mirror of
https://github.com/f4exb/sdrangel.git
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198 lines
6.1 KiB
C++
198 lines
6.1 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2020 Jon Beniston, M7RCE //
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// Copyright (C) 2020 Edouard Griffiths, F4EXB //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QDebug>
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#include <QTcpServer>
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#include <QTcpSocket>
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#include <QEventLoop>
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#include <QTimer>
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#include "adsbdemodworker.h"
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#include "adsbdemodreport.h"
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MESSAGE_CLASS_DEFINITION(ADSBDemodWorker::MsgConfigureADSBDemodWorker, Message)
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ADSBDemodWorker::ADSBDemodWorker() :
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m_running(false),
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m_mutex(QMutex::Recursive)
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{
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connect(&m_heartbeatTimer, SIGNAL(timeout()), this, SLOT(heartbeat()));
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connect(&m_socket, SIGNAL(readyRead()),this, SLOT(recv()));
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}
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ADSBDemodWorker::~ADSBDemodWorker()
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{
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m_inputMessageQueue.clear();
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}
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void ADSBDemodWorker::reset()
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{
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QMutexLocker mutexLocker(&m_mutex);
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m_inputMessageQueue.clear();
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}
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bool ADSBDemodWorker::startWork()
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{
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QMutexLocker mutexLocker(&m_mutex);
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connect(&m_inputMessageQueue, SIGNAL(messageEnqueued()), this, SLOT(handleInputMessages()));
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m_heartbeatTimer.start(60*1000);
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m_running = true;
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return m_running;
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}
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void ADSBDemodWorker::stopWork()
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{
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QMutexLocker mutexLocker(&m_mutex);
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m_heartbeatTimer.stop();
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disconnect(&m_inputMessageQueue, SIGNAL(messageEnqueued()), this, SLOT(handleInputMessages()));
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m_running = false;
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}
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void ADSBDemodWorker::handleInputMessages()
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{
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Message* message;
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while ((message = m_inputMessageQueue.pop()) != nullptr)
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{
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if (handleMessage(*message)) {
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delete message;
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}
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}
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}
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bool ADSBDemodWorker::handleMessage(const Message& message)
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{
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if (MsgConfigureADSBDemodWorker::match(message))
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{
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QMutexLocker mutexLocker(&m_mutex);
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MsgConfigureADSBDemodWorker& cfg = (MsgConfigureADSBDemodWorker&) message;
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applySettings(cfg.getSettings(), cfg.getForce());
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return true;
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}
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else if (ADSBDemodReport::MsgReportADSB::match(message))
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{
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ADSBDemodReport::MsgReportADSB& report = (ADSBDemodReport::MsgReportADSB&) message;
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handleADSB(report.getData(), report.getDateTime(), report.getPreambleCorrelationOnes());
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return true;
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}
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else
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{
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return false;
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}
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}
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void ADSBDemodWorker::applySettings(const ADSBDemodSettings& settings, bool force)
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{
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qDebug() << "ADSBDemodWorker::applySettings:"
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<< " m_beastEnabled: " << settings.m_beastEnabled
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<< " m_beastHost: " << settings.m_beastHost
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<< " m_beastPort: " << settings.m_beastPort
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<< " force: " << force;
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if ((settings.m_beastEnabled != m_settings.m_beastEnabled)
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|| (settings.m_beastHost != m_settings.m_beastHost)
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|| (settings.m_beastPort != m_settings.m_beastPort) || force)
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{
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// Close any existing connection
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if (m_socket.isOpen())
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m_socket.close();
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// Open connection
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if (settings.m_beastEnabled)
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m_socket.connectToHost(settings.m_beastHost, settings.m_beastPort);
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}
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m_settings = settings;
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}
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void ADSBDemodWorker::recv()
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{
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// Not expecting to receving anything from server
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qDebug() << "ADSBDemodWorker::recv";
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qDebug() << m_socket.readAll();
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}
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void ADSBDemodWorker::send(const char *data, int length)
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{
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if (m_settings.m_beastEnabled)
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{
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// Reopen connection if it was lost
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if (!m_socket.isOpen())
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m_socket.connectToHost(m_settings.m_beastHost, m_settings.m_beastPort);
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// Send data
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m_socket.write(data, length);
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}
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}
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#define BEAST_ESC 0x1a
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char *ADSBDemodWorker::escape(char *p, char c)
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{
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*p++ = c;
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if (c == BEAST_ESC)
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*p++ = BEAST_ESC;
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return p;
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}
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// Forward ADS-B data in Beast binary format to specified server
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// See: https://wiki.jetvision.de/wiki/Mode-S_Beast:Data_Output_Formats
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void ADSBDemodWorker::handleADSB(QByteArray data, const QDateTime dateTime, float correlation)
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{
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char beastBinary[2+6*2+1*2+14*2];
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int length;
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char *p = beastBinary;
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qint64 timestamp;
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unsigned char signalStrength;
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timestamp = dateTime.toMSecsSinceEpoch();
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if (correlation > 255)
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signalStrength = 255;
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if (correlation < 1)
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signalStrength = 1;
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else
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signalStrength = (unsigned char)correlation;
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*p++ = BEAST_ESC;
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*p++ = '3'; // Mode-S long
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p = escape(p, timestamp >> 56); // Big-endian timestamp
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p = escape(p, timestamp >> 48);
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p = escape(p, timestamp >> 32);
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p = escape(p, timestamp >> 24);
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p = escape(p, timestamp >> 16);
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p = escape(p, timestamp >> 8);
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p = escape(p, timestamp);
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p = escape(p, signalStrength); // Signal strength
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for (int i = 0; i < data.length(); i++) // ADS-B data
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p = escape(p, data[i]);
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length = p - beastBinary;
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send(beastBinary, length);
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}
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// Periodically send heartbeat to keep connection alive
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void ADSBDemodWorker::heartbeat()
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{
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const char heartbeat[] = {BEAST_ESC, '1', 0, 0, 0, 0, 0, 0, 0, 0, 0}; // Mode AC packet
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send(heartbeat, sizeof(heartbeat));
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}
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