1
0
mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-16 13:21:50 -05:00
sdrangel/sdrgui/gui/glspectrumview.cpp
Jon Beniston 1c9cc7a989 GLSpectrum touchscreen updates
Add "show all controls" button, that allows most of the "set once"
controls to be hidden on small screens. Please feel free to make a
better icon! Could also be hidden if !ANDROID, if you don't like it.
Add pinch and pan gestures, for frequency scrolling and zooming in to
spectrum.
Queue frequencies requested by scrolling, so intermediate frequencies
can be omitted, if device is slow to update its frequency.
Support non-integer pixel ratios.
Add popup sliders for dials.
Add DialogPositioner for dialogs.
Add layout to spectrum markers dialog, so that it can be resized, to fit
on smaller screens.
2022-12-20 14:39:39 +00:00

5070 lines
171 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include <algorithm>
#include <QMouseEvent>
#include <QOpenGLShaderProgram>
#include <QOpenGLFunctions>
#include <QPainter>
#include <QFontDatabase>
#include <QWindow>
#include <QGestureEvent>
#include <QPanGesture>
#include <QPinchGesture>
#include "maincore.h"
#include "dsp/spectrumvis.h"
#include "gui/glspectrumview.h"
#include "gui/spectrummeasurements.h"
#include "settings/mainsettings.h"
#include "util/messagequeue.h"
#include "util/db.h"
#include <QDebug>
MESSAGE_CLASS_DEFINITION(GLSpectrumView::MsgReportSampleRate, Message)
MESSAGE_CLASS_DEFINITION(GLSpectrumView::MsgReportWaterfallShare, Message)
MESSAGE_CLASS_DEFINITION(GLSpectrumView::MsgReportFFTOverlap, Message)
MESSAGE_CLASS_DEFINITION(GLSpectrumView::MsgReportPowerScale, Message)
MESSAGE_CLASS_DEFINITION(GLSpectrumView::MsgReportCalibrationShift, Message)
MESSAGE_CLASS_DEFINITION(GLSpectrumView::MsgReportHistogramMarkersChange, Message)
MESSAGE_CLASS_DEFINITION(GLSpectrumView::MsgReportWaterfallMarkersChange, Message)
const float GLSpectrumView::m_maxFrequencyZoom = 10.0f;
const float GLSpectrumView::m_annotationMarkerHeight = 20.0f;
GLSpectrumView::GLSpectrumView(QWidget* parent) :
QOpenGLWidget(parent),
m_markersDisplay(SpectrumSettings::MarkersDisplaySpectrum),
m_histogramFindPeaks(false),
m_cursorState(CSNormal),
m_cursorChannel(0),
m_spectrumVis(nullptr),
m_fpsPeriodMs(50),
m_mouseInside(false),
m_changesPending(true),
m_centerFrequency(100000000),
m_referenceLevel(0),
m_powerRange(100),
m_linear(false),
m_decay(1),
m_sampleRate(500000),
m_timingRate(1),
m_fftOverlap(0),
m_fftSize(512),
m_nbBins(512),
m_displayGrid(true),
m_displayGridIntensity(5),
m_displayTraceIntensity(50),
m_invertedWaterfall(true),
m_displayMaxHold(false),
m_currentSpectrum(nullptr),
m_displayCurrent(false),
m_leftMargin(0),
m_rightMargin(0),
m_topMargin(0),
m_frequencyScaleHeight(0),
m_histogramHeight(80),
m_waterfallHeight(0),
m_bottomMargin(0),
m_waterfallBuffer(nullptr),
m_waterfallBufferPos(0),
m_waterfallTextureHeight(-1),
m_waterfallTexturePos(0),
m_displayWaterfall(true),
m_ssbSpectrum(false),
m_lsbDisplay(false),
m_3DSpectrogramBuffer(nullptr),
m_3DSpectrogramBufferPos(0),
m_3DSpectrogramTextureHeight(-1),
m_3DSpectrogramTexturePos(0),
m_display3DSpectrogram(false),
m_rotate3DSpectrogram(false),
m_pan3DSpectrogram(false),
m_scaleZ3DSpectrogram(false),
m_3DSpectrogramStyle(SpectrumSettings::Outline),
m_colorMapName("Angel"),
m_scrollFrequency(false),
m_scrollStartCenterFreq(0),
m_pinching(false),
m_pinching3D(false),
m_frequencyRequested(false),
m_nextFrequencyValid(false),
m_histogramBuffer(nullptr),
m_histogram(nullptr),
m_displayHistogram(true),
m_displayChanged(false),
m_displaySourceOrSink(true),
m_displayStreamIndex(0),
m_matrixLoc(0),
m_colorLoc(0),
m_useCalibration(false),
m_calibrationGain(1.0),
m_calibrationShiftdB(0.0),
m_calibrationInterpMode(SpectrumSettings::CalibInterpLinear),
m_messageQueueToGUI(nullptr),
m_openGLLogger(nullptr),
m_isDeviceSpectrum(false),
m_measurements(nullptr),
m_measurement(SpectrumSettings::MeasurementNone),
m_measurementCenterFrequencyOffset(0),
m_measurementBandwidth(10000),
m_measurementChSpacing(10000),
m_measurementAdjChBandwidth(10000),
m_measurementHarmonics(5),
m_measurementPeaks(5),
m_measurementHighlight(true),
m_measurementPrecision(1)
{
// Enable multisampling anti-aliasing (MSAA)
int multisamples = MainCore::instance()->getSettings().getMultisampling();
if (multisamples > 0)
{
QSurfaceFormat format;
format.setSamples(multisamples);
setFormat(format);
}
setObjectName("GLSpectrum");
setAutoFillBackground(false);
setAttribute(Qt::WA_OpaquePaintEvent, true);
setAttribute(Qt::WA_NoSystemBackground, true);
setMouseTracking(true);
setMinimumSize(360, 200);
m_waterfallShare = 0.5;
for (int i = 0; i <= 239; i++)
{
QColor c;
c.setHsv(239 - i, 255, 15 + i);
((quint8*)&m_waterfallPalette[i])[0] = c.red();
((quint8*)&m_waterfallPalette[i])[1] = c.green();
((quint8*)&m_waterfallPalette[i])[2] = c.blue();
((quint8*)&m_waterfallPalette[i])[3] = c.alpha();
}
m_waterfallPalette[239] = 0xffffffff;
m_histogramPalette[0] = 0;
for (int i = 1; i < 240; i++)
{
QColor c;
int light = i < 60 ? 128 + (60-i) : 128;
int sat = i < 60 ? 140 + i : i < 180 ? 200 : 200 - (i-180);
c.setHsl(239 - i, sat, light);
((quint8*)&m_histogramPalette[i])[0] = c.red();
((quint8*)&m_histogramPalette[i])[1] = c.green();
((quint8*)&m_histogramPalette[i])[2] = c.blue();
((quint8*)&m_histogramPalette[i])[3] = c.alpha();
}
// 4.2.3 palette
// for (int i = 1; i < 240; i++)
// {
// QColor c;
// int val = i < 60 ? 255 : 200;
// int sat = i < 60 ? 128 : i < 180 ? 255 : 180;
// c.setHsv(239 - i, sat, val);
// ((quint8*)&m_histogramPalette[i])[0] = c.red();
// ((quint8*)&m_histogramPalette[i])[1] = c.green();
// ((quint8*)&m_histogramPalette[i])[2] = c.blue();
// ((quint8*)&m_histogramPalette[i])[3] = c.alpha();
// }
// Original palette:
// for(int i = 16; i < 240; i++) {
// QColor c;
// c.setHsv(239 - i, 255 - ((i < 200) ? 0 : (i - 200) * 3), 150 + ((i < 100) ? i : 100));
// ((quint8*)&m_histogramPalette[i])[0] = c.red();
// ((quint8*)&m_histogramPalette[i])[1] = c.green();
// ((quint8*)&m_histogramPalette[i])[2] = c.blue();
// ((quint8*)&m_histogramPalette[i])[3] = c.alpha();
// }
// for(int i = 1; i < 16; i++) {
// QColor c;
// c.setHsv(255, 128, 48 + i * 4);
// ((quint8*)&m_histogramPalette[i])[0] = c.red();
// ((quint8*)&m_histogramPalette[i])[1] = c.green();
// ((quint8*)&m_histogramPalette[i])[2] = c.blue();
// ((quint8*)&m_histogramPalette[i])[3] = c.alpha();
// }
m_decayDivisor = 1;
m_decayDivisorCount = m_decayDivisor;
m_histogramStroke = 30;
m_timeScale.setFont(font());
m_timeScale.setOrientation(Qt::Vertical);
m_timeScale.setRange(Unit::Time, 0, 1);
m_powerScale.setFont(font());
m_powerScale.setOrientation(Qt::Vertical);
m_frequencyScale.setFont(font());
m_frequencyScale.setOrientation(Qt::Horizontal);
m_textOverlayFont = font(); // QFontDatabase::systemFont(QFontDatabase::FixedFont);
m_textOverlayFont.setBold(true);
// m_textOverlayFont.setPointSize(font().pointSize() - 1);
resetFrequencyZoom();
m_timer.setTimerType(Qt::PreciseTimer);
connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
m_timer.start(m_fpsPeriodMs);
// Handle KeyEvents
setFocusPolicy(Qt::StrongFocus);
installEventFilter(this);
grabGesture(Qt::PinchGesture);
}
GLSpectrumView::~GLSpectrumView()
{
QMutexLocker mutexLocker(&m_mutex);
if (m_waterfallBuffer)
{
delete m_waterfallBuffer;
m_waterfallBuffer = nullptr;
}
if (m_3DSpectrogramBuffer)
{
delete m_3DSpectrogramBuffer;
m_3DSpectrogramBuffer = nullptr;
}
if (m_histogramBuffer)
{
delete m_histogramBuffer;
m_histogramBuffer = nullptr;
}
if (m_histogram)
{
delete[] m_histogram;
m_histogram = nullptr;
}
if (m_openGLLogger)
{
delete m_openGLLogger;
m_openGLLogger = nullptr;
}
}
void GLSpectrumView::queueRequestCenterFrequency(qint64 frequency)
{
if (!m_frequencyRequested)
{
m_frequencyRequested = true;
m_requestedFrequency = frequency;
emit requestCenterFrequency(frequency);
}
else
{
m_nextFrequencyValid = true;
m_nextFrequency = frequency;
}
}
void GLSpectrumView::setCenterFrequency(qint64 frequency)
{
m_mutex.lock();
m_centerFrequency = frequency;
// Handle queued frequency requests
if (m_frequencyRequested && (frequency == m_requestedFrequency))
{
m_frequencyRequested = false;
if (m_nextFrequencyValid)
{
m_nextFrequencyValid = false;
queueRequestCenterFrequency(m_nextFrequency);
}
}
if (m_useCalibration) {
updateCalibrationPoints();
}
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setReferenceLevel(Real referenceLevel)
{
m_mutex.lock();
m_referenceLevel = referenceLevel;
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setPowerRange(Real powerRange)
{
m_mutex.lock();
m_powerRange = powerRange;
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setDecay(int decay)
{
m_decay = decay < 0 ? 0 : decay > 20 ? 20 : decay;
}
void GLSpectrumView::setDecayDivisor(int decayDivisor)
{
m_decayDivisor = decayDivisor < 1 ? 1 : decayDivisor > 20 ? 20 : decayDivisor;
}
void GLSpectrumView::setHistoStroke(int stroke)
{
m_histogramStroke = stroke < 1 ? 1 : stroke > 60 ? 60 : stroke;
}
void GLSpectrumView::setSampleRate(qint32 sampleRate)
{
m_mutex.lock();
m_sampleRate = sampleRate;
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportSampleRate(m_sampleRate));
}
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setTimingRate(qint32 timingRate)
{
m_mutex.lock();
m_timingRate = timingRate;
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setFFTOverlap(int overlap)
{
m_mutex.lock();
m_fftOverlap = overlap;
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setDisplayWaterfall(bool display)
{
m_mutex.lock();
m_displayWaterfall = display;
if (!display)
{
m_waterfallMarkers.clear();
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportWaterfallMarkersChange());
}
}
m_changesPending = true;
stopDrag();
m_mutex.unlock();
update();
}
void GLSpectrumView::setDisplay3DSpectrogram(bool display)
{
m_mutex.lock();
m_display3DSpectrogram = display;
m_changesPending = true;
stopDrag();
m_mutex.unlock();
update();
}
void GLSpectrumView::setSpectrumStyle(SpectrumSettings::SpectrumStyle style)
{
m_spectrumStyle = style;
update();
}
void GLSpectrumView::set3DSpectrogramStyle(SpectrumSettings::SpectrogramStyle style)
{
m_3DSpectrogramStyle = style;
update();
}
void GLSpectrumView::setColorMapName(const QString &colorMapName)
{
m_mutex.lock();
m_colorMapName = colorMapName;
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setSsbSpectrum(bool ssbSpectrum)
{
m_ssbSpectrum = ssbSpectrum;
update();
}
void GLSpectrumView::setLsbDisplay(bool lsbDisplay)
{
m_lsbDisplay = lsbDisplay;
update();
}
void GLSpectrumView::setInvertedWaterfall(bool inv)
{
m_mutex.lock();
m_invertedWaterfall = inv;
m_changesPending = true;
stopDrag();
m_mutex.unlock();
update();
}
void GLSpectrumView::setDisplayMaxHold(bool display)
{
m_mutex.lock();
m_displayMaxHold = display;
if (!m_displayMaxHold && !m_displayCurrent && !m_displayHistogram)
{
m_histogramMarkers.clear();
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportHistogramMarkersChange());
}
}
m_changesPending = true;
stopDrag();
m_mutex.unlock();
update();
}
void GLSpectrumView::setDisplayCurrent(bool display)
{
m_mutex.lock();
m_displayCurrent = display;
if (!m_displayMaxHold && !m_displayCurrent && !m_displayHistogram)
{
m_histogramMarkers.clear();
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportHistogramMarkersChange());
}
}
m_changesPending = true;
stopDrag();
m_mutex.unlock();
update();
}
void GLSpectrumView::setDisplayHistogram(bool display)
{
m_mutex.lock();
m_displayHistogram = display;
if (!m_displayMaxHold && !m_displayCurrent && !m_displayHistogram)
{
m_histogramMarkers.clear();
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportHistogramMarkersChange());
}
}
m_changesPending = true;
stopDrag();
m_mutex.unlock();
update();
}
void GLSpectrumView::setDisplayGrid(bool display)
{
m_displayGrid = display;
update();
}
void GLSpectrumView::setDisplayGridIntensity(int intensity)
{
m_displayGridIntensity = intensity;
if (m_displayGridIntensity > 100) {
m_displayGridIntensity = 100;
} else if (m_displayGridIntensity < 0) {
m_displayGridIntensity = 0;
}
update();
}
void GLSpectrumView::setDisplayTraceIntensity(int intensity)
{
m_displayTraceIntensity = intensity;
if (m_displayTraceIntensity > 100) {
m_displayTraceIntensity = 100;
} else if (m_displayTraceIntensity < 0) {
m_displayTraceIntensity = 0;
}
update();
}
void GLSpectrumView::setFreqScaleTruncationMode(bool mode)
{
m_frequencyScale.setTruncateMode(mode);
update();
}
void GLSpectrumView::setLinear(bool linear)
{
m_mutex.lock();
m_linear = linear;
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setUseCalibration(bool useCalibration)
{
m_mutex.lock();
m_useCalibration = useCalibration;
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportCalibrationShift(m_useCalibration ? m_calibrationShiftdB : 0.0));
}
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setMeasurementParams(SpectrumSettings::Measurement measurement,
int centerFrequencyOffset, int bandwidth, int chSpacing, int adjChBandwidth,
int harmonics, int peaks, bool highlight, int precision)
{
m_mutex.lock();
m_measurement = measurement;
m_measurementCenterFrequencyOffset = centerFrequencyOffset;
m_measurementBandwidth = bandwidth;
m_measurementChSpacing = chSpacing;
m_measurementAdjChBandwidth = adjChBandwidth;
m_measurementHarmonics = harmonics;
m_measurementPeaks = peaks;
m_measurementHighlight = highlight;
m_measurementPrecision = precision;
m_changesPending = true;
if (m_measurements) {
m_measurements->setMeasurementParams(measurement, peaks, precision);
}
m_mutex.unlock();
update();
}
void GLSpectrumView::addChannelMarker(ChannelMarker* channelMarker)
{
m_mutex.lock();
connect(channelMarker, SIGNAL(changedByAPI()), this, SLOT(channelMarkerChanged()));
connect(channelMarker, SIGNAL(destroyed(QObject*)), this, SLOT(channelMarkerDestroyed(QObject*)));
m_channelMarkerStates.append(new ChannelMarkerState(channelMarker));
m_changesPending = true;
stopDrag();
m_mutex.unlock();
update();
}
void GLSpectrumView::removeChannelMarker(ChannelMarker* channelMarker)
{
m_mutex.lock();
for (int i = 0; i < m_channelMarkerStates.size(); ++i)
{
if (m_channelMarkerStates[i]->m_channelMarker == channelMarker)
{
channelMarker->disconnect(this);
delete m_channelMarkerStates.takeAt(i);
m_changesPending = true;
stopDrag();
m_mutex.unlock();
update();
return;
}
}
m_mutex.unlock();
}
void GLSpectrumView::setHistogramMarkers(const QList<SpectrumHistogramMarker>& histogramMarkers)
{
m_mutex.lock();
m_histogramMarkers = histogramMarkers;
updateHistogramMarkers();
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setWaterfallMarkers(const QList<SpectrumWaterfallMarker>& waterfallMarkers)
{
m_mutex.lock();
m_waterfallMarkers = waterfallMarkers;
updateWaterfallMarkers();
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setAnnotationMarkers(const QList<SpectrumAnnotationMarker>& annotationMarkers)
{
m_mutex.lock();
m_annotationMarkers = annotationMarkers;
updateAnnotationMarkers();
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setMarkersDisplay(SpectrumSettings::MarkersDisplay markersDisplay)
{
m_mutex.lock();
m_markersDisplay = markersDisplay;
updateMarkersDisplay();
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setCalibrationPoints(const QList<SpectrumCalibrationPoint>& calibrationPoints)
{
m_mutex.lock();
m_calibrationPoints = calibrationPoints;
updateCalibrationPoints();
m_changesPending = true;
m_mutex.unlock();
update();
}
void GLSpectrumView::setCalibrationInterpMode(SpectrumSettings::CalibrationInterpolationMode mode)
{
m_mutex.lock();
m_calibrationInterpMode = mode;
updateCalibrationPoints();
m_changesPending = true;
m_mutex.unlock();
update();
}
float GLSpectrumView::getPowerMax() const
{
return m_linear ? m_powerScale.getRangeMax() : CalcDb::powerFromdB(m_powerScale.getRangeMax());
}
float GLSpectrumView::getTimeMax() const
{
return m_timeScale.getRangeMax();
}
void GLSpectrumView::newSpectrum(const Real *spectrum, int nbBins, int fftSize)
{
QMutexLocker mutexLocker(&m_mutex);
m_displayChanged = true;
if (m_changesPending)
{
m_fftSize = fftSize;
m_nbBins = nbBins;
return;
}
if ((fftSize != m_fftSize) || (m_nbBins != nbBins))
{
m_fftSize = fftSize;
m_nbBins = nbBins;
m_changesPending = true;
return;
}
updateWaterfall(spectrum);
update3DSpectrogram(spectrum);
updateHistogram(spectrum);
}
void GLSpectrumView::updateWaterfall(const Real *spectrum)
{
if (m_waterfallBufferPos < m_waterfallBuffer->height())
{
quint32* pix = (quint32*)m_waterfallBuffer->scanLine(m_waterfallBufferPos);
for (int i = 0; i < m_nbBins; i++)
{
int v = (int)((spectrum[i] - m_referenceLevel) * 2.4 * 100.0 / m_powerRange + 240.0);
if (v > 239) {
v = 239;
} else if (v < 0) {
v = 0;
}
*pix++ = m_waterfallPalette[(int)v];
}
m_waterfallBufferPos++;
}
}
