/* Interleaving is "easiest" if the same number of bits is used per symbol as for FEC Chosen mode "spreading 8, low rate" has 6 bits per symbol, so use 4:6 FEC */ // Needs adjusting for different sizes void LoRaDemod::interleave(char* inout, int size) { int i, j; char in[6 * 2]; short s; for (j = 0; j < size; j+=6) { for (i = 0; i < 6; i++) in[i] = in[i + 6] = inout[i + j]; // top bits are swapped for (i = 0; i < 6; i++) { s = (32 & in[2 + i]) | (16 & in[1 + i]) | (8 & in[3 + i]) | (4 & in[4 + i]) | (2 & in[5 + i]) | (1 & in[6 + i]); // bits are also rotated s = (s << 3) | (s >> 3); s &= 63; s = (s >> i) | (s << (6 - i)); inout[i + j] = s & 63; } } } short LoRaDemod::toGray(short num) { return (num >> 1) ^ num; } // ignore FEC, try to extract raw bits void LoRaDemod::hamming(char* c, int size) { int i; for (i = 0; i < size; i++) { c[i] = ((c[i] & 1)<<3) | ((c[i] & 2)<<0) | ((c[i] & 4)>>0) | ((c[i] & 8)>>3); i++; c[i] = ((c[i] & 1)<<2) | ((c[i] & 2)<<2) | ((c[i] & 4)>>1) | ((c[i] & 8)>>3); i++; c[i] = ((c[i] & 32)>>2) | ((c[i] & 2)<<1) | ((c[i] & 4)>>1) | ((c[i] & 8)>>3); i++; c[i] = ((c[i] & 1)<<3) | ((c[i] & 2)<<1) | ((c[i] & 4)>>1) | ((c[i] & 8)>>3); i++; c[i] = ((c[i] & 1)<<3) | ((c[i] & 2)<<1) | ((c[i] & 4)>>1) | ((c[i] & 16)>>4); i++; c[i] = ((c[i] & 1)<<3) | ((c[i] & 2)<<1) | ((c[i] & 4)>>2) | ((c[i] & 8)>>2); } c[i] = 0; } // data whitening (6 bit) void LoRaDemod::prng(char* inout, int size) { const char otp[] = { "5^ZSm0=cOGMgUB=bNcb<@a^T;_f=6DEB]2ImPIKg:j]RlYT4YZ<`9hZ\\PPb;@8X8i]Zmc_6B52\\8oUPHIcBOc>dY?d9[n5Lg]b]R8hR<0`T008h9c9QJm[c?a:lQEGa;nU=b_UbTW3=W5Aa<9i;F;ondS[LBA;[4S9]kkh]Vc2j>kX" }; int i, maxchars; maxchars = sizeof( otp ); if (size < maxchars) maxchars = size; for (i = 0; i < maxchars; i++) inout[i] ^= (otp[i] - 48); }