#ifndef INCLUDE_WFMDEMODGUI_H #define INCLUDE_WFMDEMODGUI_H #include "channel/channelgui.h" #include "dsp/channelmarker.h" #include "util/messagequeue.h" #include "settings/rollupstate.h" #include "wfmdemodsettings.h" class PluginAPI; class DeviceUISet; class BasebandSampleSink; class WFMDemod; namespace Ui { class WFMDemodGUI; } class WFMDemodGUI : public ChannelGUI { Q_OBJECT public: static WFMDemodGUI* create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel); virtual void destroy(); void resetToDefaults(); QByteArray serialize() const; bool deserialize(const QByteArray& data); virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; } virtual void setWorkspaceIndex(int index) { m_settings.m_workspaceIndex = index; }; virtual int getWorkspaceIndex() const { return m_settings.m_workspaceIndex; }; virtual void setGeometryBytes(const QByteArray& blob) { m_settings.m_geometryBytes = blob; }; virtual QByteArray getGeometryBytes() const { return m_settings.m_geometryBytes; }; virtual QString getTitle() const { return m_settings.m_title; }; virtual QColor getTitleColor() const { return m_settings.m_rgbColor; }; virtual void zetHidden(bool hidden) { m_settings.m_hidden = hidden; } virtual bool getHidden() const { return m_settings.m_hidden; } public slots: void channelMarkerChangedByCursor(); void channelMarkerHighlightedByCursor(); private: Ui::WFMDemodGUI* ui; PluginAPI* m_pluginAPI; DeviceUISet* m_deviceUISet; ChannelMarker m_channelMarker; RollupState m_rollupState; WFMDemodSettings m_settings; bool m_basicSettingsShown; bool m_doApplySettings; bool m_audioMute; bool m_squelchOpen; int m_audioSampleRate; WFMDemod* m_wfmDemod; MessageQueue m_inputMessageQueue; explicit WFMDemodGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel, QWidget* parent = 0); virtual ~WFMDemodGUI(); void blockApplySettings(bool block); void applySettings(bool force = false); void displaySettings(); void displayStreamIndex(); bool handleMessage(const Message& message); void makeUIConnections(); void leaveEvent(QEvent*); void enterEvent(QEvent*); private slots: void on_deltaFrequency_changed(qint64 value); void on_rfBW_changed(quint64 value); void on_afBW_valueChanged(int value); void on_volume_valueChanged(int value); void on_squelch_valueChanged(int value); void on_audioMute_toggled(bool checked); void onWidgetRolled(QWidget* widget, bool rollDown); void onMenuDialogCalled(const QPoint& p); void handleInputMessages(); void audioSelect(); void tick(); }; #endif // INCLUDE_WFMDEMODGUI_H