///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see . //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRBASE_GUI_GLSCOPENG_H_
#define SDRBASE_GUI_GLSCOPENG_H_
#include
#include
#include
#include
#include
#include
#include "dsp/dsptypes.h"
#include "dsp/scopevisng.h"
#include "gui/scaleengine.h"
#include "gui/glshadersimple.h"
#include "gui/glshadertextured.h"
#include "util/export.h"
#include "util/bitfieldindex.h"
class QPainter;
class SDRANGEL_API GLScopeNG: public QGLWidget {
Q_OBJECT
public:
enum DisplayMode {
DisplayXYH,
DisplayXYV,
DisplayX,
DisplayY,
DisplayPol
};
GLScopeNG(QWidget* parent = 0);
virtual ~GLScopeNG();
void connectTimer(const QTimer& timer);
void setTraces(std::vector* tracesData, std::vector* traces);
void newTraces(std::vector* traces);
int getSampleRate() const { return m_sampleRate; }
int getTraceSize() const { return m_traceSize; }
void setTriggerPre(uint32_t triggerPre); //!< number of samples
void setTimeOfsProMill(int timeOfsProMill);
void setSampleRate(int sampleRate);
void setTimeBase(int timeBase);
void setFocusedTraceIndex(uint32_t traceIndex);
void setDisplayMode(DisplayMode displayMode);
void setTraceSize(int trceSize);
void updateDisplay();
void setDisplayGridIntensity(int intensity);
void setDisplayTraceIntensity(int intensity);
void setFocusedTriggerData(ScopeVisNG::TriggerData& triggerData) { m_focusedTriggerData = triggerData; }
//void incrementTraceCounter() { m_traceCounter++; }
bool getDataChanged() const { return m_dataChanged; }
signals:
void sampleRateChanged(int);
private:
std::vector *m_tracesData;
std::vector *m_traces;
ScopeVisNG::TriggerData m_focusedTriggerData;
//int m_traceCounter;
uint32_t m_bufferIndex;
DisplayMode m_displayMode;
QTimer m_timer;
QMutex m_mutex;
bool m_dataChanged;
bool m_configChanged;
int m_sampleRate;
int m_timeOfsProMill;
uint32_t m_triggerPre;
int m_traceSize;
int m_timeBase;
int m_timeOffset;
uint32_t m_focusedTraceIndex;
// graphics stuff
QRectF m_glScopeRect1;
QRectF m_glScopeRect2;
QMatrix4x4 m_glScopeMatrix1;
QMatrix4x4 m_glScopeMatrix2;
QMatrix4x4 m_glLeft1ScaleMatrix;
QMatrix4x4 m_glRight1ScaleMatrix;
QMatrix4x4 m_glLeft2ScaleMatrix;
QMatrix4x4 m_glBot1ScaleMatrix;
QMatrix4x4 m_glBot2ScaleMatrix;
QPixmap m_left1ScalePixmap;
QPixmap m_left2ScalePixmap;
QPixmap m_bot1ScalePixmap;
QPixmap m_bot2ScalePixmap;
QPixmap m_powerOverlayPixmap1;
int m_displayGridIntensity;
int m_displayTraceIntensity;
ScaleEngine m_x1Scale; //!< Display #1 X scale. Time scale
ScaleEngine m_x2Scale; //!< Display #2 X scale. Time scale
ScaleEngine m_y1Scale; //!< Display #1 Y scale. Always connected to trace #0 (X trace)
ScaleEngine m_y2Scale; //!< Display #2 Y scale. Connected to highlighted Y trace (#1..n)
QFont m_powerOverlayFont;
GLShaderSimple m_glShaderSimple;
GLShaderTextured m_glShaderLeft1Scale;
GLShaderTextured m_glShaderBottom1Scale;
GLShaderTextured m_glShaderLeft2Scale;
GLShaderTextured m_glShaderBottom2Scale;
GLShaderTextured m_glShaderPowerOverlay;
static const int m_topMargin = 5;
static const int m_botMargin = 20;
static const int m_leftMargin = 35;
static const int m_rightMargin = 5;
void initializeGL();
void resizeGL(int width, int height);
void paintGL();
void applyConfig();
void setYScale(ScaleEngine& scale, uint32_t highlightedTraceIndex);
protected slots:
void cleanup();
void tick();
};
#endif /* SDRBASE_GUI_GLSCOPENG_H_ */