void GLSpectrumView::update3DSpectrogram(const Real *spectrum)
{
if (m_3DSpectrogramBufferPos < m_3DSpectrogramBuffer->height())
{
quint8* pix = (quint8*)m_3DSpectrogramBuffer->scanLine(m_3DSpectrogramBufferPos);
for (int i = 0; i < m_nbBins; i++)
{
int v = (int)((spectrum[i] - m_referenceLevel) * 2.4 * 100.0 / m_powerRange + 240.0);
if (v > 255) {
v = 255;
} else if (v < 0) {
v = 0;
}
*pix++ = v;
}
m_3DSpectrogramBufferPos++;
}
}
void GLSpectrumView::updateHistogram(const Real *spectrum)
{
quint8* b = m_histogram;
int fftMulSize = 100 * m_nbBins;
if ((m_displayHistogram || m_displayMaxHold) && (m_decay != 0))
{
m_decayDivisorCount--;
if ((m_decay > 1) || (m_decayDivisorCount <= 0))
{
for (int i = 0; i < fftMulSize; i++)
{
if (*b > m_decay) {
*b = *b - m_decay;
} else {
*b = 0;
}
b++;
}
m_decayDivisorCount = m_decayDivisor;
}
}
m_currentSpectrum = spectrum; // Store spectrum for current spectrum line display
#if 0 //def USE_SSE2
if(m_decay >= 0) { // normal
const __m128 refl = {m_referenceLevel, m_referenceLevel, m_referenceLevel, m_referenceLevel};
const __m128 power = {m_powerRange, m_powerRange, m_powerRange, m_powerRange};
const __m128 mul = {100.0f, 100.0f, 100.0f, 100.0f};
for(int i = 0; i < m_fftSize; i += 4) {
__m128 abc = _mm_loadu_ps (&spectrum[i]);
abc = _mm_sub_ps(abc, refl);
abc = _mm_mul_ps(abc, mul);
abc = _mm_div_ps(abc, power);
abc = _mm_add_ps(abc, mul);
__m128i result = _mm_cvtps_epi32(abc);
for(int j = 0; j < 4; j++) {
int v = ((int*)&result)[j];
if((v >= 0) && (v <= 99)) {
b = m_histogram + (i + j) * 100 + v;
if(*b < 220)
*b += m_histogramStroke; // was 4
else if(*b < 239)
*b += 1;
}
}
}
} else { // draw double pixels
int add = -m_decay * 4;
const __m128 refl = {m_referenceLevel, m_referenceLevel, m_referenceLevel, m_referenceLevel};
const __m128 power = {m_powerRange, m_powerRange, m_powerRange, m_powerRange};
const __m128 mul = {100.0f, 100.0f, 100.0f, 100.0f};
for(int i = 0; i < m_fftSize; i += 4) {
__m128 abc = _mm_loadu_ps (&spectrum[i]);
abc = _mm_sub_ps(abc, refl);
abc = _mm_mul_ps(abc, mul);
abc = _mm_div_ps(abc, power);
abc = _mm_add_ps(abc, mul);
__m128i result = _mm_cvtps_epi32(abc);
for(int j = 0; j < 4; j++) {
int v = ((int*)&result)[j];
if((v >= 1) && (v <= 98)) {
b = m_histogram + (i + j) * 100 + v;
if(b[-1] < 220)
b[-1] += add;
else if(b[-1] < 239)
b[-1] += 1;
if(b[0] < 220)
b[0] += add;
else if(b[0] < 239)
b[0] += 1;
if(b[1] < 220)
b[1] += add;
else if(b[1] < 239)
b[1] += 1;
} else if((v >= 0) && (v <= 99)) {
b = m_histogram + (i + j) * 100 + v;
if(*b < 220)
*b += add;
else if(*b < 239)
*b += 1;
}
}
}
}
#else
for (int i = 0; i < m_nbBins; i++)
{
int v = (int)((spectrum[i] - m_referenceLevel) * 100.0 / m_powerRange + 100.0);
if ((v >= 0) && (v <= 99))
{
b = m_histogram + i * 100 + v;
// capping to 239 as palette values are [0..239]
if (*b + m_histogramStroke <= 239) {
*b += m_histogramStroke; // was 4
} else {
*b = 239;
}
}
}
#endif
}
void GLSpectrumView::initializeGL()
{
QOpenGLContext *glCurrentContext = QOpenGLContext::currentContext();
int majorVersion = 0;
int minorVersion = 0;
if (glCurrentContext)
{
if (QOpenGLContext::currentContext()->isValid())
{
qDebug() << "GLSpectrumView::initializeGL: context:"
<< " major: " << (QOpenGLContext::currentContext()->format()).majorVersion()
<< " minor: " << (QOpenGLContext::currentContext()->format()).minorVersion()
<< " ES: " << (QOpenGLContext::currentContext()->isOpenGLES() ? "yes" : "no");
majorVersion = (QOpenGLContext::currentContext()->format()).majorVersion();
minorVersion = (QOpenGLContext::currentContext()->format()).minorVersion();
}
else {
qDebug() << "GLSpectrumView::initializeGL: current context is invalid";
}
// Enable OpenGL debugging
// Disable for release, as some OpenGL drivers are quite verbose and output
// info on every frame
if (false)
{
QSurfaceFormat format = glCurrentContext->format();
format.setOption(QSurfaceFormat::DebugContext);
glCurrentContext->setFormat(format);
if (glCurrentContext->hasExtension(QByteArrayLiteral("GL_KHR_debug")))
{
m_openGLLogger = new QOpenGLDebugLogger(this);
m_openGLLogger->initialize();
connect(m_openGLLogger, &QOpenGLDebugLogger::messageLogged, this, &GLSpectrumView::openGLDebug);
m_openGLLogger->startLogging(QOpenGLDebugLogger::SynchronousLogging);
}
else
{
qDebug() << "GLSpectrumView::initializeGL: GL_KHR_debug not available";
}
}
}
else
{
qCritical() << "GLSpectrumView::initializeGL: no current context";
return;
}
QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
glFunctions->initializeOpenGLFunctions();
//glDisable(GL_DEPTH_TEST);
m_glShaderSimple.initializeGL(majorVersion, minorVersion);
m_glShaderLeftScale.initializeGL(majorVersion, minorVersion);
m_glShaderFrequencyScale.initializeGL(majorVersion, minorVersion);
m_glShaderWaterfall.initializeGL(majorVersion, minorVersion);
m_glShaderHistogram.initializeGL(majorVersion, minorVersion);
m_glShaderColorMap.initializeGL(majorVersion, minorVersion);
m_glShaderTextOverlay.initializeGL(majorVersion, minorVersion);
m_glShaderInfo.initializeGL(majorVersion, minorVersion);
m_glShaderSpectrogram.initializeGL(majorVersion, minorVersion);
m_glShaderSpectrogramTimeScale.initializeGL(majorVersion, minorVersion);
m_glShaderSpectrogramPowerScale.initializeGL(majorVersion, minorVersion);
}
void GLSpectrumView::openGLDebug(const QOpenGLDebugMessage &debugMessage)
{
qDebug() << "GLSpectrumView::openGLDebug: " << debugMessage;
}
void GLSpectrumView::resizeGL(int width, int height)
{
QMutexLocker mutexLocker(&m_mutex);
QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
glFunctions->glViewport(0, 0, width, height);
m_changesPending = true;
}
void GLSpectrumView::clearSpectrumHistogram()
{
if (!m_mutex.tryLock(2)) {
return;
}
memset(m_histogram, 0x00, 100 * m_nbBins);
m_mutex.unlock();
update();
}
void GLSpectrumView::paintGL()
{
if (!m_mutex.tryLock(2)) {
return;
}
if (m_changesPending)
{
applyChanges();
m_changesPending = false;
}
if (m_nbBins <= 0)
{
m_mutex.unlock();
return;
}
QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
glFunctions->glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glFunctions->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
QMatrix4x4 spectrogramGridMatrix;
float devicePixelRatio;
if (m_display3DSpectrogram)
{
m_glShaderSpectrogram.applyTransform(spectrogramGridMatrix);
// paint 3D spectrogram
if (m_3DSpectrogramTexturePos + m_3DSpectrogramBufferPos < m_3DSpectrogramTextureHeight)
{
m_glShaderSpectrogram.subTexture(0, m_3DSpectrogramTexturePos, m_nbBins, m_3DSpectrogramBufferPos, m_3DSpectrogramBuffer->scanLine(0));
m_3DSpectrogramTexturePos += m_3DSpectrogramBufferPos;
}
else
{
int breakLine = m_3DSpectrogramTextureHeight - m_3DSpectrogramTexturePos;
int linesLeft = m_3DSpectrogramTexturePos + m_3DSpectrogramBufferPos - m_3DSpectrogramTextureHeight;
m_glShaderSpectrogram.subTexture(0, m_3DSpectrogramTexturePos, m_nbBins, breakLine, m_3DSpectrogramBuffer->scanLine(0));
m_glShaderSpectrogram.subTexture(0, 0, m_nbBins, linesLeft, m_3DSpectrogramBuffer->scanLine(breakLine));
m_3DSpectrogramTexturePos = linesLeft;
}
m_3DSpectrogramBufferPos = 0;
float prop_y = m_3DSpectrogramTexturePos / (m_3DSpectrogramTextureHeight - 1.0);
// Temporarily reduce viewport to waterfall area so anything outside is clipped
if (window()->windowHandle()) {
devicePixelRatio = window()->windowHandle()->devicePixelRatio();
} else {
devicePixelRatio = 1.0f;
}
glFunctions->glViewport(0, m_3DSpectrogramBottom*devicePixelRatio, width()*devicePixelRatio, m_waterfallHeight*devicePixelRatio);
m_glShaderSpectrogram.drawSurface(m_3DSpectrogramStyle, spectrogramGridMatrix, prop_y, m_invertedWaterfall);
glFunctions->glViewport(0, 0, width()*devicePixelRatio, height()*devicePixelRatio);
}
else if (m_displayWaterfall)
{
// paint 2D waterfall
{
GLfloat vtx1[] = {
0, m_invertedWaterfall ? 0.0f : 1.0f,
1, m_invertedWaterfall ? 0.0f : 1.0f,
1, m_invertedWaterfall ? 1.0f : 0.0f,
0, m_invertedWaterfall ? 1.0f : 0.0f
};
if (m_waterfallTexturePos + m_waterfallBufferPos < m_waterfallTextureHeight)
{
m_glShaderWaterfall.subTexture(0, m_waterfallTexturePos, m_nbBins, m_waterfallBufferPos, m_waterfallBuffer->scanLine(0));
m_waterfallTexturePos += m_waterfallBufferPos;
}
else
{
int breakLine = m_waterfallTextureHeight - m_waterfallTexturePos;
int linesLeft = m_waterfallTexturePos + m_waterfallBufferPos - m_waterfallTextureHeight;
m_glShaderWaterfall.subTexture(0, m_waterfallTexturePos, m_nbBins, breakLine, m_waterfallBuffer->scanLine(0));
m_glShaderWaterfall.subTexture(0, 0, m_nbBins, linesLeft, m_waterfallBuffer->scanLine(breakLine));
m_waterfallTexturePos = linesLeft;
}
m_waterfallBufferPos = 0;
float prop_y = m_waterfallTexturePos / (m_waterfallTextureHeight - 1.0);
float off = 1.0 / (m_waterfallTextureHeight - 1.0);
GLfloat tex1[] = {
0, prop_y + 1 - off,
1, prop_y + 1 - off,
1, prop_y,
0, prop_y
};
m_glShaderWaterfall.drawSurface(m_glWaterfallBoxMatrix, tex1, vtx1, 4);
}
// paint channels
if (m_mouseInside)
{
for (int i = 0; i < m_channelMarkerStates.size(); ++i)
{
ChannelMarkerState* dv = m_channelMarkerStates[i];
if (dv->m_channelMarker->getVisible()
&& (dv->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
&& dv->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
{
{
GLfloat q3[] {
0, 0,
1, 0,
1, 1,
0, 1,
0.5, 0,
0.5, 1,
};
QVector4D color(dv->m_channelMarker->getColor().redF(), dv->m_channelMarker->getColor().greenF(), dv->m_channelMarker->getColor().blueF(), 0.3f);
m_glShaderSimple.drawSurface(dv->m_glMatrixWaterfall, color, q3, 4);
QVector4D colorLine(0.8f, 0.8f, 0.6f, 1.0f);
m_glShaderSimple.drawSegments(dv->m_glMatrixDsbWaterfall, colorLine, &q3[8], 2);
}
}
}
}
// draw rect around
{
GLfloat q3[] {
1, 1,
0, 1,
0, 0,
1, 0
};
QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
m_glShaderSimple.drawContour(m_glWaterfallBoxMatrix, color, q3, 4);
}
}
// paint histogram
if (m_displayHistogram || m_displayMaxHold || m_displayCurrent)
{
if (m_displayHistogram)
{
{
// import new lines into the texture
quint32* pix;
quint8* bs = m_histogram;
for (int y = 0; y < 100; y++)
{
quint8* b = bs;
pix = (quint32*)m_histogramBuffer->scanLine(99 - y);
for (int x = 0; x < m_nbBins; x++)
{
*pix = m_histogramPalette[*b];
pix++;
b += 100;
}
bs++;
}
GLfloat vtx1[] = {
0, 0,
1, 0,
1, 1,
0, 1
};
GLfloat tex1[] = {
0, 0,
1, 0,
1, 1,
0, 1
};
m_glShaderHistogram.subTexture(0, 0, m_nbBins, 100, m_histogramBuffer->scanLine(0));
m_glShaderHistogram.drawSurface(m_glHistogramBoxMatrix, tex1, vtx1, 4);
}
}
// paint channels
if (m_mouseInside)
{
// Effective BW overlays
for (int i = 0; i < m_channelMarkerStates.size(); ++i)
{
ChannelMarkerState* dv = m_channelMarkerStates[i];
if (dv->m_channelMarker->getVisible()
&& (dv->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
&& dv->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
{
{
GLfloat q3[] {
0, 0,
1, 0,
1, 1,
0, 1,
0.5, 0,
0.5, 1
};
QVector4D color(dv->m_channelMarker->getColor().redF(), dv->m_channelMarker->getColor().greenF(), dv->m_channelMarker->getColor().blueF(), 0.3f);
m_glShaderSimple.drawSurface(dv->m_glMatrixHistogram, color, q3, 4);
QVector4D colorLine(0.8f, 0.8f, 0.6f, 1.0f);
if (dv->m_channelMarker->getSidebands() != ChannelMarker::dsb) {
q3[6] = 0.5;
}
m_glShaderSimple.drawSegments(dv->m_glMatrixDsbHistogram, colorLine, &q3[8], 2);
m_glShaderSimple.drawSegments(dv->m_glMatrixFreqScale, colorLine, q3, 2);
}
}
}
}
}
// paint left scales (time and power)
if (m_displayWaterfall || m_displayMaxHold || m_displayCurrent || m_displayHistogram )
{
{
GLfloat vtx1[] = {
0, 1,
1, 1,
1, 0,
0, 0
};
GLfloat tex1[] = {
0, 1,
1, 1,
1, 0,
0, 0
};
m_glShaderLeftScale.drawSurface(m_glLeftScaleBoxMatrix, tex1, vtx1, 4);
}
}
// paint frequency scale
if (m_displayWaterfall || m_displayMaxHold || m_displayCurrent || m_displayHistogram)
{
{
GLfloat vtx1[] = {
0, 1,
1, 1,
1, 0,
0, 0
};
GLfloat tex1[] = {
0, 1,
1, 1,
1, 0,
0, 0
};
m_glShaderFrequencyScale.drawSurface(m_glFrequencyScaleBoxMatrix, tex1, vtx1, 4);
}
// paint channels
// Effective bandwidth overlays
for (int i = 0; i < m_channelMarkerStates.size(); ++i)
{
ChannelMarkerState* dv = m_channelMarkerStates[i];
// frequency scale channel overlay
if (dv->m_channelMarker->getVisible()
&& (dv->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
&& dv->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
{
{
GLfloat q3[] {
1, 0.2,
0, 0.2,
0, 0,
1, 0,
0.5, 0,
0.5, 1
};
QVector4D color(dv->m_channelMarker->getColor().redF(), dv->m_channelMarker->getColor().greenF(), dv->m_channelMarker->getColor().blueF(), 0.5f);
m_glShaderSimple.drawSurface(dv->m_glMatrixFreqScale, color, q3, 4);
if (dv->m_channelMarker->getHighlighted())
{
QVector4D colorLine(0.8f, 0.8f, 0.6f, 1.0f);
m_glShaderSimple.drawSegments(dv->m_glMatrixDsbFreqScale, colorLine, &q3[8], 2);
m_glShaderSimple.drawSegments(dv->m_glMatrixFreqScale, colorLine, &q3[4], 2);
}
}
}
}
}
// paint 3D spectrogram scales
if (m_display3DSpectrogram && m_displayGrid)
{
glFunctions->glViewport(0, m_3DSpectrogramBottom*devicePixelRatio, width()*devicePixelRatio, m_waterfallHeight*devicePixelRatio);
{
GLfloat l = m_spectrogramTimePixmap.width() / (GLfloat) width();
GLfloat r = m_rightMargin / (GLfloat) width();
GLfloat h = m_frequencyPixmap.height() / (GLfloat) m_waterfallHeight;
GLfloat vtx1[] = {
-l, -h,
1.0f+r, -h,
1.0f+r, 0.0f,
-l, 0.0f
};
GLfloat tex1[] = {
0, 1,
1, 1,
1, 0,
0, 0
};
m_glShaderFrequencyScale.drawSurface(spectrogramGridMatrix, tex1, vtx1, 4);
}
{
GLfloat w = m_spectrogramTimePixmap.width() / (GLfloat) width();
GLfloat h = (m_bottomMargin/2) / (GLfloat) m_waterfallHeight; // m_bottomMargin is fm.ascent
GLfloat vtx1[] = {
-w, 0.0f-h,
0.0f, 0.0f-h,
0.0f, 1.0f+h,
-w, 1.0f+h
};
GLfloat tex1[] = {
0, 1,
1, 1,
1, 0,
0, 0
};
m_glShaderSpectrogramTimeScale.drawSurface(spectrogramGridMatrix, tex1, vtx1, 4);
}
{
GLfloat w = m_spectrogramPowerPixmap.width() / (GLfloat) width();
GLfloat h = m_topMargin / (GLfloat) m_spectrogramPowerPixmap.height();
GLfloat vtx1[] = {
-w, 1.0f, 0.0f,
0.0f, 1.0f, 0.0f,
0.0f, 1.0f, 1.0f+h,
-w, 1.0f, 1.0f+h,
};
GLfloat tex1[] = {
0, 1,
1, 1,
1, 0,
0, 0
};
m_glShaderSpectrogramPowerScale.drawSurface(spectrogramGridMatrix, tex1, vtx1, 4, 3);
}
glFunctions->glViewport(0, 0, width()*devicePixelRatio, height()*devicePixelRatio);
}
// paint max hold lines on top of histogram
if (m_displayMaxHold)
{
if (m_maxHold.size() < (uint) m_nbBins) {
m_maxHold.resize(m_nbBins);
}
for (int i = 0; i < m_nbBins; i++)
{
int j;
quint8* bs = m_histogram + i * 100;
for (j = 99; j >= 0; j--)
{
if (bs[j] > 0) {
break;
}
}
// m_referenceLevel : top
// m_referenceLevel - m_powerRange : bottom
m_maxHold[i] = ((j - 99) * m_powerRange) / 99.0 + m_referenceLevel;
}
// Fill under max hold line
if (m_spectrumStyle != SpectrumSettings::Line)
{
GLfloat *q3 = m_q3ColorMap.m_array;
for (int i = 0; i < m_nbBins; i++)
{
Real v = m_maxHold[i] - m_referenceLevel;
if (v > 0) {
v = 0;
} else if (v < -m_powerRange) {
v = -m_powerRange;
}
q3[4*i] = (GLfloat)i;
q3[4*i+1] = -m_powerRange;
q3[4*i+2] = (GLfloat)i;
q3[4*i+3] = v;
}
// Replicate Nyquist sample to end of positive side
q3[4*m_nbBins] = (GLfloat) m_nbBins;
q3[4*m_nbBins+1] = q3[1];
q3[4*m_nbBins+2] = (GLfloat) m_nbBins;
q3[4*m_nbBins+3] = q3[3];
QVector4D color(0.5f, 0.0f, 0.0f, (float) m_displayTraceIntensity / 100.0f);
m_glShaderSimple.drawSurfaceStrip(m_glHistogramSpectrumMatrix, color, q3, 2*(m_nbBins+1));
}
// Max hold line
{
GLfloat *q3 = m_q3FFT.m_array;
for (int i = 0; i < m_nbBins; i++)
{
Real v = m_maxHold[i] - m_referenceLevel;
if (v >= 0) {
v = 0;
} else if (v < -m_powerRange) {
v = -m_powerRange;
}
q3[2*i] = (Real) i;
q3[2*i+1] = v;
}
// Replicate Nyquist sample to end of positive side
q3[2*m_nbBins] = (GLfloat) m_nbBins;
q3[2*m_nbBins+1] = q3[1];
QVector4D color(1.0f, 0.0f, 0.0f, (float) m_displayTraceIntensity / 100.0f);
m_glShaderSimple.drawPolyline(m_glHistogramSpectrumMatrix, color, q3, m_nbBins+1);
}
}
// paint current spectrum line on top of histogram
if (m_displayCurrent && m_currentSpectrum)
{
Real bottom = -m_powerRange;
GLfloat *q3;
if (m_spectrumStyle != SpectrumSettings::Line)
{
q3 = m_q3ColorMap.m_array;
// Fill under line
for (int i = 0; i < m_nbBins; i++)
{
Real v = m_currentSpectrum[i] - m_referenceLevel;
if (v > 0) {
v = 0;
} else if (v < bottom) {
v = bottom;
}
q3[4*i] = (GLfloat)i;
q3[4*i+1] = bottom;
q3[4*i+2] = (GLfloat)i;
q3[4*i+3] = v;
}
// Replicate Nyquist sample to end of positive side
q3[4*m_nbBins] = (GLfloat) m_nbBins;
q3[4*m_nbBins+1] = q3[1];
q3[4*m_nbBins+2] = (GLfloat) m_nbBins;
q3[4*m_nbBins+3] = q3[3];
QVector4D color(1.0f, 1.0f, 0.25f, (float) m_displayTraceIntensity / 100.0f);
if (m_spectrumStyle == SpectrumSettings::Gradient) {
m_glShaderColorMap.drawSurfaceStrip(m_glHistogramSpectrumMatrix, q3, 2*(m_nbBins+1), bottom, 0.75f);
} else {
