mirror of
https://github.com/f4exb/sdrangel.git
synced 2024-09-09 06:36:34 -04:00
208 lines
6.0 KiB
C++
208 lines
6.0 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
|
|
// Copyright (C) 2016 F4EXB //
|
|
// written by Edouard Griffiths //
|
|
// //
|
|
// OpenGL interface modernization. //
|
|
// See: http://doc.qt.io/qt-5/qopenglshaderprogram.html //
|
|
// //
|
|
// This program is free software; you can redistribute it and/or modify //
|
|
// it under the terms of the GNU General Public License as published by //
|
|
// the Free Software Foundation as version 3 of the License, or //
|
|
// //
|
|
// This program is distributed in the hope that it will be useful, //
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
|
// GNU General Public License V3 for more details. //
|
|
// //
|
|
// You should have received a copy of the GNU General Public License //
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
|
|
///////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef INCLUDE_GLSCOPE_H
|
|
#define INCLUDE_GLSCOPE_H
|
|
|
|
#include <QGLWidget>
|
|
#include <QPen>
|
|
#include <QTimer>
|
|
#include <QMutex>
|
|
#include <QFont>
|
|
#include <QMatrix4x4>
|
|
#include "dsp/dsptypes.h"
|
|
#include "dsp/scopevis.h"
|
|
#include "gui/scaleengine.h"
|
|
#include "gui/glshadersimple.h"
|
|
#include "gui/glshadertextured.h"
|
|
#include "util/export.h"
|
|
#include "util/bitfieldindex.h"
|
|
|
|
class DSPEngine;
|
|
class ScopeVis;
|
|
class QPainter;
|
|
|
|
class SDRANGEL_API GLScope: public QGLWidget {
|
|
Q_OBJECT
|
|
|
|
public:
|
|
enum Mode {
|
|
ModeIQ,
|
|
ModeMagLinPha,
|
|
ModeMagdBPha,
|
|
ModeMagLinDPha,
|
|
ModeMagdBDPha,
|
|
ModeDerived12,
|
|
ModeCyclostationary,
|
|
ModeIQPolar
|
|
};
|
|
|
|
enum Displays {
|
|
DisplayBoth,
|
|
DisplayFirstOnly,
|
|
DisplaySecondOnly
|
|
};
|
|
|
|
GLScope(QWidget* parent = NULL);
|
|
~GLScope();
|
|
|
|
void setDSPEngine(DSPEngine* dspEngine);
|
|
void setAmp1(Real amp);
|
|
void setAmp1Ofs(Real ampOfs);
|
|
void setAmp2(Real amp);
|
|
void setAmp2Ofs(Real ampOfs);
|
|
void setTimeBase(int timeBase);
|
|
void setTimeOfsProMill(int timeOfsProMill);
|
|
void setMode(Mode mode);
|
|
void setDisplays(Displays displays);
|
|
void setOrientation(Qt::Orientation orientation);
|
|
void setDisplayGridIntensity(int intensity);
|
|
void setDisplayTraceIntensity(int intensity);
|
|
void setTriggerChannel(ScopeVis::TriggerChannel triggerChannel);
|
|
void setTriggerLevel(Real triggerLevel);
|
|
void setTriggerPre(Real triggerPre);
|
|
void setMemHistoryShift(int value);
|
|
|
|
void newTrace(const std::vector<Complex>& trace, int sampleRate);
|
|
int getTraceSize() const { return m_rawTrace[m_memTraceIndex - m_memTraceHistory].size(); }
|
|
|
|
void setSampleRate(int sampleRate);
|
|
int getSampleRate() const { return m_sampleRates[m_memTraceIndex - m_memTraceHistory]; }
|
|
Mode getDataMode() const { return m_mode; }
|
|
void connectTimer(const QTimer& timer);
|
|
|
|
static const int m_memHistorySizeLog2 = 5;
|
|
|
|
signals:
|
|
void traceSizeChanged(int);
