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mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-03 15:31:15 -05:00
sdrangel/plugins/channelrx/demodwfm
Jon Beniston c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
..
CMakeLists.txt Install debug symbols on Windows for debug builds 2022-02-06 12:56:58 +00:00
readme.md Massive UI revamping (v7): Channel window documentation. Show device type name in index tooltip 2022-04-17 10:20:07 +02:00
wfmdemod.cpp WFM demod: updated threading model. Part of #1346 2022-10-13 23:52:46 +02:00
wfmdemod.h WFM demod: updated threading model. Part of #1346 2022-10-13 23:52:46 +02:00
wfmdemodbaseband.cpp Replace deprecated QMutex(Recursive) with QRecursiveMutex 2022-09-17 23:00:07 +02:00
wfmdemodbaseband.h Replace deprecated QMutex(Recursive) with QRecursiveMutex 2022-09-17 23:00:07 +02:00
wfmdemodgui.cpp dd maximize button to MainSpectrum and expandible Channels and Features. 2022-11-11 12:24:27 +00:00
wfmdemodgui.h dd maximize button to MainSpectrum and expandible Channels and Features. 2022-11-11 12:24:27 +00:00
wfmdemodgui.ui Massive UI revamping (v7): make AM, NFM and WFM demods horizontally resizable within limits. Part of #1209 2022-04-23 14:00:23 +02:00
wfmdemodsettings.cpp Massive UI revamping (v7): persistent channel show/hide 2022-04-12 18:27:27 +02:00
wfmdemodsettings.h Massive UI revamping (v7): persistent channel show/hide 2022-04-12 18:27:27 +02:00
wfmdemodsink.cpp Message pipes rework: more renaming 2022-03-02 23:57:35 +01:00
wfmdemodsink.h Set label in AudioFifo to identify the controlling component in error messages. Use a signal to retrieve the channel index in device set appropriately 2022-03-18 21:53:53 +01:00
wfmdemodwebapiadapter.cpp Fixed -Wunused-parameter warnings 2020-11-14 11:13:32 +01:00
wfmdemodwebapiadapter.h REST API: config: GET (13): corrected missing return in deserialize methods of the adapters 2019-08-05 03:42:04 +02:00
wfmplugin.cpp Updated versions and changelogs 2022-10-19 17:40:14 +02:00
wfmplugin.h Channel plugins: use specialized ChannelGUI superclass. Handle GUI lifecycle in MainWindow 2020-10-04 22:16:09 +02:00

WFM demodulator plugin

Introduction

This plugin can be used to listen to a wideband or narrowband FM modulated signal. "Wideband" means that the bandwidth can vary from 40 to 250 kHz. It can also demodulate narrowband signals with bandwidths of 25 or 12.5 kHz.

Interface

The top and bottom bars of the channel window are described here

WFM Demodulator plugin GUI

1: Frequency shift from center frequency of reception

Use the wheels to adjust the frequency shift in Hz from the center frequency of reception. Left click on a digit sets the cursor position at this digit. Right click on a digit sets all digits on the right to zero. This effectively floors value at the digit position. Wheels are moved with the mousewheel while pointing at the wheel or by selecting the wheel with the left mouse click and using the keyboard arrows. Pressing shift simultaneously moves digit by 5 and pressing control moves it by 2.

2: Channel power

Average total power in dB relative to a +/- 1.0 amplitude signal received in the pass band.

3: Level meter in dB

  • top bar (green): average value
  • bottom bar (blue green): instantaneous peak value
  • tip vertical bar (bright green): peak hold value

4: RF bandwidth

This is the bandwidth of the channel signal before demodulation. It can be varied from 10 to 300 kHz using the thumbwheels.

5: AF bandwidth

This is the bandwidth of the audio signal in kHz (i.e. after demodulation). It can be set in continuous kHz steps from 1 to 20 kHz.

6: Volume

This is the volume of the audio signal from 0.0 (mute) to 10.0 (maximum). It can be varied continuously in 0.1 steps using the dial button.

7: Squelch threshold

This is the squelch threshold in dB. The average total power received in the signal bandwidth before demodulation is compared to this value and the squelch input is open above this value. It can be varied continuously in 0.1 dB steps from 0.0 to -100.0 dB using the dial button.

8: Audio mute and select audio output

Left click on this button to toggle audio mute for this channel. The button will light up in green if the squelch is open. This helps identifying which channels are active in a multi-channel configuration.

If you right click on this button this will open a dialog to select the audio output device.