#-------------------------------------------- # # Pro file for Windows builds with Qt Creator # #-------------------------------------------- TEMPLATE = lib CONFIG += plugin QT += core gui widgets multimedia opengl TARGET = inputbladerf2 DEFINES += USE_SSE2=1 QMAKE_CXXFLAGS += -msse2 DEFINES += USE_SSE4_1=1 QMAKE_CXXFLAGS += -msse4.1 QMAKE_CXXFLAGS += -std=c++11 INCLUDEPATH += $$PWD INCLUDEPATH += ../../../exports INCLUDEPATH += ../../../sdrbase INCLUDEPATH += ../../../sdrgui INCLUDEPATH += ../../../swagger/sdrangel/code/qt5/client INCLUDEPATH += ../../../devices MINGW32 { LIBBLADERF = "C:\Programs\bladeRF" INCLUDEPATH += $$LIBBLADERF/include } MSVC { INCLUDEPATH += "C:\Program Files\PothosSDR\include" } macx:INCLUDEPATH += "/opt/local/include" CONFIG(Release):build_subdir = release CONFIG(Debug):build_subdir = debug SOURCES += bladerf2inputgui.cpp\ bladerf2input.cpp\ bladerf2inputplugin.cpp\ bladerf2inputsettings.cpp\ bladerf2inputthread.cpp HEADERS += bladerf2inputgui.h\ bladerf2input.h\ bladerf2inputplugin.h\ bladerf2inputsettings.h\ bladerf2inputthread.h FORMS += bladerf2inputgui.ui LIBS += -L../../../sdrbase/$${build_subdir} -lsdrbase LIBS += -L../../../sdrgui/$${build_subdir} -lsdrgui LIBS += -L../../../swagger/$${build_subdir} -lswagger LIBS += -L../../../devices/$${build_subdir} -ldevices MINGW32 { LIBS += -L$$LIBBLADERF/lib -lbladeRF } MSVC { LIBS += -L"C:\Program Files\PothosSDR\lib" -L"C:\Program Files\PothosSDR\bin" -lbladeRF } macx { LIBS += -L/opt/local/lib -lbladerf QMAKE_LFLAGS_SONAME = -Wl,-install_name,@rpath/ } RESOURCES = ../../../sdrgui/resources/res.qrc