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sdrangel/sdrgui/gui/workspace.h
2022-11-17 14:41:55 +00:00

122 lines
4.7 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2022 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRGUI_GUI_WORKSPACE_H_
#define SDRGUI_GUI_WORKSPACE_H_
#include <QDockWidget>
#include <QStringList>
#include "export.h"
#include "featureadddialog.h"
#include "device/deviceapi.h"
class QHBoxLayout;
class QLabel;
class QPushButton;
class QMdiArea;
class QMdiSubWindow;
class QFrame;
class ButtonSwitch;
class ChannelGUI;
class FeatureGUI;
class DeviceGUI;
class MainSpectrumGUI;
class SDRGUI_API Workspace : public QDockWidget
{
Q_OBJECT
public:
Workspace(int index, QWidget *parent = nullptr, Qt::WindowFlags flags = Qt::WindowFlags());
~Workspace();
int getIndex() const { return m_index; }
void setIndex(int index);
void resetAvailableFeatures() { m_featureAddDialog.resetFeatureNames(); }
void addAvailableFeatures(const QStringList& featureNames) { m_featureAddDialog.addFeatureNames(featureNames); }
void addToMdiArea(QMdiSubWindow *sub);
void removeFromMdiArea(QMdiSubWindow *sub);
int getNumberOfSubWindows() const;
QByteArray saveMdiGeometry();
void restoreMdiGeometry(const QByteArray& blob);
bool getAutoStackOption() const;
void setAutoStackOption(bool autoStack);
QList<QMdiSubWindow *> getSubWindowList() const;
void orderByIndex(QList<ChannelGUI *> &list);
void orderByIndex(QList<FeatureGUI *> &list);
void orderByIndex(QList<DeviceGUI *> &list);
void orderByIndex(QList<MainSpectrumGUI *> &list);
void adjustSubWindowsAfterRestore();
void updateStartStopButton(bool checked);
private:
int m_index;
QPushButton *m_addRxDeviceButton;
QPushButton *m_addTxDeviceButton;
QPushButton *m_addMIMODeviceButton;
ButtonSwitch *m_startStopButton;
QFrame *m_vline1;
QPushButton *m_addFeatureButton;
QPushButton *m_featurePresetsButton;
QFrame *m_vline2;
QPushButton *m_cascadeSubWindows;
QPushButton *m_tileSubWindows;
QPushButton *m_stackSubWindows;
ButtonSwitch *m_autoStackSubWindows;
QWidget *m_titleBar;
QHBoxLayout *m_titleBarLayout;
QLabel *m_titleLabel;
QPushButton *m_normalButton;
QPushButton *m_closeButton;
FeatureAddDialog m_featureAddDialog;
QMdiArea *m_mdi;
bool m_stacking; // Set when stackSubWindows() is running
int m_userChannelMinWidth; // Minimum width of channels column for stackSubWindows(), set by user resizing a channel window
protected:
void resizeEvent(QResizeEvent *event) override;
bool eventFilter(QObject *obj, QEvent *event) override;
private slots:
void addRxDeviceClicked();
void addTxDeviceClicked();
void addMIMODeviceClicked();
void addFeatureDialog();
void featurePresetsDialog();
void cascadeSubWindows();
void tileSubWindows();
void stackSubWindows();
void autoStackSubWindows();
void startStopClicked(bool checked = false);
void addFeatureEmitted(int featureIndex);
void toggleFloating();
void deviceStateChanged(int index, DeviceAPI *deviceAPI);
signals:
void addRxDevice(Workspace *inWorkspace, int deviceIndex);
void addTxDevice(Workspace *inWorkspace, int deviceIndex);
void addMIMODevice(Workspace *inWorkspace, int deviceIndex);
void addFeature(Workspace*, int);
void featurePresetsDialogRequested(QPoint, Workspace*);
void startAllDevices(Workspace *inWorkspace);
void stopAllDevices(Workspace *inWorkspace);
};
#endif // SDRGUI_GUI_WORKSPACE_H_