#include "gui/glspectrumgui.h" #include "dsp/fftwindow.h" #include "dsp/spectrumvis.h" #include "gui/glspectrum.h" #include "util/simpleserializer.h" #include "ui_glspectrumgui.h" GLSpectrumGUI::GLSpectrumGUI(QWidget* parent) : QWidget(parent), ui(new Ui::GLSpectrumGUI), m_messageQueue(0), m_spectrumVis(0), m_glSpectrum(0), m_fftSize(1024), m_fftOverlap(0), m_fftWindow(FFTWindow::Hamming), m_refLevel(0), m_powerRange(100), m_decay(0), m_histogramLateHoldoff(1), m_histogramStroke(40), m_displayGridIntensity(5), m_displayTraceIntensity(50), m_displayWaterfall(true), m_invertedWaterfall(false), m_displayMaxHold(false), m_displayCurrent(false), m_displayHistogram(false), m_displayGrid(false), m_invert(true), m_averagingMode(AvgModeMoving), m_averagingIndex(0), m_averagingMaxScale(2), m_averagingNb(0) { ui->setupUi(this); for(int ref = 0; ref >= -110; ref -= 5) ui->refLevel->addItem(QString("%1").arg(ref)); for(int range = 100; range >= 5; range -= 5) ui->levelRange->addItem(QString("%1").arg(range)); setAveragingCombo(); } GLSpectrumGUI::~GLSpectrumGUI() { delete ui; } void GLSpectrumGUI::setBuddies(MessageQueue* messageQueue, SpectrumVis* spectrumVis, GLSpectrum* glSpectrum) { m_messageQueue = messageQueue; m_spectrumVis = spectrumVis; m_glSpectrum = glSpectrum; applySettings(); } void GLSpectrumGUI::resetToDefaults() { m_fftSize = 1024; m_fftOverlap = 0; m_fftWindow = FFTWindow::Hamming; m_refLevel = 0; m_powerRange = 100; m_decay = 0; m_histogramLateHoldoff = 1; m_histogramStroke = 40; m_displayGridIntensity = 5, m_displayWaterfall = true; m_invertedWaterfall = false; m_displayMaxHold = false; m_displayHistogram = false; m_displayGrid = false; m_invert = true; m_averagingMode = AvgModeMoving; m_averagingIndex = 0; applySettings(); } QByteArray GLSpectrumGUI::serialize() const { SimpleSerializer s(1); s.writeS32(1, m_fftSize); s.writeS32(2, m_fftOverlap); s.writeS32(3, m_fftWindow); s.writeReal(4, m_refLevel); s.writeReal(5, m_powerRange); s.writeBool(6, m_displayWaterfall); s.writeBool(7, m_invertedWaterfall); s.writeBool(8, m_displayMaxHold); s.writeBool(9, m_displayHistogram); s.writeS32(10, m_decay); s.writeBool(11, m_displayGrid); s.writeBool(12, m_invert); s.writeS32(13, m_displayGridIntensity); s.writeS32(14, m_histogramLateHoldoff); s.writeS32(15, m_histogramStroke); s.writeBool(16, m_displayCurrent); s.writeS32(17, m_displayTraceIntensity); s.writeReal(18, m_glSpectrum->getWaterfallShare()); s.writeS32(19, (int) m_averagingMode); s.writeS32(20, (qint32) getAveragingValue(m_averagingIndex)); return s.final(); } bool GLSpectrumGUI::deserialize(const QByteArray& data) { SimpleDeserializer d(data); if(!d.isValid()) { resetToDefaults(); return false; } int tmp; if(d.getVersion() == 1) { d.readS32(1, &m_fftSize, 1024); d.readS32(2, &m_fftOverlap, 0); d.readS32(3, &m_fftWindow, FFTWindow::Hamming); d.readReal(4, &m_refLevel, 0); d.readReal(5, &m_powerRange, 100); d.readBool(6, &m_displayWaterfall, true); d.readBool(7, &m_invertedWaterfall, false); d.readBool(8, &m_displayMaxHold, false); d.readBool(9, &m_displayHistogram, false); d.readS32(10, &m_decay, 0); d.readBool(11, &m_displayGrid, false); d.readBool(12, &m_invert, true); d.readS32(13, &m_displayGridIntensity, 5); d.readS32(14, &m_histogramLateHoldoff, 1); d.readS32(15, &m_histogramStroke, 40); d.readBool(16, &m_displayCurrent, false); d.readS32(17, &m_displayTraceIntensity, 50); Real waterfallShare; d.readReal(18, &waterfallShare, 0.66); d.readS32(19, &tmp, 0); m_averagingMode = tmp < 0 ? AvgModeMoving : tmp > 1 ? AvgModeFixed : (AveragingMode) tmp; d.readS32(20, &tmp, 0); m_averagingIndex = getAveragingValue(tmp); m_averagingNb = getAveragingValue(m_averagingIndex); m_glSpectrum->setWaterfallShare(waterfallShare); applySettings(); return true; } else { resetToDefaults(); return false; } } void GLSpectrumGUI::applySettings() { ui->fftWindow->setCurrentIndex(m_fftWindow); for(int i = 0; i < 6; i++) { if(m_fftSize == (1 << (i + 7))) { ui->fftSize->setCurrentIndex(i); break; } } ui->refLevel->setCurrentIndex(-m_refLevel / 5); ui->levelRange->setCurrentIndex((100 - m_powerRange) / 5); ui->averaging->setCurrentIndex(m_averagingIndex); ui->averagingMode->setCurrentIndex((int) m_averagingMode); ui->decay->setSliderPosition(m_decay); ui->holdoff->setSliderPosition(m_histogramLateHoldoff); ui->stroke->setSliderPosition(m_histogramStroke); ui->waterfall->setChecked(m_displayWaterfall); ui->maxHold->setChecked(m_displayMaxHold); ui->current->setChecked(m_displayCurrent); ui->histogram->setChecked(m_displayHistogram); ui->invert->setChecked(m_invert); ui->grid->setChecked(m_displayGrid); ui->gridIntensity->setSliderPosition(m_displayGridIntensity); ui->decay->setToolTip(QString("Decay: %1").arg(m_decay)); ui->holdoff->setToolTip(QString("Holdoff: %1").arg(m_histogramLateHoldoff)); ui->stroke->setToolTip(QString("Stroke: %1").arg(m_histogramStroke)); ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(m_displayGridIntensity)); ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(m_displayTraceIntensity)); m_glSpectrum->setDisplayWaterfall(m_displayWaterfall); m_glSpectrum->setInvertedWaterfall(m_invertedWaterfall); m_glSpectrum->setDisplayMaxHold(m_displayMaxHold); m_glSpectrum->setDisplayCurrent(m_displayCurrent); m_glSpectrum->setDisplayHistogram(m_displayHistogram); m_glSpectrum->setDecay(m_decay); m_glSpectrum->setHistoLateHoldoff(m_histogramLateHoldoff); m_glSpectrum->setHistoStroke(m_histogramStroke); m_glSpectrum->setInvertedWaterfall(m_invert); m_glSpectrum->setDisplayGrid(m_displayGrid); m_glSpectrum->setDisplayGridIntensity(m_displayGridIntensity); if (m_spectrumVis) { m_spectrumVis->configure(m_messageQueue, m_fftSize, m_fftOverlap, m_averagingNb, (FFTWindow::Function)m_fftWindow); } } void GLSpectrumGUI::on_fftWindow_currentIndexChanged(int index) { m_fftWindow = index; if(m_spectrumVis != 0) { m_spectrumVis->configure(m_messageQueue, m_fftSize, m_fftOverlap, m_averagingNb, (FFTWindow::Function)m_fftWindow); } } void GLSpectrumGUI::on_fftSize_currentIndexChanged(int index) { m_fftSize = 1 << (7 + index); if(m_spectrumVis != 0) { m_spectrumVis->configure(m_messageQueue, m_fftSize, m_fftOverlap, m_averagingNb, (FFTWindow::Function)m_fftWindow); } } void GLSpectrumGUI::on_averagingMode_currentIndexChanged(int index __attribute__((unused))) { } void GLSpectrumGUI::on_averaging_currentIndexChanged(int index) { m_averagingIndex = index; m_averagingNb = getAveragingValue(index); if(m_spectrumVis != 0) { m_spectrumVis->configure(m_messageQueue, m_fftSize, m_fftOverlap, m_averagingNb, (FFTWindow::Function)m_fftWindow); } } void GLSpectrumGUI::on_refLevel_currentIndexChanged(int index) { m_refLevel = 0 - index * 5; if(m_glSpectrum != 0) { m_glSpectrum->setReferenceLevel(m_refLevel); } } void GLSpectrumGUI::on_levelRange_currentIndexChanged(int index) { m_powerRange = 100 - index * 5; if(m_glSpectrum != 0) { m_glSpectrum->setPowerRange(m_powerRange); } } void GLSpectrumGUI::on_decay_valueChanged(int index) { m_decay = index; ui->decay->setToolTip(QString("Decay: %1").arg(m_decay)); if(m_glSpectrum != 0) { m_glSpectrum->setDecay(m_decay); } } void GLSpectrumGUI::on_holdoff_valueChanged(int index) { if (index < 0) { return; } m_histogramLateHoldoff = index; //ui->holdoff->setToolTip(QString("Holdoff: %1").arg(m_histogramLateHoldoff)); if(m_glSpectrum != 0) { applySettings(); } } void GLSpectrumGUI::on_stroke_valueChanged(int index) { if (index < 4) { return; } m_histogramStroke = index; //ui->stroke->setToolTip(QString("Stroke: %1").arg(m_histogramStroke)); if(m_glSpectrum != 0) { applySettings(); } } void GLSpectrumGUI::on_waterfall_toggled(bool checked) { m_displayWaterfall = checked; if(m_glSpectrum != 0) { m_glSpectrum->setDisplayWaterfall(m_displayWaterfall); } } void GLSpectrumGUI::on_histogram_toggled(bool checked) { m_displayHistogram = checked; if(m_glSpectrum != 0) { m_glSpectrum->setDisplayHistogram(m_displayHistogram); } } void GLSpectrumGUI::on_maxHold_toggled(bool checked) { m_displayMaxHold = checked; if(m_glSpectrum != 0) { m_glSpectrum->setDisplayMaxHold(m_displayMaxHold); } } void GLSpectrumGUI::on_current_toggled(bool checked) { m_displayCurrent = checked; if(m_glSpectrum != 0) { m_glSpectrum->setDisplayCurrent(m_displayCurrent); } } void GLSpectrumGUI::on_invert_toggled(bool checked) { m_invert = checked; if(m_glSpectrum != 0) { m_glSpectrum->setInvertedWaterfall(m_invert); } } void GLSpectrumGUI::on_grid_toggled(bool checked) { m_displayGrid = checked; if(m_glSpectrum != 0) { m_glSpectrum->setDisplayGrid(m_displayGrid); } } void GLSpectrumGUI::on_gridIntensity_valueChanged(int index) { m_displayGridIntensity = index; ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(m_displayGridIntensity)); if(m_glSpectrum != 0) { m_glSpectrum->setDisplayGridIntensity(m_displayGridIntensity); } } void GLSpectrumGUI::on_traceIntensity_valueChanged(int index) { m_displayTraceIntensity = index; ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(m_displayTraceIntensity)); if(m_glSpectrum != 0) { m_glSpectrum->setDisplayTraceIntensity(m_displayTraceIntensity); } } void GLSpectrumGUI::on_clearSpectrum_clicked(bool checked __attribute__((unused))) { if(m_glSpectrum != 0) { m_glSpectrum->clearSpectrumHistogram(); } } int GLSpectrumGUI::getAveragingIndex(int averagingValue) const { if (averagingValue <= 0) { return 0; } int v = averagingValue; int j = 0; for (int i = 0; i <= m_averagingMaxScale; i++) { if (v < 20) { if (v < 2) { j = 0; } else if (v < 5) { j = 1; } else if (v < 10) { j = 2; } else { j = 3; } return 3*i + j; } v /= 10; } return 3*m_averagingMaxScale + 3; } int GLSpectrumGUI::getAveragingValue(int averagingIndex) const { if (averagingIndex <= 0) { return 0; } int v = averagingIndex - 1; int m = pow(10.0, v/3 > m_averagingMaxScale ? m_averagingMaxScale : v/3); int x; if (v % 3 == 0) { x = 2; } else if (v % 3 == 1) { x = 5; } else if (v % 3 == 2) { x = 10; } return x * m; } void GLSpectrumGUI::setAveragingCombo() { ui->averaging->clear(); ui->averaging->addItem(QString("0")); for (int i = 0; i <= m_averagingMaxScale; i++) { QString s; int m = pow(10.0, i); int x = 2*m; setNumberStr(x, s); ui->averaging->addItem(s); x = 5*m; setNumberStr(x, s); ui->averaging->addItem(s); x = 10*m; setNumberStr(x, s); ui->averaging->addItem(s); } } void GLSpectrumGUI::setNumberStr(int n, QString& s) { if (n < 1000) { s = tr("%1").arg(n); } else if (n < 1000000) { s = tr("%1k").arg(n/1000); } else if (n < 1000000000) { s = tr("%1M").arg(n/1000000); } else { s = tr("%1G").arg(n/1000000000); } }