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201 lines
5.2 KiB
C++
201 lines
5.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2024 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// //
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// This is the code from ft8mon: https://github.com/rtmrtmrtmrtm/ft8mon //
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// reformatted and adapted to Qt and SDRangel context //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <math.h>
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#include <algorithm>
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#include "ft8stats.h"
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namespace FT8 {
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Stats::Stats(int how, float log_tail, float log_rate) :
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sum_(0),
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finalized_(false),
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how_(how),
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log_tail_(log_tail),
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log_rate_(log_rate)
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{}
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void Stats::add(float x)
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{
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a_.push_back(x);
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sum_ += x;
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finalized_ = false;
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}
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void Stats::finalize()
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{
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finalized_ = true;
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int n = a_.size();
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mean_ = sum_ / n;
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float var = 0;
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float bsum = 0;
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for (int i = 0; i < n; i++)
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{
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float y = a_[i] - mean_;
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var += y * y;
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bsum += fabs(y);
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}
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var /= n;
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stddev_ = sqrt(var);
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b_ = bsum / n;
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// prepare for binary search to find where values lie
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// in the distribution.
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if (how_ != 0 && how_ != 5) {
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std::sort(a_.begin(), a_.end());
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}
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}
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float Stats::mean()
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{
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if (!finalized_) {
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finalize();
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}
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return mean_;
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}
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float Stats::stddev()
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{
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if (!finalized_) {
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finalize();
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}
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return stddev_;
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}
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// fraction of distribution that's less than x.
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// assumes normal distribution.
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// this is PHI(x), or the CDF at x,
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// or the integral from -infinity
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// to x of the PDF.
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float Stats::gaussian_problt(float x)
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{
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float SDs = (x - mean()) / stddev();
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float frac = 0.5 * (1.0 + erf(SDs / sqrt(2.0)));
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return frac;
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}
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// https://en.wikipedia.org/wiki/Laplace_distribution
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// m and b from page 116 of Mark Owen's Practical Signal Processing.
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float Stats::laplace_problt(float x)
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{
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float m = mean();
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float cdf;
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if (x < m) {
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cdf = 0.5 * exp((x - m) / b_);
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} else {
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cdf = 1.0 - 0.5 * exp(-(x - m) / b_);
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}
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return cdf;
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}
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// look into the actual distribution.
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float Stats::problt(float x)
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{
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if (!finalized_) {
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finalize();
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}
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if (how_ == 0) {
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return gaussian_problt(x);
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}
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if (how_ == 5) {
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return laplace_problt(x);
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}
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// binary search.
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auto it = std::lower_bound(a_.begin(), a_.end(), x);
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int i = it - a_.begin();
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int n = a_.size();
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if (how_ == 1)
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{
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// index into the distribution.
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// works poorly for values that are off the ends
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// of the distribution, since those are all
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// mapped to 0.0 or 1.0, regardless of magnitude.
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return i / (float)n;
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}
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if (how_ == 2)
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{
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// use a kind of logistic regression for
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// values near the edges of the distribution.
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if (i < log_tail_ * n)
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{
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float x0 = a_[(int)(log_tail_ * n)];
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float y = 1.0 / (1.0 + exp(-log_rate_ * (x - x0)));
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// y is 0..0.5
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y /= 5;
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return y;
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}
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else if (i > (1 - log_tail_) * n)
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{
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float x0 = a_[(int)((1 - log_tail_) * n)];
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float y = 1.0 / (1.0 + exp(-log_rate_ * (x - x0)));
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// y is 0.5..1
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// we want (1-log_tail)..1
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y -= 0.5;
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y *= 2;
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y *= log_tail_;
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y += (1 - log_tail_);
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return y;
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}
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else
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{
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return i / (float)n;
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}
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}
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if (how_ == 3)
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{
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// gaussian for values near the edge of the distribution.
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if (i < log_tail_ * n) {
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return gaussian_problt(x);
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} else if (i > (1 - log_tail_) * n) {
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return gaussian_problt(x);
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} else {
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return i / (float)n;
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}
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}
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if (how_ == 4)
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{
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// gaussian for values outside the distribution.
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if (x < a_[0] || x > a_.back()) {
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return gaussian_problt(x);
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} else {
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return i / (float)n;
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}
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}
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return 0;
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}
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} // namespace FT8
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