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sdrangel/sdrbase/gui/glscopegui.cpp

907 lines
24 KiB
C++

#include "gui/glscopegui.h"
#include "dsp/scopevis.h"
#include "dsp/dspcommands.h"
#include "gui/glscope.h"
#include "util/simpleserializer.h"
#include "ui_glscopegui.h"
#include <QDebug>
const qreal GLScopeGUI::amps[11] = { 0.2, 0.1, 0.05, 0.02, 0.01, 0.005, 0.002, 0.001, 0.0005, 0.0002, 0.0001 };
GLScopeGUI::GLScopeGUI(QWidget* parent) :
QWidget(parent),
ui(new Ui::GLScopeGUI),
m_messageQueue(0),
m_scopeVis(0),
m_glScope(0),
m_sampleRate(1),
m_displayData(GLScope::ModeIQ),
m_displayOrientation(Qt::Horizontal),
m_displays(GLScope::DisplayBoth),
m_timeBase(1),
m_timeOffset(0),
m_amplification1(0),
m_amp1OffsetCoarse(0),
m_amp1OffsetFine(0),
m_amplification2(0),
m_amp2OffsetCoarse(0),
m_amp2OffsetFine(0),
m_displayGridIntensity(1),
m_displayTraceIntensity(50),
m_triggerIndex(0),
m_triggerPre(0),
m_traceLenMult(20)
{
for (int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
m_triggerChannel[i] = ScopeVis::TriggerFreeRun;
m_triggerLevelCoarse[i] = 0;
m_triggerLevelFine[i] = 0;
m_triggerPositiveEdge[i] = true;
m_triggerBothEdges[i] = false;
m_triggerDelay[i] = 0;
m_triggerCounts[i] = 0;
}
ui->setupUi(this);
}
GLScopeGUI::~GLScopeGUI()
{
delete ui;
}
void GLScopeGUI::setBuddies(MessageQueue* messageQueue, ScopeVis* scopeVis, GLScope* glScope)
{
m_messageQueue = messageQueue;
m_scopeVis = scopeVis;
m_glScope = glScope;
ui->memIndex->setMaximum((1<<GLScope::m_memHistorySizeLog2)-1);
connect(m_glScope, SIGNAL(traceSizeChanged(int)), this, SLOT(on_scope_traceSizeChanged(int)));
connect(m_glScope, SIGNAL(sampleRateChanged(int)), this, SLOT(on_scope_sampleRateChanged(int)));
applySettings();
}
void GLScopeGUI::setSampleRate(int sampleRate)
{
m_sampleRate = sampleRate;
}
void GLScopeGUI::resetToDefaults()
{
m_displayData = GLScope::ModeIQ;
m_displayOrientation = Qt::Horizontal;
m_timeBase = 1;
m_timeOffset = 0;
m_amplification1 = 0;
m_amp1OffsetCoarse = 0;
m_amp1OffsetFine = 0;
m_amplification2 = 0;
m_amp2OffsetCoarse = 0;
m_amp2OffsetFine = 0;
m_displayGridIntensity = 5;
m_triggerPre = 0;
m_traceLenMult = 20;
for (int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
m_triggerChannel[i] = ScopeVis::TriggerFreeRun;
m_triggerLevelCoarse[i] = 0;
m_triggerLevelFine[i] = 0;
m_triggerPositiveEdge[i] = true;
m_triggerBothEdges[i] = false;
m_triggerDelay[i] = 0;
m_triggerCounts[i] = 0;
}
applySettings();
}
QByteArray GLScopeGUI::serialize() const
{
SimpleSerializer s(1);
s.writeS32(1, m_displayData);
s.writeS32(2, m_displayOrientation);
s.writeS32(3, m_timeBase);
s.writeS32(4, m_timeOffset);
s.writeS32(5, m_amplification1);
s.writeS32(6, m_displayGridIntensity);
s.writeS32(7, m_amp1OffsetCoarse);
s.writeS32(8, m_displays);
s.writeS32(12, m_displayTraceIntensity);
s.writeS32(13, m_triggerPre);
s.writeS32(14, m_traceLenMult);
s.writeS32(18, m_amp1OffsetFine);
s.writeS32(19, m_amplification2);
s.writeS32(20, m_amp2OffsetCoarse);
s.writeS32(21, m_amp2OffsetFine);
for (int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
s.writeS32(50 + 10*i, m_triggerChannel[i]);
s.writeS32(51 + 10*i, m_triggerLevelCoarse[i]);
s.writeS32(52 + 10*i, m_triggerLevelFine[i]);
s.writeBool(53 + 10*i, m_triggerPositiveEdge[i]);
s.writeBool(54 + 10*i, m_triggerBothEdges[i]);
s.writeS32(55 + 10*i, m_triggerDelay[i]);
