///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2020 Edouard Griffiths, F4EXB. //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see . //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRBASE_DSP_GLSPECTRUMINTERFACE_H_
#define SDRBASE_DSP_GLSPECTRUMINTERFACE_H_
#include
#include "dsptypes.h"
class GLSpectrumInterface
{
public:
GLSpectrumInterface() {}
virtual ~GLSpectrumInterface() {}
virtual void newSpectrum(const Real* spectrum, int nbBins, int fftSize)
{
(void) spectrum;
(void) nbBins;
(void) fftSize;
}
};
#endif // SDRBASE_DSP_GLSPECTRUMINTERFACE_H_