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sdrangel/sdrgui/gui/samplingdevicedialog.h

88 lines
3.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017 F4EXB //
// written by Edouard Griffiths //
// //
// OpenGL interface modernization. //
// See: http://doc.qt.io/qt-5/qopenglshaderprogram.html //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRGUI_GUI_SAMPLINGDEVICEDIALOG_H_
#define SDRGUI_GUI_SAMPLINGDEVICEDIALOG_H_
#include <QDialog>
#include <QProgressDialog>
#include <vector>
#include "export.h"
namespace Ui {
class SamplingDeviceDialog;
}
class SDRGUI_API SamplingDeviceDialogWorker : public QObject {
Q_OBJECT
public:
SamplingDeviceDialogWorker(int deviceType, QProgressDialog *progressDialog) :
m_deviceType(deviceType),
m_progressDialog(progressDialog)
{
}
void enumerateDevices();
signals:
void finishedWork();
private slots:
void enumeratingDevices(const QString &deviceId);
private:
int m_deviceType;
QProgressDialog *m_progressDialog;
};
class SDRGUI_API SamplingDeviceDialog : public QDialog {
Q_OBJECT
public:
explicit SamplingDeviceDialog(int deviceType, QWidget* parent = nullptr);
~SamplingDeviceDialog();
int getSelectedDeviceIndex() const { return m_selectedDeviceIndex; }
void setSelectedDeviceIndex(int deviceIndex);
void getDeviceId(QString& id) const;
int exec();
bool hasChanged() const { return m_hasChanged; }
private:
Ui::SamplingDeviceDialog* ui;
int m_deviceType;
int m_selectedDeviceIndex;
std::vector<int> m_deviceIndexes;
bool m_hasChanged;
void displayDevices();
private slots:
void on_deviceSelect_currentIndexChanged(int index);
void on_refreshDevices_clicked();
void accept();
void reject();
};
#endif /* SDRGUI_GUI_SAMPLINGDEVICEDIALOG_H_ */