mirror of
https://github.com/f4exb/sdrangel.git
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263 lines
7.4 KiB
C++
263 lines
7.4 KiB
C++
/* anb.h
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This file is part of a program that implements a Software-Defined Radio.
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Copyright (C) 2013, 2014 Warren Pratt, NR0V
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Copyright (C) 2024 Edouard Griffiths, F4EXB Adapted to SDRangel
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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The author can be reached by email at
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warren@wpratt.com
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*/
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#include "comm.hpp"
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#include "anb.hpp"
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#include "RXA.hpp"
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#define MAX_TAU (0.002) // maximum transition time, signal<->zero
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#define MAX_ADVTIME (0.002) // maximum deadtime (zero output) in advance of detected noise
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#define MAX_SAMPLERATE (1536000)
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namespace WDSP {
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void ANB::initBlanker(ANB *a)
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{
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int i;
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a->trans_count = (int)(a->tau * a->samplerate);
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if (a->trans_count < 2) a->trans_count = 2;
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a->hang_count = (int)(a->hangtime * a->samplerate);
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a->adv_count = (int)(a->advtime * a->samplerate);
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a->count = 0;
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a->in_idx = a->trans_count + a->adv_count;
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a->out_idx = 0;
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a->coef = PI / a->trans_count;
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a->state = 0;
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a->avg = 1.0;
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a->power = 1.0;
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a->backmult = exp(-1.0 / (a->samplerate * a->backtau));
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a->ombackmult = 1.0 - a->backmult;
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for (i = 0; i <= a->trans_count; i++)
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a->wave[i] = 0.5 * cos(i * a->coef);
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std::fill(a->dline, a->dline + a->dline_size * 2, 0);
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}
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ANB* ANB::create_anb (
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int run,
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int buffsize,
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float* in,
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float* out,
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double samplerate,
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double tau,
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double hangtime,
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double advtime,
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double backtau,
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double threshold
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)
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{
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ANB *a;
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a = new ANB;
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a->run = run;
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a->buffsize = buffsize;
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a->in = in;
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a->out = out;
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a->samplerate = samplerate;
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a->tau = tau;
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a->hangtime = hangtime;
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a->advtime = advtime;
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a->backtau = backtau;
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a->threshold = threshold;
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a->wave = new float[((int)(MAX_SAMPLERATE * MAX_TAU) + 1)];
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a->dline_size = (int)((MAX_TAU + MAX_ADVTIME) * MAX_SAMPLERATE) + 1;
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a->dline = new float[a->dline_size * 2];
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initBlanker(a);
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a->legacy = new float[2048 * 2]; /////////////// legacy interface - remove
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return a;
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}
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void ANB::destroy_anb (ANB *a)
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{
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delete[] (a->legacy); /////////////// legacy interface - remove
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delete[] (a->dline);
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delete[] (a->wave);
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delete (a);
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}
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void ANB::flush_anb (ANB *a)
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{
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initBlanker (a);
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}
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void ANB::xanb (ANB *a)
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{
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double scale;
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double mag;
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int i;
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if (a->run)
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{
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for (i = 0; i < a->buffsize; i++)
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{
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mag = sqrt(a->in[2 * i + 0] * a->in[2 * i + 0] + a->in[2 * i + 1] * a->in[2 * i + 1]);
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a->avg = a->backmult * a->avg + a->ombackmult * mag;
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a->dline[2 * a->in_idx + 0] = a->in[2 * i + 0];
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a->dline[2 * a->in_idx + 1] = a->in[2 * i + 1];
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if (mag > (a->avg * a->threshold))
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a->count = a->trans_count + a->adv_count;
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switch (a->state)
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{
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case 0:
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a->out[2 * i + 0] = a->dline[2 * a->out_idx + 0];
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a->out[2 * i + 1] = a->dline[2 * a->out_idx + 1];
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if (a->count > 0)
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{
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a->state = 1;
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a->dtime = 0;
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a->power = 1.0;
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}
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break;
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case 1:
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scale = a->power * (0.5 + a->wave[a->dtime]);
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a->out[2 * i + 0] = a->dline[2 * a->out_idx + 0] * scale;
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a->out[2 * i + 1] = a->dline[2 * a->out_idx + 1] * scale;
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if (++a->dtime > a->trans_count)
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{
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a->state = 2;
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a->atime = 0;
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}
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break;
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case 2:
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a->out[2 * i + 0] = 0.0;
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a->out[2 * i + 1] = 0.0;
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if (++a->atime > a->adv_count)
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a->state = 3;
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break;
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case 3:
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if (a->count > 0)
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a->htime = -a->count;
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a->out[2 * i + 0] = 0.0;
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a->out[2 * i + 1] = 0.0;
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if (++a->htime > a->hang_count)
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{
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a->state = 4;
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a->itime = 0;
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}
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break;
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case 4:
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scale = 0.5 - a->wave[a->itime];
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a->out[2 * i + 0] = a->dline[2 * a->out_idx + 0] * scale;
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a->out[2 * i + 1] = a->dline[2 * a->out_idx + 1] * scale;
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if (a->count > 0)
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{
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a->state = 1;
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a->dtime = 0;
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a->power = scale;
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}
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else if (++a->itime > a->trans_count)
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a->state = 0;
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break;
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}
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if (a->count > 0) a->count--;
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if (++a->in_idx == a->dline_size) a->in_idx = 0;
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if (++a->out_idx == a->dline_size) a->out_idx = 0;
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}
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}
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else if (a->in != a->out)
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std::copy(a->in, a->in + a->buffsize * 2, a->out);
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}
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void ANB::setBuffers_anb (ANB *a, float* in, float* out)
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{
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a->in = in;
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a->out = out;
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}
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void ANB::setSamplerate_anb (ANB *a, int rate)
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{
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a->samplerate = rate;
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initBlanker (a);
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}
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void ANB::setSize_anb (ANB *a, int size)
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{
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a->buffsize = size;
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initBlanker (a);
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}
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/********************************************************************************************************
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* *
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* RXA PROPERTIES *
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* *
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********************************************************************************************************/
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void ANB::SetANBRun (RXA& rxa, int run)
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{
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ANB *a = rxa.anb.p;
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a->run = run;
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}
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void ANB::SetANBBuffsize (RXA& rxa, int size)
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{
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ANB *a = rxa.anb.p;
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a->buffsize = size;
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}
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void ANB::SetANBSamplerate (RXA& rxa, int rate)
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{
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ANB *a = rxa.anb.p;
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a->samplerate = (double) rate;
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initBlanker (a);
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}
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void ANB::SetANBTau (RXA& rxa, double tau)
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{
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ANB *a = rxa.anb.p;
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a->tau = tau;
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initBlanker (a);
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}
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void ANB::SetANBHangtime (RXA& rxa, double time)
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{
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ANB *a = rxa.anb.p;
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a->hangtime = time;
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initBlanker (a);
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}
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void ANB::SetANBAdvtime (RXA& rxa, double time)
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{
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ANB *a = rxa.anb.p;
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a->advtime = time;
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initBlanker (a);
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}
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void ANB::SetANBBacktau (RXA& rxa, double tau)
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{
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ANB *a = rxa.anb.p;
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a->backtau = tau;
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initBlanker (a);
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}
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void ANB::SetANBThreshold (RXA& rxa, double thresh)
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{
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ANB *a = rxa.anb.p;
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a->threshold = thresh;
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}
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}
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