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56 lines
2.3 KiB
C++
56 lines
2.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel //
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// Copyright (C) 2015-2019 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2021, 2023 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_CUDAVKFFTENGINE_H
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#define INCLUDE_CUDAVKFFTENGINE_H
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#include "vkfftengine.h"
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#include <cuda.h>
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#include <cuda_runtime.h>
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#include <nvrtc.h>
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#include <cuda_runtime_api.h>
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#include <cuComplex.h>
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class SDRBASE_API CUDAvkFFTEngine : public vkFFTEngine {
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public:
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CUDAvkFFTEngine();
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virtual ~CUDAvkFFTEngine();
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void transform() override;
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QString getName() const override;
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static const QString m_name;
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protected:
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struct CUDAPlan : Plan {
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cuFloatComplex* m_buffer; // GPU memory
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};
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VkFFTResult gpuInit() override;
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VkFFTResult gpuAllocateBuffers() override;
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VkFFTResult gpuConfigure() override;
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Plan *gpuAllocatePlan() override;
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void gpuDeallocatePlan(Plan *) override;
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};
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#endif // INCLUDE_CUDAVKFFTENGINE_H
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