mirror of
https://github.com/f4exb/sdrangel.git
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193 lines
8.8 KiB
C++
193 lines
8.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel //
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// Copyright (C) 2015-2020, 2022-2023 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_AUDIODEVICEMANGER_H
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#define INCLUDE_AUDIODEVICEMANGER_H
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#include <QStringList>
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#include <QList>
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#include <QMap>
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#include <QObject>
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#include "audio/audioinputdevice.h"
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#include "audio/audiooutputdevice.h"
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#include "audio/audiodeviceinfo.h"
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#include "util/messagequeue.h"
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#include "export.h"
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class QThread;
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class QDataStream;
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class AudioFifo;
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class SDRBASE_API AudioDeviceManager : public QObject {
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Q_OBJECT
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public:
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class InputDeviceInfo
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{
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public:
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InputDeviceInfo() :
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sampleRate(m_defaultAudioSampleRate),
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volume(m_defaultAudioInputVolume)
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{}
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void resetToDefaults() {
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sampleRate = m_defaultAudioSampleRate;
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volume = m_defaultAudioInputVolume;
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}
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int sampleRate;
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float volume;
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friend QDataStream& operator<<(QDataStream& ds, const InputDeviceInfo& info);
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friend QDataStream& operator>>(QDataStream& ds, InputDeviceInfo& info);
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};
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class OutputDeviceInfo
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{
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public:
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OutputDeviceInfo() :
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sampleRate(m_defaultAudioSampleRate),
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udpAddress(m_defaultUDPAddress),
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udpPort(m_defaultUDPPort),
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copyToUDP(false),
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udpUseRTP(false),
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udpChannelMode(AudioOutputDevice::UDPChannelLeft),
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udpChannelCodec(AudioOutputDevice::UDPCodecL16),
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udpDecimationFactor(1),
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recordToFile(false),
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recordSilenceTime(0)
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{}
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void resetToDefaults() {
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sampleRate = m_defaultAudioSampleRate;
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udpAddress = m_defaultUDPAddress;
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udpPort = m_defaultUDPPort;
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copyToUDP = false;
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udpUseRTP = false;
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udpChannelMode = AudioOutputDevice::UDPChannelLeft;
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udpChannelCodec = AudioOutputDevice::UDPCodecL16;
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udpDecimationFactor = 1;
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fileRecordName.clear();
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recordToFile = false;
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recordSilenceTime = 0;
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}
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int sampleRate;
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QString udpAddress;
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quint16 udpPort;
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bool copyToUDP;
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bool udpUseRTP;
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AudioOutputDevice::UDPChannelMode udpChannelMode;
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AudioOutputDevice::UDPChannelCodec udpChannelCodec;
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uint32_t udpDecimationFactor;
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QString fileRecordName;
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bool recordToFile;
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int recordSilenceTime; //!< 100's ms
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friend QDataStream& operator<<(QDataStream& ds, const OutputDeviceInfo& info);
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friend QDataStream& operator>>(QDataStream& ds, OutputDeviceInfo& info);
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};
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AudioDeviceManager();
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~AudioDeviceManager();
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const QList<AudioDeviceInfo>& getInputDevices() const { return m_inputDevicesInfo; }
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const QList<AudioDeviceInfo>& getOutputDevices() const { return m_outputDevicesInfo; }
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bool getOutputDeviceName(int outputDeviceIndex, QString &deviceName) const;
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bool getInputDeviceName(int inputDeviceIndex, QString &deviceName) const;
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int getOutputDeviceIndex(const QString &deviceName) const;
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int getInputDeviceIndex(const QString &deviceName) const;
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void addAudioSink(AudioFifo* audioFifo, MessageQueue *sampleSinkMessageQueue, int outputDeviceIndex = -1); //!< Add the audio sink
