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https://github.com/f4exb/sdrangel.git
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407 lines
10 KiB
C++
407 lines
10 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2015 F4EXB //
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// written by Edouard Griffiths //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_UDPSRC_H
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#define INCLUDE_UDPSRC_H
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#include <dsp/basebandsamplesink.h>
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#include <QMutex>
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#include <QHostAddress>
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#include "dsp/nco.h"
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#include "dsp/fftfilt.h"
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#include "dsp/interpolator.h"
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#include "dsp/phasediscri.h"
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#include "dsp/movingaverage.h"
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#include "dsp/agc.h"
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#include "dsp/bandpass.h"
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#include "util/udpsink.h"
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#include "util/message.h"
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#include "audio/audiofifo.h"
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class QUdpSocket;
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class UDPSrcGUI;
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class UDPSrc : public BasebandSampleSink {
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Q_OBJECT
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public:
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enum SampleFormat {
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FormatS16LE,
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FormatNFM,
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FormatNFMMono,
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FormatLSB,
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FormatUSB,
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FormatLSBMono,
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FormatUSBMono,
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FormatAMMono,
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FormatAMNoDCMono,
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FormatAMBPFMono,
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FormatNone
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};
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UDPSrc(MessageQueue* uiMessageQueue, UDPSrcGUI* udpSrcGUI, BasebandSampleSink* spectrum);
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virtual ~UDPSrc();
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void configure(MessageQueue* messageQueue,
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SampleFormat sampleFormat,
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Real outputSampleRate,
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Real rfBandwidth,
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int fmDeviation,
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QString& udpAddress,
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int udpPort,
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int audioPort,
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bool force);
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void configureImmediate(MessageQueue* messageQueue,
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bool audioActive,
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bool audioStereo,
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Real gain,
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int volume,
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Real squelchDB,
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Real squelchGate,
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bool squelchEnabled,
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bool agc,
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bool force);
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void setSpectrum(MessageQueue* messageQueue, bool enabled);
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double getMagSq() const { return m_magsq; }
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double getInMagSq() const { return m_inMagsq; }
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bool getSquelchOpen() const { return m_squelchOpen; }
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virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool positiveOnly);
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virtual void start();
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virtual void stop();
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virtual bool handleMessage(const Message& cmd);
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static const int udpBlockSize = 512; // UDP block size in number of bytes
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public slots:
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void audioReadyRead();
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protected:
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class MsgUDPSrcConfigure : public Message {
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MESSAGE_CLASS_DECLARATION
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public:
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SampleFormat getSampleFormat() const { return m_sampleFormat; }
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Real getOutputSampleRate() const { return m_outputSampleRate; }
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Real getRFBandwidth() const { return m_rfBandwidth; }
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int getFMDeviation() const { return m_fmDeviation; }
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const QString& getUDPAddress() const { return m_udpAddress; }
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int getUDPPort() const { return m_udpPort; }
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int getAudioPort() const { return m_audioPort; }
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bool getForce() const { return m_force; }
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static MsgUDPSrcConfigure* create(SampleFormat
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sampleFormat,
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Real sampleRate,
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Real rfBandwidth,
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int fmDeviation,
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QString& udpAddress,
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int udpPort,
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int audioPort,
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bool force)
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{
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return new MsgUDPSrcConfigure(sampleFormat,
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sampleRate,
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rfBandwidth,
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fmDeviation,
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udpAddress,
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udpPort,
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audioPort,
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force);
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}
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private:
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SampleFormat m_sampleFormat;
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Real m_outputSampleRate;
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Real m_rfBandwidth;
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int m_fmDeviation;
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QString m_udpAddress;
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int m_udpPort;
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int m_audioPort;
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bool m_force;
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MsgUDPSrcConfigure(SampleFormat sampleFormat,
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Real outputSampleRate,
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Real rfBandwidth,
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int fmDeviation,
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QString& udpAddress,
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int udpPort,
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int audioPort,
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bool force) :
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Message(),
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m_sampleFormat(sampleFormat),
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m_outputSampleRate(outputSampleRate),
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m_rfBandwidth(rfBandwidth),
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m_fmDeviation(fmDeviation),
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m_udpAddress(udpAddress),
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m_udpPort(udpPort),
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m_audioPort(audioPort),
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m_force(force)
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{ }
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};
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class MsgUDPSrcConfigureImmediate : public Message {
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MESSAGE_CLASS_DECLARATION
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public:
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Real getGain() const { return m_gain; }
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int getVolume() const { return m_volume; }
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bool getAudioActive() const { return m_audioActive; }
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bool getAudioStereo() const { return m_audioStereo; }
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Real getSquelchDB() const { return m_squelchDB; }
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Real getSquelchGate() const { return m_squelchGate; }
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bool getSquelchEnabled() const { return m_squelchEnabled; }
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bool getAGC() const { return m_agc; }
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bool getForce() const { return m_force; }
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static MsgUDPSrcConfigureImmediate* create(
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bool audioActive,
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bool audioStereo,
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int gain,
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int volume,
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Real squelchDB,
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Real squelchGate,
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bool squelchEnabled,
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bool agc,
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bool force)
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{
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return new MsgUDPSrcConfigureImmediate(
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audioActive,
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audioStereo,
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gain,
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volume,
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squelchDB,
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squelchGate,
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squelchEnabled,
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agc,
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force);
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}
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private:
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Real m_gain;
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int m_volume;
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bool m_audioActive;
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bool m_audioStereo;
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Real m_squelchDB;
