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Add support for feeding ADS-B data to OpenSky Network. Fix binary Beast format feed. Fix display of USA and Japan flags.
119 lines
3.9 KiB
C++
119 lines
3.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2020 Jon Beniston, M7RCE //
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// Copyright (C) 2020 Edouard Griffiths, F4EXB //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_ADSBDEMODWORKER_H
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#define INCLUDE_ADSBDEMODWORKER_H
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#include <QObject>
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#include <QTimer>
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#include <QTcpServer>
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#include <QTcpSocket>
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#include <QFile>
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#include <QTextStream>
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#include "util/message.h"
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#include "util/messagequeue.h"
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#include "adsbdemodsettings.h"
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// Beast binary server for sending ADS-B data to OpenSky Network (and others)
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class ADSBBeastServer : public QTcpServer
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{
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Q_OBJECT
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private:
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QList<QTcpSocket*> m_clients;
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public:
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ADSBBeastServer();
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void listen(quint16 port = 30005);
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void incomingConnection(qintptr socket);
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void send(const char *data, int length);
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void close();
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private slots:
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void readClient();
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void discardClient();
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};
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// Worker that forwards ADS-B frames to various aggregators
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class ADSBDemodWorker : public QObject
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{
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Q_OBJECT
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public:
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class MsgConfigureADSBDemodWorker : public Message {
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MESSAGE_CLASS_DECLARATION
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public:
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const ADSBDemodSettings& getSettings() const { return m_settings; }
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bool getForce() const { return m_force; }
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static MsgConfigureADSBDemodWorker* create(const ADSBDemodSettings& settings, bool force)
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{
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return new MsgConfigureADSBDemodWorker(settings, force);
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}
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private:
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ADSBDemodSettings m_settings;
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bool m_force;
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MsgConfigureADSBDemodWorker(const ADSBDemodSettings& settings, bool force) :
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Message(),
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m_settings(settings),
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m_force(force)
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{ }
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};
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ADSBDemodWorker();
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~ADSBDemodWorker();
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void reset();
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bool startWork();
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void stopWork();
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bool isRunning() const { return m_running; }
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MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
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private:
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MessageQueue m_inputMessageQueue;
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ADSBDemodSettings m_settings;
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bool m_running;
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QMutex m_mutex;
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QTimer m_heartbeatTimer;
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QTcpSocket m_socket;
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QFile m_logFile;
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QTextStream m_logStream;
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qint64 m_startTime;
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ADSBBeastServer m_beastServer;
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bool handleMessage(const Message& cmd);
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void applySettings(const ADSBDemodSettings& settings, bool force = false);
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void send(const char *data, int length);
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char *escape(char *p, char c);
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void handleADSB(QByteArray data, const QDateTime dateTime, float correlation);
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private slots:
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void handleInputMessages();
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void connected();
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void disconnected();
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void errorOccurred(QAbstractSocket::SocketError socketError);
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void recv();
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void heartbeat();
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};
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#endif // INCLUDE_ADSBDEMODWORKER_H
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