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screen when screen orientation changes. Add DialPopup to allow dials to adjusted with a slider, which is easier on touchscreens. Add TableTapAndHold to support table context menus on touchscreens.
57 lines
2.6 KiB
C++
57 lines
2.6 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2022 Jon Beniston, M7RCE //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QTableWidget>
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#include <QHeaderView>
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#include <QGestureEvent>
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#include <QGesture>
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#include <QTapAndHoldGesture>
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#include "tabletapandhold.h"
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TableTapAndHold::TableTapAndHold(QTableWidget *table) :
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QObject(table),
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m_table(table)
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{
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m_table->installEventFilter(this);
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m_table->grabGesture(Qt::TapAndHoldGesture);
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};
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bool TableTapAndHold::eventFilter(QObject *obj, QEvent *event)
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{
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if (event->type() == QEvent::Gesture)
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{
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QGestureEvent *gestureEvent = static_cast<QGestureEvent *>(event);
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if (QTapAndHoldGesture *tapAndHoldGesture = static_cast<QTapAndHoldGesture *>(gestureEvent->gesture(Qt::TapAndHoldGesture)))
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{
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// Map from global position to item position
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QPoint point = m_table->mapFromGlobal(tapAndHoldGesture->position().toPoint());
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QHeaderView *hHeader = m_table->horizontalHeader();
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QHeaderView *vHeader = m_table->verticalHeader();
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if (hHeader) {
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point.setY(point.y() - hHeader->height());
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}
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if (vHeader) {
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point.setX(point.x() - vHeader->width());
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}
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emit tapAndHold(point);
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return true;
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}
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}
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return QObject::eventFilter(obj, event);
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}
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