s.writeS32(56 + 10*i, m_triggerCounts[i]);
}
return s.final();
}
bool GLScopeGUI::deserialize(const QByteArray& data)
{
SimpleDeserializer d(data);
if(!d.isValid()) {
resetToDefaults();
return false;
}
if(d.getVersion() == 1) {
d.readS32(1, &m_displayData, GLScope::ModeIQ);
d.readS32(2, &m_displayOrientation, Qt::Horizontal);
d.readS32(3, &m_timeBase, 1);
d.readS32(4, &m_timeOffset, 0);
d.readS32(5, &m_amplification1, 0);
d.readS32(6, &m_displayGridIntensity, 5);
if(m_timeBase < 0)
m_timeBase = 1;
d.readS32(7, &m_amp1OffsetCoarse, 0);
d.readS32(8, &m_displays, GLScope::DisplayBoth);
d.readS32(12, &m_displayTraceIntensity, 50);
d.readS32(13, &m_triggerPre, 0);
ui->trigPre->setValue(m_triggerPre);
setTrigPreDisplay();
d.readS32(14, &m_traceLenMult, 20);
ui->traceLen->setValue(m_traceLenMult);
setTraceLenDisplay();
setTrigDelayDisplay();
d.readS32(18, &m_amp1OffsetFine, 0);
d.readS32(19, &m_amplification2, 0);
d.readS32(20, &m_amp2OffsetCoarse, 0);
d.readS32(21, &m_amp2OffsetFine, 0);
for (int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
d.readS32(50 + 10*i, &m_triggerChannel[i], ScopeVis::TriggerFreeRun);
d.readS32(51 + 10*i, &m_triggerLevelCoarse[i], 0);
d.readS32(52 + 10*i, &m_triggerLevelFine[i], 0);
d.readBool(53 + 10*i, &m_triggerPositiveEdge[i], true);
d.readBool(54 + 10*i, &m_triggerBothEdges[i], false);
d.readS32(55 + 10*i, &m_triggerDelay[i], 0);
d.readS32(56 + 10*i, &m_triggerCounts[i], 0);
m_triggerIndex = i;
applyTriggerSettings();
}
m_triggerIndex = 0;
setTrigUI(m_triggerIndex);
setTrigLevelDisplay();
applySettings();
return true;
} else {
resetToDefaults();
return false;
}
}
void GLScopeGUI::applyAllTriggerSettings()
{
quint32 currentTriggerIndex = m_triggerIndex;
for (int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
m_triggerIndex = i;
applyTriggerSettings();
}
m_triggerIndex = currentTriggerIndex;
}
void GLScopeGUI::setTrigUI(uint index)
{
index %= ScopeVis::m_nbTriggers;
ui->trigMode->setCurrentIndex(m_triggerChannel[index]);
ui->trigLevelCoarse->setValue(m_triggerLevelCoarse[index]);
ui->trigLevelFine->setValue(m_triggerLevelFine[index]);
ui->trigDelay->setValue(m_triggerDelay[index]);
ui->trigCount->setValue(m_triggerCounts[index]);
if (m_triggerBothEdges[index]) {
ui->slopePos->setChecked(false);
ui->slopeNeg->setChecked(false);
ui->slopeBoth->setChecked(true);
} else {
ui->slopeBoth->setChecked(false);
ui->slopePos->setChecked(m_triggerPositiveEdge[index]);
ui->slopeNeg->setChecked(!m_triggerPositiveEdge[index]);
}
}
void GLScopeGUI::applySettings()
{
ui->dataMode->setCurrentIndex(m_displayData);
if (m_displays == GLScope::DisplayBoth)
{
if(m_displayOrientation == Qt::Horizontal) {
m_glScope->setOrientation(Qt::Horizontal);
ui->horizView->setChecked(true);
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
} else {
m_glScope->setOrientation(Qt::Vertical);
ui->horizView->setChecked(false);
ui->vertView->setChecked(true);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
}
}
else if (m_displays == GLScope::DisplayFirstOnly)
{
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
ui->onlyPrimeView->setChecked(true);
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlySecondView->setChecked(false);
}
else if (m_displays == GLScope::DisplaySecondOnly)
{
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
ui->onlySecondView->setChecked(true);