m_glShaderSimple.drawSurfaceStrip(m_glHistogramSpectrumMatrix, color, q3, 2*(m_nbBins+1));
}
}
{
if (m_histogramFindPeaks) {
m_peakFinder.init(m_currentSpectrum[0]);
}
// Draw line
q3 = m_q3FFT.m_array;
for (int i = 0; i < m_nbBins; i++)
{
Real v = m_currentSpectrum[i] - m_referenceLevel;
if (v > 0) {
v = 0;
} else if (v < bottom) {
v = bottom;
}
q3[2*i] = (Real) i;
q3[2*i+1] = v;
if (m_histogramFindPeaks && (i > 0)) {
m_peakFinder.push(m_currentSpectrum[i], i == m_nbBins - 1);
}
}
// Replicate Nyquist sample to end of positive side
q3[2*m_nbBins] = (GLfloat) m_nbBins;
q3[2*m_nbBins+1] = q3[1];
QVector4D color;
if (m_spectrumStyle == SpectrumSettings::Gradient) {
color = QVector4D(m_colorMap[255*3], m_colorMap[255*3+1], m_colorMap[255*3+2], (float) m_displayTraceIntensity / 100.0f);
} else {
color = QVector4D(1.0f, 1.0f, 0.25f, (float) m_displayTraceIntensity / 100.0f);
}
m_glShaderSimple.drawPolyline(m_glHistogramSpectrumMatrix, color, q3, m_nbBins+1);
if (m_histogramFindPeaks) {
m_peakFinder.sortPeaks();
}
}
}
if (m_displayCurrent && m_currentSpectrum && (m_markersDisplay & SpectrumSettings::MarkersDisplaySpectrum))
{
if (m_histogramFindPeaks) {
updateHistogramPeaks();
}
drawSpectrumMarkers();
}
if (m_markersDisplay & SpectrumSettings::MarkersDisplayAnnotations) {
drawAnnotationMarkers();
}
// paint waterfall grid
if (m_displayWaterfall && m_displayGrid)
{
const ScaleEngine::TickList* tickList;
const ScaleEngine::Tick* tick;
tickList = &m_timeScale.getTickList();
{
GLfloat *q3 = m_q3TickTime.m_array;
int effectiveTicks = 0;
for (int i= 0; i < tickList->count(); i++)
{
tick = &(*tickList)[i];
if (tick->major)
{
if (tick->textSize > 0)
{
float y = tick->pos / m_timeScale.getSize();
q3[4*effectiveTicks] = 0;
q3[4*effectiveTicks+1] = y;
q3[4*effectiveTicks+2] = 1;
q3[4*effectiveTicks+3] = y;
effectiveTicks++;
}
}
}
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
m_glShaderSimple.drawSegments(m_glWaterfallBoxMatrix, color, q3, 2*effectiveTicks);
}
tickList = &m_frequencyScale.getTickList();
{
GLfloat *q3 = m_q3TickFrequency.m_array;
int effectiveTicks = 0;
for (int i= 0; i < tickList->count(); i++)
{
tick = &(*tickList)[i];
if (tick->major)
{
if (tick->textSize > 0)
{
float x = tick->pos / m_frequencyScale.getSize();
q3[4*effectiveTicks] = x;
q3[4*effectiveTicks+1] = 0;
q3[4*effectiveTicks+2] = x;
q3[4*effectiveTicks+3] = 1;
effectiveTicks++;
}
}
}
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
m_glShaderSimple.drawSegments(m_glWaterfallBoxMatrix, color, q3, 2*effectiveTicks);
}
}
// paint 3D spectrogram grid - this is drawn on top of signal, so that appears slightly transparent
// x-axis is freq, y time and z power
if (m_displayGrid && m_display3DSpectrogram)
{
const ScaleEngine::TickList* tickList;
const ScaleEngine::Tick* tick;
glFunctions->glViewport(0, m_3DSpectrogramBottom*devicePixelRatio, width()*devicePixelRatio, m_waterfallHeight*devicePixelRatio);
tickList = &m_powerScale.getTickList();
{
GLfloat *q3 = m_q3TickPower.m_array;
int effectiveTicks = 0;
for (int i= 0; i < tickList->count(); i++)
{
tick = &(*tickList)[i];
if (tick->major)
{
if (tick->textSize > 0)
{
float y = tick->pos / m_powerScale.getSize();
q3[6*effectiveTicks] = 0.0;
q3[6*effectiveTicks+1] = 1.0;
q3[6*effectiveTicks+2] = y;
q3[6*effectiveTicks+3] = 1.0;
q3[6*effectiveTicks+4] = 1.0;
q3[6*effectiveTicks+5] = y;
effectiveTicks++;
}
}
}
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
m_glShaderSimple.drawSegments(spectrogramGridMatrix, color, q3, 2*effectiveTicks, 3);
}
tickList = &m_timeScale.getTickList();
{
GLfloat *q3 = m_q3TickTime.m_array;
int effectiveTicks = 0;
for (int i= 0; i < tickList->count(); i++)
{
tick = &(*tickList)[i];
if (tick->major)
{
if (tick->textSize > 0)
{
float y = tick->pos / m_timeScale.getSize();
q3[4*effectiveTicks] = 0.0;
q3[4*effectiveTicks+1] = 1.0 - y;
q3[4*effectiveTicks+2] = 1.0;
q3[4*effectiveTicks+3] = 1.0 - y;
effectiveTicks++;
}
}
}
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
m_glShaderSimple.drawSegments(spectrogramGridMatrix, color, q3, 2*effectiveTicks);
}
tickList = &m_frequencyScale.getTickList();
{
GLfloat *q3 = m_q3TickFrequency.m_array;
int effectiveTicks = 0;
for (int i= 0; i < tickList->count(); i++)
{
tick = &(*tickList)[i];
if (tick->major)
{
if (tick->textSize > 0)
{
float x = tick->pos / m_frequencyScale.getSize();
q3[4*effectiveTicks] = x;
q3[4*effectiveTicks+1] = -0.0;
q3[4*effectiveTicks+2] = x;
q3[4*effectiveTicks+3] = 1.0;
effectiveTicks++;
}
}
}
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
m_glShaderSimple.drawSegments(spectrogramGridMatrix, color, q3, 2*effectiveTicks);
}
{
GLfloat *q3 = m_q3TickFrequency.m_array;
int effectiveTicks = 0;
for (int i= 0; i < tickList->count(); i++)
{
tick = &(*tickList)[i];
if (tick->major)
{
if (tick->textSize > 0)
{
float x = tick->pos / m_frequencyScale.getSize();
q3[6*effectiveTicks] = x;
q3[6*effectiveTicks+1] = 1.0;
q3[6*effectiveTicks+2] = 0.0;
q3[6*effectiveTicks+3] = x;
q3[6*effectiveTicks+4] = 1.0;
q3[6*effectiveTicks+5] = 1.0;
effectiveTicks++;
}
}
}
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
m_glShaderSimple.drawSegments(spectrogramGridMatrix, color, q3, 2*effectiveTicks, 3);
}
glFunctions->glViewport(0, 0, width()*devicePixelRatio, height()*devicePixelRatio);
}
// paint histogram grid
if ((m_displayHistogram || m_displayMaxHold || m_displayCurrent) && (m_displayGrid))
{
const ScaleEngine::TickList* tickList;
const ScaleEngine::Tick* tick;
tickList = &m_powerScale.getTickList();
{
GLfloat *q3 = m_q3TickPower.m_array;
int effectiveTicks = 0;
for (int i= 0; i < tickList->count(); i++)
{
tick = &(*tickList)[i];
if (tick->major)
{
if (tick->textSize > 0)
{
float y = tick->pos / m_powerScale.getSize();
q3[4*effectiveTicks] = 0;
q3[4*effectiveTicks+1] = 1-y;
q3[4*effectiveTicks+2] = 1;
q3[4*effectiveTicks+3] = 1-y;
effectiveTicks++;
}
}
}
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
m_glShaderSimple.drawSegments(m_glHistogramBoxMatrix, color, q3, 2*effectiveTicks);
}
tickList = &m_frequencyScale.getTickList();
{
GLfloat *q3 = m_q3TickFrequency.m_array;
int effectiveTicks = 0;
for (int i= 0; i < tickList->count(); i++)
{
tick = &(*tickList)[i];
if (tick->major)
{
if (tick->textSize > 0)
{
float x = tick->pos / m_frequencyScale.getSize();
q3[4*effectiveTicks] = x;
q3[4*effectiveTicks+1] = 0;
q3[4*effectiveTicks+2] = x;
q3[4*effectiveTicks+3] = 1;
effectiveTicks++;
}
}
}
QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
m_glShaderSimple.drawSegments(m_glHistogramBoxMatrix, color, q3, 2*effectiveTicks);
}
}
// paint rect around histogram (do last, so on top of filled spectrum)
if (m_displayHistogram || m_displayMaxHold || m_displayCurrent)
{
{
GLfloat q3[] {
1, 1,
0, 1,
0, 0,
1, 0
};
QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
m_glShaderSimple.drawContour(m_glHistogramBoxMatrix, color, q3, 4);
}
}
// Paint info line
{
GLfloat vtx1[] = {
0, 1,
1, 1,
1, 0,
0, 0
};
GLfloat tex1[] = {
0, 1,
1, 1,
1, 0,
0, 0
};
m_glShaderInfo.drawSurface(m_glInfoBoxMatrix, tex1, vtx1, 4);
}
if (m_currentSpectrum)
{
switch (m_measurement)
{
case SpectrumSettings::MeasurementPeaks:
measurePeaks();
break;
case SpectrumSettings::MeasurementChannelPower:
measureChannelPower();
break;
case SpectrumSettings::MeasurementAdjacentChannelPower:
measureAdjacentChannelPower();
break;
case SpectrumSettings::MeasurementOccupiedBandwidth:
measureOccupiedBandwidth();
break;
case SpectrumSettings::Measurement3dBBandwidth:
measure3dBBandwidth();
break;
case SpectrumSettings::MeasurementSNR:
measureSNR();
measureSFDR();
break;
default:
break;
}
}
m_mutex.unlock();
} // paintGL
// Hightlight power band for SFDR
void GLSpectrumView::drawPowerBandMarkers(float max, float min, const QVector4D &color)
{
float p1 = (m_powerScale.getRangeMax() - min) / m_powerScale.getRange();
float p2 = (m_powerScale.getRangeMax() - max) / m_powerScale.getRange();
GLfloat q3[] {
1, p2,
0, p2,
0, p1,
1, p1,
0, p1,
0, p2
};
m_glShaderSimple.drawSurface(m_glHistogramBoxMatrix, color, q3, 4);
}
// Hightlight bandwidth being measured
void GLSpectrumView::drawBandwidthMarkers(int64_t centerFrequency, int bandwidth, const QVector4D &color)
{
float f1 = (centerFrequency - bandwidth / 2);
float f2 = (centerFrequency + bandwidth / 2);
float x1 = (f1 - m_frequencyScale.getRangeMin()) / m_frequencyScale.getRange();
float x2 = (f2 - m_frequencyScale.getRangeMin()) / m_frequencyScale.getRange();
GLfloat q3[] {
x2, 1,
x1, 1,
x1, 0,
x2, 0,
x1, 0,
x1, 1
};
m_glShaderSimple.drawSurface(m_glHistogramBoxMatrix, color, q3, 4);
}
// Hightlight peak being measured. Note that the peak isn't always at the center
void GLSpectrumView::drawPeakMarkers(int64_t startFrequency, int64_t endFrequency, const QVector4D &color)
{
float x1 = (startFrequency - m_frequencyScale.getRangeMin()) / m_frequencyScale.getRange();
float x2 = (endFrequency - m_frequencyScale.getRangeMin()) / m_frequencyScale.getRange();
GLfloat q3[] {
x2, 1,
x1, 1,
x1, 0,
x2, 0,
x1, 0,
x1, 1
};
m_glShaderSimple.drawSurface(m_glHistogramBoxMatrix, color, q3, 4);
}
void GLSpectrumView::drawSpectrumMarkers()
{
if (!m_currentSpectrum) {
return;
}
QVector4D lineColor(1.0f, 1.0f, 1.0f, 0.3f);
// paint histogram markers
if (m_histogramMarkers.size() > 0)
{
for (int i = 0; i < m_histogramMarkers.size(); i++)
{
if (!m_histogramMarkers.at(i).m_show) {
continue;
}
QPointF ypoint = m_histogramMarkers.at(i).m_point;
QString powerStr = m_histogramMarkers.at(i).m_powerStr;
if (m_histogramMarkers.at(i).m_markerType == SpectrumHistogramMarker::SpectrumMarkerTypePower)
{
float power = m_linear ?
m_currentSpectrum[m_histogramMarkers.at(i).m_fftBin] * (m_useCalibration ? m_calibrationGain : 1.0f):
m_currentSpectrum[m_histogramMarkers.at(i).m_fftBin] + (m_useCalibration ? m_calibrationShiftdB : 0.0f);
ypoint.ry() =
(m_powerScale.getRangeMax() - power) / m_powerScale.getRange();
ypoint.ry() = ypoint.ry() < 0 ?
0 :
ypoint.ry() > 1 ? 1 : ypoint.ry();
powerStr = displayPower(
power,
m_linear ? 'e' : 'f',
m_linear ? 3 : 1
);
}
else if (m_histogramMarkers.at(i).m_markerType == SpectrumHistogramMarker::SpectrumMarkerTypePowerMax)
{
float power = m_currentSpectrum[m_histogramMarkers.at(i).m_fftBin];
if ((m_histogramMarkers.at(i).m_holdReset) || (power > m_histogramMarkers[i].m_powerMax))
{
m_histogramMarkers[i].m_powerMax = power;
m_histogramMarkers[i].m_holdReset = false;
}
float powerMax = m_linear ?
m_histogramMarkers[i].m_powerMax * (m_useCalibration ? m_calibrationGain : 1.0f) :
m_histogramMarkers[i].m_powerMax + (m_useCalibration ? m_calibrationShiftdB : 0.0f);
ypoint.ry() =
(m_powerScale.getRangeMax() - powerMax) / m_powerScale.getRange();
ypoint.ry() = ypoint.ry() < 0 ?
0 : ypoint.ry() > 1 ?
1 : ypoint.ry();
powerStr = displayPower(
powerMax,
m_linear ? 'e' : 'f',
m_linear ? 3 : 1
);
}
// crosshairs
GLfloat h[] {
(float) m_histogramMarkers.at(i).m_point.x(), 0,
(float) m_histogramMarkers.at(i).m_point.x(), 1
};
m_glShaderSimple.drawSegments(m_glHistogramBoxMatrix, lineColor, h, 2);
GLfloat v[] {
0, (float) ypoint.y(),
1, (float) ypoint.y()
};
m_glShaderSimple.drawSegments(m_glHistogramBoxMatrix, lineColor, v, 2);
QColor textColor = m_histogramMarkers.at(i).m_markerColor;
// text
if (i == 0)
{
drawTextOverlay(
m_histogramMarkers.at(i).m_frequencyStr,
textColor,
m_textOverlayFont,
m_histogramMarkers.at(i).m_point.x() * m_histogramRect.width(),
(m_invertedWaterfall || (m_waterfallHeight == 0)) ? m_histogramRect.height() : 0,
m_histogramMarkers.at(i).m_point.x() < 0.5f,
!m_invertedWaterfall && (m_waterfallHeight != 0),
m_histogramRect);
drawTextOverlay(
powerStr,
textColor,
m_textOverlayFont,
0,
ypoint.y() * m_histogramRect.height(),
true,
ypoint.y() < 0.5f,
m_histogramRect);
}
else
{
textColor.setAlpha(192);
float power0, poweri;
if (m_histogramMarkers.at(0).m_markerType == SpectrumHistogramMarker::SpectrumMarkerTypePower) {
power0 = m_currentSpectrum[m_histogramMarkers.at(0).m_fftBin];
} else if (m_histogramMarkers.at(0).m_markerType == SpectrumHistogramMarker::SpectrumMarkerTypePowerMax) {
power0 = m_histogramMarkers.at(0).m_powerMax;
} else {
power0 = m_linear ? m_histogramMarkers.at(0).m_power : CalcDb::dbPower(m_histogramMarkers.at(0).m_power);
}
if (m_histogramMarkers.at(i).m_markerType == SpectrumHistogramMarker::SpectrumMarkerTypePower) {
poweri = m_currentSpectrum[m_histogramMarkers.at(i).m_fftBin];
} else if (m_histogramMarkers.at(i).m_markerType == SpectrumHistogramMarker::SpectrumMarkerTypePowerMax) {
poweri = m_histogramMarkers.at(i).m_powerMax;
} else {
poweri = m_linear ? m_histogramMarkers.at(i).m_power : CalcDb::dbPower(m_histogramMarkers.at(i).m_power);
}
QString deltaPowerStr;
if (m_linear) {
deltaPowerStr = QString::number(poweri - power0, 'e', 3);
} else {
deltaPowerStr = QString::number(poweri - power0, 'f', 1);
}
drawTextOverlay(
m_histogramMarkers.at(i).m_deltaFrequencyStr,
textColor,
m_textOverlayFont,
m_histogramMarkers.at(i).m_point.x() * m_histogramRect.width(),
(m_invertedWaterfall || (m_waterfallHeight == 0)) ? 0 : m_histogramRect.height(),
m_histogramMarkers.at(i).m_point.x() < 0.5f,
(m_invertedWaterfall || (m_waterfallHeight == 0)),
m_histogramRect);
drawTextOverlay(
deltaPowerStr,
textColor,
m_textOverlayFont,
m_histogramRect.width(),
ypoint.y() * m_histogramRect.height(),
false,
ypoint.y() < 0.5f,
m_histogramRect);
}
}
}
// paint waterfall markers
if (m_waterfallMarkers.size() > 0)
{
// crosshairs
for (int i = 0; i < m_waterfallMarkers.size(); i++)
{
if (!m_waterfallMarkers.at(i).m_show) {
continue;
}
GLfloat h[] {
(float) m_waterfallMarkers.at(i).m_point.x(), 0,
(float) m_waterfallMarkers.at(i).m_point.x(), 1
};
m_glShaderSimple.drawSegments(m_glWaterfallBoxMatrix, lineColor, h, 2);
GLfloat v[] {
0, (float) m_waterfallMarkers.at(i).m_point.y(),
1, (float) m_waterfallMarkers.at(i).m_point.y()
};
m_glShaderSimple.drawSegments(m_glWaterfallBoxMatrix, lineColor, v, 2);
// }
// text
// for (int i = 0; i < m_waterfallMarkers.size(); i++)
// {
QColor textColor = m_waterfallMarkers.at(i).m_markerColor;
textColor.setAlpha(192);
if (i == 0)
{
drawTextOverlay(
m_waterfallMarkers.at(i).m_frequencyStr,
textColor,
m_textOverlayFont,
m_waterfallMarkers.at(i).m_point.x() * m_waterfallRect.width(),
(!m_invertedWaterfall || (m_histogramHeight == 0)) ? m_waterfallRect.height() : 0,
m_waterfallMarkers.at(i).m_point.x() < 0.5f,
m_invertedWaterfall && (m_histogramHeight != 0),
m_waterfallRect);
drawTextOverlay(
m_waterfallMarkers.at(i).m_timeStr,
textColor,
m_textOverlayFont,
0,
m_waterfallMarkers.at(i).m_point.y() * m_waterfallRect.height(),
true,
m_waterfallMarkers.at(i).m_point.y() < 0.5f,
m_waterfallRect);
}
else
{
drawTextOverlay(
m_waterfallMarkers.at(i).m_deltaFrequencyStr,
textColor,
m_textOverlayFont,
m_waterfallMarkers.at(i).m_point.x() * m_waterfallRect.width(),
(!m_invertedWaterfall || (m_histogramHeight == 0)) ? 0 : m_waterfallRect.height(),
m_waterfallMarkers.at(i).m_point.x() < 0.5f,
!m_invertedWaterfall || (m_histogramHeight == 0),
m_waterfallRect);
drawTextOverlay(
m_waterfallMarkers.at(i).m_deltaTimeStr,
textColor,
m_textOverlayFont,
m_waterfallRect.width(),
m_waterfallMarkers.at(i).m_point.y() * m_waterfallRect.height(),
false,
m_waterfallMarkers.at(i).m_point.y() < 0.5f,
m_waterfallRect);
}
}
}
}
void GLSpectrumView::drawAnnotationMarkers()
{
if ((!m_currentSpectrum) || (m_visibleAnnotationMarkers.size() == 0)) {
return;
}
float h = m_annotationMarkerHeight / (float) m_histogramHeight;
float htop = 1.0f / (float) m_histogramHeight;
for (const auto &marker : m_visibleAnnotationMarkers)
{
if (marker->m_show == SpectrumAnnotationMarker::Hidden) {
continue;
}
QVector4D color(marker->m_markerColor.redF(), marker->m_markerColor.greenF(), marker->m_markerColor.blueF(), 0.5f);
if (marker->m_bandwidth == 0)
{
GLfloat d[] {
marker->m_startPos, htop,
marker->m_startPos, h
};
m_glShaderSimple.drawSegments(m_glHistogramBoxMatrix, color, d, 2);
}
else
{
GLfloat q3[] {
marker->m_stopPos, h,
marker->m_startPos, h,
marker->m_startPos, htop,
marker->m_stopPos, htop
};
m_glShaderSimple.drawSurface(m_glHistogramBoxMatrix, color, q3, 4);
}
// Always draw a line in the top area, so we can see where bands start/stop when contiguous
// When show is ShowFull, we draw at full height of spectrum
bool full = marker->m_show == SpectrumAnnotationMarker::ShowFull;
GLfloat d1[] {
marker->m_startPos, full ? 0 : htop,
marker->m_startPos, full ? 1 : h,
};
m_glShaderSimple.drawSegments(m_glHistogramBoxMatrix, color, d1, 2);
if (marker->m_bandwidth != 0)
{
GLfloat d2[] {
marker->m_stopPos, full ? 0 : htop,
marker->m_stopPos, full ? 1 : h,
};
m_glShaderSimple.drawSegments(m_glHistogramBoxMatrix, color, d2, 2);
}
if ((marker->m_show == SpectrumAnnotationMarker::ShowFull) || (marker->m_show == SpectrumAnnotationMarker::ShowText))
{
float txtpos = marker->m_startPos < 0.5f ?
