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sdrangel/plugins/channelrx/demoddsd/dsddemodgui.h
Jon Beniston c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00

158 lines
5.8 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_DSDDEMODGUI_H
#define INCLUDE_DSDDEMODGUI_H
#include <QMenu>
#include "channel/channelgui.h"
#include "dsp/dsptypes.h"
#include "dsp/channelmarker.h"
#include "dsp/movingaverage.h"
#include "util/messagequeue.h"
#include "settings/rollupstate.h"
#include "dsddemodsettings.h"
#include "dsdstatustextdialog.h"
class PluginAPI;
class DeviceUISet;
class BasebandSampleSink;
class ScopeVisXY;
class DSDDemod;
namespace Ui {
class DSDDemodGUI;
}
class DSDDemodGUI : public ChannelGUI {
Q_OBJECT
public:
static DSDDemodGUI* create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel);
virtual void destroy();
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
virtual void setWorkspaceIndex(int index) { m_settings.m_workspaceIndex = index; };
virtual int getWorkspaceIndex() const { return m_settings.m_workspaceIndex; };
virtual void setGeometryBytes(const QByteArray& blob) { m_settings.m_geometryBytes = blob; };
virtual QByteArray getGeometryBytes() const { return m_settings.m_geometryBytes; };
virtual QString getTitle() const { return m_settings.m_title; };
virtual QColor getTitleColor() const { return m_settings.m_rgbColor; };
virtual void zetHidden(bool hidden) { m_settings.m_hidden = hidden; }
virtual bool getHidden() const { return m_settings.m_hidden; }
virtual ChannelMarker& getChannelMarker() { return m_channelMarker; }
virtual int getStreamIndex() const { return m_settings.m_streamIndex; }
virtual void setStreamIndex(int streamIndex) { m_settings.m_streamIndex = streamIndex; }
public slots:
void channelMarkerChangedByCursor();
void channelMarkerHighlightedByCursor();
private:
// typedef enum
// {
// signalFormatNone,
// signalFormatDMR,
// signalFormatDStar,
// signalFormatDPMR,
// signalFormatYSF
// } SignalFormat;
Ui::DSDDemodGUI* ui;
PluginAPI* m_pluginAPI;
DeviceUISet* m_deviceUISet;
ChannelMarker m_channelMarker;
RollupState m_rollupState;
DSDDemodSettings m_settings;
qint64 m_deviceCenterFrequency;
int m_basebandSampleRate;
bool m_doApplySettings;
QList<DSDDemodSettings::AvailableAMBEFeature> m_availableAMBEFeatures;
ScopeVisXY* m_scopeVisXY;
DSDDemod* m_dsdDemod;
bool m_enableCosineFiltering;
bool m_syncOrConstellation;
bool m_slot1On;
bool m_slot2On;
bool m_tdmaStereo;
bool m_audioMute;
bool m_squelchOpen;
int m_audioSampleRate;
uint32_t m_tickCount;
float m_myLatitude;
float m_myLongitude;
MessageQueue m_inputMessageQueue;
DSDStatusTextDialog m_dsdStatusTextDialog;
explicit DSDDemodGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel, QWidget* parent = 0);
virtual ~DSDDemodGUI();
void blockApplySettings(bool block);
void applySettings(bool force = false);
void displaySettings();
void updateAMBEFeaturesList();
void updateMyPosition();
bool handleMessage(const Message& message);
void makeUIConnections();
void updateAbsoluteCenterFrequency();
void leaveEvent(QEvent*);
void enterEvent(QEvent*);
private slots:
void on_deltaFrequency_changed(qint64 value);
void on_rfBW_valueChanged(int index);
void on_demodGain_valueChanged(int value);
void on_volume_valueChanged(int value);
void on_baudRate_currentIndexChanged(int index);
void on_enableCosineFiltering_toggled(bool enable);
void on_syncOrConstellation_toggled(bool checked);
void on_traceLength_valueChanged(int value);
void on_traceStroke_valueChanged(int value);
void on_traceDecay_valueChanged(int value);
void on_slot1On_toggled(bool checked);
void on_slot2On_toggled(bool checked);
void on_tdmaStereoSplit_toggled(bool checked);
void on_fmDeviation_valueChanged(int value);
void on_squelchGate_valueChanged(int value);
void on_squelch_valueChanged(int value);
void on_highPassFilter_toggled(bool checked);
void on_audioMute_toggled(bool checked);
void on_symbolPLLLock_toggled(bool checked);
void on_ambeSupport_clicked(bool checked);
void on_ambeFeatures_currentIndexChanged(int index);
void onWidgetRolled(QWidget* widget, bool rollDown);
void onMenuDialogCalled(const QPoint& p);
void on_viewStatusLog_clicked();
void handleInputMessages();
void audioSelect();
void tick();
};
#endif // INCLUDE_DSDDEMODGUI_H