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sdrangel/sdrgui/gui/glspectrum.h

123 lines
8.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2015-2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2018 beta-tester <alpha-beta-release@gmx.net> //
// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
// Copyright (C) 2022 Jiří Pinkava <jiri.pinkava@rossum.ai> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRGUI_GLSPECTRUM_H_
#define SDRGUI_GLSPECTRUM_H_
#include <QWidget>
#include "export.h"
#include "glspectrumview.h"
class QSplitter;
class SpectrumMeasurements;
// Combines GLSpectrumView with SpectrumMeasurements in a QSplitter
class SDRGUI_API GLSpectrum : public QWidget, public GLSpectrumInterface {
Q_OBJECT
public:
GLSpectrum(QWidget *parent = nullptr);
GLSpectrumView *getSpectrumView() const { return m_spectrum; }
SpectrumMeasurements *getMeasurements() const { return m_measurements; }
void setMeasurementsVisible(bool visible);
void setMeasurementsPosition(SpectrumSettings::MeasurementsPosition position);
void setCenterFrequency(qint64 frequency) { m_spectrum->setCenterFrequency(frequency); }
qint64 getCenterFrequency() const { return m_spectrum->getCenterFrequency(); }
float getPowerMax() const { return m_spectrum->getPowerMax(); }
float getTimeMax() const { return m_spectrum->getTimeMax(); }
void setSampleRate(qint32 sampleRate) { m_spectrum->setSampleRate(sampleRate); }
void setTimingRate(qint32 timingRate) { m_spectrum->setTimingRate(timingRate); }
void setFFTOverlap(int overlap) { m_spectrum->setFFTOverlap(overlap); }
void setReferenceLevel(Real referenceLevel) { m_spectrum->setReferenceLevel(referenceLevel); }
void setPowerRange(Real powerRange){ m_spectrum->setPowerRange(powerRange); }
void setDecay(int decay) { m_spectrum->setDecay(decay); }
void setDecayDivisor(int decayDivisor) { m_spectrum->setDecayDivisor(decayDivisor); }
void setHistoStroke(int stroke) { m_spectrum->setHistoStroke(stroke); }
void setDisplayWaterfall(bool display) { m_spectrum->setDisplayWaterfall(display); }
void setDisplay3DSpectrogram(bool display) { m_spectrum->setDisplay3DSpectrogram(display); }
void set3DSpectrogramStyle(SpectrumSettings::SpectrogramStyle style) { m_spectrum->set3DSpectrogramStyle(style); }
void setColorMapName(const QString &colorMapName) { m_spectrum->setColorMapName(colorMapName); }
void setSpectrumStyle(SpectrumSettings::SpectrumStyle style) { m_spectrum->setSpectrumStyle(style); }
void setSsbSpectrum(bool ssbSpectrum) { m_spectrum->setSsbSpectrum(ssbSpectrum); }
void setLsbDisplay(bool lsbDisplay) { m_spectrum->setLsbDisplay(lsbDisplay); }
void setInvertedWaterfall(bool inv) { m_spectrum->setInvertedWaterfall(inv); }
void setDisplayMaxHold(bool display) { m_spectrum->setDisplayMaxHold(display); }
void setDisplayCurrent(bool display) { m_spectrum->setDisplayCurrent(display); }
void setDisplayHistogram(bool display) { m_spectrum->setDisplayHistogram(display); }
void setDisplayGrid(bool display) { m_spectrum->setDisplayGrid(display); }
void setDisplayGridIntensity(int intensity) { m_spectrum->setDisplayGridIntensity(intensity); }
void setDisplayTraceIntensity(int intensity) { m_spectrum->setDisplayTraceIntensity(intensity); }
void setFreqScaleTruncationMode(bool mode) { m_spectrum->setFreqScaleTruncationMode(mode); }
void setLinear(bool linear) { m_spectrum->setLinear(linear); }
void setUseCalibration(bool useCalibration) { m_spectrum->setUseCalibration(useCalibration); }
void setMeasurementParams(SpectrumSettings::Measurement measurement,
int centerFrequencyOffset, int bandwidth, int chSpacing, int adjChBandwidth,
int harmonics, int peaks, bool highlight, int precision);
qint32 getSampleRate() const { return m_spectrum->getSampleRate(); }
