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sdrangel/sdrgui/gui/glspectrumgui.h
Jon Beniston 1c9cc7a989 GLSpectrum touchscreen updates
Add "show all controls" button, that allows most of the "set once"
controls to be hidden on small screens. Please feel free to make a
better icon! Could also be hidden if !ANDROID, if you don't like it.
Add pinch and pan gestures, for frequency scrolling and zooming in to
spectrum.
Queue frequencies requested by scrolling, so intermediate frequencies
can be omitted, if device is slow to update its frequency.
Support non-integer pixel ratios.
Add popup sliders for dials.
Add DialogPositioner for dialogs.
Add layout to spectrum markers dialog, so that it can be resized, to fit
on smaller screens.
2022-12-20 14:39:39 +00:00

151 lines
5.6 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016-2020 F4EXB //
// written by Edouard Griffiths //
// //
// OpenGL interface modernization. //
// See: http://doc.qt.io/qt-5/qopenglshaderprogram.html //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_GLSPECTRUMGUI_H
#define INCLUDE_GLSPECTRUMGUI_H
#include <QWidget>
#include "dsp/dsptypes.h"
#include "dsp/spectrumsettings.h"
#include "export.h"
#include "settings/serializable.h"
#include "util/messagequeue.h"
namespace Ui {
class GLSpectrumGUI;
}
class SpectrumVis;
class GLSpectrum;
class SpectrumMarkersDialog;
class SDRGUI_API GLSpectrumGUI : public QWidget, public Serializable {
Q_OBJECT
public:
enum AveragingMode
{
AvgModeNone,
AvgModeMoving,
AvgModeFixed,
AvgModeMax
};
explicit GLSpectrumGUI(QWidget* parent = NULL);
~GLSpectrumGUI();
void setBuddies(SpectrumVis* spectrumVis, GLSpectrum* glSpectrum);
void setFFTSize(int log2FFTSize);
void resetToDefaults();
virtual QByteArray serialize() const;
virtual bool deserialize(const QByteArray& data);
virtual void formatTo(SWGSDRangel::SWGObject *swgObject) const;
virtual void updateFrom(const QStringList& keys, const SWGSDRangel::SWGObject *swgObject);
void updateSettings();
private:
Ui::GLSpectrumGUI* ui;
SpectrumVis* m_spectrumVis;
GLSpectrum* m_glSpectrum;
MessageQueue m_messageQueue;
SpectrumSettings m_settings;
bool m_doApplySettings;
Real m_calibrationShiftdB;
static const int m_fpsMs[];
SpectrumMarkersDialog *m_markersDialog;
void blockApplySettings(bool block);
void applySettings();
void applySpectrumSettings();
void displaySettings();
void displayControls();
void setAveragingCombo();
void setNumberStr(int n, QString& s);
void setNumberStr(float v, int decimalPlaces, QString& s);
void setAveragingToolitp();
void setFFTSizeToolitp();
void setMaximumOverlap();
bool handleMessage(const Message& message);
void displayGotoMarkers();
QString displayScaled(int64_t value, char type, int precision, bool showMult);
private slots:
void on_fftWindow_currentIndexChanged(int index);
void on_fftSize_currentIndexChanged(int index);
void on_fftOverlap_valueChanged(int value);
void on_autoscale_clicked(bool checked);
void on_refLevel_valueChanged(int value);
void on_levelRange_valueChanged(int value);
void on_fps_currentIndexChanged(int index);
void on_decay_valueChanged(int index);
void on_decayDivisor_valueChanged(int index);
void on_stroke_valueChanged(int index);
void on_spectrogramStyle_currentIndexChanged(int index);
void on_colorMap_currentIndexChanged(int index);
void on_gridIntensity_valueChanged(int index);
void on_truncateScale_toggled(bool checked);
void on_traceIntensity_valueChanged(int index);
void on_averagingMode_currentIndexChanged(int index);
void on_averaging_currentIndexChanged(int index);
void on_linscale_toggled(bool checked);
void on_wsSpectrum_toggled(bool checked);
void on_markers_clicked(bool checked);
void on_save_clicked(bool checked);
void on_waterfall_toggled(bool checked);
void on_spectrogram_toggled(bool checked);
void on_histogram_toggled(bool checked);
void on_maxHold_toggled(bool checked);
void on_currentLine_toggled(bool checked);
void on_currentFill_toggled(bool checked);
void on_currentGradient_toggled(bool checked);
void on_invertWaterfall_toggled(bool checked);
void on_grid_toggled(bool checked);
void on_clearSpectrum_clicked(bool checked);
void on_freeze_toggled(bool checked);
void on_calibration_toggled(bool checked);
void on_gotoMarker_currentIndexChanged(int index);
void on_showAllControls_toggled(bool checked);
void on_measure_clicked(bool checked);
void handleInputMessages();
void openWebsocketSpectrumSettingsDialog(const QPoint& p);
void openCalibrationPointsDialog(const QPoint& p);
void updateHistogramMarkers();
void updateWaterfallMarkers();
void updateAnnotationMarkers();
void updateMarkersDisplay();
void updateCalibrationPoints();
void updateMeasurements();
void closeMarkersDialog();
signals:
// Emitted when user selects an annotation marker
void requestCenterFrequency(qint64 frequency);
};
#endif // INCLUDE_GLSPECTRUMGUI_H