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58 lines
2.3 KiB
C++
58 lines
2.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel //
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// Copyright (C) 2015-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2015 John Greb <hexameron@spam.no> //
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// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef SDRGUI_GUI_CHANNELADDDIALOG_H_
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#define SDRGUI_GUI_CHANNELADDDIALOG_H_
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#include <QDialog>
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#include <QStringList>
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#include <vector>
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#include "export.h"
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class QAbstractButton;
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namespace Ui {
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class ChannelAddDialog;
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}
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class SDRGUI_API ChannelAddDialog : public QDialog {
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Q_OBJECT
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public:
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explicit ChannelAddDialog(QWidget* parent = nullptr);
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~ChannelAddDialog();
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void resetChannelNames();
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void addChannelNames(const QStringList& channelNames);
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private:
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Ui::ChannelAddDialog* ui;
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std::vector<int> m_channelIndexes;
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private slots:
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void apply(QAbstractButton*);
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signals:
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void addChannel(int channelPluginIndex);
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};
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#endif /* SDRGUI_GUI_CHANNELADDDIALOG_H_ */
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