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sdrangel/plugins/samplesource/sdrplay/sdrplaygui.h

98 lines
3.8 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef PLUGINS_SAMPLESOURCE_SDRPLAY_SDRPLAYGUI_H_
#define PLUGINS_SAMPLESOURCE_SDRPLAY_SDRPLAYGUI_H_
#include <device/devicegui.h>
#include <QTimer>
#include <QWidget>
#include <vector>
#include "util/messagequeue.h"
#include "sdrplayinput.h"
#include "sdrplaysettings.h"
class DeviceUISet;
namespace Ui {
class SDRPlayGui;
}
class SDRPlayGui : public DeviceGUI {
Q_OBJECT
public:
explicit SDRPlayGui(DeviceUISet *deviceUISet, QWidget* parent = 0);
virtual ~SDRPlayGui();
virtual void destroy();
virtual void resetToDefaults();
virtual QByteArray serialize() const;
virtual bool deserialize(const QByteArray& data);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
private:
Ui::SDRPlayGui* ui;
bool m_doApplySettings;
bool m_forceSettings;
SDRPlaySettings m_settings;
QList<QString> m_settingsKeys;
QTimer m_updateTimer;
QTimer m_statusTimer;
DeviceSampleSource* m_sampleSource;
int m_sampleRate;
quint64 m_deviceCenterFrequency; //!< Center frequency in device
int m_lastEngineState;
MessageQueue m_inputMessageQueue;
void blockApplySettings(bool block) { m_doApplySettings = !block; }
void displaySettings();
void sendSettings();
void updateSampleRateAndFrequency();
bool handleMessage(const Message& message);
void makeUIConnections();
private slots:
void updateHardware();
void updateStatus();
void handleInputMessages();
void on_centerFrequency_changed(quint64 value);
void on_ppm_valueChanged(int value);
void on_dcOffset_toggled(bool checked);
void on_iqImbalance_toggled(bool checked);
void on_fBand_currentIndexChanged(int index);
void on_bandwidth_currentIndexChanged(int index);
void on_samplerate_currentIndexChanged(int index);
void on_ifFrequency_currentIndexChanged(int index);
void on_decim_currentIndexChanged(int index);
void on_fcPos_currentIndexChanged(int index);
void on_gainTunerOn_toggled(bool checked);
void on_gainTuner_valueChanged(int value);
void on_gainManualOn_toggled(bool checked);
void on_gainLNA_toggled(bool checked);
void on_gainMixer_toggled(bool checked);
void on_gainBaseband_valueChanged(int value);
void on_startStop_toggled(bool checked);
void openDeviceSettingsDialog(const QPoint& p);
};
#endif /* PLUGINS_SAMPLESOURCE_SDRPLAY_SDRPLAYGUI_H_ */