ui->onlyPrimeView->setChecked(false);
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
}
ui->time->setValue(m_timeBase);
ui->timeOfs->setValue(m_timeOffset);
ui->amp1->setValue(m_amplification1);
ui->amp1OfsCoarse->setValue(m_amp1OffsetCoarse);
ui->amp1OfsFine->setValue(m_amp1OffsetFine);
ui->amp2->setValue(m_amplification2);
ui->amp2OfsCoarse->setValue(m_amp2OffsetCoarse);
ui->amp2OfsFine->setValue(m_amp2OffsetFine);
ui->gridIntensity->setSliderPosition(m_displayGridIntensity);
ui->traceIntensity->setSliderPosition(m_displayTraceIntensity);
}
void GLScopeGUI::applyTriggerSettings()
{
qreal t = (m_triggerLevelCoarse[m_triggerIndex] / 100.0) + (m_triggerLevelFine[m_triggerIndex] / 20000.0); // [-1.0, 1.0]
qreal triggerLevel;
quint32 preTriggerSamples = (m_glScope->getTraceSize() * m_triggerPre) / 100;
if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagDb) {
triggerLevel = 100.0 * (t - 1.0); // [-200.0, 0.0]
}
else if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagLin) {
triggerLevel = 1.0 + t; // [0.0, 2.0]
}
else {
triggerLevel = t; // [-1.0, 1.0]
}
m_glScope->setTriggerChannel((ScopeVis::TriggerChannel) m_triggerChannel[m_triggerIndex]);
m_glScope->setTriggerLevel(t); // [-1.0, 1.0]
m_glScope->setTriggerPre(m_triggerPre/100.0); // [0.0, 1.0]
m_scopeVis->configure(m_messageQueue,
m_triggerIndex,
(ScopeVis::TriggerChannel) m_triggerChannel[m_triggerIndex],
triggerLevel,
m_triggerPositiveEdge[m_triggerIndex],
m_triggerBothEdges[m_triggerIndex],
preTriggerSamples,
m_triggerDelay[m_triggerIndex],
m_triggerCounts[m_triggerIndex],
m_traceLenMult * ScopeVis::m_traceChunkSize);
}
void GLScopeGUI::setTrigLevelDisplay()
{
qreal t = (m_triggerLevelCoarse[m_triggerIndex] / 100.0) + (m_triggerLevelFine[m_triggerIndex] / 20000.0);
ui->trigLevelCoarse->setToolTip(QString("Trigger level coarse: %1 %").arg(m_triggerLevelCoarse[m_triggerIndex]));
ui->trigLevelFine->setToolTip(QString("Trigger level fine: %1 ppm").arg(m_triggerLevelFine[m_triggerIndex] * 50));
if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagDb) {
ui->trigText->setText(tr("%1\ndB").arg(100.0 * (t - 1.0), 0, 'f', 1));
}
else
{
qreal a;
if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagLin) {
a = 1.0 + t;
} else {
a = t;
}
if(fabs(a) < 0.000001)
ui->trigText->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(fabs(a) < 0.001)
ui->trigText->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(fabs(a) < 1.0)
ui->trigText->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->trigText->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::setAmp1ScaleDisplay()
{
if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha) || (m_glScope->getDataMode() == GLScope::ModeMagdBDPha))
{
ui->amp1Text->setText(tr("%1\ndB").arg(amps[m_amplification1]*500.0, 0, 'f', 1));
}
else
{
qreal a = amps[m_amplification1]*10.0;
if(a < 0.000001)
ui->amp1Text->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(a < 0.001)
ui->amp1Text->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(a < 1.0)
ui->amp1Text->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->amp1Text->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::setAmp2ScaleDisplay()
{
if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagdBDPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagLinPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagLinDPha))
{
