/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2024 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include #include "audio/audiodevicemanager.h" #include "util/simpleserializer.h" #include "settings/serializable.h" #include "wdsprxsettings.h" #ifdef SDR_RX_SAMPLE_24BIT const int WDSPRxSettings::m_minPowerThresholdDB = -120; const float WDSPRxSettings::m_mminPowerThresholdDBf = 120.0f; #else const int WDSPRxSettings::m_minPowerThresholdDB = -100; const float WDSPRxSettings::m_mminPowerThresholdDBf = 100.0f; #endif WDSPRxSettings::WDSPRxSettings() : m_channelMarker(nullptr), m_spectrumGUI(nullptr), m_rollupState(nullptr) { m_profiles.resize(10); resetToDefaults(); } void WDSPRxSettings::resetToDefaults() { m_demod = WDSPRxProfile::DemodSSB; m_audioBinaural = false; m_audioFlipChannels = false; m_audioPan = 0.5; m_dsb = false; m_audioMute = false; m_dbOrS = true; // AGC m_agc = false; m_agcMode = WDSPRxProfile::AGCMedium; m_agcGain = 80; m_agcSlope = 35; // 3.5 dB m_agcHangThreshold = 0; // Noise blanker m_dnb = false; m_nbScheme = WDSPRxProfile::WDSPRxNBScheme::NBSchemeNB; m_nb2Mode = WDSPRxProfile::WDSPRxNB2Mode::NB2ModeZero; m_nbSlewTime = 0.1; m_nbLeadTime = 0.1; m_nbLagTime = 0.1; m_nbThreshold = 30; m_nbAvgTime = 50.0; // Noise reduction m_dnr = false; m_snb = false; m_anf = false; m_nrScheme = WDSPRxProfile::NRSchemeNR; m_nr2Gain = WDSPRxProfile::NR2GainGamma; m_nr2NPE = WDSPRxProfile::NR2NPEOSMS; m_nrPosition = WDSPRxProfile::NRPositionPreAGC; m_nr2ArtifactReduction = true; // Demods m_amFadeLevel = false; m_cwPeaking = false; m_cwPeakFrequency = 600.0; m_cwBandwidth = 100.0; m_cwGain = 2.0; m_fmDeviation = 2500.0; m_fmAFLow = 300.0; m_fmAFHigh = 3000.0; m_fmAFLimiter = true; m_fmAFLimiterGain = -40.0; m_fmCTCSSNotch = false; m_fmCTCSSNotchFrequency = 67.0; // Squelch m_squelch = false; m_squelchThreshold = 3; m_squelchMode = WDSPRxProfile::SquelchModeVoice; m_ssqlTauMute = 0.1; m_ssqlTauUnmute = 0.1; m_amsqMaxTail = 1.5; // Equalizer m_equalizer = false; m_eqF = {0.0, 32.0, 63.0, 125.0, 250.0, 500.0, 1000.0, 2000.0, 4000.0, 8000.0, 16000.0}; m_eqG = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}; // RIT m_rit = false; m_ritFrequency = 0.0; // m_volume = 1.0; m_inputFrequencyOffset = 0; m_rgbColor = QColor(0, 255, 196).rgb(); m_title = "WDSP Receiver"; m_audioDeviceName = AudioDeviceManager::m_defaultDeviceName; m_streamIndex = 0; m_useReverseAPI = false; m_reverseAPIAddress = "127.0.0.1"; m_reverseAPIPort = 8888; m_reverseAPIDeviceIndex = 0; m_reverseAPIChannelIndex = 0; m_workspaceIndex = 0; m_hidden = false; m_profileIndex = 0; } QByteArray WDSPRxSettings::serialize() const { SimpleSerializer s(1); s.writeS32( 