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sdrangel/sdrbase/mainwindow.h

161 lines
4.6 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_MAINWINDOW_H
#define INCLUDE_MAINWINDOW_H
#include <QMainWindow>
#include <QTimer>
#include <QList>
#include "settings/mainsettings.h"
#include "util/messagequeue.h"
#include "util/export.h"
class QLabel;
class QTreeWidgetItem;
class QDir;
class SamplingDeviceControl;
class AudioDeviceInfo;
class DSPEngine;
class DSPDeviceEngine;
class Indicator;
class SpectrumVis;
class GLSpectrum;
class GLSpectrumGUI;
class ChannelWindow;
class SampleSource;
class PluginAPI;
class PluginGUI;
class ChannelMarker;
class PluginManager;
class DeviceAPI;
class PluginInterface;
class QWidget;
namespace Ui {
class MainWindow;
}
class SDRANGEL_API MainWindow : public QMainWindow {
Q_OBJECT
public:
struct DeviceUISet
{
SpectrumVis *m_spectrumVis;
GLSpectrum *m_spectrum;
GLSpectrumGUI *m_spectrumGUI;
ChannelWindow *m_channelWindow;
SamplingDeviceControl *m_samplingDeviceControl;
DSPDeviceEngine *m_deviceEngine;
DeviceAPI *m_deviceAPI;
QByteArray m_mainWindowState;
DeviceUISet(QTimer& timer);
~DeviceUISet();
};
explicit MainWindow(QWidget* parent = 0);
~MainWindow();
MessageQueue* getInputMessageQueue() { return &m_inputMessageQueue; }
void addViewAction(QAction* action);
void addChannelRollup(int deviceTabIndex, QWidget* widget);
void setInputGUI(int deviceTabIndex, QWidget* gui, const QString& sourceDisplayName);
const QTimer& getMasterTimer() const { return m_masterTimer; }
private:
enum {
PGroup,
PItem
};
struct DeviceWidgetTabData
{
QWidget *gui;
QString displayName;
QString tabName;
};
Ui::MainWindow* ui;
AudioDeviceInfo* m_audioDeviceInfo;
MessageQueue m_inputMessageQueue;
MainSettings m_settings;
std::vector<DeviceUISet*> m_deviceUIs;
QList<DeviceWidgetTabData> m_deviceWidgetTabs;
int m_masterTabIndex;
DSPEngine* m_dspEngine;
PluginManager* m_pluginManager;
QTimer m_masterTimer;
QTimer m_statusTimer;
int m_lastEngineState;
QLabel* m_dateTimeWidget;
QLabel* m_showSystemWidget;
QWidget* m_inputGUI;
int m_sampleRate;
quint64 m_centerFrequency;
std::string m_sampleFileName;
void loadSettings();
void loadPresetSettings(const Preset* preset, int tabIndex);
void savePresetSettings(Preset* preset, int tabIndex);
void createStatusBar();
void closeEvent(QCloseEvent*);
void updatePresetControls();
QTreeWidgetItem* addPresetToTree(const Preset* preset);
void applySettings();
void addDevice();
void removeLastDevice();
private slots:
void handleMessages();
void updateStatus();
void on_action_View_Fullscreen_toggled(bool checked);
void on_presetSave_clicked();
void on_presetUpdate_clicked();
void on_presetExport_clicked();
void on_presetImport_clicked();
void on_settingsSave_clicked();
void on_presetLoad_clicked();
void on_presetDelete_clicked();
void on_presetTree_currentItemChanged(QTreeWidgetItem *current, QTreeWidgetItem *previous);
void on_presetTree_itemActivated(QTreeWidgetItem *item, int column);
void on_action_Audio_triggered();
void on_action_DV_Serial_triggered(bool checked);
void on_sampleSource_confirmClicked(bool checked);
void on_action_Loaded_Plugins_triggered();
void on_action_About_triggered();
void on_action_addDevice_triggered();
void on_action_removeDevice_triggered();
void on_action_Exit_triggered();
void tabInputViewIndexChanged();
};
#endif // INCLUDE_MAINWINDOW_H