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sdrangel/sdrgui/gui/cwkeyergui.h

74 lines
2.7 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRBASE_GUI_CWKEYERGUI_H_
#define SDRBASE_GUI_CWKEYERGUI_H_
#include <QWidget>
#include "dsp/dsptypes.h"
#include "export.h"
#include "settings/serializable.h"
namespace Ui {
class CWKeyerGUI;
}
class MessageQueue;
class CWKeyer;
class CWKeyerSettings;
class SDRGUI_API CWKeyerGUI : public QWidget, public Serializable {
Q_OBJECT
public:
explicit CWKeyerGUI(QWidget* parent = NULL);
~CWKeyerGUI();
void setBuddies(MessageQueue* messageQueue, CWKeyer* cwKeyer);
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
void displaySettings(const CWKeyerSettings& settings);
private:
Ui::CWKeyerGUI* ui;
MessageQueue* m_messageQueue;
CWKeyer* m_cwKeyer;
bool m_doApplySettings;
void applySettings();
void sendSettings();
void blockApplySettings(bool block);
private slots:
void on_cwTextClear_clicked(bool checked);
void on_cwTextEdit_editingFinished();
void on_cwSpeed_valueChanged(int value);
void on_playDots_toggled(bool checked);
void on_playDashes_toggled(bool checked);
void on_playText_toggled(bool checked);
void on_playLoopCW_toggled(bool checked);
void on_playStop_toggled(bool checked);
};
#endif /* SDRBASE_GUI_CWKEYERGUI_H_ */