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sdrangel/plugins/channeltx/udpsink/udpsink.h

416 lines
12 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef PLUGINS_CHANNELTX_UDPSINK_UDPSINK_H_
#define PLUGINS_CHANNELTX_UDPSINK_UDPSINK_H_
#include <QObject>
#include "dsp/basebandsamplesource.h"
#include "dsp/basebandsamplesink.h"
#include "dsp/interpolator.h"
#include "dsp/movingaverage.h"
#include "dsp/nco.h"
#include "dsp/fftfilt.h"
#include "util/message.h"
#include "udpsinkudphandler.h"
class UDPSinkGUI;
class UDPSink : public BasebandSampleSource {
Q_OBJECT
public:
enum SampleFormat {
FormatS16LE,
FormatNFM,
FormatLSB,
FormatUSB,
FormatAM,
FormatNone
};
UDPSink(MessageQueue* uiMessageQueue, UDPSinkGUI* udpSinkGUI, BasebandSampleSink* spectrum);
virtual ~UDPSink();
virtual void start();
virtual void stop();
virtual void pull(Sample& sample);
virtual bool handleMessage(const Message& cmd);
double getMagSq() const { return m_magsq; }
double getInMagSq() const { return m_inMagsq; }
int32_t getBufferGauge() const { return m_udpHandler.getBufferGauge(); }
bool getSquelchOpen() const { return m_squelchOpen; }
void configure(MessageQueue* messageQueue,
SampleFormat sampleFormat,
Real inputSampleRate,
Real rfBandwidth,
int fmDeviation,
Real amModFactor,
const QString& udpAddress,
int udpPort,
bool channelMute,
Real gainIn,
Real gainOut,
Real squelchDB,
Real squelchGate,
bool squelchEnabled,
bool autoRWBalance,
bool stereoInput,
bool force = false);
void setSpectrum(MessageQueue* messageQueue, bool enabled);
void resetReadIndex(MessageQueue* messageQueue);
signals:
/**
* Level changed
* \param rmsLevel RMS level in range 0.0 - 1.0
* \param peakLevel Peak level in range 0.0 - 1.0
* \param numSamples Number of audio samples analyzed
*/
void levelChanged(qreal rmsLevel, qreal peakLevel, int numSamples);
private:
class MsgUDPSinkConfigure : public Message {
MESSAGE_CLASS_DECLARATION
public:
SampleFormat getSampleFormat() const { return m_sampleFormat; }
Real getInputSampleRate() const { return m_inputSampleRate; }
Real getRFBandwidth() const { return m_rfBandwidth; }
int getFMDeviation() const { return m_fmDeviation; }
Real getAMModFactor() const { return m_amModFactor; }
const QString& getUDPAddress() const { return m_udpAddress; }
int getUDPPort() const { return m_udpPort; }
bool getChannelMute() const { return m_channelMute; }
Real getGainIn() const { return m_gainIn; }
Real getGainOut() const { return m_gainOut; }
Real getSquelchDB() const { return m_squelchDB; }
Real getSquelchGate() const { return m_squelchGate; }
bool getSquelchEnabled() const { return m_squelchEnabled; }
bool getForce() const { return m_force; }
bool getAutoRWBalance() const { return m_autoRWBalance; }
bool getStereoInput() const { return m_stereoInput; }
static MsgUDPSinkConfigure* create(SampleFormat
sampleFormat,
Real inputSampleRate,
Real rfBandwidth,
int fmDeviation,
Real amModFactor,
const QString& udpAddress,
int udpPort,
bool channelMute,
Real gainIn,
Real gainOut,
Real squelchDB,
Real squelchGate,
bool squelchEnabled,
bool autoRWBalance,
bool stereoInput,
bool force)
{
return new MsgUDPSinkConfigure(sampleFormat,
inputSampleRate,
rfBandwidth,
fmDeviation,
amModFactor,
udpAddress,
udpPort,
channelMute,
gainIn,
gainOut,
squelchDB,
squelchGate,
squelchEnabled,
autoRWBalance,
stereoInput,
force);
}
private:
SampleFormat m_sampleFormat;
Real m_inputSampleRate;
Real m_rfBandwidth;
int m_fmDeviation;
Real m_amModFactor;
QString m_udpAddress;
int m_udpPort;
bool m_channelMute;
Real m_gainIn;
Real m_gainOut;
Real m_squelchDB;
Real m_squelchGate;
bool m_squelchEnabled;
bool m_autoRWBalance;
bool m_stereoInput;
bool m_force;
MsgUDPSinkConfigure(SampleFormat sampleFormat,
Real inputSampleRate,
Real rfBandwidth,
int fmDeviation,
Real amModFactor,
const QString& udpAddress,
int udpPort,
bool channelMute,
Real gainIn,
Real gainOut,
Real squelchDB,
Real squelchGate,
bool squelchEnabled,
bool autoRWBalance,
bool stereoInput,
bool force) :
Message(),
m_sampleFormat(sampleFormat),
m_inputSampleRate(inputSampleRate),