marker->m_startPos :
marker->m_stopPos;
drawTextOverlay(
marker->m_text,
QColor(255, 255, 255, 192),
m_textOverlayFont,
txtpos * m_histogramRect.width(),
0,
marker->m_startPos < 0.5f,
true,
m_histogramRect);
}
}
}
// Find and display peak in info line
void GLSpectrumView::measurePeak()
{
float power, frequency;
findPeak(power, frequency);
drawTextsRight(
{"Peak: ", ""},
{
displayPower(power, m_linear ? 'e' : 'f', m_linear ? 3 : 1),
displayFull(frequency)
},
{m_peakPowerMaxStr, m_peakFrequencyMaxStr},
{m_peakPowerUnits, "Hz"}
);
if (m_measurements) {
m_measurements->setPeak(0, frequency, power);
}
}
// Find and display peaks
void GLSpectrumView::measurePeaks()
{
// Copy current spectrum so we can modify it
Real *spectrum = new Real[m_nbBins];
std::copy(m_currentSpectrum, m_currentSpectrum + m_nbBins, spectrum);
for (int i = 0; i < m_measurementPeaks; i++)
{
// Find peak
int peakBin = findPeakBin(spectrum);
int left, right;
peakWidth(spectrum, peakBin, left, right, 0, m_nbBins);
left++;
right--;
float power = m_linear ?
spectrum[peakBin] * (m_useCalibration ? m_calibrationGain : 1.0f) :
spectrum[peakBin] + (m_useCalibration ? m_calibrationShiftdB : 0.0f);
int64_t frequency = binToFrequency(peakBin);
// Add to table
if (m_measurements) {
m_measurements->setPeak(i, frequency, power);
}
if (m_measurementHighlight)
{
float x = peakBin / (float)m_nbBins;
float y = (m_powerScale.getRangeMax() - power) / m_powerScale.getRange();
QString text = QString::number(i + 1);
drawTextOverlayCentered(
text,
QColor(255, 255, 255),
m_textOverlayFont,
x * m_histogramRect.width(),
y * m_histogramRect.height(),
m_histogramRect);
}
// Remove peak from spectrum so not found on next pass
for (int j = left; j <= right; j++) {
spectrum[j] = -std::numeric_limits<float>::max();
}
}
delete[] spectrum;
}
// Calculate and display channel power
void GLSpectrumView::measureChannelPower()
{
float power;
power = calcChannelPower(m_centerFrequency + m_measurementCenterFrequencyOffset, m_measurementBandwidth);
if (m_measurements) {
m_measurements->setChannelPower(power);
}
if (m_measurementHighlight) {
drawBandwidthMarkers(m_centerFrequency + m_measurementCenterFrequencyOffset, m_measurementBandwidth, m_measurementLightMarkerColor);
}
}
// Calculate and display channel power and adjacent channel power
void GLSpectrumView::measureAdjacentChannelPower()
{
float power, powerLeft, powerRight;
power = calcChannelPower(m_centerFrequency + m_measurementCenterFrequencyOffset, m_measurementBandwidth);
powerLeft = calcChannelPower(m_centerFrequency + m_measurementCenterFrequencyOffset - m_measurementChSpacing, m_measurementAdjChBandwidth);
powerRight = calcChannelPower(m_centerFrequency + m_measurementCenterFrequencyOffset + m_measurementChSpacing, m_measurementAdjChBandwidth);
float leftDiff = powerLeft - power;
float rightDiff = powerRight - power;
if (m_measurements) {
m_measurements->setAdjacentChannelPower(powerLeft, leftDiff, power, powerRight, rightDiff);
}
if (m_measurementHighlight)
{
drawBandwidthMarkers(m_centerFrequency + m_measurementCenterFrequencyOffset, m_measurementBandwidth, m_measurementLightMarkerColor);
drawBandwidthMarkers(m_centerFrequency + m_measurementCenterFrequencyOffset - m_measurementChSpacing, m_measurementAdjChBandwidth, m_measurementDarkMarkerColor);
drawBandwidthMarkers(m_centerFrequency + m_measurementCenterFrequencyOffset + m_measurementChSpacing, m_measurementAdjChBandwidth, m_measurementDarkMarkerColor);
}
}
// Measure bandwidth that has 99% of power
void GLSpectrumView::measureOccupiedBandwidth()
{
float hzPerBin = m_sampleRate / (float) m_fftSize;
int start = frequencyToBin(m_centerFrequency + m_measurementCenterFrequencyOffset);
float totalPower, power = 0.0f;
int step = 0;
int width = 0;
int idx = start;
float gain = m_useCalibration ? m_calibrationGain : 1.0f;
float shift = m_useCalibration ? m_calibrationShiftdB : 0.0f;
totalPower = CalcDb::powerFromdB(calcChannelPower(m_centerFrequency + m_measurementCenterFrequencyOffset, m_measurementBandwidth));
do
{
if ((idx >= 0) && (idx < m_nbBins))
{
if (m_linear) {
power += m_currentSpectrum[idx] * gain;
} else {
power += CalcDb::powerFromdB(m_currentSpectrum[idx]) + shift;
}
width++;
}
step++;
if ((step & 1) == 1) {
idx -= step;
} else {
idx += step;
}
}
while (((power / totalPower) < 0.99f) && (step < m_nbBins));
float occupiedBandwidth = width * hzPerBin;
if (m_measurements) {
m_measurements->setOccupiedBandwidth(occupiedBandwidth);
}
if (m_measurementHighlight)
{
drawBandwidthMarkers(m_centerFrequency + m_measurementCenterFrequencyOffset, m_measurementBandwidth, m_measurementDarkMarkerColor);
drawBandwidthMarkers(m_centerFrequency + m_measurementCenterFrequencyOffset, occupiedBandwidth, m_measurementLightMarkerColor);
}
}
// Measure bandwidth -3dB from peak
void GLSpectrumView::measure3dBBandwidth()
{
// Find max peak and it's power in dB
int peakBin = findPeakBin(m_currentSpectrum);
float peakPower = m_linear ? CalcDb::dbPower(m_currentSpectrum[peakBin]) : m_currentSpectrum[peakBin];
// Search right until 3dB from peak
int rightBin = peakBin;
for (int i = peakBin + 1; i < m_nbBins; i++)
{
float power = m_linear ? CalcDb::dbPower(m_currentSpectrum[i]) : m_currentSpectrum[i];
if (peakPower - power > 3.0f)
{
rightBin = i - 1;
break;
}
}
// Search left until 3dB from peak
int leftBin = peakBin;
for (int i = peakBin - 1; i >= 0; i--)
{
float power = m_linear ? CalcDb::dbPower(m_currentSpectrum[i]) : m_currentSpectrum[i];
if (peakPower - power > 3.0f)
{
leftBin = i + 1;
break;
}
}
// Calcualte bandwidth
int bins = rightBin - leftBin - 1;
bins = std::max(1, bins);
float hzPerBin = m_sampleRate / (float) m_fftSize;
float bandwidth = bins * hzPerBin;
int centerBin = leftBin + (rightBin - leftBin) / 2;
float centerFrequency = binToFrequency(centerBin);
if (m_measurements) {
m_measurements->set3dBBandwidth(bandwidth);
}
if (m_measurementHighlight) {
drawBandwidthMarkers(centerFrequency, bandwidth, m_measurementLightMarkerColor);
}
}
const QVector4D GLSpectrumView::m_measurementLightMarkerColor = QVector4D(0.6f, 0.6f, 0.6f, 0.2f);
const QVector4D GLSpectrumView::m_measurementDarkMarkerColor = QVector4D(0.6f, 0.6f, 0.6f, 0.15f);
// Find the width of a peak, by seaching in either direction until
// power is no longer falling
void GLSpectrumView::peakWidth(const Real *spectrum, int center, int &left, int &right, int maxLeft, int maxRight) const
{
float prevLeft = spectrum[center];
float prevRight = spectrum[center];
left = center - 1;
right = center + 1;
while ((left > maxLeft) && (spectrum[left] < prevLeft) && (right < maxRight) && (spectrum[right] < prevRight))
{
prevLeft = spectrum[left];
left--;
prevRight = spectrum[right];
right++;
}
}
int GLSpectrumView::findPeakBin(const Real *spectrum) const
{
int bin;
float power;
bin = 0;
power = spectrum[0];
for (int i = 1; i < m_nbBins; i++)
{
if (spectrum[i] > power)
{
power = spectrum[i];
bin = i;
}
}
return bin;
}
float GLSpectrumView::calPower(float power) const
{
if (m_linear) {
return power * (m_useCalibration ? m_calibrationGain : 1.0f);
} else {
return CalcDb::powerFromdB(power) + (m_useCalibration ? m_calibrationShiftdB : 0.0f);
}
}
int GLSpectrumView::frequencyToBin(int64_t frequency) const
{
float rbw = m_sampleRate / (float)m_fftSize;
return (frequency - m_frequencyScale.getRangeMin()) / rbw;
}
int64_t GLSpectrumView::binToFrequency(int bin) const
{
float rbw = m_sampleRate / (float)m_fftSize;
return m_frequencyScale.getRangeMin() + bin * rbw;
}
// Find a peak and measure SNR / THD / SINAD
void GLSpectrumView::measureSNR()
{
// Find bin with max peak - that will be our signal
int sig = findPeakBin(m_currentSpectrum);
int sigLeft, sigRight;
peakWidth(m_currentSpectrum, sig, sigLeft, sigRight, 0, m_nbBins);
int sigBins = sigRight - sigLeft - 1;
int binsLeft = sig - sigLeft;
int binsRight = sigRight - sig;
// Highlight the signal
float sigFreq = binToFrequency(sig);
if (m_measurementHighlight) {
drawPeakMarkers(binToFrequency(sigLeft+1), binToFrequency(sigRight-1), m_measurementLightMarkerColor);
}
// Find the harmonics and highlight them
QList<int> hBinsLeft;
QList<int> hBinsRight;
QList<int> hBinsBins;
for (int h = 2; h < m_measurementHarmonics + 2; h++)
{
float hFreq = sigFreq * h;
if (hFreq < m_frequencyScale.getRangeMax())
{
int hBin = frequencyToBin(hFreq);
// Check if peak is an adjacent bin
if (m_currentSpectrum[hBin-1] > m_currentSpectrum[hBin]) {
hBin--;
} else if (m_currentSpectrum[hBin+1] > m_currentSpectrum[hBin]) {
hBin++;
}
hFreq = binToFrequency(hBin);
int hLeft, hRight;
peakWidth(m_currentSpectrum, hBin, hLeft, hRight, hBin - binsLeft, hBin + binsRight);
int hBins = hRight - hLeft - 1;
if (m_measurementHighlight) {
drawPeakMarkers(binToFrequency(hLeft+1), binToFrequency(hRight-1), m_measurementDarkMarkerColor);
}
hBinsLeft.append(hLeft);
hBinsRight.append(hRight);
hBinsBins.append(hBins);
}
}
// Integrate signal, harmonic and noise power
float sigPower = 0.0f;
float noisePower = 0.0f;
float harmonicPower = 0.0f;
QList<float> noise;
float gain = m_useCalibration ? m_calibrationGain : 1.0f;
float shift = m_useCalibration ? m_calibrationShiftdB : 0.0f;
for (int i = 0; i < m_nbBins; i++)
{
float power;
if (m_linear) {
power = m_currentSpectrum[i] * gain;
} else {
power = CalcDb::powerFromdB(m_currentSpectrum[i]) + shift;
}
// Signal power
if ((i > sigLeft) && (i < sigRight))
{
sigPower += power;
continue;
}
// Harmonics
for (int h = 0; h < hBinsLeft.size(); h++)
{
if ((i > hBinsLeft[h]) && (i < hBinsRight[h]))
{
harmonicPower += power;
continue;
}
}
// Noise
noisePower += power;
noise.append(power);
}
// Calculate median of noise
float noiseMedian = 0.0;
if (noise.size() > 0)
{
auto m = noise.begin() + noise.size()/2;
std::nth_element(noise.begin(), m, noise.end());
noiseMedian = noise[noise.size()/2];
}
// Assume we have similar noise where the signal and harmonics are
float inBandNoise = noiseMedian * sigBins;
noisePower += inBandNoise;
sigPower -= inBandNoise;
for (auto hBins : hBinsBins)
{
float hNoise = noiseMedian * hBins;
noisePower += hNoise;
harmonicPower -= hNoise;
}
if (m_measurements)
{
// Calculate SNR in dB over full bandwidth
float snr = CalcDb::dbPower(sigPower / noisePower);
// Calculate SNR, where noise is median of noise summed over signal b/w
float snfr = CalcDb::dbPower(sigPower / inBandNoise);
// Calculate THD - Total harmonic distortion
float thd = harmonicPower / sigPower;
float thdDB = CalcDb::dbPower(thd);
// Calculate THD+N - Total harmonic distortion plus noise
float thdpn = CalcDb::dbPower((harmonicPower + noisePower) / sigPower);
// Calculate SINAD - Signal to noise and distotion ratio (Should be -THD+N)
float sinad = CalcDb::dbPower((sigPower + harmonicPower + noisePower) / (harmonicPower + noisePower));
m_measurements->setSNR(snr, snfr, thdDB, thdpn, sinad);
}
}
void GLSpectrumView::measureSFDR()
{
// Find first peak which is our signal
int peakBin = findPeakBin(m_currentSpectrum);
int peakLeft, peakRight;
peakWidth(m_currentSpectrum, peakBin, peakLeft, peakRight, 0, m_nbBins);
// Find next largest peak, which is the spur
int nextPeakBin = -1;
float nextPeakPower = -std::numeric_limits<float>::max();
for (int i = 0; i < m_nbBins; i++)
{
if ((i < peakLeft) || (i > peakRight))
{
if (m_currentSpectrum[i] > nextPeakPower)
{
nextPeakBin = i;
nextPeakPower = m_currentSpectrum[i];
}
}
}
if (nextPeakBin != -1)
{
// Calculate SFDR in dB from difference between two peaks
float peakPower = calPower(m_currentSpectrum[peakBin]);
float nextPeakPower = calPower(m_currentSpectrum[nextPeakBin]);
float peakPowerDB = CalcDb::dbPower(peakPower);
float nextPeakPowerDB = CalcDb::dbPower(nextPeakPower);
float sfdr = peakPowerDB - nextPeakPowerDB;
// Display
if (m_measurements) {
m_measurements->setSFDR(sfdr);
}
if (m_measurementHighlight)
{
if (m_linear) {
drawPowerBandMarkers(peakPower, nextPeakPower, m_measurementDarkMarkerColor);
} else {
drawPowerBandMarkers(peakPowerDB, nextPeakPowerDB, m_measurementDarkMarkerColor);
}
}
}
}
// Find power and frequency of max peak in current spectrum
void GLSpectrumView::findPeak(float &power, float &frequency) const
{
int bin;
bin = 0;
power = m_currentSpectrum[0];
for (int i = 1; i < m_nbBins; i++)
{
if (m_currentSpectrum[i] > power)
{
power = m_currentSpectrum[i];
bin = i;
}
}
power = m_linear ?
