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sdrangel/plugins/feature/map/mapmodel.h
srcejon 070f8077b2 Map updates:
Allow selection of which device to tune to frequency.
Support tuning of multiple frequencies per map item.
Update maplibre to maplibregl.
2023-12-05 12:30:25 +00:00

399 lines
14 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2022-2023 Jon Beniston, M7RCE <jon@beniston.com> //
// Copyright (C) 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_FEATURE_MAPMODEL_H_
#define INCLUDE_FEATURE_MAPMODEL_H_
#include <QAbstractListModel>
#include <QSortFilterProxyModel>
#include <QGeoCoordinate>
#include <QGeoRectangle>
#include <QColor>
#include "util/azel.h"
#include "util/openaip.h"
#include "mapsettings.h"
#include "mapitem.h"
#include "cesiuminterface.h"
#include "SWGMapItem.h"
class MapGUI;
class CZML;
class MapModel : public QAbstractListModel {
Q_OBJECT
public:
enum MarkerRoles {
itemSettingsRole = Qt::UserRole + 1,
nameRole = Qt::UserRole + 2,
labelRole = Qt::UserRole + 3,
positionRole = Qt::UserRole + 4,
mapImageMinZoomRole = Qt::UserRole + 5,
lastRole = Qt::UserRole + 6
};
MapModel(MapGUI *gui) :
m_gui(gui)
{
connect(this, &MapModel::dataChanged, this, &MapModel::update3DMap);
}
virtual void add(MapItem *item);
virtual void remove(MapItem *item);
virtual void removeAll();
void update(const QObject *source, SWGSDRangel::SWGMapItem *swgMapItem, const QString &group="");
void updateItemSettings(QHash<QString, MapSettings::MapItemSettings *> m_itemSettings);
void allUpdated();
MapItem *findMapItem(const QObject *source, const QString& name);
MapItem *findMapItem(const QString& name);
QModelIndex findMapItemIndex(const QString& name);
QHash<int, QByteArray> roleNames() const override;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
bool setData(const QModelIndex &index, const QVariant& value, int role = Qt::EditRole) override;
int rowCount(const QModelIndex &parent = QModelIndex()) const override
{
(void) parent;
return m_items.count();
}
Qt::ItemFlags flags(const QModelIndex &index) const override
{
(void) index;
return Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsEditable;
}
public slots:
void update3DMap(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles = QVector<int>());
protected:
MapGUI *m_gui;
QList<MapItem *> m_items;
QHash<QString, MapItem *> m_itemsHash;
virtual void update(MapItem *item);
virtual void update3D(MapItem *item) = 0;
virtual MapItem *newMapItem(const QObject *sourcePipe, const QString &group, MapSettings::MapItemSettings *itemSettings, SWGSDRangel::SWGMapItem *mapItem) = 0;
};
class ImageMapModel : public MapModel {
Q_OBJECT
public:
enum MarkerRoles {
imageRole = MapModel::lastRole + 0,
imageZoomLevelRole = MapModel::lastRole + 1,
boundsRole = MapModel::lastRole + 2
};
ImageMapModel(MapGUI *gui) :
MapModel(gui)
{}
QHash<int, QByteArray> roleNames() const override
{
QHash<int, QByteArray> roles = MapModel::roleNames();
roles[imageRole] = "imageData";
roles[imageZoomLevelRole] = "imageZoomLevel";
roles[boundsRole] = "bounds";
return roles;
}
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
protected:
MapItem *newMapItem(const QObject *sourcePipe, const QString &group, MapSettings::MapItemSettings *itemSettings, SWGSDRangel::SWGMapItem *mapItem) override;
void update3D(MapItem *item) override;
};
class PolygonMapModel : public MapModel {
Q_OBJECT
public:
enum MarkerRoles {
borderColorRole = MapModel::lastRole + 0,
fillColorRole = MapModel::lastRole + 1,
polygonRole = MapModel::lastRole + 2,
boundsRole = MapModel::lastRole + 3
};
PolygonMapModel(MapGUI *gui) :
MapModel(gui)
{}
QHash<int, QByteArray> roleNames() const override
{
QHash<int, QByteArray> roles = MapModel::roleNames();