void addChannelMarker(ChannelMarker* channelMarker) { m_spectrum->addChannelMarker(channelMarker); }
void removeChannelMarker(ChannelMarker* channelMarker) { m_spectrum->removeChannelMarker(channelMarker); }
void setMessageQueueToGUI(MessageQueue* messageQueue) { m_spectrum->setMessageQueueToGUI(messageQueue); }
void newSpectrum(const Real* spectrum, int nbBins, int fftSize) { m_spectrum->newSpectrum(spectrum, nbBins, fftSize); }
void clearSpectrumHistogram() { m_spectrum->clearSpectrumHistogram(); }
Real getWaterfallShare() const { return m_spectrum->getWaterfallShare(); }
void setWaterfallShare(Real waterfallShare) { m_spectrum->setWaterfallShare(waterfallShare); }
void setFPSPeriodMs(int fpsPeriodMs) { m_spectrum->setFPSPeriodMs(fpsPeriodMs); }
void setDisplayedStream(bool sourceOrSink, int streamIndex) { m_spectrum->setDisplayedStream(sourceOrSink, streamIndex); }
void setSpectrumVis(SpectrumVis *spectrumVis) { m_spectrum->setSpectrumVis(spectrumVis); }
SpectrumVis *getSpectrumVis() { return m_spectrum->getSpectrumVis(); }
const QList<SpectrumHistogramMarker>& getHistogramMarkers() const { return m_spectrum->getHistogramMarkers(); }
QList<SpectrumHistogramMarker>& getHistogramMarkers() { return m_spectrum->getHistogramMarkers(); }
void setHistogramMarkers(const QList<SpectrumHistogramMarker>& histogramMarkers) { m_spectrum->setHistogramMarkers(histogramMarkers); }
const QList<SpectrumWaterfallMarker>& getWaterfallMarkers() const { return m_spectrum->getWaterfallMarkers(); }
QList<SpectrumWaterfallMarker>& getWaterfallMarkers() { return m_spectrum->getWaterfallMarkers(); }
void setWaterfallMarkers(const QList<SpectrumWaterfallMarker>& waterfallMarkers) { m_spectrum->setWaterfallMarkers(waterfallMarkers); }
const QList<SpectrumAnnotationMarker>& getAnnotationMarkers() const { return m_spectrum->getAnnotationMarkers(); }
QList<SpectrumAnnotationMarker>& getAnnotationMarkers() { return m_spectrum->getAnnotationMarkers(); }
void setAnnotationMarkers(const QList<SpectrumAnnotationMarker>& annotationMarkers) { m_spectrum->setAnnotationMarkers(annotationMarkers); };
void updateHistogramMarkers() { m_spectrum->updateHistogramMarkers(); }
void updateWaterfallMarkers() { m_spectrum->updateWaterfallMarkers(); }
void updateAnnotationMarkers() { m_spectrum->updateAnnotationMarkers();}
void updateMarkersDisplay() { m_spectrum->updateMarkersDisplay(); }
void updateCalibrationPoints() { m_spectrum->updateCalibrationPoints(); }
SpectrumSettings::MarkersDisplay& getMarkersDisplay() { return m_spectrum->getMarkersDisplay(); }
bool& getHistogramFindPeaks() { return m_spectrum->getHistogramFindPeaks(); }
void setHistogramFindPeaks(bool value) { m_spectrum->setHistogramFindPeaks(value); }
void setMarkersDisplay(SpectrumSettings::MarkersDisplay markersDisplay) { m_spectrum->setMarkersDisplay(markersDisplay); }
QList<SpectrumCalibrationPoint>& getCalibrationPoints() { return m_spectrum->getCalibrationPoints(); }
void setCalibrationPoints(const QList<SpectrumCalibrationPoint>& calibrationPoints) { m_spectrum->setCalibrationPoints(calibrationPoints); }
SpectrumSettings::CalibrationInterpolationMode& getCalibrationInterpMode() { return m_spectrum->getCalibrationInterpMode(); }
void setCalibrationInterpMode(SpectrumSettings::CalibrationInterpolationMode mode) { m_spectrum->setCalibrationInterpMode(mode); }
void setIsDeviceSpectrum(bool isDeviceSpectrum) { m_spectrum->setIsDeviceSpectrum(isDeviceSpectrum); }
bool isDeviceSpectrum() const { return m_spectrum->isDeviceSpectrum(); }
private:
QSplitter *m_splitter;
GLSpectrumView *m_spectrum;
SpectrumMeasurements *m_measurements;
SpectrumSettings::MeasurementsPosition m_position;
};
#endif // SDRGUI_GLSPECTRUM_H_