mirror of
https://github.com/f4exb/sdrangel.git
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171 lines
5.2 KiB
C++
171 lines
5.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2023 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QDebug>
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#include "dsp/vkfftengine.h"
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QMutex vkFFTEngine::m_globalPlanMutex;
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vkFFTEngine::vkFFTEngine() :
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m_currentPlan(nullptr),
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m_reuse(true)
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{
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vkGPU = new VkGPU();
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memset(vkGPU, sizeof(VkGPU), 0);
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vkGPU->device_id = 0; // Could be set in GUI to support multiple GPUs
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}
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vkFFTEngine::~vkFFTEngine()
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{
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}
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bool vkFFTEngine::isAvailable()
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{
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return vkGPU != nullptr;
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}
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void vkFFTEngine::configure(int n, bool inverse)
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{
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if (m_reuse)
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{
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for (const auto plan : m_plans)
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{
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if ((plan->n == n) && (plan->m_inverse == inverse))
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{
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m_currentPlan = plan;
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return;
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}
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}
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}
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m_currentPlan = gpuAllocatePlan();
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m_currentPlan->n = n;
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QElapsedTimer t;
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t.start();
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m_globalPlanMutex.lock();
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VkFFTResult resFFT;
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// Allocate and intialise plan
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m_currentPlan->m_configuration = new VkFFTConfiguration();
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memset(m_currentPlan->m_configuration, sizeof(VkFFTConfiguration), 0);
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m_currentPlan->m_app = new VkFFTApplication();
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memset(m_currentPlan->m_app, sizeof(VkFFTApplication), 0);
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m_currentPlan->m_configuration->FFTdim = 1;
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m_currentPlan->m_configuration->size[0] = n;
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m_currentPlan->m_configuration->size[1] = 1;
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m_currentPlan->m_configuration->size[2] = 1;
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m_currentPlan->m_configuration->numberBatches = 1;
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m_currentPlan->m_configuration->performR2C = false;
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m_currentPlan->m_configuration->performDCT = false;
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m_currentPlan->m_configuration->doublePrecision = false;
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m_currentPlan->m_configuration->halfPrecision = false;
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m_currentPlan->m_bufferSize = sizeof(float) * 2 * n;
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m_currentPlan->m_inverse = inverse;
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m_currentPlan->m_configuration->device = &vkGPU->device;
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#if(VKFFT_BACKEND==0)
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m_currentPlan->m_configuration->queue = &vkGPU->queue;
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m_currentPlan->m_configuration->fence = &vkGPU->fence;
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m_currentPlan->m_configuration->commandPool = &vkGPU->commandPool;
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m_currentPlan->m_configuration->physicalDevice = &vkGPU->physicalDevice;
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m_currentPlan->m_configuration->isCompilerInitialized = true;
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#endif
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m_currentPlan->m_configuration->bufferSize = &m_currentPlan->m_bufferSize;
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resFFT = gpuAllocateBuffers();
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if (resFFT != VKFFT_SUCCESS)
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{
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qDebug() << "vkFFTEngine::configure: gpuAllocateBuffers failed:" << getVkFFTErrorString(resFFT);
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m_globalPlanMutex.unlock();
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delete m_currentPlan;
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m_currentPlan = nullptr;
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return;
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}
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m_currentPlan->m_configuration->bufferSize = &m_currentPlan->m_bufferSize;
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resFFT = initializeVkFFT(m_currentPlan->m_app, *m_currentPlan->m_configuration);
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if (resFFT != VKFFT_SUCCESS)
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{
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qDebug() << "vkFFTEngine::configure: initializeVkFFT failed:" << getVkFFTErrorString(resFFT);
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m_globalPlanMutex.unlock();
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delete m_currentPlan;
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m_currentPlan = nullptr;
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return;
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}
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resFFT = gpuConfigure();
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if (resFFT != VKFFT_SUCCESS)
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{
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qDebug() << "vkFFTEngine::configure: gpuConfigure failed:" << getVkFFTErrorString(resFFT);
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m_globalPlanMutex.unlock();
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delete m_currentPlan;
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m_currentPlan = nullptr;
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return;
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}
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m_globalPlanMutex.unlock();
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qDebug("FFT: creating vkFFT plan (n=%d,%s) took %lld ms", n, inverse ? "inverse" : "forward", t.elapsed());
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m_plans.push_back(m_currentPlan);
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}
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Complex* vkFFTEngine::in()
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{
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if (m_currentPlan != nullptr) {
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return m_currentPlan->m_in;
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} else {
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return nullptr;
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}
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}
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Complex* vkFFTEngine::out()
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{
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if (m_currentPlan != nullptr) {
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return m_currentPlan->m_out;
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} else {
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return nullptr;
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}
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}
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void vkFFTEngine::freeAll()
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{
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for (auto plan : m_plans)
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{
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gpuDeallocatePlan(plan);
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delete plan;
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}
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m_plans.clear();
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}
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vkFFTEngine::Plan::Plan() :
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m_configuration(nullptr),
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m_app(nullptr)
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{
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}
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vkFFTEngine::Plan::~Plan()
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{
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if (m_app) {
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deleteVkFFT(m_app);
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}
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delete m_configuration;
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}
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