power * (m_useCalibration ? m_calibrationGain : 1.0f) :
power + (m_useCalibration ? m_calibrationShiftdB : 0.0f);
frequency = binToFrequency(bin);
}
// Calculate channel power in dB
float GLSpectrumView::calcChannelPower(int64_t centerFrequency, int channelBandwidth) const
{
float hzPerBin = m_sampleRate / (float) m_fftSize;
int bins = channelBandwidth / hzPerBin;
int start = frequencyToBin(centerFrequency) - (bins / 2);
int end = start + bins;
float power = 0.0;
start = std::max(start, 0);
end = std::min(end, m_nbBins);
if (m_linear)
{
float gain = m_useCalibration ? m_calibrationGain : 1.0f;
for (int i = start; i < end; i++) {
power += m_currentSpectrum[i] * gain;
}
}
else
{
float shift = m_useCalibration ? m_calibrationShiftdB : 0.0f;
for (int i = start; i < end; i++) {
power += CalcDb::powerFromdB(m_currentSpectrum[i]) + shift;
}
}
return CalcDb::dbPower(power);
}
void GLSpectrumView::stopDrag()
{
if (m_cursorState != CSNormal)
{
if ((m_cursorState == CSSplitterMoving) || (m_cursorState == CSChannelMoving)) {
releaseMouse();
}
setCursor(Qt::ArrowCursor);
m_cursorState = CSNormal;
}
}
void GLSpectrumView::applyChanges()
{
if (m_nbBins <= 0) {
return;
}
QFontMetrics fm(font());
int M = fm.horizontalAdvance("-");
m_topMargin = fm.ascent() * 2.0;
m_bottomMargin = fm.ascent() * 1.0;
m_infoHeight = fm.height() * 3;
int waterfallTop = 0;
m_frequencyScaleHeight = fm.height() * 3; // +1 line for marker frequency scale
int frequencyScaleTop = 0;
int histogramTop = 0;
//int m_leftMargin;
m_rightMargin = fm.horizontalAdvance("000");
// displays both histogram and waterfall
if ((m_displayWaterfall || m_display3DSpectrogram) && (m_displayHistogram | m_displayMaxHold | m_displayCurrent))
{
m_waterfallHeight = height() * m_waterfallShare - 1;
if (m_waterfallHeight < 0) {
m_waterfallHeight = 0;
}
if (m_invertedWaterfall)
{
histogramTop = m_topMargin;
m_histogramHeight = height() - m_topMargin - m_waterfallHeight - m_frequencyScaleHeight - m_bottomMargin;
waterfallTop = histogramTop + m_histogramHeight + m_frequencyScaleHeight + 1;
frequencyScaleTop = histogramTop + m_histogramHeight + 1;
}
else
{
waterfallTop = m_topMargin;
frequencyScaleTop = waterfallTop + m_waterfallHeight + 1;
histogramTop = waterfallTop + m_waterfallHeight + m_frequencyScaleHeight + 1;
m_histogramHeight = height() - m_topMargin - m_waterfallHeight - m_frequencyScaleHeight - m_bottomMargin;
}
m_timeScale.setSize(m_waterfallHeight);
if (m_sampleRate > 0)
{
float scaleDiv = ((float)m_sampleRate / (float)m_timingRate) * (m_ssbSpectrum ? 2 : 1);
float halfFFTSize = m_fftSize / 2;
if (halfFFTSize > m_fftOverlap) {
scaleDiv *= halfFFTSize / (halfFFTSize - m_fftOverlap);
}
if (!m_invertedWaterfall) {
m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, (m_waterfallHeight * m_fftSize) / scaleDiv, 0);
} else {
m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, 0, (m_waterfallHeight * m_fftSize) / scaleDiv);
}
}
else
{
m_timeScale.setRange(Unit::Time, 0, 1);
}
m_leftMargin = m_timeScale.getScaleWidth();
setPowerScale(m_histogramHeight);
m_leftMargin += 2 * M;
setFrequencyScale();
m_glWaterfallBoxMatrix.setToIdentity();
m_glWaterfallBoxMatrix.translate(
-1.0f + ((float)(2*m_leftMargin) / (float) width()),
1.0f - ((float)(2*waterfallTop) / (float) height())
);
m_glWaterfallBoxMatrix.scale(
((float) 2 * (width() - m_leftMargin - m_rightMargin)) / (float) width(),
(float) (-2*m_waterfallHeight) / (float) height()
);
m_glHistogramBoxMatrix.setToIdentity();
m_glHistogramBoxMatrix.translate(
-1.0f + ((float)(2*m_leftMargin) / (float) width()),
1.0f - ((float)(2*histogramTop) / (float) height())
);
m_glHistogramBoxMatrix.scale(
((float) 2 * (width() - m_leftMargin - m_rightMargin)) / (float) width(),
(float) (-2*m_histogramHeight) / (float) height()
);
m_glHistogramSpectrumMatrix.setToIdentity();
m_glHistogramSpectrumMatrix.translate(
-1.0f + ((float)(2*m_leftMargin) / (float) width()),
1.0f - ((float)(2*histogramTop) / (float) height())
);
m_glHistogramSpectrumMatrix.scale(
((float) 2 * (width() - m_leftMargin - m_rightMargin)) / ((float) width() * (float)(m_nbBins)),
((float) 2*m_histogramHeight / height()) / m_powerRange
);
// m_frequencyScaleRect = QRect(
// 0,
// frequencyScaleTop,
// width(),
// m_frequencyScaleHeight
// );
m_glFrequencyScaleBoxMatrix.setToIdentity();
m_glFrequencyScaleBoxMatrix.translate (
-1.0f,
1.0f - ((float) 2*frequencyScaleTop / (float) height())
);
m_glFrequencyScaleBoxMatrix.scale (
2.0f,
(float) -2*m_frequencyScaleHeight / (float) height()
);
m_glLeftScaleBoxMatrix.setToIdentity();
m_glLeftScaleBoxMatrix.translate(-1.0f, 1.0f);
m_glLeftScaleBoxMatrix.scale(
(float)(2*(m_leftMargin - 1)) / (float) width(),
-2.0f
);
}
// displays waterfall/3D spectrogram only
else if (m_displayWaterfall || m_display3DSpectrogram)
{
m_histogramHeight = 0;
histogramTop = 0;
m_bottomMargin = m_frequencyScaleHeight;
m_waterfallHeight = height() - m_topMargin - m_frequencyScaleHeight;
waterfallTop = m_topMargin;
frequencyScaleTop = m_topMargin + m_waterfallHeight + 1;
m_timeScale.setSize(m_waterfallHeight);
if (m_sampleRate > 0)
{
float scaleDiv = ((float)m_sampleRate / (float)m_timingRate) * (m_ssbSpectrum ? 2 : 1);
float halfFFTSize = m_fftSize / 2;
if (halfFFTSize > m_fftOverlap) {
scaleDiv *= halfFFTSize / (halfFFTSize - m_fftOverlap);
}
if (!m_invertedWaterfall) {
m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, (m_waterfallHeight * m_fftSize) / scaleDiv, 0);
} else {
m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, 0, (m_waterfallHeight * m_fftSize) / scaleDiv);
}
}
else
{
if (!m_invertedWaterfall) {
m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, 10, 0);
} else {
m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, 0, 10);
}
}
m_leftMargin = m_timeScale.getScaleWidth();
setPowerScale((height() - m_topMargin - m_bottomMargin) / 2.0);
m_leftMargin += 2 * M;
setFrequencyScale();
m_glWaterfallBoxMatrix.setToIdentity();
m_glWaterfallBoxMatrix.translate(
-1.0f + ((float)(2*m_leftMargin) / (float) width()),
1.0f - ((float)(2*m_topMargin) / (float) height())
);
m_glWaterfallBoxMatrix.scale(
((float) 2 * (width() - m_leftMargin - m_rightMargin)) / (float) width(),
(float) (-2*m_waterfallHeight) / (float) height()
);
// m_frequencyScaleRect = QRect(
// 0,
// frequencyScaleTop,
// width(),
// m_frequencyScaleHeight
// );
m_glFrequencyScaleBoxMatrix.setToIdentity();
m_glFrequencyScaleBoxMatrix.translate (
-1.0f,
1.0f - ((float) 2*frequencyScaleTop / (float) height())
);
m_glFrequencyScaleBoxMatrix.scale (
2.0f,
(float) -2*m_frequencyScaleHeight / (float) height()
);
m_glLeftScaleBoxMatrix.setToIdentity();
m_glLeftScaleBoxMatrix.translate(-1.0f, 1.0f);
m_glLeftScaleBoxMatrix.scale(
(float)(2*(m_leftMargin - 1)) / (float) width(),
-2.0f
);
}
// displays histogram only
else if (m_displayHistogram || m_displayMaxHold || m_displayCurrent)
{
m_bottomMargin = m_frequencyScaleHeight;
frequencyScaleTop = height() - m_bottomMargin;
histogramTop = m_topMargin - 1;
m_waterfallHeight = 0;
m_histogramHeight = height() - m_topMargin - m_frequencyScaleHeight;
m_leftMargin = 0;
setPowerScale(m_histogramHeight);
m_leftMargin += 2 * M;
setFrequencyScale();
m_glHistogramSpectrumMatrix.setToIdentity();
m_glHistogramSpectrumMatrix.translate(
-1.0f + ((float)(2*m_leftMargin) / (float) width()),
1.0f - ((float)(2*histogramTop) / (float) height())
);
m_glHistogramSpectrumMatrix.scale(
((float) 2 * (width() - m_leftMargin - m_rightMargin)) / ((float) width() * (float)(m_nbBins)),
((float) 2*(height() - m_topMargin - m_frequencyScaleHeight)) / (height()*m_powerRange)
);
m_glHistogramBoxMatrix.setToIdentity();
m_glHistogramBoxMatrix.translate(
-1.0f + ((float)(2*m_leftMargin) / (float) width()),
1.0f - ((float)(2*histogramTop) / (float) height())
);
m_glHistogramBoxMatrix.scale(
((float) 2 * (width() - m_leftMargin - m_rightMargin)) / (float) width(),
(float) (-2*(height() - m_topMargin - m_frequencyScaleHeight)) / (float) height()
);
// m_frequencyScaleRect = QRect(
// 0,
// frequencyScaleTop,
// width(),
// m_frequencyScaleHeight
// );
m_glFrequencyScaleBoxMatrix.setToIdentity();
m_glFrequencyScaleBoxMatrix.translate (
-1.0f,
1.0f - ((float) 2*frequencyScaleTop / (float) height())
);
m_glFrequencyScaleBoxMatrix.scale (
2.0f,
(float) -2*m_frequencyScaleHeight / (float) height()
);
m_glLeftScaleBoxMatrix.setToIdentity();
m_glLeftScaleBoxMatrix.translate(-1.0f, 1.0f);
m_glLeftScaleBoxMatrix.scale(
(float)(2*(m_leftMargin - 1)) / (float) width(),
-2.0f
);
}
else
{
m_leftMargin = 2;
m_waterfallHeight = 0;
}
m_glShaderSpectrogram.setScaleX(((width() - m_leftMargin - m_rightMargin) / (float)m_waterfallHeight));
m_glShaderSpectrogram.setScaleZ((m_histogramHeight != 0 ? m_histogramHeight : m_waterfallHeight / 4) / (float)(width() - m_leftMargin - m_rightMargin));
// bounding boxes
m_frequencyScaleRect = QRect(
0,
frequencyScaleTop,
width(),
m_frequencyScaleHeight
);
if ((m_invertedWaterfall) || (m_waterfallHeight == 0))
{
m_histogramRect = QRectF(
(float) m_leftMargin / (float) width(),
(float) m_topMargin / (float) height(),
(float) (width() - m_leftMargin - m_rightMargin) / (float) width(),
(float) (m_histogramHeight) / (float) height()
);
}
else
{
m_histogramRect = QRectF(
(float) m_leftMargin / (float) width(),
(float) (waterfallTop + m_waterfallHeight + m_frequencyScaleHeight) / (float) height(),
(float) (width() - m_leftMargin - m_rightMargin) / (float) width(),
(float) m_histogramHeight / (float) height()
);
}
if (!m_invertedWaterfall || (m_histogramHeight == 0))
{
m_waterfallRect = QRectF(
(float) m_leftMargin / (float) width(),
(float) m_topMargin / (float) height(),
(float) (width() - m_leftMargin - m_rightMargin) / (float) width(),
(float) m_waterfallHeight / (float) height()
);
}
else
{
m_waterfallRect = QRectF(
(float) m_leftMargin / (float) width(),
(float) (m_topMargin + m_histogramHeight + m_frequencyScaleHeight) / (float) height(),
(float) (width() - m_leftMargin - m_rightMargin) / (float) width(),
(float) (m_waterfallHeight) / (float) height()
);
}
m_glShaderSpectrogram.setAspectRatio((width() - m_leftMargin - m_rightMargin) / (float)m_waterfallHeight);
m_3DSpectrogramBottom = m_bottomMargin;
if (!m_invertedWaterfall) {
m_3DSpectrogramBottom += m_histogramHeight + m_frequencyScaleHeight + 1;
}
// channel overlays
int64_t centerFrequency;
int frequencySpan;
if (m_frequencyZoomFactor == 1.0f)
{
centerFrequency = m_centerFrequency;
frequencySpan = m_sampleRate;
}
else
{
getFrequencyZoom(centerFrequency, frequencySpan);
}
for (int i = 0; i < m_channelMarkerStates.size(); ++i)
{
ChannelMarkerState* dv = m_channelMarkerStates[i];
qreal xc, pw, nw, dsbw;
ChannelMarker::sidebands_t sidebands = dv->m_channelMarker->getSidebands();
xc = m_centerFrequency + dv->m_channelMarker->getCenterFrequency(); // marker center frequency
dsbw = dv->m_channelMarker->getBandwidth();
if (sidebands == ChannelMarker::usb) {
nw = dv->m_channelMarker->getLowCutoff(); // negative bandwidth
int bw = dv->m_channelMarker->getBandwidth() / 2;
pw = (qreal) bw; // positive bandwidth
} else if (sidebands == ChannelMarker::lsb) {
pw = dv->m_channelMarker->getLowCutoff();
int bw = dv->m_channelMarker->getBandwidth() / 2;
nw = (qreal) bw;
} else if (sidebands == ChannelMarker::vusb) {
nw = -dv->m_channelMarker->getOppositeBandwidth(); // negative bandwidth
pw = dv->m_channelMarker->getBandwidth(); // positive bandwidth
} else if (sidebands == ChannelMarker::vlsb) {
pw = dv->m_channelMarker->getOppositeBandwidth(); // positive bandwidth
nw = -dv->m_channelMarker->getBandwidth(); // negative bandwidth
} else {
pw = dsbw / 2;
nw = -pw;
}
// draw the DSB rectangle
QMatrix4x4 glMatrixDsb;
glMatrixDsb.setToIdentity();
glMatrixDsb.translate(
-1.0f + 2.0f * ((m_leftMargin + m_frequencyScale.getPosFromValue(xc - (dsbw/2))) / (float) width()),
1.0f
);
glMatrixDsb.scale(
2.0f * (dsbw / (float) frequencySpan),
-2.0f
);
dv->m_glMatrixDsbWaterfall = glMatrixDsb;
dv->m_glMatrixDsbWaterfall.translate(
0.0f,
(float) waterfallTop / (float) height()
);
dv->m_glMatrixDsbWaterfall.scale(
(float) (width() - m_leftMargin - m_rightMargin) / (float) width(),
(float) m_waterfallHeight / (float) height()
);
dv->m_glMatrixDsbHistogram = glMatrixDsb;
dv->m_glMatrixDsbHistogram.translate(
0.0f,
(float) histogramTop / (float) height()
);
dv->m_glMatrixDsbHistogram.scale(
(float) (width() - m_leftMargin - m_rightMargin) / (float) width(),
(float) m_histogramHeight / (float) height()
);
dv->m_glMatrixDsbFreqScale = glMatrixDsb;
dv->m_glMatrixDsbFreqScale.translate(
0.0f,
(float) frequencyScaleTop / (float) height()
);
dv->m_glMatrixDsbFreqScale.scale(
(float) (width() - m_leftMargin - m_rightMargin) / (float) width(),
(float) m_frequencyScaleHeight / (float) height()
);
// draw the effective BW rectangle
QMatrix4x4 glMatrix;
glMatrix.setToIdentity();
glMatrix.translate(
-1.0f + 2.0f * ((m_leftMargin + m_frequencyScale.getPosFromValue(xc + nw)) / (float) width()),
1.0f
);
glMatrix.scale(
2.0f * ((pw-nw) / (float) frequencySpan),
-2.0f
);
dv->m_glMatrixWaterfall = glMatrix;
dv->m_glMatrixWaterfall.translate(
0.0f,
(float) waterfallTop / (float) height()
);
dv->m_glMatrixWaterfall.scale(
(float) (width() - m_leftMargin - m_rightMargin) / (float) width(),
(float) m_waterfallHeight / (float) height()
);
dv->m_glMatrixHistogram = glMatrix;
dv->m_glMatrixHistogram.translate(
0.0f,
(float) histogramTop / (float) height()
);
dv->m_glMatrixHistogram.scale(
(float) (width() - m_leftMargin - m_rightMargin) / (float) width(),
(float) m_histogramHeight / (float) height()
);
dv->m_glMatrixFreqScale = glMatrix;
dv->m_glMatrixFreqScale.translate(
0.0f,
(float) frequencyScaleTop / (float) height()
);
dv->m_glMatrixFreqScale.scale(
(float) (width() - m_leftMargin - m_rightMargin) / (float) width(),
(float) m_frequencyScaleHeight / (float) height()
);
/*
dv->m_glRect.setRect(
m_frequencyScale.getPosFromValue(m_centerFrequency + dv->m_channelMarker->getCenterFrequency() - dv->m_channelMarker->getBandwidth() / 2) / (float)(width() - m_leftMargin - m_rightMargin),
0,
(dv->m_channelMarker->getBandwidth() / (float)m_sampleRate),
1);
*/
if (m_displayHistogram || m_displayMaxHold || m_displayCurrent || m_displayWaterfall)
{
dv->m_rect.setRect(m_frequencyScale.getPosFromValue(xc) + m_leftMargin - 1,
m_topMargin,
5,
height() - m_topMargin - m_bottomMargin);
}
/*
if(m_displayHistogram || m_displayMaxHold || m_displayWaterfall) {
dv->m_rect.setRect(m_frequencyScale.getPosFromValue(m_centerFrequency + dv->m_channelMarker->getCenterFrequency()) + m_leftMargin - 1,
m_topMargin,
5,
height() - m_topMargin - m_bottomMargin);
}
*/
}
// prepare left scales (time and power)
{
m_leftMarginPixmap = QPixmap(m_leftMargin - 1, height());
m_leftMarginPixmap.fill(Qt::transparent);
{
QPainter painter(&m_leftMarginPixmap);
painter.setPen(QColor(0xf0, 0xf0, 0xff));
painter.setFont(font());
const ScaleEngine::TickList* tickList;
const ScaleEngine::Tick* tick;
if (m_displayWaterfall) {
tickList = &m_timeScale.getTickList();
for (int i = 0; i < tickList->count(); i++) {
tick = &(*tickList)[i];
if (tick->major) {
if (tick->textSize > 0)
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, waterfallTop + fm.ascent() + tick->textPos), tick->text);
}
}
}
if (m_displayHistogram || m_displayMaxHold || m_displayCurrent) {
tickList = &m_powerScale.getTickList();
for (int i = 0; i < tickList->count(); i++) {
tick = &(*tickList)[i];
if (tick->major) {
if (tick->textSize > 0)
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, histogramTop + m_histogramHeight - tick->textPos - 1), tick->text);
}
}
}
}
m_glShaderLeftScale.initTexture(m_leftMarginPixmap.toImage());
}
// prepare frequency scale
if (m_displayWaterfall || m_display3DSpectrogram || m_displayHistogram || m_displayMaxHold || m_displayCurrent) {
m_frequencyPixmap = QPixmap(width(), m_frequencyScaleHeight);
m_frequencyPixmap.fill(Qt::transparent);
{
QPainter painter(&m_frequencyPixmap);
painter.setPen(Qt::NoPen);
painter.setBrush(Qt::black);
painter.setBrush(Qt::transparent);
painter.drawRect(m_leftMargin, 0, width() - m_leftMargin, m_frequencyScaleHeight);
painter.setPen(QColor(0xf0, 0xf0, 0xff));
painter.setFont(font());
const ScaleEngine::TickList* tickList = &m_frequencyScale.getTickList();
const ScaleEngine::Tick* tick;
for (int i = 0; i < tickList->count(); i++) {
tick = &(*tickList)[i];
if (tick->major) {
if (tick->textSize > 0)
painter.drawText(QPointF(m_leftMargin + tick->textPos, fm.height() + fm.ascent() / 2 - 1), tick->text);
}
}
// Frequency overlay on highlighted marker
for (int i = 0; i < m_channelMarkerStates.size(); ++i)
{
ChannelMarkerState* dv = m_channelMarkerStates[i];
if (dv->m_channelMarker->getHighlighted()
&& (dv->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
&& dv->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
{
qreal xc;
int shift;
//ChannelMarker::sidebands_t sidebands = dv->m_channelMarker->getSidebands();
xc = m_centerFrequency + dv->m_channelMarker->getCenterFrequency(); // marker center frequency
QString ftext;
switch (dv->m_channelMarker->getFrequencyScaleDisplayType())
{
case ChannelMarker::FScaleDisplay_freq:
ftext = QString::number((m_centerFrequency + dv->m_channelMarker->getCenterFrequency())/1e6, 'f', 6);
break;
case ChannelMarker::FScaleDisplay_title:
ftext = dv->m_channelMarker->getTitle();
break;
case ChannelMarker::FScaleDisplay_addressSend:
ftext = dv->m_channelMarker->getDisplayAddressSend();
break;
case ChannelMarker::FScaleDisplay_addressReceive:
ftext = dv->m_channelMarker->getDisplayAddressReceive();
break;
default:
ftext = QString::number((m_centerFrequency + dv->m_channelMarker->getCenterFrequency())/1e6, 'f', 6);
break;
}
if (dv->m_channelMarker->getCenterFrequency() < 0) { // left half of scale
ftext = " " + ftext;
shift = 0;
} else { // right half of scale
ftext = ftext + " ";
shift = - fm.horizontalAdvance(ftext);
}
painter.drawText(QPointF(m_leftMargin + m_frequencyScale.getPosFromValue(xc) + shift, 2*fm.height() + fm.ascent() / 2 - 1), ftext);
}
}
}
m_glShaderFrequencyScale.initTexture(m_frequencyPixmap.toImage());
}
// prepare left scale for spectrogram (time)
{
m_spectrogramTimePixmap = QPixmap(m_leftMargin - 1, fm.ascent() + m_waterfallHeight);
m_spectrogramTimePixmap.fill(Qt::transparent);
{
QPainter painter(&m_spectrogramTimePixmap);
painter.setPen(QColor(0xf0, 0xf0, 0xff));
painter.setFont(font());
const ScaleEngine::TickList* tickList;
const ScaleEngine::Tick* tick;
if (m_display3DSpectrogram) {
tickList = &m_timeScale.getTickList();
for (int i = 0; i < tickList->count(); i++) {
tick = &(*tickList)[i];
if (tick->major) {
if (tick->textSize > 0)
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, fm.height() + tick->textPos), tick->text);
}
}
}
}
m_glShaderSpectrogramTimeScale.initTexture(m_spectrogramTimePixmap.toImage());
}
// prepare vertical scale for spectrogram (power)
{
int h = m_histogramHeight != 0 ? m_histogramHeight : m_waterfallHeight / 4;
m_spectrogramPowerPixmap = QPixmap(m_leftMargin - 1, m_topMargin + h);
m_spectrogramPowerPixmap.fill(Qt::transparent);
{
QPainter painter(&m_spectrogramPowerPixmap);
painter.setPen(QColor(0xf0, 0xf0, 0xff));
painter.setFont(font());
const ScaleEngine::TickList* tickList;
const ScaleEngine::Tick* tick;
if (m_display3DSpectrogram) {
tickList = &m_powerScale.getTickList();
for (int i = 0; i < tickList->count(); i++) {
tick = &(*tickList)[i];
if (tick->major) {
if (tick->textSize > 0)
painter.drawText(QPointF(m_leftMargin - M - tick->textSize, m_topMargin + h - tick->textPos - 1), tick->text);
}
}
}
}
m_glShaderSpectrogramPowerScale.initTexture(m_spectrogramPowerPixmap.toImage());
}
// Top info line
m_glInfoBoxMatrix.setToIdentity();
m_glInfoBoxMatrix.translate (
-1.0f,
1.0f
);
m_glInfoBoxMatrix.scale (
2.0f,
(float) -2*m_infoHeight / (float) height()
);
m_infoRect = QRect(
0,
0,
width(),
m_infoHeight
);
QString infoText;
formatTextInfo(infoText);
m_infoPixmap = QPixmap(width(), m_infoHeight);
m_infoPixmap.fill(Qt::transparent);
{
QPainter painter(&m_infoPixmap);
painter.setPen(Qt::NoPen);
painter.setBrush(Qt::black);
painter.setBrush(Qt::transparent);
painter.drawRect(m_leftMargin, 0, width() - m_leftMargin, m_infoHeight);
painter.setPen(QColor(0xf0, 0xf0, 0xff));
painter.setFont(font());
painter.drawText(QPointF(m_leftMargin, fm.height() + fm.ascent() / 2 - 2), infoText);
}
m_glShaderInfo.initTexture(m_infoPixmap.toImage());
// Peak details in top info line
QString minFrequencyStr = displayFull(m_centerFrequency - m_sampleRate/2); // This can be wider if negative, while max is positive
QString maxFrequencyStr = displayFull(m_centerFrequency + m_sampleRate/2);
m_peakFrequencyMaxStr = minFrequencyStr.size() > maxFrequencyStr.size() ? minFrequencyStr : maxFrequencyStr;
m_peakFrequencyMaxStr = m_peakFrequencyMaxStr.append("Hz");
m_peakPowerMaxStr = m_linear ? "8.000e-10" : "-100.0";
m_peakPowerUnits = m_linear ? "" : "dB";
bool waterfallFFTSizeChanged = true;
if (m_waterfallBuffer) {
waterfallFFTSizeChanged = m_waterfallBuffer->width() != m_nbBins;
}
bool windowSizeChanged = m_waterfallTextureHeight != m_waterfallHeight;
if (waterfallFFTSizeChanged || windowSizeChanged)
{
if (m_waterfallBuffer) {
delete m_waterfallBuffer;
}
m_waterfallBuffer = new QImage(m_nbBins, m_waterfallHeight, QImage::Format_ARGB32);
m_waterfallBuffer->fill(qRgb(0x00, 0x00, 0x00));
if (m_waterfallHeight > 0) {
m_glShaderWaterfall.initTexture(*m_waterfallBuffer);
}
m_waterfallBufferPos = 0;
if (m_3DSpectrogramBuffer) {
delete m_3DSpectrogramBuffer;
}
m_3DSpectrogramBuffer = new QImage(m_nbBins, m_waterfallHeight, QImage::Format_Grayscale8);
m_3DSpectrogramBuffer->fill(qRgb(0x00, 0x00, 0x00));
if (m_waterfallHeight > 0) {
m_glShaderSpectrogram.initTexture(*m_3DSpectrogramBuffer);
}
m_3DSpectrogramBufferPos = 0;
m_waterfallTextureHeight = m_waterfallHeight;
m_waterfallTexturePos = 0;
m_3DSpectrogramTextureHeight = m_waterfallHeight;
m_3DSpectrogramTexturePos = 0;
}
m_glShaderSpectrogram.initColorMapTexture(m_colorMapName);
m_glShaderColorMap.initColorMapTexture(m_colorMapName);
m_colorMap = ColorMap::getColorMap(m_colorMapName);
// Why only 240 entries in the palette?