roles[borderColorRole] = "borderColor";
roles[fillColorRole] = "fillColor";
roles[polygonRole] = "polygon";
roles[boundsRole] = "bounds";
return roles;
}
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
protected:
void update3D(MapItem *item) override;
MapItem *newMapItem(const QObject *sourcePipe, const QString &group, MapSettings::MapItemSettings *itemSettings, SWGSDRangel::SWGMapItem *mapItem) override;
};
class PolylineMapModel : public MapModel {
Q_OBJECT
public:
enum MarkerRoles {
lineColorRole = MapModel::lastRole + 0,
coordinatesRole = MapModel::lastRole + 1,
boundsRole = MapModel::lastRole + 2,
};
PolylineMapModel(MapGUI *gui) :
MapModel(gui)
{}
QHash<int, QByteArray> roleNames() const override
{
QHash<int, QByteArray> roles = MapModel::roleNames();
roles[lineColorRole] = "lineColor";
roles[coordinatesRole] = "coordinates";
roles[boundsRole] = "bounds";
return roles;
}
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
protected:
void update3D(MapItem *item) override;
MapItem *newMapItem(const QObject *sourcePipe, const QString &group, MapSettings::MapItemSettings *itemSettings, SWGSDRangel::SWGMapItem *mapItem) override;
};
// Model used for each item on the map
class ObjectMapModel : public MapModel {
Q_OBJECT
public:
enum MarkerRoles {
//itemSettingsRole = Qt::UserRole + 1,
//nameRole = Qt::UserRole + 2,
//positionRole = Qt::UserRole + 3,
// label? mapTextRole = Qt::UserRole + 4,
mapTextVisibleRole =MapModel::lastRole + 0,
mapImageVisibleRole = MapModel::lastRole + 1,
mapImageRole = MapModel::lastRole + 2,
mapImageRotationRole = MapModel::lastRole + 3,
//mapImageMinZoomRole = MapModel::lastRole + 9,
bubbleColourRole = MapModel::lastRole + 4,
selectedRole = MapModel::lastRole + 5,
targetRole = MapModel::lastRole + 6,
frequenciesRole = MapModel::lastRole + 7,
frequencyStringsRole = MapModel::lastRole + 8,
predictedGroundTrack1Role = MapModel::lastRole + 9,
predictedGroundTrack2Role = MapModel::lastRole + 10,
groundTrack1Role = MapModel::lastRole + 11,
groundTrack2Role = MapModel::lastRole + 12,
groundTrackColorRole = MapModel::lastRole + 13,
predictedGroundTrackColorRole = MapModel::lastRole + 14,
hasTracksRole = MapModel::lastRole + 15
};
ObjectMapModel(MapGUI *gui);
Q_INVOKABLE void add(MapItem *item) override;
//void update(const QObject *source, SWGSDRangel::SWGMapItem *swgMapItem, const QString &group="");
using MapModel::update;
void remove(MapItem *item) override;
void removeAll() override;
QHash<int, QByteArray> roleNames() const override;
void updateTarget();
void setTarget(const QString& name);
bool isTarget(const ObjectMapItem *mapItem) const;
Q_INVOKABLE void moveToFront(int oldRow);
Q_INVOKABLE void moveToBack(int oldRow);
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
bool setData(const QModelIndex &index, const QVariant& value, int role = Qt::EditRole) override;
void setDisplayNames(bool displayNames);
void setDisplaySelectedGroundTracks(bool displayGroundTracks);
void setDisplayAllGroundTracks(bool displayGroundTracks);
Q_INVOKABLE void track3D(int index);
Q_INVOKABLE QStringList getDeviceSets() const;
Q_INVOKABLE void setFrequency(qint64 frequency, const QString& deviceSet);
Q_INVOKABLE void viewChanged(double bottomLeftLongitude, double bottomRightLongitude);
bool isSelected3D(const ObjectMapItem *item) const
{
return m_selected3D == item->m_name;
}
void setSelected3D(const QString &selected)
{
m_selected3D = selected;
}
//public slots:
// void update3DMap(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles = QVector<int>()) override;
protected:
void playAnimations(ObjectMapItem *item);
MapItem *newMapItem(const QObject *sourcePipe, const QString &group, MapSettings::MapItemSettings *itemSettings, SWGSDRangel::SWGMapItem *mapItem) override;
