/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2015 F4EXB // // written by Edouard Griffiths // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef INCLUDE_UDPSRC_H #define INCLUDE_UDPSRC_H #include #include #include "dsp/basebandsamplesink.h" #include "channel/channelsinkapi.h" #include "dsp/nco.h" #include "dsp/fftfilt.h" #include "dsp/interpolator.h" #include "dsp/phasediscri.h" #include "dsp/movingaverage.h" #include "dsp/agc.h" #include "dsp/bandpass.h" #include "util/udpsink.h" #include "util/message.h" #include "audio/audiofifo.h" #include "udpsrcsettings.h" class QUdpSocket; class DeviceSourceAPI; class ThreadedBasebandSampleSink; class DownChannelizer; class UDPSrc : public BasebandSampleSink, public ChannelSinkAPI { Q_OBJECT public: class MsgConfigureUDPSrc : public Message { MESSAGE_CLASS_DECLARATION public: const UDPSrcSettings& getSettings() const { return m_settings; } bool getForce() const { return m_force; } static MsgConfigureUDPSrc* create(const UDPSrcSettings& settings, bool force) { return new MsgConfigureUDPSrc(settings, force); } private: UDPSrcSettings m_settings; bool m_force; MsgConfigureUDPSrc(const UDPSrcSettings& settings, bool force) : Message(), m_settings(settings), m_force(force) { } }; class MsgConfigureChannelizer : public Message { MESSAGE_CLASS_DECLARATION public: int getSampleRate() const { return m_sampleRate; } int getCenterFrequency() const { return m_centerFrequency; } static MsgConfigureChannelizer* create(int sampleRate, int centerFrequency) { return new MsgConfigureChannelizer(sampleRate, centerFrequency); } private: int m_sampleRate; int m_centerFrequency; MsgConfigureChannelizer(int sampleRate, int centerFrequency) : Message(), m_sampleRate(sampleRate), m_centerFrequency(centerFrequency) { } }; UDPSrc(DeviceSourceAPI *deviceAPI); virtual ~UDPSrc(); virtual void destroy() { delete this; } void setSpectrum(BasebandSampleSink* spectrum) { m_spectrum = spectrum; } void setSpectrum(MessageQueue* messageQueue, bool enabled); double getMagSq() const { return m_magsq; } double getInMagSq() const { return m_inMagsq; } bool getSquelchOpen() const { return m_squelchOpen; } virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool positiveOnly); virtual void start(); virtual void stop(); virtual bool handleMessage(const Message& cmd); virtual void getIdentifier(QString& id) { id = objectName(); } virtual void getTitle(QString& title) { title = m_settings.m_title; } virtual qint64 getCenterFrequency() const { return m_settings.m_inputFrequencyOffset; } virtual QByteArray serialize() const; virtual bool deserialize(const QByteArray& data); static const QString m_channelIdURI; static const QString m_channelId; static const int udpBlockSize = 512; // UDP block size in number of bytes public slots: void audioReadyRead(); protected: class MsgUDPSrcSpectrum : public Message { MESSAGE_CLASS_DECLARATION public: bool getEnabled() const { return m_enabled; } static MsgUDPSrcSpectrum* create(bool enabled) { return new MsgUDPSrcSpectrum(enabled); } private: bool m_enabled; MsgUDPSrcSpectrum(bool enabled) : Message(), m_enabled(enabled) { } }; DeviceSourceAPI *m_deviceAPI; ThreadedBasebandSampleSink* m_threadedChannelizer; DownChannelizer* m_channelizer; int m_inputSampleRate; int m_inputFrequencyOffset; UDPSrcSettings m_settings; QUdpSocket *m_audioSocket; double m_magsq; double m_inMagsq; MovingAverage m_outMovingAverage; MovingAverage m_inMovingAverage; MovingAverage m_amMovingAverage; Real m_scale; Complex m_last, m_this; NCO m_nco; Interpolator m_interpolator; Real m_sampleDistanceRemain; fftfilt* UDPFilter; SampleVector m_sampleBuffer; UDPSink *m_udpBuffer; UDPSink *m_udpBufferMono; AudioVector m_audioBuffer; uint m_audioBufferFill; AudioFifo m_audioFifo; BasebandSampleSink* m_spectrum; bool m_spectrumEnabled; quint32 m_nextSSBId; quint32 m_nextS16leId; char *m_udpAudioBuf; static const int m_udpAudioPayloadSize = 8192; //!< UDP audio samples buffer. No UDP block on Earth is larger than this static const Real m_agcTarget; PhaseDiscriminators m_phaseDiscri; double m_squelch; bool m_squelchOpen; int m_squelchOpenCount; int m_squelchCloseCount; int m_squelchGate; //!< number of samples computed from given gate int m_squelchRelease; MagAGC m_agc; Bandpass m_bandpass; QMutex m_settingsMutex; void applyChannelSettings(int inputSampleRate, int inputFrequencyOffset); void applySettings(const UDPSrcSettings& settings, bool force = false); inline void calculateSquelch(double value) { if ((!m_settings.m_squelchEnabled) || (value > m_squelch)) { if (m_squelchGate == 0) { m_squelchOpen = true; } else { if (m_squelchOpenCount < m_squelchGate) { m_squelchOpenCount++; } else { m_squelchCloseCount = m_squelchRelease; m_squelchOpen = true; } } } else { if (m_squelchGate == 0) { m_squelchOpen = false; } else { if (m_squelchCloseCount > 0) { m_squelchCloseCount--; } else { m_squelchOpenCount = 0; m_squelchOpen = false; } } } } inline void initSquelch(bool open) { if (open) { m_squelchOpen = true; m_squelchOpenCount = m_squelchGate; m_squelchCloseCount = m_squelchRelease; } else { m_squelchOpen = false; m_squelchOpenCount = 0; m_squelchCloseCount = 0; } } }; #endif // INCLUDE_UDPSRC_H