for (int i = 0; i <= 239; i++)
{
((quint8*)&m_waterfallPalette[i])[0] = (quint8)(m_colorMap[i*3] * 255.0);
((quint8*)&m_waterfallPalette[i])[1] = (quint8)(m_colorMap[i*3+1] * 255.0);
((quint8*)&m_waterfallPalette[i])[2] = (quint8)(m_colorMap[i*3+2] * 255.0);
((quint8*)&m_waterfallPalette[i])[3] = 255;
}
bool histogramFFTSizeChanged = true;
if (m_histogramBuffer) {
histogramFFTSizeChanged = m_histogramBuffer->width() != m_nbBins;
}
if (histogramFFTSizeChanged)
{
if (m_histogramBuffer) {
delete m_histogramBuffer;
}
m_histogramBuffer = new QImage(m_nbBins, 100, QImage::Format_RGB32);
m_histogramBuffer->fill(qRgb(0x00, 0x00, 0x00));
m_glShaderHistogram.initTexture(*m_histogramBuffer, QOpenGLTexture::ClampToEdge);
if (m_histogram) {
delete[] m_histogram;
}
m_histogram = new quint8[100 * m_nbBins];
memset(m_histogram, 0x00, 100 * m_nbBins);
m_q3FFT.allocate(2*(m_nbBins+1));
m_q3ColorMap.allocate(4*(m_nbBins+1));
std::fill(m_q3ColorMap.m_array, m_q3ColorMap.m_array+4*(m_nbBins+1), 0.0f);
}
m_q3TickTime.allocate(4*m_timeScale.getTickList().count());
m_q3TickFrequency.allocate(4*m_frequencyScale.getTickList().count());
m_q3TickPower.allocate(6*m_powerScale.getTickList().count()); // 6 as we need 3d points for 3D spectrogram
updateHistogramMarkers();
updateWaterfallMarkers();
updateSortedAnnotationMarkers();
} // applyChanges
void GLSpectrumView::updateHistogramMarkers()
{
int64_t centerFrequency;
int frequencySpan;
getFrequencyZoom(centerFrequency, frequencySpan);
int effFftSize = m_fftSize * ((float) frequencySpan / (float) m_sampleRate);
for (int i = 0; i < m_histogramMarkers.size(); i++)
{
float powerI = m_linear ?
m_histogramMarkers.at(i).m_power * (m_useCalibration ? m_calibrationGain : 1.0f) :
CalcDb::dbPower(m_histogramMarkers.at(i).m_power) + (m_useCalibration ? m_calibrationShiftdB : 0.0f);
m_histogramMarkers[i].m_point.rx() =
(m_histogramMarkers[i].m_frequency - m_frequencyScale.getRangeMin()) / m_frequencyScale.getRange();
m_histogramMarkers[i].m_point.ry() =
(m_powerScale.getRangeMax() - powerI) / m_powerScale.getRange();
// m_histogramMarkers[i].m_fftBin =
// (((m_histogramMarkers[i].m_frequency - m_centerFrequency) / (float) m_sampleRate) + 0.5) * m_fftSize;
m_histogramMarkers[i].m_fftBin =
(((m_histogramMarkers[i].m_frequency - centerFrequency) / (float) frequencySpan) + 0.5) * effFftSize;
m_histogramMarkers[i].m_point.rx() = m_histogramMarkers[i].m_point.rx() < 0 ?
0 : m_histogramMarkers[i].m_point.rx() > 1 ?
1 : m_histogramMarkers[i].m_point.rx();
m_histogramMarkers[i].m_point.ry() = m_histogramMarkers[i].m_point.ry() < 0 ?
0 : m_histogramMarkers[i].m_point.ry() > 1 ?
1 : m_histogramMarkers[i].m_point.ry();
m_histogramMarkers[i].m_fftBin = m_histogramMarkers[i].m_fftBin < 0 ?
0 : m_histogramMarkers[i].m_fftBin > m_fftSize - 1 ?
m_fftSize - 1 : m_histogramMarkers[i].m_fftBin;
m_histogramMarkers[i].m_frequencyStr = displayScaled(
m_histogramMarkers[i].m_frequency,
'f',
getPrecision((m_centerFrequency*1000)/m_sampleRate),
false);
m_histogramMarkers[i].m_powerStr = displayPower(
powerI,
m_linear ? 'e' : 'f',
m_linear ? 3 : 1);
if (i > 0)
{
int64_t deltaFrequency = m_histogramMarkers.at(i).m_frequency - m_histogramMarkers.at(0).m_frequency;
m_histogramMarkers[i].m_deltaFrequencyStr = displayScaled(
deltaFrequency,
'f',
getPrecision(deltaFrequency/m_sampleRate),
true);
float power0 = m_linear ?
m_histogramMarkers.at(0).m_power * (m_useCalibration ? m_calibrationGain : 1.0f) :
CalcDb::dbPower(m_histogramMarkers.at(0).m_power) + (m_useCalibration ? m_calibrationShiftdB : 0.0f);
m_histogramMarkers[i].m_deltaPowerStr = displayPower(
powerI - power0,
m_linear ? 'e' : 'f',
m_linear ? 3 : 1);
}
}
}
void GLSpectrumView::updateHistogramPeaks()
{
int j = 0;
for (int i = 0; i < m_histogramMarkers.size(); i++)
{
if (j >= (int) m_peakFinder.getPeaks().size()) {
break;
}
int fftBin = m_peakFinder.getPeaks()[j].second;
Real power = m_peakFinder.getPeaks()[j].first;
// qDebug("GLSpectrumView::updateHistogramPeaks: %d %d %f", j, fftBin, power);
if ((m_histogramMarkers.at(i).m_markerType == SpectrumHistogramMarker::SpectrumMarkerTypePower) ||
((m_histogramMarkers.at(i).m_markerType == SpectrumHistogramMarker::SpectrumMarkerTypePowerMax) &&
(m_histogramMarkers.at(i).m_holdReset || (power > m_histogramMarkers.at(i).m_powerMax))))
{
float binSize = m_frequencyScale.getRange() / m_nbBins;
m_histogramMarkers[i].m_fftBin = fftBin;
m_histogramMarkers[i].m_frequency = m_frequencyScale.getRangeMin() + binSize*fftBin;
m_histogramMarkers[i].m_point.rx() = binSize*fftBin / m_frequencyScale.getRange();
if (i == 0)
{
m_histogramMarkers[i].m_frequencyStr = displayScaled(
m_histogramMarkers[i].m_frequency,
'f',
getPrecision((m_centerFrequency*1000)/m_sampleRate),
false
);
}
else
{
int64_t deltaFrequency = m_histogramMarkers.at(i).m_frequency - m_histogramMarkers.at(0).m_frequency;
m_histogramMarkers[i].m_deltaFrequencyStr = displayScaled(
deltaFrequency,
'f',
getPrecision(deltaFrequency/m_sampleRate),
true
);
}
}
else
{
continue;
}
j++;
}
}
void GLSpectrumView::updateWaterfallMarkers()
{
for (int i = 0; i < m_waterfallMarkers.size(); i++)
{
m_waterfallMarkers[i].m_point.rx() =
(m_waterfallMarkers[i].m_frequency - m_frequencyScale.getRangeMin()) / m_frequencyScale.getRange();
m_waterfallMarkers[i].m_point.ry() =
(m_waterfallMarkers[i].m_time - m_timeScale.getRangeMin()) / m_timeScale.getRange();
m_waterfallMarkers[i].m_point.rx() = m_waterfallMarkers[i].m_point.rx() < 0 ?
0 : m_waterfallMarkers[i].m_point.rx() > 1 ?
1 : m_waterfallMarkers[i].m_point.rx();
m_waterfallMarkers[i].m_point.ry() = m_waterfallMarkers[i].m_point.ry() < 0 ?
0 : m_waterfallMarkers[i].m_point.ry() > 1 ?
1 : m_waterfallMarkers[i].m_point.ry();
m_waterfallMarkers[i].m_frequencyStr = displayScaled(
m_waterfallMarkers[i].m_frequency,
'f',
getPrecision((m_centerFrequency*1000)/m_sampleRate),
false);
m_waterfallMarkers[i].m_timeStr = displayScaledF(
m_waterfallMarkers[i].m_time,
'f',
3,
true);
if (i > 0)
{
int64_t deltaFrequency = m_waterfallMarkers.at(i).m_frequency - m_waterfallMarkers.at(0).m_frequency;
m_waterfallMarkers.back().m_deltaFrequencyStr = displayScaled(
deltaFrequency,
'f',
getPrecision(deltaFrequency/m_sampleRate),
true);
m_waterfallMarkers.back().m_deltaTimeStr = displayScaledF(
m_waterfallMarkers.at(i).m_time - m_waterfallMarkers.at(0).m_time,
'f',
3,
true);
}
}
}
void GLSpectrumView::updateAnnotationMarkers()
{
if (!(m_markersDisplay & SpectrumSettings::MarkersDisplayAnnotations)) {
return;
}
m_sortedAnnotationMarkers.clear();
for (auto &marker : m_annotationMarkers) {
m_sortedAnnotationMarkers.push_back(&marker);
}
std::sort(m_sortedAnnotationMarkers.begin(), m_sortedAnnotationMarkers.end(), annotationDisplayLessThan);
updateSortedAnnotationMarkers();
}
void GLSpectrumView::updateSortedAnnotationMarkers()
{
if (!(m_markersDisplay & SpectrumSettings::MarkersDisplayAnnotations)) {
return;
}
m_visibleAnnotationMarkers.clear();
for (auto &marker : m_sortedAnnotationMarkers)
{
float startPos = (marker->m_startFrequency - m_frequencyScale.getRangeMin()) / m_frequencyScale.getRange();
float stopPos = ((marker->m_startFrequency + marker->m_bandwidth) - m_frequencyScale.getRangeMin()) / m_frequencyScale.getRange();
if ((startPos > 1.0f) || (stopPos < 0.0f)) // out of range
{
continue;
}
m_visibleAnnotationMarkers.push_back(marker);
m_visibleAnnotationMarkers.back()->m_startPos = startPos < 0.0f ? 0.0f : startPos;
m_visibleAnnotationMarkers.back()->m_stopPos = stopPos > 1.0f ? 1.0f : stopPos;
}
}
void GLSpectrumView::updateMarkersDisplay()
{
if (m_markersDisplay & SpectrumSettings::MarkersDisplayAnnotations) {
updateAnnotationMarkers();
}
}
void GLSpectrumView::updateCalibrationPoints()
{
if (m_calibrationPoints.size() == 0)
{
m_calibrationGain = 1.0;
m_calibrationShiftdB = 0.0;
}
else if (m_calibrationPoints.size() == 1)
{
m_calibrationGain = m_calibrationPoints.first().m_powerCalibratedReference /
m_calibrationPoints.first().m_powerRelativeReference;
m_calibrationShiftdB = CalcDb::dbPower(m_calibrationGain);
}
else
{
QList<SpectrumCalibrationPoint> sortedCalibrationPoints = m_calibrationPoints;
std::sort(sortedCalibrationPoints.begin(), sortedCalibrationPoints.end(), calibrationPointsLessThan);
if (m_centerFrequency <= sortedCalibrationPoints.first().m_frequency)
{
m_calibrationGain = m_calibrationPoints.first().m_powerCalibratedReference /
m_calibrationPoints.first().m_powerRelativeReference;
m_calibrationShiftdB = CalcDb::dbPower(m_calibrationGain);
}
else if (m_centerFrequency >= sortedCalibrationPoints.last().m_frequency)
{
m_calibrationGain = m_calibrationPoints.last().m_powerCalibratedReference /
m_calibrationPoints.last().m_powerRelativeReference;
m_calibrationShiftdB = CalcDb::dbPower(m_calibrationGain);
}
else
{
int lowIndex = 0;
int highIndex = sortedCalibrationPoints.size() - 1;
for (int index = 0; index < sortedCalibrationPoints.size(); index++)
{
if (m_centerFrequency < sortedCalibrationPoints[index].m_frequency)
{
highIndex = index;
break;
}
else
{
lowIndex = index;
}
}
// frequency interpolation is always linear
double deltaFrequency = sortedCalibrationPoints[highIndex].m_frequency -
sortedCalibrationPoints[lowIndex].m_frequency;
double shiftFrequency = m_centerFrequency - sortedCalibrationPoints[lowIndex].m_frequency;
double interpolationRatio = shiftFrequency / deltaFrequency;
// calculate low and high gains in linear mode
double gainLow = sortedCalibrationPoints[lowIndex].m_powerCalibratedReference /
sortedCalibrationPoints[lowIndex].m_powerRelativeReference;
double gainHigh = sortedCalibrationPoints[highIndex].m_powerCalibratedReference /
sortedCalibrationPoints[highIndex].m_powerRelativeReference;
// power interpolation depends on interpolation options
if (m_calibrationInterpMode == SpectrumSettings::CalibInterpLinear)
{
m_calibrationGain = gainLow + interpolationRatio*(gainHigh - gainLow); // linear driven
m_calibrationShiftdB = CalcDb::dbPower(m_calibrationGain);
}
else if (m_calibrationInterpMode == SpectrumSettings::CalibInterpLog)
{
m_calibrationShiftdB = CalcDb::dbPower(gainLow)
+ interpolationRatio*(CalcDb::dbPower(gainHigh) - CalcDb::dbPower(gainLow)); // log driven
m_calibrationGain = CalcDb::powerFromdB(m_calibrationShiftdB);
}
}
}
updateHistogramMarkers();
if (m_messageQueueToGUI && m_useCalibration) {
m_messageQueueToGUI->push(new MsgReportCalibrationShift(m_calibrationShiftdB));
}
m_changesPending = true;
}
bool GLSpectrumView::event(QEvent* event)
{
if (event->type() == QEvent::Gesture)
{
QGestureEvent *gestureEvent = static_cast<QGestureEvent *>(event);
if (QPanGesture *pan = static_cast<QPanGesture *>(gestureEvent->gesture(Qt::PanGesture)))
{
if (pan->state() == Qt::GestureStarted)
{
m_scrollStartCenterFreq = m_centerFrequency;
}
else if (pan->state() == Qt::GestureUpdated)
{
QPointF offset = pan->offset();
float histogramWidth = width() - m_leftMargin - m_rightMargin;
qint64 frequency = (qint64)(m_scrollStartCenterFreq + -offset.x()/histogramWidth * m_frequencyScale.getRange());
queueRequestCenterFrequency(frequency);
}
return true;
}
else if (QPinchGesture *pinch = static_cast<QPinchGesture *>(gestureEvent->gesture(Qt::PinchGesture)))
{
// Don't get GestureStarted and startCenterPoint is always 0,0
// https://bugreports.qt.io/browse/QTBUG-109205
if (!m_pinching)
{
m_scrollStartCenterFreq = m_centerFrequency;
m_pinchStart = pinch->centerPoint();
m_pinching = true;
m_pinching3D = m_display3DSpectrogram && pointInWaterfallOrSpectrogram(mapFromGlobal(m_pinchStart.toPoint()));
}
else
{
if (pinch->changeFlags() & QPinchGesture::CenterPointChanged)
{
if (!m_pinching3D)
{
// Scroll frequency up or down
QPointF offset = pinch->centerPoint() - m_pinchStart;
float histogramWidth = width() - m_leftMargin - m_rightMargin;
qint64 frequency = (qint64)(m_scrollStartCenterFreq + -offset.x()/histogramWidth * m_frequencyScale.getRange());
queueRequestCenterFrequency(frequency);
}
}
if (pinch->changeFlags() & QPinchGesture::ScaleFactorChanged)
{
if (!m_pinching3D)
{
// Zoom in/out of spectrum
QPoint p = mapFromGlobal(pinch->centerPoint().toPoint());
zoomFactor(p, pinch->scaleFactor());
}
else
{
// Scale Z axis of 3D spectragram
m_glShaderSpectrogram.userScaleZ(pinch->scaleFactor());
}
}
if (pinch->state() == Qt::GestureFinished)
{
m_pinching = false;
m_pinching3D = false;
}
}
return true;
}
}
return QOpenGLWidget::event(event);
}
void GLSpectrumView::mouseMoveEvent(QMouseEvent* event)
{
if (m_rotate3DSpectrogram && !m_pinching3D)
{
// Rotate 3D Spectrogram
QPointF delta = m_mousePrevLocalPos - event->localPos();
m_mousePrevLocalPos = event->localPos();
m_glShaderSpectrogram.rotateZ(-delta.x()/2.0f);
m_glShaderSpectrogram.rotateX(-delta.y()/2.0f);
repaint(); // Force repaint in case acquisition is stopped
return;
}
if (m_pan3DSpectrogram)
{
// Pan 3D Spectrogram
QPointF delta = m_mousePrevLocalPos - event->localPos();
m_mousePrevLocalPos = event->localPos();
m_glShaderSpectrogram.translateX(-delta.x()/2.0f/500.0f);
m_glShaderSpectrogram.translateY(delta.y()/2.0f/500.0f);
repaint(); // Force repaint in case acquisition is stopped
return;
}
if (m_scaleZ3DSpectrogram)
{
// Scale 3D Spectrogram in Z dimension
QPointF delta = m_mousePrevLocalPos - event->localPos();
m_mousePrevLocalPos = event->localPos();
m_glShaderSpectrogram.userScaleZ(1.0+(float)delta.y()/20.0);
repaint(); // Force repaint in case acquisition is stopped
return;
}
if (m_scrollFrequency)
{
// Request containing widget to adjust center frequency
// Not all containers will support this - mainly for MainSpectrumGUI
// This can be a little slow on some SDRs, so we use delta from where
// button was originally pressed rather than do it incrementally
QPointF delta = m_mousePrevLocalPos - event->localPos();
float histogramWidth = width() - m_leftMargin - m_rightMargin;
qint64 frequency = (qint64)(m_scrollStartCenterFreq + delta.x()/histogramWidth * m_frequencyScale.getRange());
queueRequestCenterFrequency(frequency);
return;
}
if (m_displayWaterfall || m_displayHistogram || m_displayMaxHold || m_displayCurrent)
{
if (m_frequencyScaleRect.contains(event->pos()))
{
if (m_cursorState == CSNormal)
{
setCursor(Qt::SizeVerCursor);
m_cursorState = CSSplitter;
return;
}
}
else
{
if (m_cursorState == CSSplitter)
{
setCursor(Qt::ArrowCursor);
m_cursorState = CSNormal;
return;
}
}
}
if (m_cursorState == CSSplitterMoving)
{
QMutexLocker mutexLocker(&m_mutex);
float newShare;
if (!m_invertedWaterfall) {
newShare = (float) (event->y() - m_frequencyScaleRect.height()) / (float) height();
} else {
newShare = 1.0 - (float) (event->y() + m_frequencyScaleRect.height()) / (float) height();
}
if (newShare < 0.1) {
newShare = 0.1f;
} else if (newShare > 0.8) {
newShare = 0.8f;
}
m_waterfallShare = newShare;
m_changesPending = true;
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportWaterfallShare(m_waterfallShare));
}
update();
return;
}
else if (m_cursorState == CSChannelMoving)
{
// Determine if user is trying to move the channel outside of the current frequency range
// and if so, request an adjustment to the center frequency
// FIXME: This doesn't take zoom into account, so only works when zoomed out
Real freqAbs = m_frequencyScale.getValueFromPos(event->x() - m_leftMarginPixmap.width() - 1);
Real freqMin = m_centerFrequency - m_sampleRate / 2.0f;
Real freqMax = m_centerFrequency + m_sampleRate / 2.0f;
if (freqAbs < freqMin) {
queueRequestCenterFrequency(m_centerFrequency - (freqMin - freqAbs));
} else if (freqAbs > freqMax) {
queueRequestCenterFrequency(m_centerFrequency + (freqAbs - freqMax));
}
Real freq = freqAbs - m_centerFrequency;
if (m_channelMarkerStates[m_cursorChannel]->m_channelMarker->getMovable()
&& (m_channelMarkerStates[m_cursorChannel]->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
&& m_channelMarkerStates[m_cursorChannel]->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
{
m_channelMarkerStates[m_cursorChannel]->m_channelMarker->setCenterFrequencyByCursor(freq);
channelMarkerChanged();
}
}
if (m_displayWaterfall || m_displayHistogram || m_displayMaxHold || m_displayCurrent)
{
for (int i = 0; i < m_channelMarkerStates.size(); ++i)
{
if ((m_channelMarkerStates[i]->m_channelMarker->getSourceOrSinkStream() != m_displaySourceOrSink)
|| !m_channelMarkerStates[i]->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
{
continue;
}
if (m_channelMarkerStates[i]->m_rect.contains(event->pos()))
{
if (m_cursorState == CSNormal)
{
setCursor(Qt::SizeHorCursor);
m_cursorState = CSChannel;
