mirror of
https://github.com/f4exb/sdrangel.git
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7a1d3f5860
Support Map plugin for Qt 6.5.
220 lines
8.6 KiB
C++
220 lines
8.6 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QApplication>
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#include <QTextCodec>
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#include <QProxyStyle>
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#include <QStyleFactory>
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#include <QFontDatabase>
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#include <QSysInfo>
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#include <QSettings>
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#ifdef __APPLE__
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#include <QGLFormat>
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#include <QSurfaceFormat>
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#endif
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#ifdef ANDROID
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#include "util/android.h"
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#endif
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#if (QT_VERSION >= QT_VERSION_CHECK(6, 4, 0))
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#include <QQuickWindow>
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#endif
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#include "loggerwithfile.h"
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#include "mainwindow.h"
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#include "dsp/dsptypes.h"
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static int runQtApplication(int argc, char* argv[], qtwebapp::LoggerWithFile *logger)
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{
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/*
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QTextCodec::setCodecForTr(QTextCodec::codecForName("UTF-8"));
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QTextCodec::setCodecForCStrings(QTextCodec::codecForName("UTF-8"));
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*/
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QCoreApplication::setOrganizationName(COMPANY);
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QCoreApplication::setApplicationName(APPLICATION_NAME);
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QCoreApplication::setApplicationVersion(SDRANGEL_VERSION);
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#if QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)
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QApplication::setAttribute(Qt::AA_EnableHighDpiScaling); // DPI support
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QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps); //HiDPI pixmaps
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QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts); // Needed for WebGL in QWebEngineView and MainWindow::openGLVersion
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#endif
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)) && (QT_VERSION <= QT_VERSION_CHECK(6, 0, 0))
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QApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton);
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#endif
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#if (QT_VERSION >= QT_VERSION_CHECK(6, 4, 0))
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// Only use OpenGL, to easily combine QOpenGLWidget, QQuickWidget and QWebEngine
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// in a single window
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// See https://www.qt.io/blog/qt-quick-and-widgets-qt-6.4-edition
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// This prevents Direct3D/Vulcan being used on Windows/Mac though for QQuickWidget
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// and QWebEngine, so possibly should be reviewed in the future
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QQuickWindow::setGraphicsApi(QSGRendererInterface::OpenGL);
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#endif
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#ifndef ANDROID
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QApplication::setAttribute(Qt::AA_DontUseNativeDialogs); // Don't use on Android, otherwise we can't access files on internal storage
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#endif
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// Set UI scale factor for High DPI displays
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QSettings settings;
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QString uiScaleFactor = "graphics.ui_scale_factor";
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if (settings.contains(uiScaleFactor))
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{
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QString scaleFactor = settings.value(uiScaleFactor).toString();
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qDebug() << "Setting QT_SCALE_FACTOR to" << scaleFactor;
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qputenv("QT_SCALE_FACTOR", scaleFactor.toLatin1());
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}
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QApplication a(argc, argv);
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#if 1
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qApp->setStyle(QStyleFactory::create("fusion"));
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QPalette palette;
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palette.setColor(QPalette::Window, QColor(64,64,64));
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palette.setColor(QPalette::WindowText, Qt::white);
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palette.setColor(QPalette::Base, QColor(25,25,25));
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palette.setColor(QPalette::AlternateBase, QColor(53,53,53));
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palette.setColor(QPalette::ToolTipBase, Qt::white);
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palette.setColor(QPalette::ToolTipText, Qt::black);
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palette.setColor(QPalette::Text, Qt::white);
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palette.setColor(QPalette::Button, QColor(64,64,64));
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palette.setColor(QPalette::ButtonText, Qt::white);
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palette.setColor(QPalette::BrightText, Qt::red);
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palette.setColor(QPalette::Light, QColor(64,64,64).lighter(125).lighter());
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palette.setColor(QPalette::Mid, QColor(64,64,64).lighter(125));
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palette.setColor(QPalette::Dark, QColor(64,64,64).lighter(125).darker());
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palette.setColor(QPalette::Link, QColor(0,0xa0,0xa0));
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palette.setColor(QPalette::LinkVisited, QColor(0,0xa0,0xa0).lighter());
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palette.setColor(QPalette::Highlight, QColor(0xff, 0x8c, 0x00));
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palette.setColor(QPalette::HighlightedText, Qt::black);
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palette.setColor(QPalette::Disabled, QPalette::WindowText, Qt::gray);
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palette.setColor(QPalette::Disabled, QPalette::Text, Qt::gray);
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palette.setColor(QPalette::Disabled, QPalette::ButtonText, Qt::gray);
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qApp->setPalette(palette);
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#if 0
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if(QFontDatabase::addApplicationFont("/tmp/Cuprum.otf") >= 0) {
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QFont font("CuprumFFU");
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font.setPointSize(10);
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qApp->setFont(font);
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}
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#endif
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#if 0
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if(QFontDatabase::addApplicationFont("/tmp/PTN57F.ttf") >= 0) {
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QFont font("PT Sans Narrow");
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font.setPointSize(10);
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qApp->setFont(font);
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}
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#endif
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#if 0
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if(QFontDatabase::addApplicationFont("/tmp/PTS55F.ttf") >= 0) {
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QFont font("PT Sans");
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font.setPointSize(10);
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qApp->setFont(font);
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}
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#endif
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#if 0
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{
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QFont font("Ubuntu Condensed");
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font.setPointSize(10);
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qApp->setFont(font);
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}
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#endif
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#endif
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#ifdef ANDROID
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// Default sized sliders can be hard to move using touch GUIs, so increase szie
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// FIXME: How can we do a double border around the handle, as Fusion style seems to use?