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Real m_squelchGate; // seconds
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bool m_squelchEnabled;
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bool m_agc;
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bool m_force;
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MsgUDPSrcConfigureImmediate(
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bool audioActive,
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bool audioStereo,
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Real gain,
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int volume,
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Real squelchDB,
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Real squelchGate,
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bool squelchEnabled,
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bool agc,
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bool force) :
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Message(),
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m_gain(gain),
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m_volume(volume),
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m_audioActive(audioActive),
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m_audioStereo(audioStereo),
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m_squelchDB(squelchDB),
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m_squelchGate(squelchGate),
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m_squelchEnabled(squelchEnabled),
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m_agc(agc),
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m_force(force)
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{ }
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};
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class MsgUDPSrcSpectrum : public Message {
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MESSAGE_CLASS_DECLARATION
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public:
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bool getEnabled() const { return m_enabled; }
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static MsgUDPSrcSpectrum* create(bool enabled)
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{
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return new MsgUDPSrcSpectrum(enabled);
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}
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private:
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bool m_enabled;
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MsgUDPSrcSpectrum(bool enabled) :
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Message(),
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m_enabled(enabled)
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{ }
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};
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struct Config {
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Real m_outputSampleRate;
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SampleFormat m_sampleFormat;
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Real m_inputSampleRate;
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qint64 m_inputFrequencyOffset;
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Real m_rfBandwidth;
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int m_fmDeviation;
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bool m_channelMute;
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Real m_gain;
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Real m_squelch; //!< squared magnitude
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Real m_squelchGate; //!< seconds
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bool m_squelchEnabled;
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bool m_agc;
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bool m_audioActive;
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bool m_audioStereo;
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int m_volume;
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QString m_udpAddressStr;
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quint16 m_udpPort;
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quint16 m_audioPort;
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Config() :
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m_outputSampleRate(48000),
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m_sampleFormat(FormatS16LE),
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m_inputSampleRate(48000),
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m_inputFrequencyOffset(0),
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m_rfBandwidth(12500),
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m_fmDeviation(2500),
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m_channelMute(false),
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m_gain(1.0),
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m_squelch(1e-6),
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m_squelchGate(0.0),
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m_squelchEnabled(true),
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m_agc(false),
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m_audioActive(false),
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m_audioStereo(false),
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m_volume(20),
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m_udpAddressStr("127.0.0.1"),
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m_udpPort(9999),
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m_audioPort(9998)
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{}
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};
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Config m_config;
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Config m_running;
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MessageQueue* m_uiMessageQueue;
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UDPSrcGUI* m_udpSrcGUI;
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QUdpSocket *m_audioSocket;
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double m_magsq;
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double m_inMagsq;
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MovingAverage<double> m_outMovingAverage;
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MovingAverage<double> m_inMovingAverage;
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MovingAverage<double> m_amMovingAverage;
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Real m_scale;
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Complex m_last, m_this;
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NCO m_nco;
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Interpolator m_interpolator;
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Real m_sampleDistanceRemain;
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fftfilt* UDPFilter;
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SampleVector m_sampleBuffer;
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UDPSink<Sample> *m_udpBuffer;
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UDPSink<FixReal> *m_udpBufferMono;
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AudioVector m_audioBuffer;
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uint m_audioBufferFill;
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AudioFifo m_audioFifo;
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BasebandSampleSink* m_spectrum;
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bool m_spectrumEnabled;
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quint32 m_nextSSBId;
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quint32 m_nextS16leId;
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char *m_udpAudioBuf;
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static const int m_udpAudioPayloadSize = 8192; //!< UDP audio samples buffer. No UDP block on Earth is larger than this
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static const Real m_agcTarget;
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PhaseDiscriminators m_phaseDiscri;
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bool m_squelchOpen;
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int m_squelchOpenCount;
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int m_squelchCloseCount;
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int m_squelchGate; //!< number of samples computed from given gate
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int m_squelchRelease;
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MagAGC m_agc;
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Bandpass<double> m_bandpass;
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QMutex m_settingsMutex;
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void apply(bool force);
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inline void calculateSquelch(double value)
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{
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if ((!m_running.m_squelchEnabled) || (value > m_running.m_squelch))
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{
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if (m_squelchGate == 0)
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{
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m_squelchOpen = true;
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}
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else
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{
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if (m_squelchOpenCount < m_squelchGate)
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{
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m_squelchOpenCount++;
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}
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else
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{
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m_squelchCloseCount = m_squelchRelease;
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m_squelchOpen = true;
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}
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}
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}
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else
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{
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if (m_squelchGate == 0)
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{
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m_squelchOpen = false;
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}
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else
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{
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if (m_squelchCloseCount > 0)
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{
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m_squelchCloseCount--;
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}
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else
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{
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m_squelchOpenCount = 0;
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m_squelchOpen = false;
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}
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}
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}
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}
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inline void initSquelch(bool open)
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{
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if (open)
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{
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m_squelchOpen = true;
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m_squelchOpenCount = m_squelchGate;
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m_squelchCloseCount = m_squelchRelease;
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}
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else
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{
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m_squelchOpen = false;
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m_squelchOpenCount = 0;
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m_squelchCloseCount = 0;
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}
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}
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};
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#endif // INCLUDE_UDPSRC_H
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