/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2020 F4EXB // // written by Edouard Griffiths // // // // This program is free software; you can redistribute it and/or modify // // it under the terms of the GNU General Public License as published by // // the Free Software Foundation as version 3 of the License, or // // (at your option) any later version. // // // // This program is distributed in the hope that it will be useful, // // but WITHOUT ANY WARRANTY; without even the implied warranty of // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // // GNU General Public License V3 for more details. // // // // You should have received a copy of the GNU General Public License // // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////////// #ifndef SDRGUI_GUI_FEATURESDOCK_H_ #define SDRGUI_GUI_FEATURESDOCK_H_ #include #include "featureadddialog.h" #include "featurepresetsdialog.h" class QHBoxLayout; class QLabel; class QPushButton; class QStringList; class FeaturesDock : public QDockWidget { Q_OBJECT public: FeaturesDock(QWidget *parent = nullptr, Qt::WindowFlags flags = Qt::WindowFlags()); ~FeaturesDock(); void resetAvailableFeatures() { m_featureAddDialog.resetFeatureNames(); } void addAvailableFeatures(const QStringList& featureNames) { m_featureAddDialog.addFeatureNames(featureNames); } void setPresets(QList* presets) { m_featurePresetsDialog.setPresets(presets); } void setFeatureUISet(FeatureUISet *featureUISet) { m_featurePresetsDialog.setFeatureUISet(featureUISet); } void setPluginAPI(PluginAPI *pluginAPI) { m_featurePresetsDialog.setPluginAPI(pluginAPI); } void setWebAPIAdapter(WebAPIAdapterInterface *apiAdapter) { m_featurePresetsDialog.setWebAPIAdapter(apiAdapter); } private: QPushButton *m_addFeatureButton; QPushButton *m_presetsButton; QWidget *m_titleBar; QHBoxLayout *m_titleBarLayout; QLabel *m_titleLabel; QPushButton *m_normalButton; QPushButton *m_closeButton; FeatureAddDialog m_featureAddDialog; FeaturePresetsDialog m_featurePresetsDialog; private slots: void toggleFloating(); void addFeatureDialog(); void presetsDialog(); void addFeatureEmitted(int featureIndex); signals: void addFeature(int); }; #endif // SDRGUI_GUI_FEATURESDOCK_H_