void update(MapItem *item) override;
void update3D(MapItem *item) override;
// Linear interpolation
double interpolate(double x0, double y0, double x1, double y1, double x) const
{
return (y0*(x1-x) + y1*(x-x0)) / (x1-x0);
}
private:
QList<bool> m_selected; // Whether each item on 2D map is selected
QString m_selected3D; // Name of item selected on 3D map - only supports 1 item, unlike 2D map
int m_target; // Row number of current target, or -1 for none
bool m_displayNames;
bool m_displaySelectedGroundTracks;
bool m_displayAllGroundTracks;
double m_bottomLeftLongitude;
double m_bottomRightLongitude;
void interpolateEast(QGeoCoordinate *c1, QGeoCoordinate *c2, double x, QGeoCoordinate *ci, bool offScreen);
void interpolateWest(QGeoCoordinate *c1, QGeoCoordinate *c2, double x, QGeoCoordinate *ci, bool offScreen);
void interpolate(QGeoCoordinate *c1, QGeoCoordinate *c2, double bottomLeftLongitude, double bottomRightLongitude, QGeoCoordinate* ci, bool offScreen);
void splitTracks(ObjectMapItem *item);
void splitTrack(const QList<QGeoCoordinate *>& coords, const QVariantList& track,
QVariantList& track1, QVariantList& track2,
QGeoCoordinate& start1, QGeoCoordinate& start2,
QGeoCoordinate& end1, QGeoCoordinate& end2);
};
class PolygonFilter : public QSortFilterProxyModel {
Q_OBJECT
public:
PolygonFilter() :
m_zoomLevel(10),
m_settings(nullptr)
{
}
bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const;
Q_INVOKABLE void viewChanged(double topLeftLongitude, double topLeftLatitude, double bottomRightLongitude, double bottomRightLatitude, double zoomLevel);
Q_INVOKABLE int mapRowToSource(int row);
void setPosition(const QGeoCoordinate& position);
private:
QGeoRectangle m_view;
double m_zoomLevel;
MapSettings *m_settings;
QGeoCoordinate m_position;;
};
class PolylineFilter : public QSortFilterProxyModel {
Q_OBJECT
public:
PolylineFilter() :
m_zoomLevel(10),
m_settings(nullptr)
{
}
bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const;
Q_INVOKABLE void viewChanged(double topLeftLongitude, double topLeftLatitude, double bottomRightLongitude, double bottomRightLatitude, double zoomLevel);
Q_INVOKABLE int mapRowToSource(int row);
void setPosition(const QGeoCoordinate& position);
private:
QGeoRectangle m_view;
double m_zoomLevel;
MapSettings *m_settings;
QGeoCoordinate m_position;;
};
class ObjectMapFilter : public QSortFilterProxyModel {
Q_OBJECT
public:
ObjectMapFilter() :
m_topLeftLongitude(0),
m_topLeftLatitude(0),
m_bottomRightLongitude(0),
m_bottomRightLatitude(0),
m_zoomLevel(10),
m_settings(nullptr)
{
}
bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const;
Q_INVOKABLE void viewChanged(double topLeftLongitude, double topLeftLatitude, double bottomRightLongitude, double bottomRightLatitude, double zoomLevel);
void applySettings(MapSettings *settings);
Q_INVOKABLE int mapRowToSource(int row);
void setPosition(const QGeoCoordinate& position);
private:
double m_topLeftLongitude;
double m_topLeftLatitude;
double m_bottomRightLongitude;
double m_bottomRightLatitude;
double m_zoomLevel;
MapSettings *m_settings;
QGeoCoordinate m_position;
};
class ImageFilter : public QSortFilterProxyModel {
Q_OBJECT
public:
ImageFilter() :
m_zoomLevel(10),
m_settings(nullptr)
{
}
bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const;
Q_INVOKABLE void viewChanged(double topLeftLongitude, double topLeftLatitude, double bottomRightLongitude, double bottomRightLatitude, double zoomLevel);
Q_INVOKABLE int mapRowToSource(int row);
void setPosition(const QGeoCoordinate& position);
private:
QGeoRectangle m_view;
double m_zoomLevel;
MapSettings *m_settings;
QGeoCoordinate m_position;;
};
#endif // INCLUDE_FEATURE_MAPMODEL_H_