/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2017 Edouard Griffiths, F4EXB. // // // // This program is free som_udpCopyAudioftware; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #include #include "dsp/dspengine.h" #include "util/simpleserializer.h" #include "settings/serializable.h" #include "dsddemodsettings.h" DSDDemodSettings::DSDDemodSettings() : m_channelMarker(0), m_scopeGUI(0) { resetToDefaults(); } void DSDDemodSettings::resetToDefaults() { m_inputFrequencyOffset = 0; m_rfBandwidth = 12500.0; m_fmDeviation = 5000.0; m_demodGain = 1.25; m_volume = 2.0; m_baudRate = 4800; m_squelchGate = 5; // 10s of ms at 48000 Hz sample rate. Corresponds to 2400 for AGC attack m_squelch = -40.0; m_audioMute = false; m_enableCosineFiltering = false; m_syncOrConstellation = false; m_slot1On = true; m_slot2On = false; m_tdmaStereo = false; m_pllLock = true; m_udpAddress = "127.0.0.1"; m_udpPort = 9999; m_rgbColor = QColor(0, 255, 255).rgb(); m_title = "DSD Demodulator"; m_highPassFilter = false; m_traceLengthMutliplier = 6; // 300 ms m_traceStroke = 100; m_traceDecay = 200; m_audioDeviceName = AudioDeviceManager::m_defaultDeviceName; } QByteArray DSDDemodSettings::serialize() const { SimpleSerializer s(1); s.writeS32(1, m_inputFrequencyOffset); s.writeS32(2, m_rfBandwidth/100.0); s.writeS32(3, m_demodGain*100.0); s.writeS32(4, m_fmDeviation/100.0); s.writeS32(5, m_squelch*10.0); s.writeU32(7, m_rgbColor); s.writeS32(8, m_squelchGate); s.writeS32(9, m_volume*10.0); if (m_scopeGUI) { s.writeBlob(10, m_scopeGUI->serialize()); } s.writeS32(11, m_baudRate); s.writeBool(12, m_enableCosineFiltering); s.writeBool(13, m_syncOrConstellation); s.writeBool(14, m_slot1On); s.writeBool(15, m_slot2On); s.writeBool(16, m_tdmaStereo); if (m_channelMarker) { s.writeBlob(17, m_channelMarker->serialize()); } s.writeString(18, m_title); s.writeBool(19, m_highPassFilter); s.writeString(20, m_audioDeviceName); s.writeS32(21, m_traceLengthMutliplier); s.writeS32(22, m_traceStroke); s.writeS32(23, m_traceDecay); return s.final(); } bool DSDDemodSettings::deserialize(const QByteArray& data) { SimpleDeserializer d(data); if (!d.isValid()) { resetToDefaults(); return false; } if (d.getVersion() == 1) { QByteArray bytetmp; QString strtmp; qint32 tmp; if (m_channelMarker) { d.readBlob(17, &bytetmp); m_channelMarker->deserialize(bytetmp); } d.readS32(1, &tmp, 0); m_inputFrequencyOffset = tmp; d.readS32(2, &tmp, 125); m_rfBandwidth = tmp * 100.0; d.readS32(3, &tmp, 125); m_demodGain = tmp / 100.0; d.readS32(4, &tmp, 50); m_fmDeviation = tmp * 100.0; d.readS32(5, &tmp, -400); m_squelch = tmp / 10.0; d.readU32(7, &m_rgbColor); d.readS32(8, &m_squelchGate, 5); d.readS32(9, &tmp, 20); m_volume = tmp / 10.0; if (m_scopeGUI) { d.readBlob(10, &bytetmp); m_scopeGUI->deserialize(bytetmp); } d.readS32(11, &m_baudRate, 4800); d.readBool(12, &m_enableCosineFiltering, false); d.readBool(13, &m_syncOrConstellation, false); d.readBool(14, &m_slot1On, false); d.readBool(15, &m_slot2On, false); d.readBool(16, &m_tdmaStereo, false); d.readString(18, &m_title, "DSD Demodulator"); d.readBool(19, &m_highPassFilter, false); d.readString(20, &m_audioDeviceName, AudioDeviceManager::m_defaultDeviceName); d.readS32(21, &tmp, 6); m_traceLengthMutliplier = tmp < 2 ? 2 : tmp > 30 ? 30 : tmp; d.readS32(22, &tmp, 100); m_traceStroke = tmp < 0 ? 0 : tmp > 255 ? 255 : tmp; d.readS32(23, &tmp, 200); m_traceDecay = tmp < 0 ? 0 : tmp > 255 ? 255 : tmp; return true; } else { resetToDefaults(); return false; } }