/////////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany // // written by Christian Daniel // // Copyright (C) 2015-2022 Edouard Griffiths, F4EXB // // Copyright (C) 2022 Jon Beniston, M7RCE // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_NFMDEMODGUI_H #define INCLUDE_NFMDEMODGUI_H #include "channel/channelgui.h" #include "dsp/dsptypes.h" #include "dsp/channelmarker.h" #include "util/messagequeue.h" #include "settings/rollupstate.h" #include "nfmdemodsettings.h" class PluginAPI; class DeviceUISet; class BasebandSampleSink; class NFMDemod; namespace Ui { class NFMDemodGUI; } class NFMDemodGUI : public ChannelGUI { Q_OBJECT public: static NFMDemodGUI* create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel); virtual void destroy(); void resetToDefaults(); QByteArray serialize() const; bool deserialize(const QByteArray& data); virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; } virtual void setWorkspaceIndex(int index) { m_settings.m_workspaceIndex = index; }; virtual int getWorkspaceIndex() const { return m_settings.m_workspaceIndex; }; virtual void setGeometryBytes(const QByteArray& blob) { m_settings.m_geometryBytes = blob; }; virtual QByteArray getGeometryBytes() const { return m_settings.m_geometryBytes; }; virtual QString getTitle() const { return m_settings.m_title; }; virtual QColor getTitleColor() const { return m_settings.m_rgbColor; }; virtual void zetHidden(bool hidden) { m_settings.m_hidden = hidden; } virtual bool getHidden() const { return m_settings.m_hidden; } virtual ChannelMarker& getChannelMarker() { return m_channelMarker; } virtual int getStreamIndex() const { return m_settings.m_streamIndex; } virtual void setStreamIndex(int streamIndex) { m_settings.m_streamIndex = streamIndex; } public slots: void channelMarkerChangedByCursor(); void channelMarkerHighlightedByCursor(); private: Ui::NFMDemodGUI* ui; PluginAPI* m_pluginAPI; DeviceUISet* m_deviceUISet; ChannelMarker m_channelMarker; RollupState m_rollupState; NFMDemodSettings m_settings; qint64 m_deviceCenterFrequency; int m_basebandSampleRate; bool m_basicSettingsShown; bool m_doApplySettings; NFMDemod* m_nfmDemod; bool m_squelchOpen; int m_audioSampleRate; bool m_reportedDcsCode; bool m_dcsShowPositive; uint32_t m_tickCount; MessageQueue m_inputMessageQueue; explicit NFMDemodGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel, QWidget* parent = 0); virtual ~NFMDemodGUI(); void blockApplySettings(bool block); void applySettings(bool force = false); void displaySettings(); void setCtcssFreq(Real ctcssFreq); void setDcsCode(unsigned int dcsCode); bool handleMessage(const Message& message); void makeUIConnections(); void updateAbsoluteCenterFrequency(); void leaveEvent(QEvent*); void enterEvent(EnterEventType*); private slots: void on_deltaFrequency_changed(qint64 value); void on_channelSpacingApply_clicked(); void on_rfBW_valueChanged(int value); void on_afBW_valueChanged(int value); void on_fmDev_valueChanged(int value); void on_volume_valueChanged(int value); void on_squelchGate_valueChanged(int value); void on_deltaSquelch_toggled(bool checked); void on_squelch_valueChanged(int value); void on_ctcss_currentIndexChanged(int index); void on_ctcssOn_toggled(bool checked); void on_dcsOn_toggled(bool checked); void on_dcsCode_currentIndexChanged(int index); void on_highPassFilter_toggled(bool checked); void on_audioMute_toggled(bool checked); void onWidgetRolled(QWidget* widget, bool rollDown); void onMenuDialogCalled(const QPoint& p); void handleInputMessages(); void audioSelect(const QPoint& p); void tick(); }; #endif // INCLUDE_NFMDEMODGUI_H