ui->amp2Text->setText(tr("%1").arg(amps[m_amplification2]*5.0, 0, 'f', 3));
}
else
{
qreal a = amps[m_amplification2]*10.0;
if(a < 0.000001)
ui->amp2Text->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(a < 0.001)
ui->amp2Text->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(a < 1.0)
ui->amp2Text->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->amp2Text->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::setAmp1OfsDisplay()
{
qreal o = (m_amp1OffsetCoarse * 10.0) + (m_amp1OffsetFine / 20.0);
if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha) || (m_glScope->getDataMode() == GLScope::ModeMagdBDPha))
{
ui->amp1OfsText->setText(tr("%1\ndB").arg(o/10.0 - 100.0, 0, 'f', 1));
}
else
{
qreal a;
if ((m_glScope->getDataMode() == GLScope::ModeMagLinPha) || (m_glScope->getDataMode() == GLScope::ModeMagLinDPha))
{
a = o/2000.0;
}
else
{
a = o/1000.0;
}
if(fabs(a) < 0.000001)
ui->amp1OfsText->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(fabs(a) < 0.001)
ui->amp1OfsText->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(fabs(a) < 1.0)
ui->amp1OfsText->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->amp1OfsText->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::setAmp2OfsDisplay()
{
qreal o = (m_amp2OffsetCoarse * 10.0) + (m_amp2OffsetFine / 20.0);
if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagdBDPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagLinPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagLinDPha))
{
ui->amp2OfsText->setText(tr("%1").arg(o/1000.0, 0, 'f', 4));
}
else
{
qreal a = o/1000.0;
if(fabs(a) < 0.000001)
ui->amp2OfsText->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(fabs(a) < 0.001)
ui->amp2OfsText->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(fabs(a) < 1.0)
ui->amp2OfsText->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->amp2OfsText->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::on_amp1_valueChanged(int value)
{
m_amplification1 = value;
setAmp1ScaleDisplay();
m_glScope->setAmp1(0.2 / amps[m_amplification1]);
}
void GLScopeGUI::on_amp1OfsCoarse_valueChanged(int value)
{
m_amp1OffsetCoarse = value;
setAmp1OfsDisplay();
qreal o = (m_amp1OffsetCoarse * 10.0) + (m_amp1OffsetFine / 20.0);
m_glScope->setAmp1Ofs(o/1000.0); // scale to [-1.0,1.0]
}
void GLScopeGUI::on_amp1OfsFine_valueChanged(int value)
{
m_amp1OffsetFine = value;
setAmp1OfsDisplay();
qreal o = (m_amp1OffsetCoarse * 10.0) + (m_amp1OffsetFine / 20.0);
m_glScope->setAmp1Ofs(o/1000.0); // scale to [-1.0,1.0]
}
void GLScopeGUI::on_amp2_valueChanged(int value)
{
m_amplification2 = value;
setAmp2ScaleDisplay();
m_glScope->setAmp2(0.2 / amps[m_amplification2]);
}
void GLScopeGUI::on_amp2OfsCoarse_valueChanged(int value)
{
m_amp2OffsetCoarse = value;
setAmp2OfsDisplay();
qreal o = (m_amp2OffsetCoarse * 10.0) + (m_amp2OffsetFine / 20.0);
m_glScope->setAmp2Ofs(o/1000.0); // scale to [-1.0,1.0]
}
void GLScopeGUI::on_amp2OfsFine_valueChanged(int value)
{
m_amp2OffsetFine = value;
setAmp2OfsDisplay();
qreal o = (m_amp2OffsetCoarse * 10.0) + (m_amp2OffsetFine / 20.0);
m_glScope->setAmp2Ofs(o/1000.0); // scale to [-1.0,1.0]
}
void GLScopeGUI::on_scope_traceSizeChanged(int)
{
setTimeScaleDisplay();
setTraceLenDisplay();
setTimeOfsDisplay();
setTrigPreDisplay();
setTrigDelayDisplay();
applySettings();
if (m_triggerPre > 0) {
