#include #include #include "plugin/pluginapi.h" #include "nfmplugin.h" #include "nfmdemodgui.h" const PluginDescriptor NFMPlugin::m_pluginDescriptor = { QString("NFM Demodulator"), QString("---"), QString("(c) Edouard Griffiths, F4EXB"), QString("https://github.com/f4exb/sdrangel"), true, QString("https://github.com/f4exb/sdrangel") }; NFMPlugin::NFMPlugin(QObject* parent) : QObject(parent) { } const PluginDescriptor& NFMPlugin::getPluginDescriptor() const { return m_pluginDescriptor; } void NFMPlugin::initPlugin(PluginAPI* pluginAPI) { m_pluginAPI = pluginAPI; // register NFM demodulator QAction* action = new QAction(tr("&NFM Demodulator"), this); connect(action, SIGNAL(triggered()), this, SLOT(createInstanceNFM())); m_pluginAPI->registerChannel("de.maintech.sdrangelove.channel.nfm", this, action); } PluginGUI* NFMPlugin::createChannel(const QString& channelName) { if(channelName == "de.maintech.sdrangelove.channel.nfm") { NFMDemodGUI* gui = NFMDemodGUI::create(m_pluginAPI); m_pluginAPI->registerChannelInstance("de.maintech.sdrangelove.channel.nfm", gui); m_pluginAPI->addChannelRollup(gui); return gui; } else { return NULL; } } void NFMPlugin::createInstanceNFM() { NFMDemodGUI* gui = NFMDemodGUI::create(m_pluginAPI); m_pluginAPI->registerChannelInstance("de.maintech.sdrangelove.channel.nfm", gui); m_pluginAPI->addChannelRollup(gui); }