m_rfBandwidth(rfBandwidth),
m_fmDeviation(fmDeviation),
m_amModFactor(amModFactor),
m_udpAddress(udpAddress),
m_udpPort(udpPort),
m_channelMute(channelMute),
m_gainIn(gainIn),
m_gainOut(gainOut),
m_squelchDB(squelchDB),
m_squelchGate(squelchGate),
m_squelchEnabled(squelchEnabled),
m_autoRWBalance(autoRWBalance),
m_stereoInput(stereoInput),
m_force(force)
{ }
};
class MsgUDPSinkSpectrum : public Message {
MESSAGE_CLASS_DECLARATION
public:
bool getEnabled() const { return m_enabled; }
static MsgUDPSinkSpectrum* create(bool enabled)
{
return new MsgUDPSinkSpectrum(enabled);
}
private:
bool m_enabled;
MsgUDPSinkSpectrum(bool enabled) :
Message(),
m_enabled(enabled)
{ }
};
class MsgResetReadIndex : public Message {
MESSAGE_CLASS_DECLARATION
public:
static MsgResetReadIndex* create()
{
return new MsgResetReadIndex();
}
private:
MsgResetReadIndex() :
Message()
{ }
};
struct Config {
int m_basebandSampleRate;
Real m_outputSampleRate;
int m_sampleFormat;
Real m_inputSampleRate;
qint64 m_inputFrequencyOffset;
Real m_rfBandwidth;
Real m_lowCutoff;
int m_fmDeviation;
Real m_amModFactor;
bool m_channelMute;
Real m_gainIn;
Real m_gainOut;
Real m_squelch; //!< squared magnitude
Real m_squelchGate; //!< seconds
bool m_squelchEnabled;
bool m_autoRWBalance;
bool m_stereoInput;
QString m_udpAddressStr;
quint16 m_udpPort;
Config() :
m_basebandSampleRate(48000),
m_outputSampleRate(48000),
m_sampleFormat(0),
m_inputSampleRate(48000),
m_inputFrequencyOffset(0),
m_rfBandwidth(12500),
m_lowCutoff(300),
m_fmDeviation(1.0),
m_amModFactor(0.95),
m_channelMute(false),
m_gainIn(1.0),
m_gainOut(1.0),
m_squelch(-50.0),
m_squelchGate(0.05),
m_squelchEnabled(true),
m_autoRWBalance(true),
m_stereoInput(false),
m_udpAddressStr("127.0.0.1"),
m_udpPort(9999)
{}
};
Config m_config;
Config m_running;
NCO m_carrierNco;
Complex m_modSample;
MessageQueue* m_uiMessageQueue;
UDPSinkGUI* m_udpSinkGUI;
BasebandSampleSink* m_spectrum;
bool m_spectrumEnabled;
SampleVector m_sampleBuffer;
int m_spectrumChunkSize;
int m_spectrumChunkCounter;
Interpolator m_interpolator;
Real m_interpolatorDistance;
Real m_interpolatorDistanceRemain;
bool m_interpolatorConsumed;
double m_magsq;
double m_inMagsq;
MovingAverage<double> m_movingAverage;
MovingAverage<double> m_inMovingAverage;
UDPSinkUDPHandler m_udpHandler;
Real m_actualInputSampleRate; //!< sample rate with UDP buffer skew compensation
double m_sampleRateSum;
int m_sampleRateAvgCounter;
int m_levelCalcCount;
Real m_peakLevel;
double m_levelSum;
int m_levelNbSamples;
bool m_squelchOpen;
int m_squelchOpenCount;
int m_squelchCloseCount;
int m_squelchThreshold;
float m_modPhasor; //!< Phasor for FM modulation
fftfilt* m_SSBFilter; //!< Complex filter for SSB modulation
Complex* m_SSBFilterBuffer;
int m_SSBFilterBufferIndex;
QMutex m_settingsMutex;
static const int m_sampleRateAverageItems = 17;
static const int m_ssbFftLen = 1024;
void apply(bool force);
void modulateSample();
void calculateLevel(Real sample);
void calculateLevel(Complex sample);
inline void calculateSquelch(double value)
{
if ((!m_running.m_squelchEnabled) || (value > m_running.m_squelch))
{
if (m_squelchThreshold == 0)
{
m_squelchOpen = true;
}
else
{
if (m_squelchOpenCount < m_squelchThreshold)
{
m_squelchOpenCount++;
}
else
{
m_squelchCloseCount = m_squelchThreshold;
m_squelchOpen = true;
}
}
}
else
{
if (m_squelchThreshold == 0)
{
m_squelchOpen = false;
}
else
{
if (m_squelchCloseCount > 0)
{
m_squelchCloseCount--;
}
else
{
m_squelchOpenCount = 0;
m_squelchOpen = false;
}
}
}
}
inline void initSquelch(bool open)
{
if (open)
{
m_squelchOpen = true;
m_squelchOpenCount = m_squelchThreshold;
m_squelchCloseCount = m_squelchThreshold;
}
else
{
m_squelchOpen = false;
m_squelchOpenCount = 0;
m_squelchCloseCount = 0;
}
}
inline void readMonoSample(FixReal& t)
{
Sample s;
if (m_running.m_stereoInput)
{
m_udpHandler.readSample(s);
t = ((s.m_real + s.m_imag) * m_running.m_gainIn) / 2;
}
else
{
m_udpHandler.readSample(t);
t *= m_running.m_gainIn;
}
}
};
#endif /* PLUGINS_CHANNELTX_UDPSINK_UDPSINK_H_ */