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222 lines
6.0 KiB
C++
222 lines
6.0 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2015 Edouard Griffiths, F4EXB. //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_INTERPOLATOR_H
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#define INCLUDE_INTERPOLATOR_H
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#ifdef USE_SSE2
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#include <emmintrin.h>
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#endif
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#include "dsp/dsptypes.h"
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#include "export.h"
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#include <stdio.h>
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class SDRBASE_API Interpolator {
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public:
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Interpolator();
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~Interpolator();
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void create(int phaseSteps, double sampleRate, double cutoff, double nbTapsPerPhase = 4.5);
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void free();
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// Original code allowed for upsampling, but was never used that way
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// The decimation factor should always be lower than 2 for proper work
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bool decimate(Real *distance, const Complex& next, Complex* result)
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{
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advanceFilter(next);
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*distance -= 1.0;
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if (*distance >= 1.0) {
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return false;
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}
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doInterpolate((int) floor(*distance * (Real)m_phaseSteps), result);
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return true;
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}
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// interpolation simplified from the generalized resampler
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bool interpolate(Real *distance, const Complex& next, Complex* result)
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{
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bool consumed = false;
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if (*distance >= 1.0)
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{
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advanceFilter(next);
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*distance -= 1.0;
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consumed = true;
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}
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doInterpolate((int)floor(*distance * (Real)m_phaseSteps), result);
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return consumed;
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}
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// original interpolator which is actually an arbitrary rational resampler P/Q for any positive P, Q
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// sampling frequency must be the highest of the two
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bool resample(Real* distance, const Complex& next, bool* consumed, Complex* result)
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{
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while (*distance >= 1.0)
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{
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if (!(*consumed))
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{
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advanceFilter(next);
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*distance -= 1.0;
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*consumed = true;
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}
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else
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{
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return false;
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}
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}
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doInterpolate((int)floor(*distance * (Real)m_phaseSteps), result);
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return true;
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}
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private:
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float* m_taps;
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float* m_alignedTaps;
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float* m_taps2;
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float* m_alignedTaps2;
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std::vector<Complex> m_samples;
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int m_ptr;
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int m_phaseSteps;
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int m_nTaps;
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static void createPolyphaseLowPass(
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std::vector<Real>& taps,
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int phaseSteps,
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double gain,
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double sampleRateHz,
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double cutoffFreqHz,
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double transitionWidthHz,
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double oobAttenuationdB);
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static void createPolyphaseLowPass(
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std::vector<Real>& taps,
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int phaseSteps,
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double gain,
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double sampleRateHz,
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double cutoffFreqHz,
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double nbTapsPerPhase);
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void createTaps(int nTaps, double sampleRate, double cutoff, std::vector<Real>* taps);
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void advanceFilter(const Complex& next)
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{
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m_ptr--;
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if (m_ptr < 0) {
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m_ptr = m_nTaps - 1;
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}
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m_samples[m_ptr] = next;
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}
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void advanceFilter()
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{
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m_ptr--;
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if (m_ptr < 0) {
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m_ptr = m_nTaps - 1;
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}
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m_samples[m_ptr].real(0.0);
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m_samples[m_ptr].imag(0.0);
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}
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void doInterpolate(int phase, Complex* result)
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{
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if (phase < 0) {
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phase = 0;
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}
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#if USE_SSE2
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// beware of the ringbuffer
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if(m_ptr == 0) {
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// only one straight block
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const float* src = (const float*)&m_samples[0];
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const __m128* filter = (const __m128*)&m_alignedTaps[phase * m_nTaps * 2];
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__m128 sum = _mm_setzero_ps();
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int todo = m_nTaps / 2;
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for(int i = 0; i < todo; i++) {
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sum = _mm_add_ps(sum, _mm_mul_ps(_mm_loadu_ps(src), *filter));
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src += 4;
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filter += 1;
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}
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// add upper half to lower half and store
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_mm_storel_pi((__m64*)result, _mm_add_ps(sum, _mm_shuffle_ps(sum, _mm_setzero_ps(), _MM_SHUFFLE(1, 0, 3, 2))));
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} else {
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// two blocks
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const float* src = (const float*)&m_samples[m_ptr];
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const __m128* filter = (const __m128*)&m_alignedTaps[phase * m_nTaps * 2];
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__m128 sum = _mm_setzero_ps();
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// first block
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int block = m_nTaps - m_ptr;
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int todo = block / 2;
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if(block & 1)
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todo++;
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for(int i = 0; i < todo; i++) {
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sum = _mm_add_ps(sum, _mm_mul_ps(_mm_loadu_ps(src), *filter));
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src += 4;
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filter += 1;
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}
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if(block & 1) {
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// one sample beyond the end -> switch coefficient table
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filter = (const __m128*)&m_alignedTaps2[phase * m_nTaps * 2 + todo * 4 - 4];
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}
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// second block
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src = (const float*)&m_samples[0];
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block = m_ptr;
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todo = block / 2;
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for(int i = 0; i < todo; i++) {
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sum = _mm_add_ps(sum, _mm_mul_ps(_mm_loadu_ps(src), *filter));
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src += 4;
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filter += 1;
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}
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if(block & 1) {
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// one sample remaining
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sum = _mm_add_ps(sum, _mm_mul_ps(_mm_loadl_pi(_mm_setzero_ps(), (const __m64*)src), filter[0]));
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}
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// add upper half to lower half and store
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_mm_storel_pi((__m64*)result, _mm_add_ps(sum, _mm_shuffle_ps(sum, _mm_setzero_ps(), _MM_SHUFFLE(1, 0, 3, 2))));
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}
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#else
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int sample = m_ptr;
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const Real* coeff = &m_alignedTaps[phase * m_nTaps * 2];
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Real rAcc = 0;
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Real iAcc = 0;
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for (int i = 0; i < m_nTaps; i++) {
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rAcc += *coeff * m_samples[sample].real();
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iAcc += *coeff * m_samples[sample].imag();
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sample = (sample + 1) % m_nTaps;
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coeff += 2;
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}
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*result = Complex(rAcc, iAcc);
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#endif
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}
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};
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#endif // INCLUDE_INTERPOLATOR_H
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