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sdrangel/plugins/feature/afc/afcgui.h
Jon Beniston c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00

97 lines
3.7 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2020 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_FEATURE_AFCGUI_H_
#define INCLUDE_FEATURE_AFCGUI_H_
#include <QTimer>
#include "feature/featuregui.h"
#include "util/messagequeue.h"
#include "settings/rollupstate.h"
#include "afcsettings.h"
#include "afc.h"
class PluginAPI;
class FeatureUISet;
namespace Ui {
class AFCGUI;
}
class AFCGUI : public FeatureGUI {
Q_OBJECT
public:
static AFCGUI* create(PluginAPI* pluginAPI, FeatureUISet *featureUISet, Feature *feature);
virtual void destroy();
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
virtual void setWorkspaceIndex(int index);
virtual int getWorkspaceIndex() const { return m_settings.m_workspaceIndex; }
virtual void setGeometryBytes(const QByteArray& blob) { m_settings.m_geometryBytes = blob; }
virtual QByteArray getGeometryBytes() const { return m_settings.m_geometryBytes; }
private:
Ui::AFCGUI* ui;
PluginAPI* m_pluginAPI;
FeatureUISet* m_featureUISet;
AFCSettings m_settings;
RollupState m_rollupState;
bool m_doApplySettings;
AFC* m_afc;
MessageQueue m_inputMessageQueue;
QTimer m_statusTimer;
QTimer m_autoTargetStatusTimer;
int m_lastFeatureState;
explicit AFCGUI(PluginAPI* pluginAPI, FeatureUISet *featureUISet, Feature *feature, QWidget* parent = nullptr);
virtual ~AFCGUI();
void blockApplySettings(bool block);
void applySettings(bool force = false);
void displaySettings();
void requestDeviceSetLists();
void updateDeviceSetLists(const AFC::MsgDeviceSetListsReport& report);
bool handleMessage(const Message& message);
void makeUIConnections();
private slots:
void onMenuDialogCalled(const QPoint &p);
void onWidgetRolled(QWidget* widget, bool rollDown);
void handleInputMessages();
void on_startStop_toggled(bool checked);
void on_hasTargetFrequency_toggled(bool checked);
void on_targetFrequency_changed(quint64 value);
void on_transverterTarget_toggled(bool checked);
void on_toleranceFrequency_changed(quint64 value);
void on_deviceTrack_clicked();
void on_devicesRefresh_clicked();
void on_trackerDevice_currentIndexChanged(int index);
void on_trackedDevice_currentIndexChanged(int index);
void on_devicesApply_clicked();
void on_targetPeriod_valueChanged(int value);
void updateStatus();
void resetAutoTargetStatus();
};
#endif // INCLUDE_FEATURE_AFCGUI_H_