui->slopeNeg->setChecked(true); } applyTriggerSettings(); } void GLScopeGUI::on_oneShot_clicked() { m_scopeVis->setOneShot(ui->oneShot->isChecked()); } bool GLScopeGUI::handleMessage(Message* cmd) { return false; /* if(DSPSignalNotification::match(cmd)) { DSPSignalNotification* signal = (DSPSignalNotification*)cmd; //fprintf(stderr, "GLScopeGUI::handleMessage: %d samples/sec, %lld Hz offset", signal->getSampleRate(), signal->getFrequencyOffset()); m_sampleRate = signal->getSampleRate(); cmd->completed(); return true; } else { return false; } */ }