/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2016 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef SDRGUI_DEVICE_DEVICEUISET_H_ #define SDRGUI_DEVICE_DEVICEUISET_H_ #include #include class SpectrumVis; class GLSpectrum; class GLSpectrumGUI; class ChannelWindow; class SamplingDeviceControl; class DSPDeviceSourceEngine; class DeviceSourceAPI; class DSPDeviceSinkEngine; class DeviceSinkAPI; class ChannelMarker; struct DeviceUISet { SpectrumVis *m_spectrumVis; GLSpectrum *m_spectrum; GLSpectrumGUI *m_spectrumGUI; ChannelWindow *m_channelWindow; SamplingDeviceControl *m_samplingDeviceControl; DSPDeviceSourceEngine *m_deviceSourceEngine; DeviceSourceAPI *m_deviceSourceAPI; DSPDeviceSinkEngine *m_deviceSinkEngine; DeviceSinkAPI *m_deviceSinkAPI; QByteArray m_mainWindowState; DeviceUISet(QTimer& timer); ~DeviceUISet(); GLSpectrum *getSpectrum() { return m_spectrum; } //!< Direct spectrum getter void addChannelMarker(ChannelMarker* channelMarker); //!< Add channel marker to spectrum void addRollupWidget(QWidget *widget); //!< Add rollup widget to channel window }; #endif /* SDRGUI_DEVICE_DEVICEUISET_H_ */