mirror of
https://github.com/f4exb/sdrangel.git
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220 lines
6.4 KiB
C++
220 lines
6.4 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2017-2019, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2021 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QColor>
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#include "dsp/dspengine.h"
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#include "util/simpleserializer.h"
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#include "settings/serializable.h"
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#include "udpsinksettings.h"
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UDPSinkSettings::UDPSinkSettings() :
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m_channelMarker(nullptr),
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m_spectrumGUI(nullptr),
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m_rollupState(nullptr)
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{
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resetToDefaults();
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}
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void UDPSinkSettings::resetToDefaults()
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{
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m_outputSampleRate = 48000;
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m_sampleFormat = FormatIQ16;
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m_inputFrequencyOffset = 0;
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m_rfBandwidth = 12500;
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m_fmDeviation = 2500;
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m_channelMute = false;
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m_gain = 1.0;
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m_squelchdB = -60;
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m_squelchGate = 0.0;
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m_squelchEnabled = true;
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m_agc = false;
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m_audioActive = false;
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m_audioStereo = false;
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m_volume = 20;
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m_streamIndex = 0;
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m_udpAddress = "127.0.0.1";
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m_udpPort = 9998;
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m_audioPort = 9997;
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m_rgbColor = QColor(225, 25, 99).rgb();
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m_title = "UDP Sample Sink";
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m_useReverseAPI = false;
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m_reverseAPIAddress = "127.0.0.1";
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m_reverseAPIPort = 8888;
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m_reverseAPIDeviceIndex = 0;
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m_reverseAPIChannelIndex = 0;
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m_workspaceIndex = 0;
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m_hidden = false;
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}
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QByteArray UDPSinkSettings::serialize() const
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{
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SimpleSerializer s(1);
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s.writeS32(2, m_inputFrequencyOffset);
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s.writeS32(3, (int) m_sampleFormat);
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s.writeReal(4, m_outputSampleRate);
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s.writeReal(5, m_rfBandwidth);
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if (m_channelMarker) {
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s.writeBlob(6, m_channelMarker->serialize());
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}
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if (m_spectrumGUI) {
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s.writeBlob(7, m_spectrumGUI->serialize());
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}
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s.writeS32(8, m_gain*10.0);
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s.writeU32(9, m_rgbColor);
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s.writeBool(11, m_audioActive);
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s.writeS32(12, m_volume);
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s.writeBool(14, m_audioStereo);
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s.writeS32(15, m_fmDeviation);
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s.writeS32(16, m_squelchdB);
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s.writeS32(17, m_squelchGate);
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s.writeBool(18, m_agc);
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s.writeString(19, m_title);
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s.writeString(20, m_udpAddress);
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s.writeU32(21, m_udpPort);
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s.writeU32(22, m_audioPort);
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s.writeBool(23, m_useReverseAPI);
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s.writeString(24, m_reverseAPIAddress);
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s.writeU32(25, m_reverseAPIPort);
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s.writeU32(26, m_reverseAPIDeviceIndex);
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s.writeU32(27, m_reverseAPIChannelIndex);
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s.writeS32(28, m_streamIndex);
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if (m_rollupState) {
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s.writeBlob(29, m_rollupState->serialize());
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}
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s.writeS32(30, m_workspaceIndex);
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s.writeBlob(31, m_geometryBytes);
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s.writeBool(32, m_hidden);
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return s.final();
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}
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bool UDPSinkSettings::deserialize(const QByteArray& data)
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{
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SimpleDeserializer d(data);
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if (!d.isValid())
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{
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resetToDefaults();
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return false;
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}
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if (d.getVersion() == 1)
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{
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QByteArray bytetmp;
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QString strtmp;
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int32_t s32tmp;
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quint32 u32tmp;
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if (m_channelMarker)
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{
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d.readBlob(6, &bytetmp);
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m_channelMarker->deserialize(bytetmp);
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}
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d.readS32(2, &s32tmp, 0);
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m_inputFrequencyOffset = s32tmp;
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d.readS32(3, &s32tmp, FormatIQ16);
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if ((s32tmp >= 0) && (s32tmp < (int) FormatNone)) {
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m_sampleFormat = (SampleFormat) s32tmp;
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} else {
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m_sampleFormat = FormatIQ16;
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}
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d.readReal(4, &m_outputSampleRate, 48000.0);
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d.readReal(5, &m_rfBandwidth, 32000.0);
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if (m_spectrumGUI)
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{
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d.readBlob(7, &bytetmp);
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m_spectrumGUI->deserialize(bytetmp);
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}
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d.readS32(8, &s32tmp, 10);
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m_gain = s32tmp / 10.0;
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d.readU32(9, &m_rgbColor);
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d.readBool(11, &m_audioActive, false);
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d.readS32(12, &m_volume, 20);
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d.readBool(14, &m_audioStereo, false);
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d.readS32(15, &m_fmDeviation, 2500);
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d.readS32(16, &m_squelchdB, -60);
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d.readS32(17, &m_squelchGate, 5);
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d.readBool(18, &m_agc, false);
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d.readString(19, &m_title, "UDP Sample Source");
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d.readString(20, &m_udpAddress, "127.0.0.1");
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d.readU32(21, &u32tmp, 9998);
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if ((u32tmp > 1024) & (u32tmp < 65538)) {
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m_udpPort = u32tmp;
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} else {
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m_udpPort = 9998;
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}
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d.readU32(22, &u32tmp, 9997);
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if ((u32tmp > 1024) & (u32tmp < 65538)) {
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m_audioPort = u32tmp;
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} else {
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m_audioPort = 9997;
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}
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d.readBool(23, &m_useReverseAPI, false);
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d.readString(24, &m_reverseAPIAddress, "127.0.0.1");
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d.readU32(25, &u32tmp, 0);
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if ((u32tmp > 1023) && (u32tmp < 65535)) {
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m_reverseAPIPort = u32tmp;
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} else {
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m_reverseAPIPort = 8888;
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}
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d.readU32(26, &u32tmp, 0);
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m_reverseAPIDeviceIndex = u32tmp > 99 ? 99 : u32tmp;
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d.readU32(27, &u32tmp, 0);
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m_reverseAPIChannelIndex = u32tmp > 99 ? 99 : u32tmp;
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d.readS32(28, &m_streamIndex, 0);
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if (m_rollupState)
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{
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d.readBlob(29, &bytetmp);
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m_rollupState->deserialize(bytetmp);
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}
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d.readS32(30, &m_workspaceIndex, 0);
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d.readBlob(31, &m_geometryBytes);
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d.readBool(32, &m_hidden, false);
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return true;
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}
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else
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{
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resetToDefaults();
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return false;
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}
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}
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