1, m_inputFrequencyOffset); s.writeS32( 2, (int) m_demod); s.writeS32( 3, m_volume * 10.0); if (m_spectrumGUI) { s.writeBlob(4, m_spectrumGUI->serialize()); } s.writeU32( 5, m_rgbColor); s.writeDouble( 6, m_audioPan); s.writeBool( 7, m_dbOrS); s.writeBool( 8, m_audioBinaural); s.writeBool( 9, m_audioFlipChannels); s.writeBool( 10, m_dsb); // AGC s.writeBool( 11, m_agc); s.writeS32( 12, (int) m_agcMode); s.writeS32( 13, m_agcGain); s.writeS32( 14, m_agcSlope); s.writeS32( 15, m_agcHangThreshold); // Noise blanker s.writeBool( 20, m_dnb); s.writeS32( 21, (int) m_nbScheme); s.writeS32( 22, (int) m_nb2Mode); s.writeDouble(23, m_nbSlewTime); s.writeDouble(24, m_nbLeadTime); s.writeDouble(25, m_nbLagTime); s.writeS32( 26, m_nbThreshold); s.writeDouble(27, m_nbAvgTime); // Noise reduction s.writeBool( 30, m_dnr); s.writeBool( 31, m_snb); s.writeBool( 32, m_anf); s.writeS32( 33, (int) m_nrScheme); s.writeS32( 34, (int) m_nr2Gain); s.writeS32( 35, (int) m_nr2NPE); s.writeS32( 36, (int) m_nrPosition); s.writeBool( 37, m_nr2ArtifactReduction); // Demods s.writeBool( 40, m_amFadeLevel); s.writeBool( 41, m_cwPeaking); s.writeDouble(42, m_cwPeakFrequency); s.writeDouble(43, m_cwBandwidth); s.writeDouble(44, m_cwGain); s.writeDouble(45, m_fmDeviation); s.writeDouble(46, m_fmAFLow); s.writeDouble(47, m_fmAFHigh); s.writeBool( 48, m_fmAFLimiter); s.writeDouble(49, m_fmAFLimiterGain); s.writeBool( 50, m_fmCTCSSNotch); s.writeDouble(51, m_fmCTCSSNotchFrequency); // Squelch s.writeBool( 60, m_squelch); s.writeS32( 61, m_squelchThreshold); s.writeS32( 62, (int) m_squelchMode); s.writeDouble(63, m_ssqlTauMute); s.writeDouble(64, m_ssqlTauUnmute); s.writeDouble(65, m_amsqMaxTail); // Equalizer s.writeBool( 90, m_equalizer); s.writeFloat(4000, m_eqF[0]); s.writeFloat(4001, m_eqF[1]); s.writeFloat(4002, m_eqF[2]); s.writeFloat(4003, m_eqF[3]); s.writeFloat(4004, m_eqF[4]); s.writeFloat(4005, m_eqF[5]); s.writeFloat(4006, m_eqF[6]); s.writeFloat(4007, m_eqF[7]); s.writeFloat(4008, m_eqF[8]); s.writeFloat(4009, m_eqF[9]); s.writeFloat(4010, m_eqF[10]); s.writeFloat(4020, m_eqG[0]); s.writeFloat(4021, m_eqG[1]); s.writeFloat(4022, m_eqG[2]); s.writeFloat(4023, m_eqG[3]); s.writeFloat(4024, m_eqG[4]); s.writeFloat(4025, m_eqG[5]); s.writeFloat(4026, m_eqG[6]); s.writeFloat(4027, m_eqG[7]); s.writeFloat(4028, m_eqG[8]); s.writeFloat(4029, m_eqG[9]); s.writeFloat(4030, m_eqG[10]); // s.writeString(70, m_title); s.writeString(71, m_audioDeviceName); s.writeBool( 72, m_useReverseAPI); s.writeString(73, m_reverseAPIAddress); s.writeU32( 74, m_reverseAPIPort); s.writeU32( 75, m_reverseAPIDeviceIndex); s.writeU32( 76, m_reverseAPIChannelIndex); s.writeS32( 77, m_streamIndex); if (m_rollupState) { s.writeBlob(78, m_rollupState->serialize()); } s.writeS32( 79, m_workspaceIndex); s.writeBlob( 80, m_geometryBytes); s.writeBool( 81, m_hidden); s.writeU32( 82, m_profileIndex); s.writeBool( 83, m_rit); s.writeDouble(84, m_ritFrequency); for (unsigned int i = 0; i < 10; i++) { s.writeS32 (104 + 100*i, (int) m_profiles[i].m_demod); s.writeBool (105 + 100*i, (int) m_profiles[i].m_audioBinaural); s.writeBool (106 + 100*i, (int) m_profiles[i].m_audioFlipChannels); s.writeBool (107 + 100*i, (int) m_profiles[i].m_dsb); s.writeBool (108 + 100*i, (int) m_profiles[i].m_dbOrS); s.writeDouble(109 + 100*i, m_profiles[i].m_audioPan); // Filter s.writeS32 (100 + 100*i, m_profiles[i].m_spanLog2); s.writeS32 (101 + 100*i, m_profiles[i].m_highCutoff / 100.0); s.writeS32 (102 + 100*i, m_profiles[i].m_lowCutoff / 100.0); s.writeS32 (103 + 100*i, m_profiles[i].m_fftWindow); // AGC s.writeBool (110 + 100*i, m_profiles[i].m_agc); s.writeS32 (111 + 100*i, (int) m_profiles[i].m_agcMode); s.writeS32 (112 + 100*i, m_profiles[i].m_agcGain); s.writeS32 (113 + 100*i, m_profiles[i].m_agcSlope); s.writeS32 (114 + 100*i, m_profiles[i].m_agcHangThreshold); // Noise blanjer s.writeBool (120 + 100*i, m_profiles[i].m_dnb); s.writeS32 (121 + 100*i, (int) m_profiles[i].m_nbScheme); s.writeS32 (122 + 100*i, (int) m_profiles[i].m_nb2Mode); s.writeDouble(123 + 100*i, m_profiles[i].m_nbSlewTime); s.writeDouble(124 + 100*i, m_profiles[i].m_nbLeadTime); s.writeDouble(125 + 100*i, m_profiles[i].m_nbLagTime); s.writeS32 (126 + 100*i, m_profiles[i].m_nbThreshold); s.writeDouble(127 + 100*i, m_profiles[i].m_nbAvgTime); // Noise reduction s.writeBool (130 + 100*i, m_profiles[i].m_dnr); s.writeBool (131 + 100*i, m_profiles[i].m_snb); s.writeBool (132 + 100*i, m_profiles[i].m_anf); s.writeS32 (133 + 100*i, (int) m_profiles[i].m_nrScheme); s.writeS32 (134 + 100*i, (int) m_profiles[i].m_nr2Gain); s.writeS32 (135 + 100*i, (int) m_profiles[i].m_nr2NPE); s.writeS32 (136 + 100*i, (int) m_profiles[i].m_nrPosition); s.writeBool (137 + 100*i, m_profiles[i].m_nr2ArtifactReduction); // Demods s.writeBool (140 + 100*i, m_profiles[i].m_amFadeLevel); s.writeBool (141 + 100*i, m_profiles[i].m_cwPeaking); s.writeDouble(142 + 100*i, m_profiles[i].m_cwPeakFrequency); s.writeDouble(143 + 100*i, m_profiles[i].m_cwBandwidth); s.writeDouble(144 + 100*i, m_profiles[i].m_cwGain); s.writeDouble(145 + 100*i, m_profiles[i].m_fmDeviation); s.writeDouble(146 + 100*i, m_profiles[i].m_fmAFLow); s.writeDouble(147 + 100*i, m_profiles[i].m_fmAFHigh); s.writeBool( 148 + 100*i, m_profiles[i].m_fmAFLimiter); s.writeDouble(149 + 100*i, m_profiles[i].m_fmAFLimiterGain); s.writeBool( 150 + 100*i, m_profiles[i].m_fmCTCSSNotch); s.writeDouble(151 + 