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// Dialog borders are hard to see as is (perhaps as Android doesn't have a title bar), so use same color as for MDI
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qApp->setStyleSheet("QSlider {min-height: 20px; } "
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"QSlider::groove:horizontal { border: 1px solid #2e2e2e; height: 1px; background: #444444; margin: 1px 0;}"
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"QSlider::handle:horizontal { background: #585858; border: 1px double #676767; width: 16px; margin: -8px 0px; border-radius: 3px;}"
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"QSlider::sub-page {background: #ff8c00; border: 1px solid #2e2e2e;border-top-right-radius: 0px;border-bottom-right-radius: 0px;border-top-left-radius: 5px;border-bottom-left-radius: 5px;}"
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"QSlider::add-page {background: #444444; border: 1px solid #2e2e2e;border-top-right-radius: 5px;border-bottom-right-radius: 5px;border-top-left-radius: 0px;border-bottom-left-radius: 0px;}"
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"QDialog { border: 1px solid #ff8c00;}"
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);
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#endif
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MainParser parser;
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parser.parse(*qApp);
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#if QT_VERSION >= QT_VERSION_CHECK(5, 4, 0)
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qInfo("%s %s Qt %s %db %s %s DSP Rx:%db Tx:%db PID %lld",
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qPrintable(qApp->applicationName()),
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qPrintable(qApp->applicationVersion()),
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qPrintable(QString(QT_VERSION_STR)),
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QT_POINTER_SIZE*8,
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qPrintable(QSysInfo::currentCpuArchitecture()),
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qPrintable(QSysInfo::prettyProductName()),
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SDR_RX_SAMP_SZ,
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SDR_TX_SAMP_SZ,
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qApp->applicationPid());
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#else
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qInfo("%s %s Qt %s %db DSP Rx:%db Tx:%db PID: %lld",
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qPrintable(qApp->applicationName()),
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qPrintable(qApp->applicationVersion()),
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qPrintable(QString(QT_VERSION_STR)),
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QT_POINTER_SIZE*8,
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SDR_RX_SAMP_SZ,
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SDR_TX_SAMP_SZ,
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applicationPid);
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#endif
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MainWindow w(logger, parser);
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w.show();
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return a.exec();
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}
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int main(int argc, char* argv[])
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{
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#ifdef __APPLE__
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// Request OpenGL 3.3 context, needed for glspectrum and 3D Map feature
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// Note that Mac only supports CoreProfile, so any deprecated OpenGL 2 features
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// will not work. Because of this, we have two versions of the shaders:
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// OpenGL 2 versions for compatiblity with older drivers and OpenGL 3.3
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// versions for newer drivers
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QGLFormat fmt;
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fmt.setVersion(3, 3);
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fmt.setProfile(QGLFormat::CoreProfile);
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QGLFormat::setDefaultFormat(fmt);
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QSurfaceFormat sfc;
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sfc.setVersion(3, 3);
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sfc.setProfile(QSurfaceFormat::CoreProfile);
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QSurfaceFormat::setDefaultFormat(sfc);
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#endif
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#ifdef ANDROID
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qtwebapp::LoggerWithFile *logger = nullptr;
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qInstallMessageHandler(Android::messageHandler);
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#else
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qtwebapp::LoggerWithFile *logger = new qtwebapp::LoggerWithFile(qApp);
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logger->installMsgHandler();
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#endif
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int res = runQtApplication(argc, argv, logger);
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delete logger;
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qWarning("SDRangel quit.");
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return res;
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}
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