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121 lines
2.9 KiB
C++
121 lines
2.9 KiB
C++
#define _USE_MATH_DEFINES
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#include <math.h>
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#include <vector>
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#include "dsp/interpolator.h"
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static std::vector<Real> createPolyphaseLowPass(
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int phaseSteps,
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double gain,
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double sampleRateHz,
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double cutoffFreqHz,
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double transitionWidthHz,
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double oobAttenuationdB)
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{
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int ntaps = (int)(oobAttenuationdB * sampleRateHz / (22.0 * transitionWidthHz));
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if((ntaps % 2) != 0)
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ntaps++;
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ntaps *= phaseSteps;
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std::vector<float> taps(ntaps);
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std::vector<float> window(ntaps);
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for(int n = 0; n < ntaps; n++)
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window[n] = 0.54 - 0.46 * cos ((2 * M_PI * n) / (ntaps - 1));
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int M = (ntaps - 1) / 2;
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double fwT0 = 2 * M_PI * cutoffFreqHz / sampleRateHz;
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for(int n = -M; n <= M; n++) {
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if(n == 0) taps[n + M] = fwT0 / M_PI * window[n + M];
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else taps[n + M] = sin (n * fwT0) / (n * M_PI) * window[n + M];
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}
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double max = taps[0 + M];
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for(int n = 1; n <= M; n++)
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max += 2.0 * taps[n + M];
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gain /= max;
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for(int i = 0; i < ntaps; i++)
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taps[i] *= gain;
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return taps;
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}
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Interpolator::Interpolator() :
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m_taps(NULL),
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m_alignedTaps(NULL)
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{
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}
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Interpolator::~Interpolator()
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{
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free();
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}
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void Interpolator::create(int phaseSteps, double sampleRate, double cutoff)
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{
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free();
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std::vector<Real> taps = createPolyphaseLowPass(
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phaseSteps, // number of polyphases
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1.0, // gain
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phaseSteps * sampleRate, // sampling frequency
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cutoff, // hz beginning of transition band
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sampleRate / 5.0, // hz width of transition band
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20.0); // out of band attenuation
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// init state
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m_ptr = 0;
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m_nTaps = taps.size() / phaseSteps;
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m_phaseSteps = phaseSteps;
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m_samples.resize(m_nTaps + 2);
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for(int i = 0; i < m_nTaps + 2; i++)
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m_samples[i] = 0;
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// reorder into polyphase
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std::vector<Real> polyphase(taps.size());
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for(int phase = 0; phase < phaseSteps; phase++) {
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for(int i = 0; i < m_nTaps; i++)
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polyphase[phase * m_nTaps + i] = taps[i * phaseSteps + phase];
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}
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// normalize phase filters
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for(int phase = 0; phase < phaseSteps; phase++) {
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Real sum = 0;
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for(int i = phase * m_nTaps; i < phase * m_nTaps + m_nTaps; i++)
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sum += polyphase[i];
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for(int i = phase * m_nTaps; i < phase * m_nTaps + m_nTaps; i++)
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polyphase[i] /= sum;
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}
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// move taps around to match sse storage requirements
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m_taps = new float[2 * taps.size() + 8];
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for(uint i = 0; i < 2 * taps.size() + 8; ++i)
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m_taps[i] = 0;
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m_alignedTaps = (float*)((((quint64)m_taps) + 15) & ~15);
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for(uint i = 0; i < taps.size(); ++i) {
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m_alignedTaps[2 * i + 0] = polyphase[i];
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m_alignedTaps[2 * i + 1] = polyphase[i];
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}
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m_taps2 = new float[2 * taps.size() + 8];
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for(uint i = 0; i < 2 * taps.size() + 8; ++i)
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m_taps2[i] = 0;
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m_alignedTaps2 = (float*)((((quint64)m_taps2) + 15) & ~15);
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for(uint i = 1; i < taps.size(); ++i) {
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m_alignedTaps2[2 * (i - 1) + 0] = polyphase[i];
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m_alignedTaps2[2 * (i - 1) + 1] = polyphase[i];
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}
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}
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void Interpolator::free()
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{
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if(m_taps != NULL) {
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delete[] m_taps;
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m_taps = NULL;
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m_alignedTaps = NULL;
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delete[] m_taps2;
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m_taps2 = NULL;
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m_alignedTaps2 = NULL;
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}
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}
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