applyAllTriggerSettings(); // change of trace size changes number of pre-trigger samples
}
}
void GLScopeGUI::on_scope_sampleRateChanged(int)
{
m_sampleRate = m_glScope->getSampleRate();
ui->sampleRateText->setText(tr("%1\nkS/s").arg(m_sampleRate / 1000.0f, 0, 'f', 2));
setTimeScaleDisplay();
setTraceLenDisplay();
setTimeOfsDisplay();
setTrigPreDisplay();
setTrigDelayDisplay();
applySettings();
}
void GLScopeGUI::setTimeScaleDisplay()
{
m_sampleRate = m_glScope->getSampleRate();
qreal t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate) / (qreal)m_timeBase;
if(t < 0.000001)
ui->timeText->setText(tr("%1\nns").arg(t * 1000000000.0));
else if(t < 0.001)
ui->timeText->setText(tr("%1\nµs").arg(t * 1000000.0));
else if(t < 1.0)
ui->timeText->setText(tr("%1\nms").arg(t * 1000.0));
else
ui->timeText->setText(tr("%1\ns").arg(t * 1.0));
}
void GLScopeGUI::setTraceLenDisplay()
{
uint n_samples = m_traceLenMult * ScopeVis::m_traceChunkSize;
if (n_samples < 1000) {
ui->traceLenText->setToolTip(tr("%1S").arg(n_samples));
} else if (n_samples < 1000000) {
ui->traceLenText->setToolTip(tr("%1kS").arg(n_samples/1000.0));
} else {
ui->traceLenText->setToolTip(tr("%1MS").arg(n_samples/1000000.0));
}
m_sampleRate = m_glScope->getSampleRate();
qreal t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate);
if(t < 0.000001)
ui->traceLenText->setText(tr("%1\nns").arg(t * 1000000000.0));
else if(t < 0.001)
ui->traceLenText->setText(tr("%1\nµs").arg(t * 1000000.0));
else if(t < 1.0)
ui->traceLenText->setText(tr("%1\nms").arg(t * 1000.0));
else
ui->traceLenText->setText(tr("%1\ns").arg(t * 1.0));
}
void GLScopeGUI::setTrigDelayDisplay()
{
uint n_samples_delay = m_traceLenMult * ScopeVis::m_traceChunkSize * m_triggerDelay[m_triggerIndex];
if (n_samples_delay < 1000) {
ui->trigDelayText->setToolTip(tr("%1S").arg(n_samples_delay));
} else if (n_samples_delay < 1000000) {
ui->trigDelayText->setToolTip(tr("%1kS").arg(n_samples_delay/1000.0));
} else if (n_samples_delay < 1000000000) {
ui->trigDelayText->setToolTip(tr("%1MS").arg(n_samples_delay/1000000.0));
} else {
ui->trigDelayText->setToolTip(tr("%1GS").arg(n_samples_delay/1000000000.0));
}
m_sampleRate = m_glScope->getSampleRate();
qreal t = (n_samples_delay * 1.0 / m_sampleRate);
if(t < 0.000001)
ui->trigDelayText->setText(tr("%1\nns").arg(t * 1000000000.0));
else if(t < 0.001)
ui->trigDelayText->setText(tr("%1\nµs").arg(t * 1000000.0));
else if(t < 1.0)
ui->trigDelayText->setText(tr("%1\nms").arg(t * 1000.0));
else
ui->trigDelayText->setText(tr("%1\ns").arg(t * 1.0));
}
void GLScopeGUI::setTimeOfsDisplay()
{
qreal dt = m_glScope->getTraceSize() * (m_timeOffset/100.0) / m_sampleRate;
if(dt < 0.000001)
ui->timeOfsText->setText(tr("%1\nns").arg(dt * 1000000000.0));
else if(dt < 0.001)
ui->timeOfsText->setText(tr("%1\nµs").arg(dt * 1000000.0));
else if(dt < 1.0)
ui->timeOfsText->setText(tr("%1\nms").arg(dt * 1000.0));
else
ui->timeOfsText->setText(tr("%1\ns").arg(dt * 1.0));
//ui->timeOfsText->setText(tr("%1").arg(value/100.0, 0, 'f', 2));
}
void GLScopeGUI::setTrigPreDisplay()
{
qreal dt = m_glScope->getTraceSize() * (m_triggerPre/100.0) / m_sampleRate;
if(dt < 0.000001)
ui->trigPreText->setText(tr("%1\nns").arg(dt * 1000000000.0));
else if(dt < 0.001)
ui->trigPreText->setText(tr("%1\nµs").arg(dt * 1000000.0));
else if(dt < 1.0)
ui->trigPreText->setText(tr("%1\nms").arg(dt * 1000.0));
else
