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sdrangel/sdrbase/dsp/dspengine.cpp

247 lines
6.8 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2015 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include <QGlobalStatic>
#include <QThread>
#include "dsp/dspengine.h"
#include "dsp/dspdevicesourceengine.h"
#include "dsp/dspdevicesinkengine.h"
DSPEngine::DSPEngine() :
m_deviceSourceEnginesUIDSequence(0),
m_deviceSinkEnginesUIDSequence(0),
m_audioOutputSampleRate(48000), // Use default output device at 48 kHz
m_audioInputSampleRate(48000), // Use default input device at 48 kHz
m_audioInputDeviceIndex(-1), // default device
m_audioOutputDeviceIndex(-1) // default device
{
m_dvSerialSupport = false;
m_masterTimer.start(50);
}
DSPEngine::~DSPEngine()
{
m_audioOutput.setOnExit(true);
m_audioInput.setOnExit(true);
std::vector<DSPDeviceSourceEngine*>::iterator it = m_deviceSourceEngines.begin();
while (it != m_deviceSourceEngines.end())
{
delete *it;
++it;
}
}
Q_GLOBAL_STATIC(DSPEngine, dspEngine)
DSPEngine *DSPEngine::instance()
{
return dspEngine;
}
DSPDeviceSourceEngine *DSPEngine::addDeviceSourceEngine()
{
m_deviceSourceEngines.push_back(new DSPDeviceSourceEngine(m_deviceSourceEnginesUIDSequence));
m_deviceSourceEnginesUIDSequence++;
return m_deviceSourceEngines.back();
}
void DSPEngine::removeLastDeviceSourceEngine()
{
if (m_deviceSourceEngines.size() > 0)
{
DSPDeviceSourceEngine *lastDeviceEngine = m_deviceSourceEngines.back();
delete lastDeviceEngine;
m_deviceSourceEngines.pop_back();
m_deviceSourceEnginesUIDSequence--;
}
}
DSPDeviceSinkEngine *DSPEngine::addDeviceSinkEngine()
{
m_deviceSinkEngines.push_back(new DSPDeviceSinkEngine(m_deviceSinkEnginesUIDSequence));
m_deviceSinkEnginesUIDSequence++;
return m_deviceSinkEngines.back();
}
void DSPEngine::removeLastDeviceSinkEngine()
{
if (m_deviceSinkEngines.size() > 0)
{
DSPDeviceSinkEngine *lastDeviceEngine = m_deviceSinkEngines.back();
delete lastDeviceEngine;
m_deviceSinkEngines.pop_back();
m_deviceSinkEnginesUIDSequence--;
}
}
void DSPEngine::startAudioOutput()
{
m_audioOutput.start(m_audioOutputDeviceIndex, m_audioOutputSampleRate);
m_audioOutputSampleRate = m_audioOutput.getRate(); // update with actual rate
}
void DSPEngine::stopAudioOutput()
{
m_audioOutput.stop();
}
void DSPEngine::startAudioOutputImmediate()
{
m_audioOutput.startImmediate(m_audioOutputDeviceIndex, m_audioOutputSampleRate);
m_audioOutputSampleRate = m_audioOutput.getRate(); // update with actual rate
}
void DSPEngine::stopAudioOutputImmediate()
{
m_audioOutput.stopImmediate();
}
void DSPEngine::startAudioInput()
{
m_audioInput.start(m_audioInputDeviceIndex, m_audioInputSampleRate);
m_audioInputSampleRate = m_audioInput.getRate(); // update with actual rate
}
void DSPEngine::stopAudioInput()
{
m_audioInput.stop();
}
void DSPEngine::startAudioInputImmediate()
{
m_audioInput.startImmediate(m_audioInputDeviceIndex, m_audioInputSampleRate);
m_audioInputSampleRate = m_audioInput.getRate(); // update with actual rate
}
void DSPEngine::stopAudioInputImmediate()
{
m_audioInput.stopImmediate();
}
void DSPEngine::addAudioSink(AudioFifo* audioFifo)
{
qDebug("DSPEngine::addAudioSink");
m_audioOutput.addFifo(audioFifo);
}
void DSPEngine::removeAudioSink(AudioFifo* audioFifo)
{
qDebug("DSPEngine::removeAudioSink");
m_audioOutput.removeFifo(audioFifo);
}
void DSPEngine::addAudioSource(AudioFifo* audioFifo)
{
qDebug("DSPEngine::addAudioSource");
m_audioInput.addFifo(audioFifo);
}
void DSPEngine::removeAudioSource(AudioFifo* audioFifo)
{
qDebug("DSPEngine::removeAudioSource");
m_audioInput.removeFifo(audioFifo);
}
DSPDeviceSourceEngine *DSPEngine::getDeviceSourceEngineByUID(uint uid)
{
std::vector<DSPDeviceSourceEngine*>::iterator it = m_deviceSourceEngines.begin();
while (it != m_deviceSourceEngines.end())
{
if ((*it)->getUID() == uid)
{
return *it;
}
++it;
}
return 0;
}
DSPDeviceSinkEngine *DSPEngine::getDeviceSinkEngineByUID(uint uid)
{
std::vector<DSPDeviceSinkEngine*>::iterator it = m_deviceSinkEngines.begin();
while (it != m_deviceSinkEngines.end())
{
if ((*it)->getUID() == uid)
{
return *it;
}
++it;
}
return 0;
}
#ifdef DSD_USE_SERIALDV
void DSPEngine::setDVSerialSupport(bool support)
{
if (support)
{
m_dvSerialSupport = m_dvSerialEngine.scan();
}
else
{
m_dvSerialEngine.release();
m_dvSerialSupport = false;
}
}
#else
void DSPEngine::setDVSerialSupport(bool support __attribute__((unused)))
{}
#endif
bool DSPEngine::hasDVSerialSupport()
{
#ifdef DSD_USE_SERIALDV
return m_dvSerialSupport;
#else
return false;
#endif
}
#ifdef DSD_USE_SERIALDV
void DSPEngine::getDVSerialNames(std::vector<std::string>& deviceNames)
{
m_dvSerialEngine.getDevicesNames(deviceNames);
}
#else
void DSPEngine::getDVSerialNames(std::vector<std::string>& deviceNames __attribute((unused)))
{}
#endif
#ifdef DSD_USE_SERIALDV
void DSPEngine::pushMbeFrame(const unsigned char *mbeFrame, int mbeRateIndex, int mbeVolumeIndex, unsigned char channels, AudioFifo *audioFifo)
{
m_dvSerialEngine.pushMbeFrame(mbeFrame, mbeRateIndex, mbeVolumeIndex, channels, audioFifo);
}
#else
void DSPEngine::pushMbeFrame(
const unsigned char *mbeFrame __attribute((unused)),
int mbeRateIndex __attribute((unused)),
int mbeVolumeIndex __attribute((unused)),
unsigned char channels __attribute((unused)),
AudioFifo *audioFifo __attribute((unused)))
{}
#endif