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mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-08 17:46:03 -05:00
sdrangel/plugins/channeltx/modwfm
2022-02-25 23:47:53 +01:00
..
CMakeLists.txt Install debug symbols on Windows for debug builds 2022-02-06 12:56:58 +00:00
readme.md CW keyer from keyboard: updated documentation changelogs and version 2019-07-31 03:19:56 +02:00
wfmmod.cpp Message pipes rework (2) 2022-02-25 23:47:53 +01:00
wfmmod.h Channel API rework: make it inherit from QObject and removed QObject inheritance from DSP interfaces. Fixes #1147 2022-02-13 00:57:33 +01:00
wfmmodbaseband.cpp Demod Analyzer: implementation for the rest of planned plugins 2020-12-21 02:30:29 +01:00
wfmmodbaseband.h Demod Analyzer: implementation for the rest of planned plugins 2020-12-21 02:30:29 +01:00
wfmmodgui.cpp Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050 2022-01-09 05:27:12 +01:00
wfmmodgui.h Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050 2022-01-09 05:27:12 +01:00
wfmmodgui.ui Modulator plugins with configurable audio: fixed audio sample rate handling 2020-08-03 13:06:41 +02:00
wfmmodplugin.cpp Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050 2022-01-09 05:27:12 +01:00
wfmmodplugin.h Channel plugins: use specialized ChannelGUI superclass. Handle GUI lifecycle in MainWindow 2020-10-04 22:16:09 +02:00
wfmmodsettings.cpp Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050 2022-01-09 05:27:12 +01:00
wfmmodsettings.h Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050 2022-01-09 05:27:12 +01:00
wfmmodsource.cpp Message pipes rework (2) 2022-02-25 23:47:53 +01:00
wfmmodsource.h Demod Analyzer: implementation for the rest of planned plugins 2020-12-21 02:30:29 +01:00
wfmmodwebapiadapter.cpp Fixed -Wunused-parameter warnings 2020-11-14 11:13:32 +01:00
wfmmodwebapiadapter.h REST API: config: GET (13): corrected missing return in deserialize methods of the adapters 2019-08-05 03:42:04 +02:00

WFM modulator plugin

Introduction

This plugin can be used to generate a wideband frequency modulated signal. "Wideband" means that the bandwidth can vary from 12.5 to 250 kHz.

Interface

WFM Modulator plugin GUI

1: Frequency shift from center frequency of transmission

Use the wheels to adjust the frequency shift in Hz from the center frequency of transmission. Left click on a digit sets the cursor position at this digit. Right click on a digit sets all digits on the right to zero. This effectively floors value at the digit position. Wheels are moved with the mousewheel while pointing at the wheel or by selecting the wheel with the left mouse click and using the keyboard arrows. Pressing shift simultaneously moves digit by 5 and pressing control moves it by 2.

3: Channel power

Average total power in dB relative to a +/- 1.0 amplitude signal generated in the pass band.

4: Channel mute

Use this button to toggle mute for this channel.

5: RF bandwidth

This is the bandwidth in kHz of the channel signal filtered after modulation. It can be set in discrete values: 12.5, 25, 40, 60, 75, 80, 100, 125, 140, 160, 180, 200, 220 and 250 kHz

6: Audio frequency bandwidth

This is the bandwidth in khz of the modulating signal filtered before modulation. It can be set in kHz steps from 1 to 20 kHz

7: Frequency deviation

Adjusts the frequency deviation in 1 kHz steps from 0 to 100 kHz

8: Volume

This is the volume of the audio signal from 0.0 (mute) to 2.0 (maximum). It can be varied continuously in 0.1 steps using the dial button.

9: Level meter in %

  • top bar (beige): average value
  • bottom bar (brown): instantaneous peak value
  • tip vertical bar (bright red): peak hold value

You should aim at keeping the peak value below 100% using the volume control

10: Input source control

Modulator input source control GUI

10.1: Tone input select

Switches to the tone input. You must switch it off to make other inputs available.

10.2: Morse keyer input select

Switches to the Morse keyer input. You must switch it off to make other inputs available.

10.3: Tone frequency (kHz)

Adjusts the tone frequency from 0.1 to 2.5 kHz in 0.01 kHz steps

10.4: Audio input select and select audio input device

Left click to switch to the audio input. You must switch it off to make other inputs available.

Right click to select audio input device. See audio management documentation for details.

11: CW (Morse) text

Enter the text to be keyed when Morse input is active and in text mode

12: Clear CW text

Clears the CW (Morse) text

13: Morse keyer controls

Morse keyer control GUI1

13.1: CW keying speed

Sets the CW speed in Words Per Minute (WPM). This is based on the word "PARIS" sent 5 times. For 5 WPM the dot length is 240 ms. In other terms the dot length is calculated as 1.2 / WPM seconds. The dot length is used as the base to compute other timings:

  • Element (dot or dash) silence separator: 1 dot length
  • Dash: 3 dot lengths
  • Character silence separator: 3 dot lengths
  • Word silence separator: 7 dot lengths

13.2: Dots keying

Switch this button to send dots continuously

13.3: Dashes keying

Switch this button to send dashes continuously

13.4: Text keying

Switch this button to send the text typed into the text box (11)

13.5: Text auto repeat

Switch this button to auto repeat the text keying

13.6: Text play/stop

Use this button to stop sending text. When resuming keying restarts at the start of text

Morse keyer control GUI2

⚠ WARNING: what follows is not really useful if you do not use a proper Morse keyer with direct audio feedback. There is a significant audio delay either with the direct monitoring or by monitoring the transmitted signal so keying with this audio as feedback is not practical

13.7: Activate morse keys keyboard control

This disables text or continuous dots or dashes. Toggle input from keyboard. Occasionnaly the focus may get lost and you will have to deactivate and reactivate it to recover the key bindings.

13.8: Iambic or straight

Choose iambic or straight keying style. When straight is selected the dot or dash key may be used.

13.9: Register dot key

Click on the button and while selected type a character or character and modifier (Shift + key for example) to select which key is used for dots. The key or key sequence appears next (here dot .)

13.10: Register dash key

Click on the button and while selected type a character or character and modifier (Shift + key for example) to select which key is used for dashes. The key or key sequence appears next (here dot .)

14: Audio file path

The path to the selected audio file to be played or dots if unselected

15: Audio file play controls

Modulator audio file play control GUI

15.1: Audio file select

Opens a file dialog to select the audio file to be played. It must be mono 48 kHz F32LE raw format. Using sox a .wav file can be converted with this command: sox piano.wav -t raw -r 48k -c 1 -b 32 -L -e float piano.raw

15.2: Audio file loop

Audio replay file at the end

15.3: Play/pause file play

Toggle play/pause file play. When paused the slider below (18) can be used to randomly set the position in the file when re-starting.

16: Play file current position

This is the current audio file play position in time units relative to the start

17: Play file length

This is the audio file play length in time units

18: Play file position slider

This slider can be used to randomly set the current position in the file when file play is in pause state (button 15.3)