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void removeAudioSink(AudioFifo* audioFifo); //!< Remove the audio sink
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void addAudioSource(AudioFifo* audioFifo, MessageQueue *sampleSourceMessageQueue, int inputDeviceIndex = -1); //!< Add an audio source
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void removeAudioSource(AudioFifo* audioFifo); //!< Remove an audio source
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bool getInputDeviceInfo(const QString& deviceName, InputDeviceInfo& deviceInfo) const;
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bool getOutputDeviceInfo(const QString& deviceName, OutputDeviceInfo& deviceInfo) const;
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int getInputSampleRate(int inputDeviceIndex = -1);
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int getOutputSampleRate(int outputDeviceIndex = -1);
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void setInputDeviceInfo(int inputDeviceIndex, const InputDeviceInfo& deviceInfo);
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void setOutputDeviceInfo(int outputDeviceIndex, const OutputDeviceInfo& deviceInfo);
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void unsetInputDeviceInfo(int inputDeviceIndex);
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void unsetOutputDeviceInfo(int outputDeviceIndex);
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void inputInfosCleanup(); //!< Remove input info from map for input devices not present
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void outputInfosCleanup(); //!< Remove output info from map for output devices not present
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bool setInputDeviceVolume(float volume, int inputDeviceIndex);
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bool setOutputDeviceVolume(float volume, int outputDeviceIndex);
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static const int m_defaultAudioSampleRate = 48000;
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static const float m_defaultAudioInputVolume;
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static const QString m_defaultUDPAddress;
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static const quint16 m_defaultUDPPort = 9998;
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static const QString m_defaultDeviceName;
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private:
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QList<AudioDeviceInfo> m_inputDevicesInfo;
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QList<AudioDeviceInfo> m_outputDevicesInfo;
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QMap<AudioFifo*, int> m_audioSinkFifos; //< audio sink FIFO to audio output device index-1 map
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QMap<AudioFifo*, MessageQueue*> m_audioFifoToSinkMessageQueues; //!< audio sink FIFO to attached sink message queue
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QMap<int, QList<MessageQueue*> > m_outputDeviceSinkMessageQueues; //!< sink message queues attached to device
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QMap<int, AudioOutputDevice*> m_audioOutputs; //!< audio device index to audio output map (index -1 is default device)
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QMap<int, QThread*> m_audioOutputThreads; //!< audio device index to audio output threads map
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QMap<QString, OutputDeviceInfo> m_audioOutputInfos; //!< audio device name to audio output info
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QMap<AudioFifo*, int> m_audioSourceFifos; //< audio source FIFO to audio input device index-1 map
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QMap<AudioFifo*, MessageQueue*> m_audioFifoToSourceMessageQueues; //!< audio source FIFO to attached source message queue
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QMap<int, QList<MessageQueue*> > m_inputDeviceSourceMessageQueues; //!< sink message queues attached to device
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QMap<int, AudioInputDevice*> m_audioInputs; //!< audio device index to audio input map (index -1 is default device)
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QMap<int, QThread*> m_audioInputThreads; //!< audio device index to audio input threads map
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QMap<QString, InputDeviceInfo> m_audioInputInfos; //!< audio device name to audio input device info
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bool m_defaultOutputStarted; //!< True if the default audio output (-1) has already been started
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bool m_defaultInputStarted; //!< True if the default audio input (-1) has already been started
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MessageQueue m_inputMessageQueue;
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void resetToDefaults();
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QByteArray serialize() const;
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bool deserialize(const QByteArray& data);
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void startAudioOutput(int outputDeviceIndex);
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void stopAudioOutput(int outputDeviceIndex);
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void startAudioInput(int inputDeviceIndex);
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void stopAudioInput(int inputDeviceIndex);
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void serializeInputMap(QByteArray& data) const;
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void deserializeInputMap(QByteArray& data);
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void debugAudioInputInfos() const;
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void serializeOutputMap(QByteArray& data) const;
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void deserializeOutputMap(QByteArray& data);
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void debugAudioOutputInfos() const;
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bool handleMessage(const Message& cmd);
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friend class MainSettings;
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private slots:
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void handleInputMessages();
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};
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QDataStream& operator<<(QDataStream& ds, const AudioDeviceManager::InputDeviceInfo& info);
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QDataStream& operator>>(QDataStream& ds, AudioDeviceManager::InputDeviceInfo& info);
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QDataStream& operator<<(QDataStream& ds, const AudioDeviceManager::OutputDeviceInfo& info);
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QDataStream& operator>>(QDataStream& ds, AudioDeviceManager::OutputDeviceInfo& info);
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#endif // INCLUDE_AUDIODEVICEMANGER_H
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