ui->trigPreText->setText(tr("%1\ns").arg(dt * 1.0));
}
void GLScopeGUI::on_time_valueChanged(int value)
{
m_timeBase = value;
setTimeScaleDisplay();
m_glScope->setTimeBase(m_timeBase);
}
void GLScopeGUI::on_traceLen_valueChanged(int value)
{
if ((value < 1) || (value > 100)) {
return;
}
m_traceLenMult = value;
setTraceLenDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_timeOfs_valueChanged(int value)
{
if ((value < 0) || (value > 100)) {
return;
}
m_timeOffset = value;
setTimeOfsDisplay();
m_glScope->setTimeOfsProMill(value*10);
}
void GLScopeGUI::on_trigPre_valueChanged(int value)
{
if ((value < 0) || (value > 100)) {
return;
}
m_triggerPre = value;
setTrigPreDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_trigDelay_valueChanged(int value)
{
if ((value < 0) || (value > 100)) {
return;
}
m_triggerDelay[m_triggerIndex] = value;
setTrigDelayDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_dataMode_currentIndexChanged(int index)
{
m_displayData = index;
switch(index) {
case 0: // i+q
m_glScope->setMode(GLScope::ModeIQ);
break;
case 1: // clostationary
m_glScope->setMode(GLScope::ModeIQPolar);
break;
case 2: // mag(lin)+pha
m_glScope->setMode(GLScope::ModeMagLinPha);
break;
case 3: // mag(dB)+pha
m_glScope->setMode(GLScope::ModeMagdBPha);
break;
case 4: // mag(lin)+dPha
m_glScope->setMode(GLScope::ModeMagLinDPha);
break;
case 5: // mag(dB)+dPha
m_glScope->setMode(GLScope::ModeMagdBDPha);
break;
case 6: // derived1+derived2
m_glScope->setMode(GLScope::ModeDerived12);
break;
case 7: // clostationary
m_glScope->setMode(GLScope::ModeCyclostationary);
break;
default:
break;
}
setAmp1ScaleDisplay();
setAmp1OfsDisplay();
}
void GLScopeGUI::on_horizView_clicked()
{
m_displayOrientation = Qt::Horizontal;
m_displays = GLScope::DisplayBoth;
if(ui->horizView->isChecked()) {
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setOrientation(Qt::Horizontal);
m_glScope->setDisplays(GLScope::DisplayBoth);
} else {
ui->horizView->setChecked(true);
m_glScope->setOrientation(Qt::Horizontal);
m_glScope->setDisplays(GLScope::DisplayBoth);
}
}
void GLScopeGUI::on_vertView_clicked()
{
m_displayOrientation = Qt::Vertical;
m_displays = GLScope::DisplayBoth;
if(ui->vertView->isChecked()) {
ui->horizView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setOrientation(Qt::Vertical);
m_glScope->setDisplays(GLScope::DisplayBoth);
} else {
ui->vertView->setChecked(true);
m_glScope->setOrientation(Qt::Vertical);
m_glScope->setDisplays(GLScope::DisplayBoth);
}
}
void GLScopeGUI::on_onlyPrimeView_clicked()
{
m_displays = GLScope::DisplayFirstOnly;
if(ui->onlyPrimeView->isChecked()) {
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
} else {
ui->onlyPrimeView->setChecked(true);
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
}
}
void GLScopeGUI::on_onlySecondView_clicked()
{
m_displays = GLScope::DisplaySecondOnly;
if(ui->onlySecondView->isChecked()) {
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
} else {
ui->onlySecondView->setChecked(true);
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
}
}
void GLScopeGUI::on_gridIntensity_valueChanged(int index)
{
m_displayGridIntensity = index;
ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(m_displayGridIntensity));
if(m_glScope != 0)
m_glScope->setDisplayGridIntensity(m_displayGridIntensity);
}
void GLScopeGUI::on_traceIntensity_valueChanged(int index)
