/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2019 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_REMOTEINPUTGUI_H #define INCLUDE_REMOTEINPUTGUI_H #include #include #include #include "plugin/plugininstancegui.h" #include "util/messagequeue.h" #include "localinput.h" class DeviceUISet; class QNetworkAccessManager; class QNetworkReply; class QJsonObject; namespace Ui { class LocalInputGui; } class LocalInputGui : public QWidget, public PluginInstanceGUI { Q_OBJECT public: explicit LocalInputGui(DeviceUISet *deviceUISet, QWidget* parent = 0); virtual ~LocalInputGui(); virtual void destroy(); void setName(const QString& name); QString getName() const; void resetToDefaults(); QByteArray serialize() const; bool deserialize(const QByteArray& data); virtual qint64 getCenterFrequency() const; virtual void setCenterFrequency(qint64 centerFrequency); virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; } virtual bool handleMessage(const Message& message); private: Ui::LocalInputGui* ui; DeviceUISet* m_deviceUISet; LocalInputSettings m_settings; //!< current settings LocalInput* m_sampleSource; bool m_acquisition; int m_streamSampleRate; //!< Sample rate of received stream quint64 m_streamCenterFrequency; //!< Center frequency of received stream QTimer m_updateTimer; QTimer m_statusTimer; int m_lastEngineState; MessageQueue m_inputMessageQueue; // int m_sampleRate; // quint64 m_centerFrequency; uint64_t m_startingTimeStampms; int m_framesDecodingStatus; bool m_allBlocksReceived; float m_bufferLengthInSecs; int32_t m_bufferGauge; int m_minNbBlocks; int m_minNbOriginalBlocks; int m_maxNbRecovery; float m_avgNbBlocks; float m_avgNbOriginalBlocks; float m_avgNbRecovery; int m_nbOriginalBlocks; int m_nbFECBlocks; int m_sampleBits; int m_sampleBytes; int m_samplesCount; std::size_t m_tickCount; bool m_addressEdited; bool m_dataPortEdited; uint32_t m_countUnrecoverable; uint32_t m_countRecovered; QTime m_eventsTime; bool m_doApplySettings; bool m_forceSettings; double m_txDelay; QPalette m_paletteGreenText; QPalette m_paletteWhiteText; QNetworkAccessManager *m_networkManager; QNetworkRequest m_networkRequest; void blockApplySettings(bool block); void displaySettings(); void displayTime(); void sendSettings(); void updateSampleRateAndFrequency(); private slots: void handleInputMessages(); void on_dcOffset_toggled(bool checked); void on_iqImbalance_toggled(bool checked); void on_startStop_toggled(bool checked); void on_record_toggled(bool checked); void updateHardware(); void updateStatus(); void openDeviceSettingsDialog(const QPoint& p); }; #endif // INCLUDE_REMOTEINPUTGUI_H