project(v4l) set(v4l_SOURCES v4lgui.cpp v4linput.cpp v4lplugin.cpp v4lthread.cpp v4lsource.cpp ) set(v4l_HEADERS v4lgui.h v4linput.h v4lplugin.h v4lthread.h ) set(v4l_FORMS v4lgui.ui ) include_directories( . ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/include-gpl ${LIBV4L2H} ) #include(${QT_USE_FILE}) add_definitions(${QT_DEFINITIONS}) add_definitions(-DQT_PLUGIN) add_definitions(-DQT_SHARED) #qt4_wrap_cpp(v4l_HEADERS_MOC ${v4l_HEADERS}) qt5_wrap_ui(v4l_FORMS_HEADERS ${v4l_FORMS}) add_library(inputv4l SHARED ${v4l_SOURCES} ${v4l_HEADERS_MOC} ${v4l_FORMS_HEADERS} ) target_link_libraries(inputv4l ${QT_LIBRARIES} ${LIBV4L2} sdrbase ) qt5_use_modules(inputv4l Core Widgets OpenGL Multimedia)