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sdrangel/sdrbase/dsp/dspengine.h

103 lines
3.5 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2015 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_DSPENGINE_H
#define INCLUDE_DSPENGINE_H
#include <QObject>
#include <vector>
#include "audio/audiooutput.h"
#include "util/export.h"
#ifdef DSD_USE_SERIALDV
#include "dsp/dvserialengine.h"
#endif
class DSPDeviceSourceEngine;
class DSPDeviceSinkEngine;
class SDRANGEL_API DSPEngine : public QObject {
Q_OBJECT
public:
DSPEngine();
~DSPEngine();
static DSPEngine *instance();
uint getAudioSampleRate() const { return m_audioSampleRate; }
DSPDeviceSourceEngine *addDeviceSourceEngine();
void removeLastDeviceSourceEngine();
DSPDeviceSinkEngine *addDeviceSinkEngine();
void removeLastDeviceSinkEngine();
void startAudio();
void stopAudio();
void startAudioImmediate();
void stopAudioImmediate();
DSPDeviceSourceEngine *getDeviceSourceEngineByIndex(uint deviceIndex) { return m_deviceSourceEngines[deviceIndex]; }
DSPDeviceSourceEngine *getDeviceSourceEngineByUID(uint uid);
DSPDeviceSinkEngine *getDeviceSinkEngineByIndex(uint deviceIndex) { return m_deviceSinkEngines[deviceIndex]; }
DSPDeviceSinkEngine *getDeviceSinkEngineByUID(uint uid);
void addAudioSink(AudioFifo* audioFifo); //!< Add the audio sink
void removeAudioSink(AudioFifo* audioFifo); //!< Remove the audio sink
// Serial DV methods:
bool hasDVSerialSupport()
{
#ifdef DSD_USE_SERIALDV
return m_dvSerialSupport;
#else
return false;
#endif
}
void setDVSerialSupport(bool support);
void getDVSerialNames(std::vector<std::string>& deviceNames)
{
#ifdef DSD_USE_SERIALDV
m_dvSerialEngine.getDevicesNames(deviceNames);
#endif
}
void pushMbeFrame(const unsigned char *mbeFrame, int mbeRateIndex, int mbeVolumeIndex, unsigned char channels, AudioFifo *audioFifo)
{
#ifdef DSD_USE_SERIALDV
m_dvSerialEngine.pushMbeFrame(mbeFrame, mbeRateIndex, mbeVolumeIndex, channels, audioFifo);
#endif
}
private:
std::vector<DSPDeviceSourceEngine*> m_deviceSourceEngines;
uint m_deviceSourceEnginesUIDSequence;
std::vector<DSPDeviceSinkEngine*> m_deviceSinkEngines;
uint m_deviceSinkEnginesUIDSequence;
AudioOutput m_audioOutput;
uint m_audioSampleRate;
bool m_dvSerialSupport;
#ifdef DSD_USE_SERIALDV
DVSerialEngine m_dvSerialEngine;
#endif
};
#endif // INCLUDE_DSPENGINE_H