m_cursorChannel = i;
m_channelMarkerStates[i]->m_channelMarker->setHighlightedByCursor(true);
channelMarkerChanged();
return;
}
else if (m_cursorState == CSChannel)
{
return;
}
}
else if (m_channelMarkerStates[i]->m_channelMarker->getHighlighted())
{
m_channelMarkerStates[i]->m_channelMarker->setHighlightedByCursor(false);
channelMarkerChanged();
}
}
}
if (m_cursorState == CSChannel)
{
setCursor(Qt::ArrowCursor);
m_cursorState = CSNormal;
return;
}
event->setAccepted(false);
}
void GLSpectrumView::mousePressEvent(QMouseEvent* event)
{
const QPointF& ep = event->localPos();
if ((event->button() == Qt::MiddleButton) && (m_displayMaxHold || m_displayCurrent || m_displayHistogram) && pointInHistogram(ep))
{
m_scrollFrequency = true;
m_scrollStartCenterFreq = m_centerFrequency;
m_mousePrevLocalPos = ep;
return;
}
if ((event->button() == Qt::MiddleButton) && m_display3DSpectrogram && pointInWaterfallOrSpectrogram(ep))
{
m_pan3DSpectrogram = true;
m_mousePrevLocalPos = ep;
return;
}
if ((event->button() == Qt::RightButton) && m_display3DSpectrogram && pointInWaterfallOrSpectrogram(ep))
{
m_scaleZ3DSpectrogram = true;
m_mousePrevLocalPos = ep;
return;
}
if (event->button() == Qt::RightButton)
{
QPointF pHis = ep;
bool doUpdate = false;
pHis.rx() = (ep.x()/width() - m_histogramRect.left()) / m_histogramRect.width();
pHis.ry() = (ep.y()/height() - m_histogramRect.top()) / m_histogramRect.height();
if (event->modifiers() & Qt::ShiftModifier)
{
if ((pHis.x() >= 0) && (pHis.x() <= 1) && (pHis.y() >= 0) && (pHis.y() <= 1))
{
m_histogramMarkers.clear();
doUpdate = true;
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportHistogramMarkersChange());
}
}
}
else
{
if ((m_histogramMarkers.size() > 0) && (pHis.x() >= 0) && (pHis.x() <= 1) && (pHis.y() >= 0) && (pHis.y() <= 1))
{
m_histogramMarkers.pop_back();
doUpdate = true;
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportHistogramMarkersChange());
}
}
}
QPointF pWat = ep;
pWat.rx() = (ep.x()/width() - m_waterfallRect.left()) / m_waterfallRect.width();
pWat.ry() = (ep.y()/height() - m_waterfallRect.top()) / m_waterfallRect.height();
if (event->modifiers() & Qt::ShiftModifier)
{
if ((pWat.x() >= 0) && (pWat.x() <= 1) && (pWat.y() >= 0) && (pWat.y() <= 1))
{
m_waterfallMarkers.clear();
doUpdate = true;
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportWaterfallMarkersChange());
}
}
}
else
{
if ((m_waterfallMarkers.size() > 0) && (pWat.x() >= 0) && (pWat.x() <= 1) && (pWat.y() >= 0) && (pWat.y() <= 1))
{
m_waterfallMarkers.pop_back();
doUpdate = true;
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportWaterfallMarkersChange());
}
}
}
if (doUpdate) {
update();
}
}
else if (event->button() == Qt::LeftButton)
{
if (event->modifiers() & Qt::ShiftModifier)
{
QPointF pHis = ep;
bool doUpdate = false;
pHis.rx() = (ep.x()/width() - m_histogramRect.left()) / m_histogramRect.width();
pHis.ry() = (ep.y()/height() - m_histogramRect.top()) / m_histogramRect.height();
float frequency = m_frequencyScale.getRangeMin() + pHis.x()*m_frequencyScale.getRange();
float powerVal = m_powerScale.getRangeMax() - pHis.y()*m_powerScale.getRange();
float power = m_linear ? powerVal : CalcDb::powerFromdB(powerVal);
int fftBin = (((frequency - m_centerFrequency) / (float) m_sampleRate) * m_fftSize) + (m_fftSize / 2);
if ((pHis.x() >= 0) && (pHis.x() <= 1) && (pHis.y() >= 0) && (pHis.y() <= 1))
{
if (m_histogramMarkers.size() < SpectrumHistogramMarker::m_maxNbOfMarkers)
{
m_histogramMarkers.push_back(SpectrumHistogramMarker());
m_histogramMarkers.back().m_point = pHis;
m_histogramMarkers.back().m_frequency = frequency;
m_histogramMarkers.back().m_fftBin = fftBin;
m_histogramMarkers.back().m_frequencyStr = displayScaled(
frequency,
'f',
getPrecision((m_centerFrequency*1000)/m_sampleRate),
false);
m_histogramMarkers.back().m_power = power;
m_histogramMarkers.back().m_powerStr = displayPower(
powerVal,
m_linear ? 'e' : 'f',
m_linear ? 3 : 1);
if (m_histogramMarkers.size() > 1)
{
int64_t deltaFrequency = frequency - m_histogramMarkers.at(0).m_frequency;
m_histogramMarkers.back().m_deltaFrequencyStr = displayScaled(
deltaFrequency,
'f',
getPrecision(deltaFrequency/m_sampleRate),
true);
float power0 = m_linear ?
m_histogramMarkers.at(0).m_power :
CalcDb::dbPower(m_histogramMarkers.at(0).m_power);
m_histogramMarkers.back().m_deltaPowerStr = displayPower(
power - power0,
m_linear ? 'e' : 'f',
m_linear ? 3 : 1);
}
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportHistogramMarkersChange());
}
doUpdate = true;
}
}
QPointF pWat = ep;
pWat.rx() = (ep.x()/width() - m_waterfallRect.left()) / m_waterfallRect.width();
pWat.ry() = (ep.y()/height() - m_waterfallRect.top()) / m_waterfallRect.height();
frequency = m_frequencyScale.getRangeMin() + pWat.x()*m_frequencyScale.getRange();
float time = m_timeScale.getRangeMin() + pWat.y()*m_timeScale.getRange();
if ((pWat.x() >= 0) && (pWat.x() <= 1) && (pWat.y() >= 0) && (pWat.y() <= 1) && !m_display3DSpectrogram)
{
if (m_waterfallMarkers.size() < SpectrumWaterfallMarker::m_maxNbOfMarkers)
{
m_waterfallMarkers.push_back(SpectrumWaterfallMarker());
m_waterfallMarkers.back().m_point = pWat;
m_waterfallMarkers.back().m_frequency = frequency;
m_waterfallMarkers.back().m_frequencyStr = displayScaled(
frequency,
'f',
getPrecision((m_centerFrequency*1000)/m_sampleRate),
false);
m_waterfallMarkers.back().m_time = time;
m_waterfallMarkers.back().m_timeStr = displayScaledF(
time,
'f',
3,
true);
if (m_waterfallMarkers.size() > 1)
{
int64_t deltaFrequency = frequency - m_waterfallMarkers.at(0).m_frequency;
m_waterfallMarkers.back().m_deltaFrequencyStr = displayScaled(
deltaFrequency,
'f',
getPrecision(deltaFrequency/m_sampleRate),
true);
m_waterfallMarkers.back().m_deltaTimeStr = displayScaledF(
time - m_waterfallMarkers.at(0).m_time,
'f',
3,
true);
}
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportWaterfallMarkersChange());
}
doUpdate = true;
}
}
if (doUpdate) {
update();
}
}
else if (event->modifiers() & Qt::AltModifier)
{
frequencyPan(event);
}
else if (m_display3DSpectrogram)
{
// Detect click and drag to rotate 3D spectrogram
if (pointInWaterfallOrSpectrogram(ep))
{
m_rotate3DSpectrogram = true;
m_mousePrevLocalPos = ep;
return;
}
}
if ((m_markersDisplay & SpectrumSettings::MarkersDisplayAnnotations) &&
(ep.y() <= m_histogramRect.top()*height() + m_annotationMarkerHeight + 2.0f))
{
QPointF pHis;
pHis.rx() = (ep.x()/width() - m_histogramRect.left()) / m_histogramRect.width();
qint64 selectedFrequency = m_frequencyScale.getRangeMin() + pHis.x() * m_frequencyScale.getRange();
bool selected = false;
for (auto iMarker = m_visibleAnnotationMarkers.rbegin(); iMarker != m_visibleAnnotationMarkers.rend(); ++iMarker)
{
if ((*iMarker)->m_show == SpectrumAnnotationMarker::Hidden) {
continue;
}
qint64 stopFrequency = (*iMarker)->m_startFrequency +
((*iMarker)->m_bandwidth == 0 ? m_frequencyScale.getRange()*0.01f : (*iMarker)->m_bandwidth);
if (((*iMarker)->m_startFrequency < selectedFrequency) && (selectedFrequency <= stopFrequency) && !selected)
{
switch ((*iMarker)->m_show)
{
case SpectrumAnnotationMarker::ShowTop:
(*iMarker)->m_show = SpectrumAnnotationMarker::ShowText;
break;
case SpectrumAnnotationMarker::ShowText:
(*iMarker)->m_show = SpectrumAnnotationMarker::ShowFull;
break;
case SpectrumAnnotationMarker::ShowFull:
(*iMarker)->m_show = SpectrumAnnotationMarker::ShowTop;
break;
case SpectrumAnnotationMarker::Hidden:
break;
}
selected = true;
}
}
}
if (m_cursorState == CSSplitter)
{
grabMouse();
m_cursorState = CSSplitterMoving;
return;
}
else if (m_cursorState == CSChannel)
{
grabMouse();
m_cursorState = CSChannelMoving;
return;
}
else if ((m_cursorState == CSNormal) &&
(m_channelMarkerStates.size() == 1) &&
!(event->modifiers() & Qt::ShiftModifier) &&
!(event->modifiers() & Qt::AltModifier) &&
!(event->modifiers() & Qt::ControlModifier) &&
(ep.y() > m_histogramRect.top()*height() + m_annotationMarkerHeight + 2.0f)) // out of annotation selection zone
{
grabMouse();
setCursor(Qt::SizeHorCursor);
m_cursorState = CSChannelMoving;
m_cursorChannel = 0;
Real freq = m_frequencyScale.getValueFromPos(event->x() - m_leftMarginPixmap.width() - 1) - m_centerFrequency;
if (m_channelMarkerStates[m_cursorChannel]->m_channelMarker->getMovable()
&& (m_channelMarkerStates[m_cursorChannel]->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
&& m_channelMarkerStates[m_cursorChannel]->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
{
m_channelMarkerStates[m_cursorChannel]->m_channelMarker->setCenterFrequencyByCursor(freq);
channelMarkerChanged();
}
return;
}
}
}
void GLSpectrumView::mouseReleaseEvent(QMouseEvent*)
{
m_scrollFrequency = false;
m_pan3DSpectrogram = false;
m_rotate3DSpectrogram = false;
m_scaleZ3DSpectrogram = false;
if (m_cursorState == CSSplitterMoving)
{
releaseMouse();
m_cursorState = CSSplitter;
}
else if (m_cursorState == CSChannelMoving)
{
releaseMouse();
m_cursorState = CSChannel;
}
}
void GLSpectrumView::wheelEvent(QWheelEvent *event)
{
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
const QPointF& ep = event->position();
#else
const QPointF& ep = event->pos();
#endif
if (m_display3DSpectrogram && pointInWaterfallOrSpectrogram(ep))
{
// Scale 3D spectrogram when mouse wheel moved
// Some mice use delta in steps of 120 for 15 degrees
// for one step of mouse wheel
// Other mice/trackpads use smaller values
int delta = event->angleDelta().y();
if (delta != 0) {
m_glShaderSpectrogram.verticalAngle(-5.0*delta/120.0);
}
repaint(); // Force repaint in case acquisition is stopped
}
else
{
if (event->modifiers() & Qt::ShiftModifier) {
channelMarkerMove(event, 100);
} else if (event->modifiers() & Qt::ControlModifier) {
channelMarkerMove(event, 10);
} else {
channelMarkerMove(event, 1);
}
}
}
void GLSpectrumView::zoomFactor(const QPointF& p, float factor)
{
float pwx = (p.x() - m_leftMargin) / (width() - m_leftMargin - m_rightMargin); // x position in window
if ((pwx >= 0.0f) && (pwx <= 1.0f))
{
// When we zoom, we want the frequency under the cursor to remain the same
// Determine frequency at cursor position
float zoomFreq = m_frequencyScale.getRangeMin() + pwx*m_frequencyScale.getRange();
// Calculate current centre frequency
float currentCF = (m_frequencyZoomFactor == 1) ? m_centerFrequency : ((m_frequencyZoomPos - 0.5) * m_sampleRate + m_centerFrequency);
// Calculate difference from frequency under cursor to centre frequency
float freqDiff = (currentCF - zoomFreq);
// Calculate what that difference would be if there was no zoom
float freqDiffZoom1 = freqDiff * m_frequencyZoomFactor;
m_frequencyZoomFactor *= factor;
m_frequencyZoomFactor = std::min(m_frequencyZoomFactor, m_maxFrequencyZoom);
m_frequencyZoomFactor = std::max(m_frequencyZoomFactor, 1.0f);
// Calculate what frequency difference should be at new zoom
float zoomedFreqDiff = freqDiffZoom1 / m_frequencyZoomFactor;
// Then calculate what the center frequency should be
float zoomedCF = zoomFreq + zoomedFreqDiff;
// Calculate zoom position which will set the desired center frequency
float zoomPos = (zoomedCF - m_centerFrequency) / m_sampleRate + 0.5;
zoomPos = std::max(0.0f, zoomPos);
zoomPos = std::min(1.0f, zoomPos);
frequencyZoom(zoomPos);
}
}
void GLSpectrumView::zoom(const QPointF& p, int y)
{
float pwx = (p.x() - m_leftMargin) / (width() - m_leftMargin - m_rightMargin); // x position in window
if ((pwx >= 0.0f) && (pwx <= 1.0f))
{
// When we zoom, we want the frequency under the cursor to remain the same
// Determine frequency at cursor position
float zoomFreq = m_frequencyScale.getRangeMin() + pwx*m_frequencyScale.getRange();
// Calculate current centre frequency
float currentCF = (m_frequencyZoomFactor == 1) ? m_centerFrequency : ((m_frequencyZoomPos - 0.5) * m_sampleRate + m_centerFrequency);
// Calculate difference from frequency under cursor to centre frequency
float freqDiff = (currentCF - zoomFreq);
// Calculate what that difference would be if there was no zoom
float freqDiffZoom1 = freqDiff * m_frequencyZoomFactor;
if (y > 0) // zoom in
{
if (m_frequencyZoomFactor < m_maxFrequencyZoom) {
m_frequencyZoomFactor += 0.5f;
} else {
return;
}
}
else
{
if (m_frequencyZoomFactor > 1.0f) {
m_frequencyZoomFactor -= 0.5f;
} else {
return;
}
}
// Calculate what frequency difference should be at new zoom
float zoomedFreqDiff = freqDiffZoom1 / m_frequencyZoomFactor;
// Then calculate what the center frequency should be
float zoomedCF = zoomFreq + zoomedFreqDiff;
// Calculate zoom position which will set the desired center frequency
float zoomPos = (zoomedCF - m_centerFrequency) / m_sampleRate + 0.5;
zoomPos = std::max(0.0f, zoomPos);
zoomPos = std::min(1.0f, zoomPos);
frequencyZoom(zoomPos);
}
else
{
float pwyh, pwyw;
if (m_invertedWaterfall) // histo on top
{
pwyh = (p.y() - m_topMargin) / m_histogramHeight;
pwyw = (p.y() - m_topMargin - m_histogramHeight - m_frequencyScaleHeight) / m_waterfallHeight;
}
else // waterfall on top
{
pwyw = (p.y() - m_topMargin) / m_waterfallHeight;
pwyh = (p.y() - m_topMargin - m_waterfallHeight - m_frequencyScaleHeight) / m_histogramHeight;
}
//qDebug("GLSpectrumView::zoom: pwyh: %f pwyw: %f", pwyh, pwyw);
if ((pwyw >= 0.0f) && (pwyw <= 1.0f)) {
timeZoom(y > 0);
}
if ((pwyh >= 0.0f) && (pwyh <= 1.0f) && !m_linear) {
powerZoom(pwyh, y > 0);
}
}
}
void GLSpectrumView::frequencyZoom(float zoomPos)
{
m_frequencyZoomPos = zoomPos;
updateFFTLimits();
}
void GLSpectrumView::frequencyPan(QMouseEvent *event)
{
if (m_frequencyZoomFactor == 1.0f) {
return;
}
const QPointF& p = event->pos();
float pw = (p.x() - m_leftMargin) / (width() - m_leftMargin - m_rightMargin); // position in window
pw = pw < 0.0f ? 0.0f : pw > 1.0f ? 1.0 : pw;
float dw = pw - 0.5f;
m_frequencyZoomPos += dw * (1.0f / m_frequencyZoomFactor);
float lim = 0.5f / m_frequencyZoomFactor;
m_frequencyZoomPos = m_frequencyZoomPos < lim ? lim : m_frequencyZoomPos > 1 - lim ? 1 - lim : m_frequencyZoomPos;
qDebug("GLSpectrumView::frequencyPan: pw: %f p: %f", pw, m_frequencyZoomPos);
updateFFTLimits();
}
void GLSpectrumView::timeZoom(bool zoomInElseOut)
{
if ((m_fftOverlap == 0) && !zoomInElseOut) {
return;
}
if (zoomInElseOut && (m_fftOverlap == m_fftSize/2 - 1)) {
return;
}
m_fftOverlap = m_fftOverlap + (zoomInElseOut ? 1 : -1);
m_changesPending = true;
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportFFTOverlap(m_fftOverlap));
}
}
void GLSpectrumView::powerZoom(float pw, bool zoomInElseOut)
{
m_powerRange = m_powerRange + (zoomInElseOut ? -2 : 2);
if (pw > 2.0/3.0) { // bottom
m_referenceLevel = m_referenceLevel + (zoomInElseOut ? -2 : 2);
} else if (pw > 1.0/3.0) { // middle
m_referenceLevel = m_referenceLevel + (zoomInElseOut ? -1 : 1);
} // top
m_powerRange = m_powerRange < 1 ? 1 : m_powerRange > 100 ? 100 : m_powerRange;
m_referenceLevel = m_referenceLevel < -110 ? -110 : m_referenceLevel > 0 ? 0 : m_referenceLevel;
m_changesPending = true;
if (m_messageQueueToGUI) {
m_messageQueueToGUI->push(new MsgReportPowerScale(m_referenceLevel, m_powerRange));
}
}
void GLSpectrumView::resetFrequencyZoom()
{
m_frequencyZoomFactor = 1.0f;
m_frequencyZoomPos = 0.5f;
updateFFTLimits();
}
void GLSpectrumView::updateFFTLimits()
{
if (!m_spectrumVis) {
return;
}
SpectrumVis::MsgFrequencyZooming *msg = SpectrumVis::MsgFrequencyZooming::create(
m_frequencyZoomFactor, m_frequencyZoomPos
);
m_spectrumVis->getInputMessageQueue()->push(msg);
m_changesPending = true;
}
void GLSpectrumView::setFrequencyScale()
{
int frequencySpan;
int64_t centerFrequency;
getFrequencyZoom(centerFrequency, frequencySpan);
m_frequencyScale.setSize(width() - m_leftMargin - m_rightMargin);
m_frequencyScale.setRange(Unit::Frequency, centerFrequency - frequencySpan / 2.0, centerFrequency + frequencySpan / 2.0);
m_frequencyScale.setMakeOpposite(m_lsbDisplay);
}
void GLSpectrumView::setPowerScale(int height)
{
m_powerScale.setSize(height);
if (m_linear)
{
Real referenceLevel = m_useCalibration ? m_referenceLevel * m_calibrationGain : m_referenceLevel;
m_powerScale.setRange(Unit::Scientific, 0.0f, referenceLevel);
}
else
{
Real referenceLevel = m_useCalibration ? m_referenceLevel + m_calibrationShiftdB : m_referenceLevel;
m_powerScale.setRange(Unit::Decibel, referenceLevel - m_powerRange, referenceLevel);
}
if (m_powerScale.getScaleWidth() > m_leftMargin) {
m_leftMargin = m_powerScale.getScaleWidth();
}
}
void GLSpectrumView::getFrequencyZoom(int64_t& centerFrequency, int& frequencySpan)
{
frequencySpan = (m_frequencyZoomFactor == 1) ?