100*i, m_profiles[i].m_fmCTCSSNotchFrequency); // Squelch s.writeBool( 160 + 100*i, m_profiles[i].m_squelch); s.writeS32( 161 + 100*i, m_profiles[i].m_squelchThreshold); s.writeS32( 162 + 100*i, (int) m_profiles[i].m_squelchMode); s.writeDouble(163 + 100*i, m_profiles[i].m_ssqlTauMute); s.writeDouble(164 + 100*i, m_profiles[i].m_ssqlTauUnmute); s.writeDouble(165 + 100*i, m_profiles[i].m_amsqMaxTail); // Equalizer s.writeBool( 190 + 100*i, m_profiles[i].m_equalizer); s.writeFloat(4100 + 100*i, m_profiles[i].m_eqF[0]); s.writeFloat(4101 + 100*i, m_profiles[i].m_eqF[1]); s.writeFloat(4102 + 100*i, m_profiles[i].m_eqF[2]); s.writeFloat(4103 + 100*i, m_profiles[i].m_eqF[3]); s.writeFloat(4104 + 100*i, m_profiles[i].m_eqF[4]); s.writeFloat(4105 + 100*i, m_profiles[i].m_eqF[5]); s.writeFloat(4106 + 100*i, m_profiles[i].m_eqF[6]); s.writeFloat(4107 + 100*i, m_profiles[i].m_eqF[7]); s.writeFloat(4108 + 100*i, m_profiles[i].m_eqF[8]); s.writeFloat(4109 + 100*i, m_profiles[i].m_eqF[9]); s.writeFloat(4110 + 100*i, m_profiles[i].m_eqF[10]); s.writeFloat(4120 + 100*i, m_profiles[i].m_eqG[0]); s.writeFloat(4121 + 100*i, m_profiles[i].m_eqG[1]); s.writeFloat(4122 + 100*i, m_profiles[i].m_eqG[2]); s.writeFloat(4123 + 100*i, m_profiles[i].m_eqG[3]); s.writeFloat(4124 + 100*i, m_profiles[i].m_eqG[4]); s.writeFloat(4125 + 100*i, m_profiles[i].m_eqG[5]); s.writeFloat(4126 + 100*i, m_profiles[i].m_eqG[6]); s.writeFloat(4127 + 100*i, m_profiles[i].m_eqG[7]); s.writeFloat(4128 + 100*i, m_profiles[i].m_eqG[8]); s.writeFloat(4129 + 100*i, m_profiles[i].m_eqG[9]); s.writeFloat(4130 + 100*i, m_profiles[i].m_eqG[10]); } return s.final(); } bool WDSPRxSettings::deserialize(const QByteArray& data) { SimpleDeserializer d(data); if(!d.isValid()) { resetToDefaults(); return false; } if(d.getVersion() == 1) { QByteArray bytetmp; qint32 tmp; uint32_t utmp; QString strtmp; d.readS32( 1, &m_inputFrequencyOffset, 0); d.readS32( 2, &tmp, 0); m_demod = (WDSPRxProfile::WDSPRxDemod) tmp; d.readS32( 3, &tmp, 30); m_volume = tmp / 10.0; if (m_spectrumGUI) { d.readBlob(4, &bytetmp); m_spectrumGUI->deserialize(bytetmp); } d.readU32( 5, &m_rgbColor); d.readDouble( 6, &m_audioPan, 0.5); d.readBool( 7, &m_dbOrS, true); d.readBool( 8, &m_audioBinaural, false); d.readBool( 9, &m_audioFlipChannels, false); d.readBool( 10, &m_dsb, false); // AGC d.readBool( 11, &m_agc, true); d.readS32( 12, &tmp, 2); m_agcMode = (WDSPRxProfile::WDSPRxAGCMode) tmp; d.readS32( 13, &m_agcGain, 80); d.readS32( 14, &m_agcSlope, 35); d.readS32( 15, &m_agcHangThreshold, 0); // Noise blanker d.readBool( 20, &m_dnb, false); d.readS32( 21, &tmp, 2); m_nbScheme = (WDSPRxProfile::WDSPRxNBScheme) tmp; d.readS32( 22, &tmp, 2); m_nb2Mode = (WDSPRxProfile::WDSPRxNB2Mode) tmp; d.readDouble(23, &m_nbSlewTime, 0.1); d.readDouble(24, &m_nbLeadTime, 0.1); d.readDouble(25, &m_nbLagTime, 0.1); d.readS32( 26, &m_nbThreshold, 30); d.readDouble(27, &m_nbAvgTime, 50.0); // Nosie reduction d.readBool( 30, &m_dnr, false); d.readBool( 31, &m_snb, false); d.readBool( 32, &m_anf, false); d.readS32( 33, &tmp, 2); m_nrScheme = (WDSPRxProfile::WDSPRxNRScheme) tmp; d.readS32( 34, &tmp, 2); m_nr2Gain = (WDSPRxProfile::WDSPRxNR2Gain) tmp; d.readS32( 35, &tmp, 2); m_nr2NPE = (WDSPRxProfile::WDSPRxNR2NPE) tmp; d.readS32( 36, &tmp, 2); m_nrPosition = (WDSPRxProfile::WDSPRxNRPosition) tmp; d.readBool( 37, &m_nr2ArtifactReduction, true); // Demods d.readBool( 40, &m_amFadeLevel, false); d.readBool( 41, &m_cwPeaking, false); d.readDouble(42, &m_cwPeakFrequency, 600.0); d.readDouble(43, &m_cwBandwidth, 100.0); d.readDouble(44, &m_cwGain, 2.0); d.readDouble(45, &m_fmDeviation, 2500.0); d.readDouble(46, &m_fmAFLow, 300.0); d.readDouble(47, &m_fmAFHigh, 3000.0); d.readBool( 48, &m_fmAFLimiter, true); d.readDouble(49, &m_fmAFLimiterGain, -40.0); d.readBool( 50, &m_fmCTCSSNotch, false); d.readDouble(51, &m_fmCTCSSNotchFrequency, 67.0); // Squelch d.readBool( 60, &m_squelch, false); d.readS32( 61, &m_squelchThreshold, 3); d.readS32( 62, &tmp, 0); m_squelchMode = (WDSPRxProfile::WDSPRxSquelchMode) tmp; d.readDouble(63, &m_ssqlTauMute, 0.1); d.readDouble(64, &m_ssqlTauUnmute, 0.1); d.readDouble(65, &m_amsqMaxTail, 1.5); // d.readString(70, &m_title, "WDSP Receiver"); d.readString(71, &m_audioDeviceName, AudioDeviceManager::m_defaultDeviceName); d.readBool( 72, &m_useReverseAPI, false); d.readString(73, &m_reverseAPIAddress, "127.0.0.1"); d.readU32( 74, &utmp, 0); if ((utmp > 1023) && (utmp < 65535)) { m_reverseAPIPort = utmp; } else { m_reverseAPIPort = 8888; } d.readU32( 75, &utmp, 0); m_reverseAPIDeviceIndex = utmp > 99 ? 99 : utmp; d.readU32( 76, &utmp, 0); m_reverseAPIChannelIndex = utmp > 99 ? 99 : utmp; d.readS32( 77, &m_streamIndex, 0); if (m_rollupState) { d.readBlob(78, &bytetmp); m_rollupState->deserialize(bytetmp); } d.readS32( 79, &m_workspaceIndex, 0); d.readBlob( 80, &m_geometryBytes); d.readBool( 81, &m_hidden, false); d.readU32( 82, &utmp, 0); m_profileIndex = utmp < 10 ? utmp : 0; d.readBool( 83, &m_rit, false); d.readDouble( 84, &m_ritFrequency, 0); d.readBool( 90, &m_equalizer, false); d.readFloat(4000, &m_eqF[0], 0.0); d.readFloat(4001, &m_eqF[1], 32.0); d.readFloat(4002, &m_eqF[2], 63.0); d.readFloat(4003, &m_eqF[3], 125.0); d.readFloat(4004, &m_eqF[4], 250.0); d.readFloat(4005, &m_eqF[5], 500.0); d.readFloat(4006, &m_eqF[6], 1000.0); d.readFloat(4007, &m_eqF[7], 2000.0); d.readFloat(4008, &m_eqF[8], 