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sdrangel/plugins/feature/gs232controller/gs232controllergui.h
Jon Beniston 1a9b6d1763 Add ADS-B Demodulator plugin.
Add GS232 Rotator Controller feature plugin.
Add altitude and station name to My Positon.
Use QtDeploy to ensure all required Qt libraries are included (Should
fix OpenGL issues)
2020-10-27 16:22:10 +00:00

91 lines
3.5 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2020 Jon Beniston, M7RCE //
// Copyright (C) 2020 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_FEATURE_GS232CONTROLLERGUI_H_
#define INCLUDE_FEATURE_GS232CONTROLLERGUI_H_
#include <QTimer>
#include "feature/featuregui.h"
#include "util/messagequeue.h"
#include "gs232controllersettings.h"
class PluginAPI;
class FeatureUISet;
class GS232Controller;
namespace Ui {
class GS232ControllerGUI;
}
class GS232ControllerGUI : public FeatureGUI {
Q_OBJECT
public:
static GS232ControllerGUI* create(PluginAPI* pluginAPI, FeatureUISet *featureUISet, Feature *feature);
virtual void destroy();
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
private:
Ui::GS232ControllerGUI* ui;
PluginAPI* m_pluginAPI;
FeatureUISet* m_featureUISet;
GS232ControllerSettings m_settings;
bool m_doApplySettings;
GS232Controller* m_gs232Controller;
MessageQueue m_inputMessageQueue;
QTimer m_statusTimer;
int m_lastFeatureState;
explicit GS232ControllerGUI(PluginAPI* pluginAPI, FeatureUISet *featureUISet, Feature *feature, QWidget* parent = nullptr);
virtual ~GS232ControllerGUI();
void blockApplySettings(bool block);
void applySettings(bool force = false);
void displaySettings();
void updateSerialPortList();
void updateDeviceSetList();
bool updateChannelList(); //!< true if channel index has changed
bool handleMessage(const Message& message);
void leaveEvent(QEvent*);
void enterEvent(QEvent*);
private slots:
void onMenuDialogCalled(const QPoint &p);
void onWidgetRolled(QWidget* widget, bool rollDown);
void handleInputMessages();
void on_startStop_toggled(bool checked);
void on_devicesRefresh_clicked();
void on_device_currentIndexChanged(int index);
void on_channel_currentIndexChanged(int index);
void on_serialPort_currentIndexChanged(int index);
void on_baudRate_currentIndexChanged(int index);
void on_track_stateChanged(int state);
void on_azimuth_valueChanged(int value);
void on_elevation_valueChanged(int value);
void updateStatus();
};
#endif // INCLUDE_FEATURE_GS232CONTROLLERGUI_H_