m_sampleRate : m_sampleRate * (1.0 / m_frequencyZoomFactor);
centerFrequency = (m_frequencyZoomFactor == 1) ?
m_centerFrequency : (m_frequencyZoomPos - 0.5) * m_sampleRate + m_centerFrequency;
}
// void GLSpectrumView::updateFFTLimits()
// {
// m_fftMin = m_frequencyZoomFactor == 1 ? 0 : (m_frequencyZoomPos - (0.5f / m_frequencyZoomFactor)) * m_fftSize;
// m_fftMax = m_frequencyZoomFactor == 1 ? m_fftSize : (m_frequencyZoomPos - (0.5f / m_frequencyZoomFactor)) * m_fftSize;
// }
void GLSpectrumView::channelMarkerMove(QWheelEvent *event, int mul)
{
for (int i = 0; i < m_channelMarkerStates.size(); ++i)
{
if ((m_channelMarkerStates[i]->m_channelMarker->getSourceOrSinkStream() != m_displaySourceOrSink)
|| !m_channelMarkerStates[i]->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
{
continue;
}
if (m_channelMarkerStates[i]->m_rect.contains(event->position()))
{
int freq = m_channelMarkerStates[i]->m_channelMarker->getCenterFrequency();
if (event->angleDelta().y() > 0) {
freq += 10 * mul;
} else if (event->angleDelta().y() < 0) {
freq -= 10 * mul;
}
// calculate scale relative cursor position for new frequency
float x_pos = m_frequencyScale.getPosFromValue(m_centerFrequency + freq);
if ((x_pos >= 0.0) && (x_pos < m_frequencyScale.getSize())) // cursor must be in scale
{
m_channelMarkerStates[i]->m_channelMarker->setCenterFrequencyByCursor(freq);
m_channelMarkerStates[i]->m_channelMarker->setCenterFrequency(freq);
// cursor follow-up
int xd = x_pos + m_leftMargin;
QCursor c = cursor();
QPoint cp_a = c.pos();
QPoint cp_w = mapFromGlobal(cp_a);
cp_w.setX(xd);
cp_a = mapToGlobal(cp_w);
c.setPos(cp_a);
setCursor(c);
}
return;
}
}
zoom(event->position(), event->angleDelta().y());
}
// Return if specified point is within the bounds of the waterfall / 3D spectrogram screen area
bool GLSpectrumView::pointInWaterfallOrSpectrogram(const QPointF &point) const
{
// m_waterfallRect is normalised to [0,1]
QPointF pWat = point;
pWat.rx() = (point.x()/width() - m_waterfallRect.left()) / m_waterfallRect.width();
pWat.ry() = (point.y()/height() - m_waterfallRect.top()) / m_waterfallRect.height();
return (pWat.x() >= 0) && (pWat.x() <= 1) && (pWat.y() >= 0) && (pWat.y() <= 1);
}
// Return if specified point is within the bounds of the histogram screen area
bool GLSpectrumView::pointInHistogram(const QPointF &point) const
{
// m_histogramRect is normalised to [0,1]
QPointF p = point;
p.rx() = (point.x()/width() - m_histogramRect.left()) / m_histogramRect.width();
p.ry() = (point.y()/height() - m_histogramRect.top()) / m_histogramRect.height();
return (p.x() >= 0) && (p.x() <= 1) && (p.y() >= 0) && (p.y() <= 1);
}
void GLSpectrumView::enterEvent(EnterEventType* event)
{
m_mouseInside = true;
update();
QOpenGLWidget::enterEvent(event);
}
void GLSpectrumView::leaveEvent(QEvent* event)
{
m_mouseInside = false;
update();
QOpenGLWidget::leaveEvent(event);
}
void GLSpectrumView::tick()
{
if (m_displayChanged)
{
m_displayChanged = false;
update();
}
}
void GLSpectrumView::channelMarkerChanged()
{
QMutexLocker mutexLocker(&m_mutex);
m_changesPending = true;
update();
}
void GLSpectrumView::channelMarkerDestroyed(QObject* object)
{
removeChannelMarker((ChannelMarker*)object);
}
void GLSpectrumView::setWaterfallShare(Real waterfallShare)
{
QMutexLocker mutexLocker(&m_mutex);
if (waterfallShare < 0.1f) {
m_waterfallShare = 0.1f;
} else if (waterfallShare > 0.8f) {
m_waterfallShare = 0.8f;
} else {
m_waterfallShare = waterfallShare;
}
m_changesPending = true;
}
void GLSpectrumView::setFPSPeriodMs(int fpsPeriodMs)
{
if (fpsPeriodMs == 0)
{
disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
m_timer.stop();
}
else
{
connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
m_timer.start(fpsPeriodMs);
}
m_fpsPeriodMs = fpsPeriodMs;
}
void GLSpectrumView::cleanup()
{
//makeCurrent();
m_glShaderSimple.cleanup();
m_glShaderFrequencyScale.cleanup();
m_glShaderHistogram.cleanup();
m_glShaderLeftScale.cleanup();
m_glShaderWaterfall.cleanup();
m_glShaderTextOverlay.cleanup();
m_glShaderInfo.cleanup();
m_glShaderSpectrogram.cleanup();
m_glShaderSpectrogramTimeScale.cleanup();
m_glShaderSpectrogramPowerScale.cleanup();
//doneCurrent();
}
// Display number with full precision, group separators and eng. unit suffixes
// E.g:
// -1.505,123,304G
// 456.034,123M
// 300.345k
// 789
QString GLSpectrumView::displayFull(int64_t value)
{
if (value == 0) {
return "0";
}
int64_t absValue = std::abs(value);
QString digits = QString::number(absValue);
int cnt = digits.size();
QString point = QLocale::system().decimalPoint();
QString group = QLocale::system().groupSeparator();
int i;
for (i = cnt - 3; i >= 4; i -= 3)
{
digits = digits.insert(i, group);
}
if (absValue >= 1000) {
digits = digits.insert(i, point);
}
if (cnt > 9) {
digits = digits.append("G");
} else if (cnt > 6) {
digits = digits.append("M");
} else if (cnt > 3) {
digits = digits.append("k");
}
if (value < 0) {
digits = digits.insert(0, "-");
}
return digits;
}
QString GLSpectrumView::displayScaled(int64_t value, char type, int precision, bool showMult)
{
int64_t posValue = (value < 0) ? -value : value;
if (posValue < 1000) {
return tr("%1").arg(QString::number(value, type, precision));
} else if (posValue < 1000000) {
return tr("%1%2").arg(QString::number(value / 1000.0, type, precision)).arg(showMult ? "k" : "");
} else if (posValue < 1000000000) {
return tr("%1%2").arg(QString::number(value / 1000000.0, type, precision)).arg(showMult ? "M" : "");
} else if (posValue < 1000000000000) {
return tr("%1%2").arg(QString::number(value / 1000000000.0, type, precision)).arg(showMult ? "G" : "");
} else {
return tr("%1").arg(QString::number(value, 'e', precision));
}
}
QString GLSpectrumView::displayPower(float value, char type, int precision)
{
return tr("%1").arg(QString::number(value, type, precision));
}
QString GLSpectrumView::displayScaledF(float value, char type, int precision, bool showMult)
{
float posValue = (value < 0) ? -value : value;
if (posValue == 0)
{
return tr("%1").arg(QString::number(value, 'f', precision));
}
else if (posValue < 1)
{
if (posValue > 0.001) {
return tr("%1%2").arg(QString::number(value * 1000.0, type, precision)).arg(showMult ? "m" : "");
} else if (posValue > 0.000001) {
return tr("%1%2").arg(QString::number(value * 1000000.0, type, precision)).arg(showMult ? "u" : "");
} else if (posValue > 1e-9) {
return tr("%1%2").arg(QString::number(value * 1e9, type, precision)).arg(showMult ? "n" : "");
} else if (posValue > 1e-12) {
return tr("%1%2").arg(QString::number(value * 1e12, type, precision)).arg(showMult ? "p" : "");
} else {
return tr("%1").arg(QString::number(value, 'e', precision));
}
}
else
{
if (posValue < 1e3) {
return tr("%1").arg(QString::number(value, type, precision));
} else if (posValue < 1e6) {
return tr("%1%2").arg(QString::number(value / 1000.0, type, precision)).arg(showMult ? "k" : "");
} else if (posValue < 1e9) {
return tr("%1%2").arg(QString::number(value / 1000000.0, type, precision)).arg(showMult ? "M" : "");
} else if (posValue < 1e12) {
return tr("%1%2").arg(QString::number(value / 1000000000.0, type, precision)).arg(showMult ? "G" : "");
} else {
return tr("%1").arg(QString::number(value, 'e', precision));
}
}
}
int GLSpectrumView::getPrecision(int value)
{
int posValue = (value < 0) ? -value : value;
if (posValue < 1000) {
return 3;
} else if (posValue < 10000) {
return 4;
} else if (posValue < 100000) {
return 5;
} else {
return 6;
}
}
// Draw text right justified in top info bar - currently unused
void GLSpectrumView::drawTextRight(const QString &text, const QString &value, const QString &max, const QString &units)
{
drawTextsRight({text}, {value}, {max}, {units});
}
void GLSpectrumView::drawTextsRight(const QStringList &text, const QStringList &value, const QStringList &max, const QStringList &units)
{
QFontMetrics fm(font());
m_infoPixmap.fill(Qt::transparent);
QPainter painter(&m_infoPixmap);
painter.setPen(Qt::NoPen);
painter.setBrush(Qt::black);
painter.setBrush(Qt::transparent);
painter.drawRect(m_leftMargin, 0, width() - m_leftMargin, m_infoHeight);
painter.setPen(QColor(0xf0, 0xf0, 0xff));
painter.setFont(font());
int x = width() - m_rightMargin;
int y = fm.height() + fm.ascent() / 2 - 2;
int textWidth, maxWidth;
for (int i = text.length() - 1; i >= 0; i--)
{
textWidth = fm.horizontalAdvance(units[i]);
painter.drawText(QPointF(x - textWidth, y), units[i]);
x -= textWidth;
textWidth = fm.horizontalAdvance(value[i]);
maxWidth = fm.horizontalAdvance(max[i]);
painter.drawText(QPointF(x - textWidth, y), value[i]);
x -= maxWidth;
textWidth = fm.horizontalAdvance(text[i]);
painter.drawText(QPointF(x - textWidth, y), text[i]);
x -= textWidth;
}
m_glShaderTextOverlay.initTexture(m_infoPixmap.toImage());
GLfloat vtx1[] = {
0, 1,
1, 1,
1, 0,
0, 0
};
GLfloat tex1[] = {
0, 1,
1, 1,
1, 0,
0, 0
};
m_glShaderTextOverlay.drawSurface(m_glInfoBoxMatrix, tex1, vtx1, 4);
}
void GLSpectrumView::drawTextOverlayCentered (
const QString &text,
const QColor &color,
const QFont& font,
float shiftX,
float shiftY,
const QRectF &glRect)
{
if (text.isEmpty()) {
return;
}
QFontMetricsF metrics(font);
QRectF textRect = metrics.boundingRect(text);
QRectF overlayRect(0, 0, textRect.width() * 1.05f + 4.0f, textRect.height());
QPixmap channelOverlayPixmap = QPixmap(overlayRect.width(), overlayRect.height());
channelOverlayPixmap.fill(Qt::transparent);
QPainter painter(&channelOverlayPixmap);
painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing, false);
painter.fillRect(overlayRect, QColor(0, 0, 0, 0x80));
QColor textColor(color);
textColor.setAlpha(0xC0);
painter.setPen(textColor);
painter.setFont(font);
painter.drawText(QPointF(2.0f, overlayRect.height() - 4.0f), text);
painter.end();
m_glShaderTextOverlay.initTexture(channelOverlayPixmap.toImage());
{
GLfloat vtx1[] = {
0, 1,
1, 1,
1, 0,
0, 0};
GLfloat tex1[] = {
0, 1,
1, 1,
1, 0,
0, 0};
float rectX = glRect.x() + shiftX - ((overlayRect.width()/2)/width());
float rectY = glRect.y() + shiftY + (4.0f / height()) - ((overlayRect.height()+5)/height());
float rectW = overlayRect.width() / (float) width();
float rectH = overlayRect.height() / (float) height();
QMatrix4x4 mat;
mat.setToIdentity();
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
mat.scale(2.0f * rectW, -2.0f * rectH);
m_glShaderTextOverlay.drawSurface(mat, tex1, vtx1, 4);
}
}
void GLSpectrumView::drawTextOverlay(
const QString &text,
const QColor &color,
const QFont& font,
float shiftX,
float shiftY,
bool leftHalf,
bool topHalf,
const QRectF &glRect)
{
if (text.isEmpty()) {
return;
}
QFontMetricsF metrics(font);
QRectF textRect = metrics.boundingRect(text);
QRectF overlayRect(0, 0, textRect.width() * 1.05f + 4.0f, textRect.height());
QPixmap channelOverlayPixmap = QPixmap(overlayRect.width(), overlayRect.height());
channelOverlayPixmap.fill(Qt::transparent);
QPainter painter(&channelOverlayPixmap);
painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing, false);
painter.fillRect(overlayRect, QColor(0, 0, 0, 0x80));
QColor textColor(color);
textColor.setAlpha(0xC0);
painter.setPen(textColor);
painter.setFont(font);
painter.drawText(QPointF(2.0f, overlayRect.height() - 4.0f), text);
painter.end();
m_glShaderTextOverlay.initTexture(channelOverlayPixmap.toImage());
{
GLfloat vtx1[] = {
0, 1,
1, 1,
1, 0,
0, 0};
GLfloat tex1[] = {
0, 1,
1, 1,
1, 0,
0, 0};
// float shiftX = glRect.width() - ((overlayRect.width() + 4.0f) / width());
// float shiftY = 4.0f / height();
float rectX = glRect.x() + shiftX - (leftHalf ? 0 : (overlayRect.width()+1)/width());
float rectY = glRect.y() + shiftY + (4.0f / height()) - (topHalf ? 0 : (overlayRect.height()+5)/height());
float rectW = overlayRect.width() / (float) width();
float rectH = overlayRect.height() / (float) height();
QMatrix4x4 mat;
mat.setToIdentity();
mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
mat.scale(2.0f * rectW, -2.0f * rectH);
m_glShaderTextOverlay.drawSurface(mat, tex1, vtx1, 4);
}
}
void GLSpectrumView::formatTextInfo(QString& info)
{
if (m_useCalibration) {
info.append(tr("CAL:%1dB ").arg(QString::number(m_calibrationShiftdB, 'f', 1)));
}
if (m_frequencyZoomFactor != 1.0f) {
info.append(tr("%1x ").arg(QString::number(m_frequencyZoomFactor, 'f', 1)));
}
if (m_sampleRate == 0)
{
info.append(tr("CF:%1 SP:%2").arg(m_centerFrequency).arg(m_sampleRate));
}
else
{
int64_t centerFrequency;
int frequencySpan;
getFrequencyZoom(centerFrequency, frequencySpan);
info.append(tr("CF:%1 ").arg(displayScaled(centerFrequency, 'f', getPrecision(centerFrequency/frequencySpan), true)));
info.append(tr("SP:%1 ").arg(displayScaled(frequencySpan, 'f', 3, true)));
}
}
bool GLSpectrumView::eventFilter(QObject *object, QEvent *event)
{
if (event->type() == QEvent::KeyPress)
{
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
switch (keyEvent->key())
{
case Qt::Key_Up:
if (keyEvent->modifiers() & Qt::ShiftModifier) {
m_glShaderSpectrogram.lightRotateX(-5.0f);
} else if (keyEvent->modifiers() & Qt::AltModifier) {
m_glShaderSpectrogram.lightTranslateY(0.05);
} else if (keyEvent->modifiers() & Qt::ControlModifier) {
m_glShaderSpectrogram.translateY(0.05);
} else {
m_glShaderSpectrogram.rotateX(-5.0f);
}
break;
case Qt::Key_Down:
if (keyEvent->modifiers() & Qt::ShiftModifier) {
m_glShaderSpectrogram.lightRotateX(5.0f);
} else if (keyEvent->modifiers() & Qt::AltModifier) {
m_glShaderSpectrogram.lightTranslateY(-0.05);
} else if (keyEvent->modifiers() & Qt::ControlModifier) {
m_glShaderSpectrogram.translateY(-0.05);
} else {
m_glShaderSpectrogram.rotateX(5.0f);
}
break;
case Qt::Key_Left:
if (keyEvent->modifiers() & Qt::ShiftModifier) {
m_glShaderSpectrogram.lightRotateZ(5.0f);
} else if (keyEvent->modifiers() & Qt::AltModifier) {
m_glShaderSpectrogram.lightTranslateX(-0.05);
} else if (keyEvent->modifiers() & Qt::ControlModifier) {
m_glShaderSpectrogram.translateX(-0.05);
} else {
m_glShaderSpectrogram.rotateZ(5.0f);
}
break;
case Qt::Key_Right:
if (keyEvent->modifiers() & Qt::ShiftModifier) {
m_glShaderSpectrogram.lightRotateZ(-5.0f);
} else if (keyEvent->modifiers() & Qt::AltModifier) {
m_glShaderSpectrogram.lightTranslateX(0.05);
} else if (keyEvent->modifiers() & Qt::ControlModifier) {
m_glShaderSpectrogram.translateX(0.05);
} else {
m_glShaderSpectrogram.rotateZ(-5.0f);
}
break;
case Qt::Key_Equal: // So you don't need to press shift
case Qt::Key_Plus:
if (keyEvent->modifiers() & Qt::ControlModifier) {
m_glShaderSpectrogram.userScaleZ(1.1f);
} else {
m_glShaderSpectrogram.verticalAngle(-1.0f);
}
break;
case Qt::Key_Minus:
if (keyEvent->modifiers() & Qt::ControlModifier) {
m_glShaderSpectrogram.userScaleZ(0.9f);
} else {
m_glShaderSpectrogram.verticalAngle(1.0f);
}
break;
case Qt::Key_R:
m_glShaderSpectrogram.reset();
break;
case Qt::Key_F:
// Project straight down and scale to view, so it's a bit like 2D
m_glShaderSpectrogram.reset();
m_glShaderSpectrogram.rotateX(45.0f);
m_glShaderSpectrogram.verticalAngle(-9.0f);
m_glShaderSpectrogram.userScaleZ(0.0f);
break;
}
repaint(); // Force repaint in case acquisition is stopped
return true;
}
else
{
return QOpenGLWidget::eventFilter(object, event);
}
}