4000.0); d.readFloat(4009, &m_eqF[9], 8000.0); d.readFloat(4010, &m_eqF[10], 16000.0); d.readFloat(4020, &m_eqG[0], 0); d.readFloat(4021, &m_eqG[1], 0); d.readFloat(4022, &m_eqG[2], 0); d.readFloat(4023, &m_eqG[3], 0); d.readFloat(4024, &m_eqG[4], 0); d.readFloat(4025, &m_eqG[5], 0); d.readFloat(4026, &m_eqG[6], 0); d.readFloat(4027, &m_eqG[7], 0); d.readFloat(4028, &m_eqG[8], 0); d.readFloat(4029, &m_eqG[9], 0); d.readFloat(4030, &m_eqG[10], 0); for (unsigned int i = 0; (i < 10); i++) { d.readS32 (104 + 100*i, &tmp, 9); m_profiles[i].m_demod = (WDSPRxProfile::WDSPRxDemod) tmp; d.readBool( 105 + 100*i, &m_profiles[i].m_audioBinaural, false); d.readBool( 106 + 100*i, &m_profiles[i].m_audioFlipChannels, false); d.readBool( 107 + 100*i, &m_profiles[i].m_dsb, false); d.readBool( 108 + 100*i, &m_profiles[i].m_dbOrS, true); d.readDouble(109 + 100*i, &m_profiles[i].m_audioPan, 0.5); // Filter d.readS32 (100 + 100*i, &m_profiles[i].m_spanLog2, 3); d.readS32 (101 + 100*i, &tmp, 30); m_profiles[i].m_highCutoff = tmp * 100.0; d.readS32 (102 + 100*i, &tmp, 3); m_profiles[i].m_lowCutoff = tmp * 100.0; d.readS32 (103 + 100*i, &m_profiles[i].m_fftWindow, 0); // AGC d.readBool( 110 + 100*i, &m_profiles[i].m_agc, true); d.readS32( 111 + 100*i, &tmp, 2); m_profiles[i].m_agcMode = (WDSPRxProfile::WDSPRxAGCMode) tmp; d.readS32( 112 + 100*i, &m_profiles[i].m_agcGain, 80); d.readS32( 113 + 100*i, &m_profiles[i].m_agcSlope, 35); d.readS32( 114 + 100*i, &m_profiles[i].m_agcHangThreshold, 0); // Noise blanker d.readBool (120 + 100*i, &m_profiles[i].m_dnb, false); d.readS32 (121 + 100*i, &tmp); m_profiles[i].m_nbScheme = (WDSPRxProfile::WDSPRxNBScheme) tmp; d.readS32 (122 + 100*i, &tmp); m_profiles[i].m_nb2Mode = (WDSPRxProfile::WDSPRxNB2Mode) tmp; d.readDouble(123 + 100*i, &m_profiles[i].m_nbSlewTime, 0.1); d.readDouble(124 + 100*i, &m_profiles[i].m_nbLeadTime, 0.1); d.readDouble(125 + 100*i, &m_profiles[i].m_nbLagTime, 0.1); d.readS32 (126 + 100*i, &m_profiles[i].m_nbThreshold, 30); d.readDouble(127 + 100*i, &m_profiles[i].m_nbAvgTime, 50.0); // Noise reduction d.readBool (130 + 100*i, &m_profiles[i].m_dnr, false); d.readBool (131 + 100*i, &m_profiles[i].m_snb, false); d.readBool (132 + 100*i, &m_profiles[i].m_anf, false); d.readS32 (133 + 100*i, &tmp, 0); m_profiles[i].m_nrScheme = (WDSPRxProfile::WDSPRxNRScheme) tmp; d.readS32 (134 + 100*i, &tmp, 0); m_profiles[i].m_nr2Gain = (WDSPRxProfile::WDSPRxNR2Gain) tmp; d.readS32 (135 + 100*i, &tmp, 0); m_profiles[i].m_nr2NPE = (WDSPRxProfile::WDSPRxNR2NPE) tmp; d.readS32 (136 + 100*i, &tmp, 0); m_profiles[i].m_nrPosition = (WDSPRxProfile::WDSPRxNRPosition) tmp; d.readBool (137 + 100*i, &m_profiles[i].m_nr2ArtifactReduction); // Demods