|
|
void sampleRateChanged(int);
|
|
|
|
private:
|
|
// state
|
|
QTimer m_timer;
|
|
QMutex m_mutex;
|
|
bool m_dataChanged;
|
|
bool m_configChanged;
|
|
Mode m_mode;
|
|
Displays m_displays;
|
|
Qt::Orientation m_orientation;
|
|
|
|
// traces
|
|
std::vector<Complex> m_rawTrace[1<<m_memHistorySizeLog2];
|
|
int m_sampleRates[1<<m_memHistorySizeLog2];
|
|
BitfieldIndex<m_memHistorySizeLog2> m_memTraceIndex; //!< current index of trace being written
|
|
BitfieldIndex<m_memHistorySizeLog2> m_memTraceHistory; //!< trace index shift into history
|
|
int m_memTraceIndexMax;
|
|
bool m_memTraceRecall;
|
|
std::vector<Complex> m_mathTrace;
|
|
std::vector<Complex>* m_displayTrace;
|
|
std::vector<Real> m_powTrace;
|
|
Real m_maxPow;
|
|
Real m_sumPow;
|
|
int m_oldTraceSize;
|
|
int m_sampleRate;
|
|
Real m_amp1;
|
|
Real m_amp2;
|
|
Real m_ofs1;
|
|
Real m_ofs2;
|
|
|
|
// sample sink
|
|
DSPEngine* m_dspEngine;
|
|
ScopeVis* m_scopeVis;
|
|
|
|
// config
|
|
int m_timeBase;
|
|
int m_timeOfsProMill;
|
|
ScopeVis::TriggerChannel m_triggerChannel;
|
|
Real m_triggerLevel;
|
|
Real m_triggerPre;
|
|
Real m_triggerLevelDis1;
|
|
Real m_triggerLevelDis2;
|
|
int m_nbPow;
|
|
Real m_prevArg;
|
|
|
|
// graphics stuff
|
|
QRectF m_glScopeRect1;
|
|
QRectF m_glScopeRect2;
|
|
QMatrix4x4 m_glScopeMatrix1;
|
|
QMatrix4x4 m_glScopeMatrix2;
|
|
QMatrix4x4 m_glLeft1ScaleMatrix;
|
|
QMatrix4x4 m_glRight1ScaleMatrix;
|
|
QMatrix4x4 m_glLeft2ScaleMatrix;
|
|
QMatrix4x4 m_glBot1ScaleMatrix;
|
|
QMatrix4x4 m_glBot2ScaleMatrix;
|
|
|
|
QPixmap m_left1ScalePixmap;
|
|
QPixmap m_left2ScalePixmap;
|
|
QPixmap m_bot1ScalePixmap;
|
|
QPixmap m_bot2ScalePixmap;
|
|
QPixmap m_powerOverlayPixmap1;
|
|
|
|
int m_displayGridIntensity;
|
|
int m_displayTraceIntensity;
|
|
#ifdef GL_DEPRECATED
|
|
QRectF m_glLeft1ScaleRect;
|
|
QRectF m_glRight1ScaleRect;
|
|
QRectF m_glLeft2ScaleRect;
|
|
QRectF m_glBot1ScaleRect;
|
|
QRectF m_glBot2ScaleRect;
|
|
bool m_left1ScaleTextureAllocated;
|
|
bool m_left2ScaleTextureAllocated;
|
|
bool m_bot1ScaleTextureAllocated;
|
|
bool m_bot2ScaleTextureAllocated;
|
|
bool m_powerOverlayTextureAllocated1;
|
|
GLuint m_left1ScaleTexture;
|
|
GLuint m_left2ScaleTexture;
|
|
GLuint m_bot1ScaleTexture;
|
|
GLuint m_bot2ScaleTexture;
|
|
GLuint m_powerOverlayTexture1;
|
|
#endif
|
|
|
|
ScaleEngine m_x1Scale;
|
|
ScaleEngine m_x2Scale;
|
|
ScaleEngine m_y1Scale;
|
|
ScaleEngine m_y2Scale;
|
|
|
|
QFont m_powerOverlayFont;
|
|
|
|
GLShaderSimple m_glShaderSimple;
|
|
GLShaderTextured m_glShaderLeft1Scale;
|
|
GLShaderTextured m_glShaderBottom1Scale;
|
|
GLShaderTextured m_glShaderLeft2Scale;
|
|
GLShaderTextured m_glShaderBottom2Scale;
|
|
GLShaderTextured m_glShaderPowerOverlay;
|
|
|
|
void initializeGL();
|
|
void resizeGL(int width, int height);
|
|
void paintGL();
|
|
|
|
void mousePressEvent(QMouseEvent*);
|
|
|
|
void handleMode();
|
|
void applyConfig();
|
|
void drawPowerOverlay();
|
|
|
|
protected slots:
|
|
void cleanup();
|
|
void tick();
|
|
};
|
|
|
|
#endif // INCLUDE_GLSCOPE_H
|