{
m_displayTraceIntensity = index;
ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(m_displayTraceIntensity));
if(m_glScope != 0)
m_glScope->setDisplayTraceIntensity(m_displayTraceIntensity);
}
void GLScopeGUI::on_trigMode_currentIndexChanged(int index)
{
m_triggerChannel[m_triggerIndex] = index;
setTrigLevelDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_trigLevelCoarse_valueChanged(int value)
{
m_triggerLevelCoarse[m_triggerIndex] = value;
setTrigLevelDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_trigLevelFine_valueChanged(int value)
{
m_triggerLevelFine[m_triggerIndex] = value;
setTrigLevelDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_memIndex_valueChanged(int value)
{
QString text;
text.sprintf("%02d", value % (1<<GLScope::m_memHistorySizeLog2));
ui->memIndexText->setText(text);
if(m_glScope != 0)
{
// If entering memory history block new triggers and all trigger controls
m_scopeVis->blockTrigger(value != 0);
ui->traceLen->setDisabled(value != 0);
ui->trigIndex->setDisabled(value != 0);
ui->trigCount->setDisabled(value != 0);
ui->trigMode->setDisabled(value != 0);
ui->slopePos->setDisabled(value != 0);
ui->slopeNeg->setDisabled(value != 0);
ui->slopeBoth->setDisabled(value != 0);
ui->oneShot->setDisabled(value != 0);
ui->trigLevelCoarse->setDisabled(value != 0);
ui->trigLevelFine->setDisabled(value != 0);
ui->trigDelay->setDisabled(value != 0);
ui->trigPre->setDisabled(value != 0);
// Set value
m_glScope->setMemHistoryShift(value);
ui->sampleRateText->setText(tr("%1\nkS/s").arg(m_glScope->getSampleRate() / 1000.0f, 0, 'f', 2));
}
}
void GLScopeGUI::on_trigCount_valueChanged(int value)
{
m_triggerCounts[m_triggerIndex] = value;
QString text;
text.sprintf("%02d", value);
ui->trigCountText->setText(text);
applyTriggerSettings();
}
void GLScopeGUI::on_trigIndex_valueChanged(int value)
{
m_triggerIndex = value;
QString text;
text.sprintf("%d", value);
ui->trigIndexText->setText(text);
setTrigLevelDisplay();
setTrigUI(m_triggerIndex);
}
void GLScopeGUI::on_slopePos_clicked()
{
m_triggerPositiveEdge[m_triggerIndex] = true;
m_triggerBothEdges[m_triggerIndex] = false;
ui->slopeBoth->setChecked(false);
if(ui->slopePos->isChecked()) {
ui->slopeNeg->setChecked(false);
} else {
ui->slopePos->setChecked(true);
}
applyTriggerSettings();
}
void GLScopeGUI::on_slopeNeg_clicked()
{
m_triggerPositiveEdge[m_triggerIndex] = false;
m_triggerBothEdges[m_triggerIndex] = false;
ui->slopeBoth->setChecked(false);
if(ui->slopeNeg->isChecked()) {
ui->slopePos->setChecked(false);
} else {
ui->slopeNeg->setChecked(true);
}
applyTriggerSettings();
}
void GLScopeGUI::on_slopeBoth_clicked()
{
qDebug() << "GLScopeGUI::on_slopeBoth_clicked";
ui->slopePos->setChecked(false);
ui->slopeNeg->setChecked(false);
ui->slopeBoth->setChecked(true);
m_triggerBothEdges[m_triggerIndex] = true;
applyTriggerSettings();
}
void GLScopeGUI::on_oneShot_clicked()
{
m_scopeVis->setOneShot(ui->oneShot->isChecked());
}
bool GLScopeGUI::handleMessage(Message* cmd)
{
return false;
/*
if(DSPSignalNotification::match(cmd))
{
DSPSignalNotification* signal = (DSPSignalNotification*)cmd;
//fprintf(stderr, "GLScopeGUI::handleMessage: %d samples/sec, %lld Hz offset", signal->getSampleRate(), signal->getFrequencyOffset());
m_sampleRate = signal->getSampleRate();
cmd->completed();
return true;
}
else
{
return false;
}
*/
}