d.readBool (140 + 100*i, &m_amFadeLevel, false); d.readBool (141 + 100*i, &m_cwPeaking, false); d.readDouble(142 + 100*i, &m_profiles[i].m_cwPeakFrequency, 600.0); d.readDouble(143 + 100*i, &m_profiles[i].m_cwBandwidth, 100.0); d.readDouble(144 + 100*i, &m_profiles[i].m_cwGain, 2.0); d.readDouble(145 + 100*i, &m_profiles[i].m_fmDeviation, 2500.0); d.readDouble(146 + 100*i, &m_profiles[i].m_fmAFLow, 300.0); d.readDouble(147 + 100*i, &m_profiles[i].m_fmAFHigh, 3000.0); d.readBool( 148 + 100*i, &m_profiles[i].m_fmAFLimiter, true); d.readDouble(149 + 100*i, &m_profiles[i].m_fmAFLimiterGain, -40.0); d.readBool( 150 + 100*i, &m_profiles[i].m_fmCTCSSNotch, false); d.readDouble(151 + 100*i, &m_profiles[i].m_fmCTCSSNotchFrequency, 67.0); // Squelch d.readBool( 160 + 100*i, &m_profiles[i].m_squelch, false); d.readS32( 161 + 100*i, &m_profiles[i].m_squelchThreshold, 3); d.readS32( 162 + 100*i, &tmp, 0); m_profiles[i].m_squelchMode = (WDSPRxProfile::WDSPRxSquelchMode) tmp; d.readDouble(163 + 100*i, &m_profiles[i].m_ssqlTauMute, 0.1); d.readDouble(164 + 100*i, &m_profiles[i].m_ssqlTauUnmute, 0.1); d.readDouble(165 + 100*i, &m_profiles[i].m_amsqMaxTail, 1.5); // RIT d.readBool( 183 + 100*i, &m_profiles[i].m_rit, false); d.readDouble(184 + 100*i, &m_profiles[i].m_ritFrequency, 0.0); // Equalizer d.readBool( 190 + 100*i, &m_profiles[i].m_equalizer, false); d.readFloat(4100 + 100*i, &m_profiles[i].m_eqF[0], 0.0); d.readFloat(4101 + 100*i, &m_profiles[i].m_eqF[1], 32.0); d.readFloat(4102 + 100*i, &m_profiles[i].m_eqF[2], 63.0); d.readFloat(4103 + 100*i, &m_profiles[i].m_eqF[3], 125.0); d.readFloat(4104 + 100*i, &m_profiles[i].m_eqF[4], 250.0); d.readFloat(4105 + 100*i, &m_profiles[i].m_eqF[5], 500.0); d.readFloat(4106 + 100*i, &m_profiles[i].m_eqF[6], 1000.0); d.readFloat(4107 + 100*i, &m_profiles[i].m_eqF[7], 2000.0); d.readFloat(4108 + 100*i, &m_profiles[i].m_eqF[8], 4000.0); d.readFloat(4109 + 100*i, &m_profiles[i].m_eqF[9], 8000.0); d.readFloat(4110 + 100*i, &m_profiles[i].m_eqF[10], 16000.0); d.readFloat(4120 + 100*i, &m_profiles[i].m_eqG[0], 0.0); d.readFloat(4121 + 100*i, &m_profiles[i].m_eqG[1], 0.0); d.readFloat(4122 + 100*i, &m_profiles[i].m_eqG[2], 0.0); d.readFloat(4123 + 100*i, &m_profiles[i].m_eqG[3], 0.0); d.readFloat(4124 + 100*i, &m_profiles[i].m_eqG[4], 0.0); d.readFloat(4125 + 100*i, &m_profiles[i].m_eqG[5], 0.0); d.readFloat(4126 + 100*i, &m_profiles[i].m_eqG[6], 0.0); d.readFloat(4127 + 100*i, &m_profiles[i].m_eqG[7], 0.0); d.readFloat(4128 + 100*i, &m_profiles[i].m_eqG[8], 0.0); d.readFloat(4129 + 100*i, &m_profiles[i].m_eqG[9], 0.0); d.readFloat(4130 + 100*i, &m_profiles[i].m_eqG[10], 0.0); } return true; } else { resetToDefaults(); return false; } }